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Sep 28 2016

Jawsh added a comment to T120430: Game Crash.

@GhostofThePain, could you upload a copy of your crash dump files for the developers to see?

Sep 28 2016, 3:07 PM · Arma 3
Jawsh added a comment to T120429: Game crash sudden black screen after long time playing "UNABLE TO INIT DXGI".

@DanielNL, try these possible solutions.

Sep 28 2016, 5:16 AM · Arma 3
Jawsh added a comment to T120316: Memory Crash.

@theclassifiedrebel, try uploading the .ZIP file to a file sharing service such as Dropbox, Microsoft OneDrive, Google Drive, Mega, et cetera and then link to it here.

Sep 28 2016, 5:13 AM · DayZ
Jawsh added a comment to T120385: game crashing after latest update.

@JUMPSLICK, does the game only crash if you enter a vehicle?

Sep 28 2016, 5:12 AM · Arma 3

Sep 27 2016

Jawsh added a comment to T120385: game crashing after latest update.

@JUMPSLICK, that looks better.

Sep 27 2016, 1:49 PM · Arma 3
Jawsh edited Steps To Reproduce on T120418: Text chat disappearing upon entering Splendid Camera.
Sep 27 2016, 12:20 PM · Arma 3
Jawsh created T120418: Text chat disappearing upon entering Splendid Camera.
Sep 27 2016, 12:18 PM · Arma 3
Jawsh added a comment to T120385: game crashing after latest update.

@JUMPSLICK, the link that you provided downloads a .ZIP file which does not contain any crash dump files. If you follow the steps that @razazel provided then the Arma 3 launcher should save a .ZIP file that contains - among other files and folders - a \Reports and dumps\ folder which will contain the latest crash dump files. Try to save a troubleshooting report again and open up the .ZIP file to check that it contains the following:

Sep 27 2016, 8:15 AM · Arma 3
Jawsh added a comment to T120412: Mouth moving during speak.

@Delta_44, could you specify the exact development branch build that this issue occurs on? This can be found by opening the Arma 3 launcher, clicking OPTIONS, then clicking the version information to copy it to the clipboard.

Sep 27 2016, 7:58 AM · Arma 3

Sep 26 2016

Jawsh updated subscribers of T120316: Memory Crash.

@theclassifiedrebel, @razazel said that the MDMP files cannot be uploaded for security reasons. You will have to zip the files before uploading them.

Sep 26 2016, 4:02 PM · DayZ
Jawsh added a comment to T120408: CAS wipeout can target and destroy anti air vehicle from out of radar range of AAV.

Out of radar range for the IFV-6a Cheetah, ZSU-39 Tigris, or both?

Sep 26 2016, 3:11 PM · Arma 3
Jawsh added a comment to T120400: No bullet impacts when sniping beyond 2100 meters.

@DanielNL, could you describe the issue you are experiencing, steps to reproduce, and any additional information? See also Feedback Tracker - "How To" Guide.

Sep 26 2016, 4:12 AM · Arma 3
Jawsh added a comment to T120395: Crashes on start..

@Nemesis_Ninja, could you upload a copy of your crash dump files for the developers to see?

Sep 26 2016, 4:08 AM · Arma 3

Sep 25 2016

Jawsh added a comment to T120385: game crashing after latest update.

Do you have the report files still on your computer? They will have the .ZIP extension. Dragging and dropping them over the comment field should upload them. If that does not work then you can upload them to a file sharing service such as Dropbox, Microsoft OneDrive, Google Drive, Mega, et cetera and then link to it here.

Sep 25 2016, 3:37 PM · Arma 3
Jawsh added a comment to T120388: Arma 3 crash.

Hmm. There are no RPT files in that report. Could you check for arma3.rpt files in %userprofile%\AppData\Local\Arma 3? If there are none there either then try starting Arma 3 again and see if that creates an RPT file.

Sep 25 2016, 11:51 AM · Arma 3
Jawsh added a comment to T120388: Arma 3 crash.

Could you also prepare and upload a troubleshooting report? You can do this by starting the Arma 3 launcher then clicking OPTIONS and then "Prepare Arma 3 troubleshooting report...". Once the report is compiled upload it as you did for the previously file. I think the devs will find it more useful.

Sep 25 2016, 11:05 AM · Arma 3
Jawsh added a comment to T120388: Arma 3 crash.

