As a server operator, it is rather troublesome to have to re-paste all the custom content entries back into the types.xml, events.xml etc from each mod after an update. It would be really useful to have separate versions of those files that aren't touched during updates. That way, we can keep our entries in those files and wont need to touch the default ones.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Modding
Steps To Reproduce
N/A
Event Timeline
Comment Actions
Yes that would stop it from being overwritten but the copied mission files wouldn't receive the updates unless I manually copy that over. Kinda the same issue, just swapping sides. What I am suggesting is to have an additional file, say, CustomTypes.xml that gets read after the normal types.xml is read. this would allow the original to stay up to date with all the official stuff and the other file would be left alone.
Comment Actions
Hello the_gamer_guy.
We would like to find a solution for this for the future versions,
Regards,
Geez