Arma 3Project
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Description

Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

Mudokony added a comment to T127125: Another rock in Malden without collision.

I already found many more spots with those rocks without collisions. They are everywhere

Mon, Nov 20, 3:27 AM · Arma 3
Snake-Plissken added a comment to T127153: After respawn I can't Be connected to UAV..

It happens to me too, but after a few minutes I can connect again.

Mon, Nov 20, 12:55 AM · Arma 3
Snake-Plissken added a comment to T127160: Ghillie suit armor bug.

I agree with the colleague's post, I did a video showing this bug

Mon, Nov 20, 12:28 AM · Arma 3

Yesterday

Mudokony created T127161: Arma 3 revive system.
Sun, Nov 19, 10:10 PM · Arma 3
Mudokony created T127160: Ghillie suit armor bug.
Sun, Nov 19, 10:05 PM · Arma 3
tiapfy created T127159: Driver turn-out view glitch.
Sun, Nov 19, 8:53 PM · Arma 3
h1ght added a comment to T127035: Unable_to_init_dxgi.

game freezes/crashes without error report. in vanilla on the 77th-jsoc server altis.
Arma3_x64_2017-11-19_19-18-04.rpt
which other files are nessessary?

Sun, Nov 19, 7:40 PM · Arma 3
JFisher added a comment to T126340: SIGN_F SetTexture not working.

Sorry for the late reply, but yes I tried up to 9, But when I look at the object config the hiddenSelectionTexture is missing (see image)

Sun, Nov 19, 7:37 PM · Arma 3
h1ght added a comment to T127035: Unable_to_init_dxgi.

game crashes without an error report, it just freezes -nopause doenst help yet. i freshly installed my computer with newest drivers correctly.
using crimson relive 17.11.1.

Sun, Nov 19, 7:16 PM · Arma 3
JFisher added a comment to T85582: Prologue Campaign; Damage Control, Cant access Little Bird.

This was fixed some time ago, worked when I tried it last time.

Sun, Nov 19, 7:13 PM · Arma 3
tlvid created T127156: Footstep sound missing.
Sun, Nov 19, 4:15 PM · Arma 3
Sunkl created T127155: Zeus #adminLogged available to voted admins.
Sun, Nov 19, 3:46 PM · Arma 3
CommStrax edited the description of T127148: Menues stop reacting to mouse clicks after alt-tabbing out and back into the game.
Sun, Nov 19, 2:24 PM · Arma 3
Vidik created T127154: Tac-Ops 1.78 RC. Stepping Stone infantry 0xC0000005 STATUS_ACCESS_VIOLATION crash when attacking Point Yellowstone..
Sun, Nov 19, 2:16 PM · Arma 3
Lex edited Additional Information on T127153: After respawn I can't Be connected to UAV..
Sun, Nov 19, 2:06 PM · Arma 3
Lex edited Additional Information on T127153: After respawn I can't Be connected to UAV..
Sun, Nov 19, 2:01 PM · Arma 3
Lex edited Additional Information on T127153: After respawn I can't Be connected to UAV..
Sun, Nov 19, 1:59 PM · Arma 3
Lex created T127153: After respawn I can't Be connected to UAV..
Sun, Nov 19, 1:58 PM · Arma 3
SteveStevenson added a comment to T117738: Hellcat lights.

The Hellcat does appear to at least have collision lights at present. I can confirm that the searchlight can only be activated by the copilot, though that doesn't seem like a bug necessarily. I can also confirm that the searchlight is now static, and does not follow where the copilot/gunner is aiming. This does seem like something to fix.

Sun, Nov 19, 1:28 AM · Arma 3
SteveStevenson added a comment to T78181: WY-55 Helicat does not have any visible lamps..

Confirmed. You can see the light from the helicopter if you're in front of it, but you can't see a cone of light coming out of it if you're behind the Hellcat.

Sun, Nov 19, 1:24 AM · Arma 3
SteveStevenson added a comment to T77590: It's currenlty not possible via a script to switch the reflector light or headlight (searchlight) on - on a helicopter.

For Hellcats, you can use "copilot action ["SearchlightOn", vehicle copilot];" and set the copilot's variable name as copilot.

Sun, Nov 19, 1:22 AM · Arma 3
CommStrax edited the description of T127148: Menues stop reacting to mouse clicks after alt-tabbing out and back into the game.
Sun, Nov 19, 1:16 AM · Arma 3
CommStrax created T127148: Menues stop reacting to mouse clicks after alt-tabbing out and back into the game.
Sun, Nov 19, 1:15 AM · Arma 3

Sat, Nov 18

rodnenkiy edited the description of T127147: Не запускается игра. Как исправить?.
Sat, Nov 18, 11:52 PM · Arma 3
rodnenkiy created T127147: Не запускается игра. Как исправить?.
Sat, Nov 18, 11:51 PM · Arma 3
LuizBarros99 added a comment to T80302: Spawn AI: Sector Tactic module doesn't always give waypoints.

I am having similar issue. However, ALL the AI VEHICLES are NOT affected, while ALL the AI infantry are affected. I might try to rebuild ALL my mission systems from scratch to see if it fixes...