Better.

Sep 25 2016, 10:42 AM · Arma 3
Jawsh added a comment to T120388: Arma 3 crash.

Okay. Are you able to amend the Dropbox link?

Sep 25 2016, 10:05 AM · Arma 3
Jawsh added a comment to T117863: [Apex Preview Build] [1.62.136802] Error in expressions.

I have not seen any of the above error in expressions in version 1.64.138497 (22-09-2015).

Sep 25 2016, 9:32 AM · Arma 3
Jawsh added a comment to T120388: Arma 3 crash.

@Noogai22, I cannot download the file that you linked. I get The folder ‘/Public’ doesn’t exist. You should be able to upload directly to this feedback tracker by dragging and dropping the file.

Sep 25 2016, 9:27 AM · Arma 3
Jawsh added a comment to T120385: game crashing after latest update.

@JUMPSLICK, the files you have uploaded are file shortcuts (.lnk) and not the archive files themselves.

Sep 25 2016, 4:37 AM · Arma 3
Jawsh added a comment to T120386: Get an error every time i run the game .

@greshnow, try uploading the report to a file sharing service such as Dropbox, Microsoft OneDrive, Google Drive, Mega, et cetera and then link to it.

Sep 25 2016, 4:33 AM · Arma 3

Sep 24 2016

Jawsh added a comment to T120366: Memory Crash.

@CJ467, could you upload a copy of your crash dump files for the developers to see?

Sep 24 2016, 9:31 AM · Arma 3
Jawsh added a comment to T119434: [1.62] C_Plane_Civil_01_F - Array tex not even, unknown animation source, and missing cargo.

These messages persist in version 1.64.138497 (22-09-2016).

Sep 24 2016, 8:27 AM · Arma 3
Jawsh added a comment to T120349: Hangs in main menu - freeze.
  1. Are your video card drivers up-to-date?
Sep 24 2016, 7:42 AM · Arma 3
Jawsh added a comment to T120365: does not appear Japanese at v1.64.

@classic, could you upload your logs as a file rather than pasting the contents into your issue? Simply drag and drop to upload the file.

Sep 24 2016, 7:08 AM · Arma 3
Jawsh added a comment to T120364: I see you guys are trying to fix it Arma 3 the patch...

Hi, @masotanka. To help the developers could answer the following.

Sep 24 2016, 7:05 AM · Arma 3

Sep 23 2016

Jawsh created T120360: First Aid Kit (FAK) Use and Drop Exploit.
Sep 23 2016, 7:34 PM · Arma 3
Jawsh added a comment to T119279: [1.62] drawingInMap server.cfg parameter does not work.

@razazel, this issue is fixed in 1.64, but another issue with drawingInMap has arisen. Please see Disabling drawingInMap server.cfg parameter removes map markers.

Sep 23 2016, 6:40 PM · Arma 3
Jawsh created T120359: [1.64] Disabling drawingInMap server.cfg parameter removes map markers.
Sep 23 2016, 6:40 PM · Arma 3
Jawsh added a comment to T120329: Lost levels and money in King of the Hill mode..

Hi @Khitriy. The Bohemia Interactive Feedback Tracker is intended for reporting issues and submitting feedback for BI games and their official content. As King of the Hill is an unofficial (user-generated) mission for Arma 3 this is not the most appropriate place to post this issue.

Sep 23 2016, 7:36 AM · Arma 3

Sep 19 2016

Jawsh added a comment to T117205: disableChannels settings cease to work when leaving/rejoining mission.

This issue continues to persist in version 1.64.138425 RC (17-09-2016).

Sep 19 2016, 6:27 AM · Arma 3
Jawsh added a comment to T120303: ArmA 3 not loading main screen (stuck) - Sep 2016.

@Polartechie, rather than pasting the contents of your RPT log file, could you upload it? You can do this by dragging and dropping the file inside one of the fields (E.g. ADDITIONAL INFORMATION).

Sep 19 2016, 6:14 AM · Arma 3

Sep 18 2016

Jawsh added a comment to T120292: CRASH - game randomly crashig.
  1. Are you able to play other video games without crashing?
Sep 18 2016, 6:08 AM · Arma 3
Jawsh added a comment to T120290: Divide by zero integer failure for EXILE mod.

Does this issue only occur when trying to play with the Exile mod loaded? If so, try contacting the makers of that mod.

