CBA fixed it on their end so it's not a valid example anymore. But tons of other addons still have author as an array.
BUT, there's apparently a fix on dev-branch that arrived just now.
EXE rev. 136975 (game)
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Jun 17 2016
It may be connected with those messages from log:
Today came an update, 3.3 GB big, but the problem still exists, the expected Amounts differ compared to before, but you still can't launch the game with the Apex content enabled.
In T117481#1455758, @kriegerdog wrote:I'm not sure exactly where to post these little building placement issues, or if there is a category to make it easier to see for you. If you let me know, ill do it there from now on
Mortar Team Support MK6, HMG and GMG (green)
It is impossible to head the support team to control the assembly of mortar MK6 (green) or GMG and HMG. This works well with the old artillery, GMG or HMG support team.
the problem is the same with the SMG team and HMG
vers 1.63.136889
Mortar Team Support MK6 (green)
It is impossible to head the support team to control the assembly of mortar MK6 (green). This works well with the old artillery support team.
Hello,
Launcher can't start because at least one file is obsolete. Please let Steam client verify all game files and re-download / update the game files to correct version:
thank you for the crashdumps, unfortunately the file you have uploaded seems to be corrupt and some files are missing or cannot be opened.
Hello,
thank your for reporting the issue. The issue is already fixed and the fix will be available on the dev branch and in the next game update 1.62.
thank you for the crashdumps we will look into that.
if you are unable to upload the mdmp files, please ZIP the report files and upload them to some free file sharing service (e.g. Dropbox) and post the link here.
thank you for the feedback.
thank you for the feedback. This issue was already issued for a fix and should be available on Development branches soon.
thank you for the crashdumps, we will look into it :)
Hi! Any news on this?
Thank you for the crashdumps, we will look into that.
I have now created a new .p3d that has three boxes inside. Each box has one of these materials applied to it. When the game starts, I call this:
Issue has been fixed in latest dev branch, I have no idea how to close it though.
Did someone read this yet or is this even at the right place?
Related to T117854
Related to T117854
Related to T117854
This seems to be working fine in the current build (Tested on APEX preview, 1.62.136802).
It'd be nice if this was given priority. It makes me want to go back to the 2D editor every time I work with Eden.
Jun 16 2016
+1
Thanks for the response. I did disable my MODs, and still same errors.
Please see below link to my latest error report.
Nope no mods are being ran when crashing.
Fixed for me on dev branch.
Issue is still very much present and ends up with the server being unresponsive and requiring a restart.
+1
I appears that the special character in the mod path is preventing the game from properly locating the mod folders.