Sat, Nov 18, 11:41 PM · Arma 3
DanielNL created T127146: crash STACK BUFFER OVERRUN.
Sat, Nov 18, 9:30 PM · Arma 3
Winther19 removed a watcher for Arma 3: Winther19.
Sat, Nov 18, 6:11 PM
mamaauito added a comment to T127123: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ - Crash on Startup after Windows update.

I have since done drive scans/repairs and had no success.

Sat, Nov 18, 6:07 PM · Arma 3
MDCCLXXVI edited the description of T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject).
Sat, Nov 18, 4:20 PM · Arma 3
MDCCLXXVI edited the description of T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject).
Sat, Nov 18, 4:14 PM · Arma 3
MDCCLXXVI renamed T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject) from ""getCursorObjectParams" command broken (not returning cursorobject)" to "[1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject)".
Sat, Nov 18, 4:04 PM · Arma 3
MDCCLXXVI created T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject).
Sat, Nov 18, 4:04 PM · Arma 3
SouthernHorror created T127143: Arma 3 Dev Branch: Stepping Stone >>Disintegration Point.
Sat, Nov 18, 2:59 PM · Arma 3
Snake-Plissken added a comment to T127125: Another rock in Malden without collision.

I added a new image to know the stone with the bug

Sat, Nov 18, 8:23 AM · Arma 3
Snake-Plissken edited the description of T127125: Another rock in Malden without collision.
Sat, Nov 18, 8:23 AM · Arma 3
batboyx2 created T127142: SQF Command Request: Forced ragdoll (setRagdoll).
Sat, Nov 18, 7:37 AM · Arma 3
alanyork created T127141: Revive does not change side of teamkillers to sideEnemy.
Sat, Nov 18, 6:39 AM · Arma 3
fantasiannightmare created T127140: Arma 3 Dev Branch. Operation Steel Pegasus..
Sat, Nov 18, 5:53 AM · Arma 3
FosFos added a comment to T127131: Game Crashes Radomly.

Ok thank you very much sir !

Sat, Nov 18, 2:46 AM · Arma 3
ThomasS renamed T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions from "[Linux, 1.76] Frequent random crashes in King of the Hill Mission" to "[Linux, 1.76] Frequent random crashes in Multiplayer Missions".
Sat, Nov 18, 2:32 AM · Arma 3
ThomasS added a comment to T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions.

Another crash report (sadly the corresponding dump files seems to have been deleted from tmp when I updated my system. This time the crash occurred in a different mission, so the only thing in common now is Multiplayer. I will test single player more extensively to see if the crashes and freezes happen there too.
Crash Report Thu 16 Nov 2017 11:01:07 PM CET.txt

Sat, Nov 18, 2:32 AM · Arma 3

Fri, Nov 17

tiapfy added a comment to T117270: Co-op/Multiplayer Eden Editor.

Is this going to get implemented? It would be amazing to have this feature.

Fri, Nov 17, 4:21 PM · Arma 3
Gnashes added a comment to T127136: Ability to export box inventory the same way we can export player loadouts; Also the ability to type in numbers for quantities instead of clicking on plus or minus..

Here's an existing way to do it.

Fri, Nov 17, 3:41 PM · Arma 3
POLPOX created T127138: Some interfaces are broken after changing difficulty in-game.
Fri, Nov 17, 2:15 PM · Arma 3
reschke created T127136: Ability to export box inventory the same way we can export player loadouts; Also the ability to type in numbers for quantities instead of clicking on plus or minus..
Fri, Nov 17, 4:45 AM · Arma 3

Thu, Nov 16

SteveStevenson added a comment to T119479: WY-55 Hellcat (Armed) fails to attack targets.

Followup: As of the current version (1.76.143187) the Hellcat bug appears to have been resolved. I tested playing as both an infantryman and as an offroad gunner. When I set the Hellcat to maximum skill level, it did take a few seconds to get lined up on me, but it killed me quickly and efficiently on the first pass. Couldn't have done it better myself. If anyone is still having any issues with it, make sure to set AAF as hostile to whatever faction you're playing, give the Hellcat a "DESTROY" waypoint on yourself, crank the pilot and copilot's skill up to maximum, and then wait for death. It shouldn't take long.

Thu, Nov 16, 11:35 PM · Arma 3
ffs.frizy added a comment to T127134: Static Titan Launcher (AT) shooting issue.

Hello,
No it doesnt. I test it and it looks that engine have to be on as you wrote. If I added waypoint to armoured vehicle AT unit was able to fire.
So, works as design.

Thu, Nov 16, 10:30 PM · Arma 3
Wulf changed the status of T127119: BIS_fnc_advHint displays an error message when calling it when Zeus is open from "New" to "Reviewed".

Thank you for the report, we will have a look at it.

Thu, Nov 16, 4:44 PM · Arma 3
Wulf changed the status of T127134: Static Titan Launcher (AT) shooting issue from "New" to "Need More Info".

Thank you for the report.

Thu, Nov 16, 4:06 PM · Arma 3