Sep 18 2016, 6:02 AM · Arma 3
Jawsh added a comment to T120291: BattlEye: global ban #41f4d0 arma3 .

Bohemia Interactive Support → Arma 3 → Ban:

Sep 18 2016, 5:11 AM

Sep 13 2016

Jawsh added a comment to T119910: [1.62] kickClientsOnSlowNetwork server.cfg parameter does not work.

Although the arma3server RPT and console output will indicate the reason for the client being kicked, the client themselves will only see a generic kick message and thus they will not know why they were kicked from the server.

Sep 13 2016, 11:48 AM · Arma 3
Jawsh added a comment to T119910: [1.62] kickClientsOnSlowNetwork server.cfg parameter does not work.

This appears to be working for me as of version 1.64.138310 (09-09-2016) RC as I was kicked for "Desync too high".

Sep 13 2016, 11:29 AM · Arma 3
Jawsh added a comment to T117205: disableChannels settings cease to work when leaving/rejoining mission.

This issue still persists in version 1.64.138310 RC (09-09-2016).

Sep 13 2016, 11:15 AM · Arma 3
Jawsh added a comment to T119279: [1.62] drawingInMap server.cfg parameter does not work.

The drawingInMap parameter is now correctly working as of version 1.64.138310 (09-09-2016) RC.

Sep 13 2016, 11:05 AM · Arma 3
Jawsh added a comment to T119697: BattlEye filter addWeaponCargo.txt does not work.

The BattlEye addWeaponCargo filter is now logging the following objects:

Sep 13 2016, 10:11 AM · Arma 3

Sep 2 2016

Jawsh added a comment to T119697: BattlEye filter addWeaponCargo.txt does not work.

This issue persists in Arma 3 version 1.64.138137 (26-08-2016) RC.

Sep 2 2016, 6:33 PM · Arma 3
Jawsh added a comment to T119279: [1.62] drawingInMap server.cfg parameter does not work.

Disabling drawingInMap still does not work.

Sep 2 2016, 4:36 PM · Arma 3
Jawsh added a comment to T119910: [1.62] kickClientsOnSlowNetwork server.cfg parameter does not work.
maxPing=50;                     // {threshold in miliseconds}
maxDesync=1;               // {threshold number}
                                // Note: maxDesync maximal detected value is 100k (100000) and thus also max value for definition.
maxPacketloss=1;               // {percents (0 to 100)}
disconnectTimeout = 20;         // Server wait time before disconnecting client, default 90 seconds, range 5 to 90 seconds. (since Arma 3 1.56+)
kickClientsOnSlowNetwork[]={1,1,1,1};     //<MaxPing>, <MaxPacketLoss>, <MaxDesync>, <DisconnectTimeout> log and kick clients outside defined limits. 0 = log, 1 = log & kick.
Sep 2 2016, 4:20 PM · Arma 3

Aug 18 2016

Jawsh added a comment to T119910: [1.62] kickClientsOnSlowNetwork server.cfg parameter does not work.

Using kickClientsOnSlowNetwork[] = { 1, 1, 1, 1 }; as per Arma 3 STABLE server 1.62 "performance binary" feedback - post #1519 causes the following to be output to the server RPT log file:

Warning Message: 'kickClientsOnSlowNetwork/' is not a value
Aug 18 2016, 10:25 AM · Arma 3

Aug 17 2016

Jawsh added a comment to T79277: No main menu, just blurry background with sound.

@razazel, once. Force closed game and tried again without fault.

Aug 17 2016, 6:42 PM · Arma 3
Jawsh added a comment to T79277: No main menu, just blurry background with sound.

I've just experienced this issue again.

Aug 17 2016, 1:12 PM · Arma 3

Aug 14 2016

Jawsh updated the task description for T119910: [1.62] kickClientsOnSlowNetwork server.cfg parameter does not work.
Aug 14 2016, 8:58 AM · Arma 3
Jawsh created T119910: [1.62] kickClientsOnSlowNetwork server.cfg parameter does not work.
Aug 14 2016, 8:49 AM · Arma 3
Jawsh added a comment to T119697: BattlEye filter addWeaponCargo.txt does not work.

This issue persists in BattlEye server version 1.214.

Aug 14 2016, 6:22 AM · Arma 3

Aug 13 2016

Jawsh added a comment to T119897: Can not join servers .

