Some mods generate a red circle when playing multiplayer. On investigation, those with red circles have a different hash number between the windows client and the linux server. This has appeared since the 1.60 update. I'm using the same mods on both client and server with the same load order. This set up worked before version 1.60.
Have sent the to support and have tried lower case on the mods and removing start up parameters which hasn't helped. Now submitting again as requested.