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Risoluzione problemi vari Game Master PS5
Same issue here, 9800x3d and 4080 Super, any update Bohemia? Been like 6 months + now...
HEDP is better at taking out armour in real life, because it has a HEAT warhead. Right now the only "armour" we have are light, thin skin APCS. I think it's probably pretty natural that pure HE rockets are highly effective against it. I understand what you're saying, but for right now I doubt things are gonna change. Maybe they might nerf explosions or something a bit since even 40mm HE rounds can kill people inside the vehicle.
Please help with random temperature drop on Xbox official server 0862 Livonia.
Please help with random temperature drop on Xbox official server 0862 Livonia.
also about fire. HE sets vehicles on fire better from my testing. DP is dual-purpose, from what I know, so it should be reasonable against everything.
yeah, but i mean there is HP system for vehicles in the game, so I don't see any better way to simulate HEDP piercing potential than just more damage to vehicles. Otherwise these rockets really shouldn't be in the game, because people will use them expecting to be better against vehicles, but they are actually worse against anything. And they cost the same amount of supplies if I remember correctly
As of the newest update, my gameplay has been A BIT MORE stable, the game freezes happen less but still happen, whatever y'all did is going the right direction, haven't crashed once, yet, it will happen eventually that I'm sure of.
Update: Today i tested 3 different drivers with my new RTX 5080, but no driver is working well in Workbench. I checked this and found the issue: The GPU is not Boosting while in Workbench. Not even while playing a world in WorldEditor. From the max. 2650 Mhz the GPU still runs with 900 - 1200 Mhz and i got 16 FPS while inGame.
This feedback post is about making the scroll wheel combo with W/S key so it act the same way as trigger buttons on a controller.
I looked on Wikipedia, it says that M229 (labelled as HE in game) has 2.2kg of explosive, whilst the M247 (labelled as HEDP in game) has 0.91kg. If the lined shaped charge (the DP part of HEDP) hits the engine or fuel, it will set fire. The explosive power of m247HEDP doesn't seem capable of it by itself, which seems to be accurate. not an expert though
but the Rak mags only spawn on Sakhal.
Just saw this on a stream. Player walked right into a zone with no cloud
Thank you.
This is a known issue that has been reported previously. Closing as a duplicate.
Regards,
Geez
I tested it in 1.3.0.157 with UH-1 against BTR in the same way, it looks like nothing changed. HEDP is still significantly worse than HE. The only thing I noticed is that HEDP is maybe a bit stronger against infantry, but that wasn't the main issue. Maybe I just don't get it, it seems like the issue is still there, but it would be nice if you could explain it to me if I'm wrong.
Maybe a option to rollback to earlier build would be nice.
Thank you for the report.
This has been reported previously to us and the issue is scheduled for a fix. Closing the ticket as it is a duplicate.
Hello, can you please check the suggestions presented here?
Confirmed still present in 1.27.
This issue has been scheduled for a fix since 2022. It’s now 2025, and 10 updates have been released since then - yet the issue remains unresolved. Any updates?
Confirmed still present in 1.27. Since Sakhal shares some decal assets with Livonia, it’s affected as well. On Xbox and PS4, decals are positioned too low, causing them to clip below the terrain and result in severe z-fighting.
In T190207#2792987, @Scronkyy wrote:@JinieJ Honestly, you’ll probably have better luck reopening this as a new ticket. I’ve had tickets sit in “Awaiting Internal Testing” for years, only to get addressed immediately once I submitted a new one tied to the latest update. Unfortunately, it seems like a lot of good feedback is slipping through the cracks.
@JinieJ Honestly, you’ll probably have better luck reopening this as a new ticket. I’ve had tickets sit in “Awaiting Internal Testing” for years, only to get addressed immediately once I submitted a new one tied to the latest update. Unfortunately, it seems like a lot of good feedback is slipping through the cracks.
Seems to be fixed in 1.28 with the new obstruction system! Works wonderfully, thanks!
right truck was bought
left truck was spawned
US 40mm HEDP has HEAT effect and can penetrate several inches of steel, although I'm not sure if pure 40mm HE of both factions should do so much damage against crew inside the vehicles.
@Geez Any news on this due to patch 1.28?
1.3.0.157
still not fixed
Thank you for the report.
This has been previously reported and is scheduled for a fix. Closing the ticket as it is a duplicate.
id suggest you make your own bug report with those issues then?
Also:
2074 | EUROPE - DE
IP: 195.82.158.113:11000
Hello petercoffee92.
Can you please send us screenshots or a video and more accurate coords of the spot where the vehicle got stuck?
Thank you for the report.
This is a known issue and it has been scheduled for a fix. Closing the ticket as it is a duplicate.
Regards,
Geez
As designed.
You can move your cursor to check the remaining base supplies at the base icon.
Regards,
Geez
the server is working for now
it fixed itself somehow ... hope I dont get this error in the near future
we also see such issue on our servers, there should be one Prefab missing Rpl. Also, since the Update, some Composition Prefabs like Military Tents or Barbedwire roll have duplicated Hierarchy and RplComp. I had to disable the duplicated Components to make itr work again.