Rather than pasting the contents of your RPT log file, could you upload it? You can do this by dragging and dropping the file inside one of the fields (E.g. ADDITIONAL INFORMATION).

Aug 13 2016, 9:48 AM · Arma 3

Aug 8 2016

Jawsh added a comment to T119809: ARMA3 LOST INERTIA WITH ALL WEAPONS!.

PSA: Phabricator automatically generates a preview of the task description as you type it so you don't have to edit it every five minutes.

Aug 8 2016, 8:30 AM · Arma 3
Jawsh added a comment to T119804: Signature time check time out.

Have you tried verifying the integrity of the game cache?

Aug 8 2016, 8:24 AM · Arma 3
Jawsh added a comment to T119798: Can't shut off script error messages.

You're still in the Eden Editor when you preview a mission.

Aug 8 2016, 8:19 AM · Arma 3

Aug 7 2016

Jawsh added a comment to T119798: Can't shut off script error messages.

In Eden Editor, script errors are always shown, even when this parameter is not used.

Aug 7 2016, 6:01 AM · Arma 3

Jul 31 2016

Jawsh edited Additional Information on T119697: BattlEye filter addWeaponCargo.txt does not work.
Jul 31 2016, 4:53 AM · Arma 3
Jawsh created T119697: BattlEye filter addWeaponCargo.txt does not work.
Jul 31 2016, 4:51 AM · Arma 3

Jul 25 2016

Jawsh added a comment to T119552: You were kicked off the game :// really tired of this.

Does this issue only occur for you on King of the Hill servers or on any Arma 3 server?

Jul 25 2016, 5:41 AM · Arma 3

Jul 16 2016

Jawsh created T119434: [1.62] C_Plane_Civil_01_F - Array tex not even, unknown animation source, and missing cargo.
Jul 16 2016, 7:21 AM · Arma 3
Jawsh added a comment to T72268: Wrong vertex mapping for person collision geometry found in a3\characters_f\civil\c_nikos.p3d.

This issue persists in Arma 3 version 1.62.137494.

Jul 16 2016, 7:12 AM · Arma 3

Jul 15 2016

Jawsh added a comment to T119279: [1.62] drawingInMap server.cfg parameter does not work.

Voted for MP_End_Game_05 - regular.

Jul 15 2016, 5:13 PM · Arma 3

Jul 14 2016

Jawsh renamed T119371: [1.62] Dimensions in class <className> should be an array of size 2 from Dimensions in class <className> should be an array of size 2 to [1.62] Dimensions in class <className> should be an array of size 2.
Jul 14 2016, 6:48 AM · Arma 3
Jawsh created T119371: [1.62] Dimensions in class <className> should be an array of size 2.
Jul 14 2016, 6:48 AM · Arma 3
Jawsh added a comment to T119279: [1.62] drawingInMap server.cfg parameter does not work.

I have verified the game cache for both my Arma 3 Client and Server. I have downloaded the latest version of Xeno's mission (co40_domination_3_46_blufor.tanoa). I have also double checked my server.cfg and BAT file that launches the server. Everything seems to be in good order, yet I can still draw lines on the map in Domination and GunGame-Tanoa.

Jul 14 2016, 5:43 AM · Arma 3
Jawsh added a comment to T85183: class HitPoints::HitFuel not found RPT message.

The following messages were written to the client/local and server.rpt log files:

13:08:22 class HitPoints::HitFuel not found in B_APC_Tracked_01_CRV_F
13:08:22 class HitPoints::HitFuel not found in B_Boat_Armed_01_minigun_F
13:08:22 class HitPoints::HitFuel not found in B_MBT_01_arty_F
13:08:22 class HitPoints::HitFuel not found in B_T_Boat_Armed_01_minigun_F
[...]
13:08:53 class HitPoints::HitFuel not found in B_APC_Tracked_01_AA_F
[...]
13:09:16 class HitPoints::HitFuel not found in O_APC_Tracked_02_cannon_F
13:09:19 class HitPoints::HitFuel not found in O_MBT_02_cannon_F
13:09:20 class HitPoints::HitFuel not found in O_APC_Tracked_02_AA_F
[...]
13:09:20 class HitPoints::HitFuel not found in O_GMG_01_high_F
[...]
13:09:20 class HitPoints::HitFuel not found in O_GMG_01_F
[...]
13:09:20 class HitPoints::HitFuel not found in O_static_AT_F

Launcher version: 1.5.137506

Jul 14 2016, 5:15 AM · Arma 3

Jul 13 2016

Jawsh added a comment to T119279: [1.62] drawingInMap server.cfg parameter does not work.

Two of the custom mission files I can reproduce this issue on are: co40 Domination! Blufor (co40_domination_3_45_blufor.tanoa) by Xeno and GunGame-Tanoa by OPTiX.

Jul 13 2016, 6:16 AM · Arma 3
Jawsh added a comment to T119279: [1.62] drawingInMap server.cfg parameter does not work.

I double checked my server.cfg settings and the startup parameters in the BAT file. They are definitely correct, but players can still draw lines on the map.

Jul 13 2016, 5:22 AM · Arma 3

Jul 12 2016

Jawsh created T119279: [1.62] drawingInMap server.cfg parameter does not work.
Jul 12 2016, 10:13 AM · Arma 3
Jawsh added a comment to T85183: class HitPoints::HitFuel not found RPT message.

The following messages were written to the server.rpt log file:

Jul 12 2016, 2:38 AM · Arma 3
Jawsh added a comment to T119266: BattlEye kicks for "saved3DENInventory".

You should be able to add it as an exception by adding !=saved3deninventory at the end of the first line in your setVariable.txt file.

Jul 12 2016, 2:01 AM · Arma 3
Jawsh added a comment to T119100: [Apex Preview Build] [1.62.137306] Error in expressions.

The above error in expression persists in Arma 3 version 1.62.137494.

Jul 12 2016, 1:49 AM · Arma 3

Jul 9 2016

Jawsh added a comment to T119100: [Apex Preview Build] [1.62.137306] Error in expressions.

The above error in expression persists in Arma 3 version 1.62.137464 RC (08-07-2016).

Jul 9 2016, 6:51 AM · Arma 3

Jul 5 2016

Jawsh added a comment to T119100: [Apex Preview Build] [1.62.137306] Error in expressions.

Client/local.rpt and server.rpt:

Jul 5 2016, 8:09 PM · Arma 3
Jawsh edited Additional Information on T119100: [Apex Preview Build] [1.62.137306] Error in expressions.
Jul 5 2016, 4:23 AM · Arma 3
Jawsh edited Additional Information on T119100: [Apex Preview Build] [1.62.137306] Error in expressions.
Jul 5 2016, 4:22 AM · Arma 3
Jawsh created T119100: [Apex Preview Build] [1.62.137306] Error in expressions.
Jul 5 2016, 4:18 AM · Arma 3

Jul 3 2016

Jawsh added a comment to T117205: disableChannels settings cease to work when leaving/rejoining mission.

This issue persists in version 1.62.137306 RC (30-06-2016).

Jul 3 2016, 6:08 PM · Arma 3

Jun 18 2016

Jawsh added a comment to T117747: [DEV] [1.63.136741] Arma 3 client game crash.

This occurred again but on the Apex Sneak Preview Build version 1.62.136928.

Jun 18 2016, 8:54 AM · Arma 3

Jun 14 2016

Jawsh created T117863: [Apex Preview Build] [1.62.136802] Error in expressions.
Jun 14 2016, 5:47 PM · Arma 3

Jun 13 2016

Jawsh created T117747: [DEV] [1.63.136741] Arma 3 client game crash.
Jun 13 2016, 10:05 AM · Arma 3

May 29 2016

Jawsh added a watcher for Arma 3: Jawsh.
May 29 2016, 6:12 AM
Jawsh added a comment to T78291: Rangemaster Cap has incorrect texture on ground.

This issue persists in version 1.58.135742 and 1.60.136341 RC.

May 29 2016, 6:10 AM · Arma 3
Jawsh added a comment to T79277: No main menu, just blurry background with sound.

I have not experienced this issue for some time now, including prior to 1.58.

May 29 2016, 5:58 AM · Arma 3

May 10 2016

Jawsh added a comment to T82899: Strider commander camera does not take damage when raised.

SPOTREP # 00047 for update 1.50.131.969 reports this issue as fixed.

May 10 2016, 11:19 AM · Arma 3
Jawsh edited Steps To Reproduce on T82899: Strider commander camera does not take damage when raised.
May 10 2016, 11:19 AM · Arma 3
Jawsh edited Steps To Reproduce on T82897: Arma 3 launcher crashed / stopped working mid-game.
May 10 2016, 11:19 AM · Arma 3
Jawsh edited Steps To Reproduce on T82895: Missiles / rockets floating / frozen in mid-air.
May 10 2016, 11:19 AM · Arma 3
Jawsh added a comment to T82829: Missing front sight texture on multiple weapons when using MRCO sight.

I loaded into the editor to test with other weapons and found that this issue also affects the Sting 9 mm and PDW2000 9 mm.

List of affected weapons and their classnames:
MX 3GL 6.5 mm | arifle_MX_GL_F
MX 3GL 6.5 mm (Black) | arifle_MX_GL_Black_F
Katiba GL 6.5 mm | arifle_Katiba_GL_F
Sting 9 mm | SMG_02_F
PDW2000 9 mm | hgun_PDW2000_F

May 10 2016, 11:17 AM · Arma 3
Jawsh edited Steps To Reproduce on T82809: Heli Pilot Coveralls [CSAT] does not appear in Editor under Items (Uniforms).
May 10 2016, 11:17 AM · Arma 3
Jawsh edited Steps To Reproduce on T82727: Cannot put down satchels, charges or mines with binoculars or rangefinder equipped..
May 10 2016, 11:14 AM · Arma 3
Jawsh added a comment to T82719: Device Removed crashes introduced in 1.46 [PRIMARY TICKET].

A friend and I have also been experiencing this issue. I'll link to our .RPT and DxDiag files.

My DxDiag - http://pastebin.com/gNwbgS5k
My 1st .RPT - http://pastebin.com/FLnk4dse
My 2nd .RPT - http://pastebin.com/BcpRqu2V
Friend's DxDiag - http://pastebin.com/pR1WbDCN
Friend's .RPT - http://pastebin.com/YsxmeqSF

"What kind of mission were you playing?" - King of the Hill version 9 by Sa-Matra and BobbyDigital.

"How long did the game run?" - About 32 minutes before the first crash and around 12 minutes before the second crash.

No client-side or server-side mods were running on my client. My game version is 1.46.131127.

Please let me know if there are any addition files or information you wish for me to provide.

Edit: https://imgur.com/0heXPhW,mpFU46X#0 - Error message after using Windows Task Manager to end the Arma 3 process after it crashed.

https://imgur.com/0heXPhW,mpFU46X#1 - The Arma launcher after the second crash.

When I opened my minimized Google Chrome window it was entirely purple. Closing and reopening it fixed the issue. /Edit

May 10 2016, 11:13 AM · Arma 3
Jawsh added a comment to T79277: No main menu, just blurry background with sound.

@Aralvar: I've tried your suggestion of starting using windowed mode several times and so far it has correctly launched each time. Thanks.

@Killzone_Kid: This issue occurs for me even if I let it start untouched. As far as I can tell the issue is random.

----

2nd .RPT file (launched ok) - http://pastebin.com/gt82ra3U
2nd .RPT file (launched unplayable) - http://pastebin.com/Tgf5Dq2M
Interestingly they appear to be almost exactly the same.

May 10 2016, 9:15 AM · Arma 3
Jawsh added a comment to T79277: No main menu, just blurry background with sound.

This appears to be the same issue I'm experiencing and despite being an old ticket I'll reply to this one instead of creating a new ticket.

Here's a link to a video that shows how the game launches for me in such a way that it's unplayable. https://youtu.be/73io9rgIb1Q Note that the video doesn't show exactly the same as what I saw on my monitor.

My .RPT file (unplayable launch) - http://pastebin.com/ZZfJncXE
My .RPT file (launches ok) - http://pastebin.com/BQDxPbnP

I've been experiencing this issue prior to game version 1.46.131175 but it has become a lot more common since the 1.46 update. The manner in which the game launches like this appears to be random and requires Windows Task Manager to force close it. I can still launch and play the game as normal but it requires multiple attempts until the game correctly launches.

Please let me know if you need me to provide further information/files or if I should submit as a new ticket.

May 10 2016, 9:15 AM · Arma 3
Jawsh added a comment to T78291: Rangemaster Cap has incorrect texture on ground.

This issue persists in game version 1.46.131.175. It may not be a major issue but it is worth resolving.

Classname: Headgear_H_Cap_headphones

May 10 2016, 8:48 AM · Arma 3