Arma 3Project
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Description

Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

cater182 added a comment to T85764: Aiming DeadZone Bug- auto centre when aiming down sights..

Any news on this issue ?

Mon, May 22, 4:55 PM · Arma 3
Gnashes updated subscribers of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .

To save @razazel some time:

Mon, May 22, 4:46 PM · Arma 3
Maribu edited the description of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
Mon, May 22, 4:46 PM · Arma 3
Maribu edited the description of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
Mon, May 22, 4:45 PM · Arma 3
Maribu edited the description of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
Mon, May 22, 4:42 PM · Arma 3
Maribu edited the description of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
Mon, May 22, 4:41 PM · Arma 3
nunya added a comment to T59473: Helicopters cant taxi.

is there a reason that jets can taxi but a helicopter can't? It is absurd and needs to be fixed

Mon, May 22, 4:41 PM · Arma 3
Maribu edited the description of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
Mon, May 22, 4:41 PM · Arma 3
Maribu edited the description of T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
Mon, May 22, 4:40 PM · Arma 3
Kaeden edited the description of T124932: Incompatibility with some HOTAS throttle systems.
Mon, May 22, 4:40 PM · Arma 3
Maribu created T124933: Most Jet OP against groundtargets after update - Useless "bubblegun" AA-tanks. .
Mon, May 22, 4:39 PM · Arma 3
Kaeden created T124932: Incompatibility with some HOTAS throttle systems.
Mon, May 22, 4:39 PM · Arma 3
Kaeden created T124931: Incompatibility with some HOTAS throttle systems.
Mon, May 22, 4:32 PM · Arma 3
razazel added a comment to T124905: Missing addAction on PlasticCases.

Duplicate of T124837

Mon, May 22, 4:28 PM · Arma 3
razazel closed T124905: Missing addAction on PlasticCases as "Resolved".
Mon, May 22, 4:22 PM · Arma 3
chris579 created T124930: Adding mines to zeus not working.
Mon, May 22, 4:19 PM · Arma 3
Gnashes added a comment to T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.

I'm pretty sure in the history of warfare, air superiority has, and will continue to be, a vastly superior option to ground-based forces.

Mon, May 22, 3:52 PM · Arma 3
Maribu edited the description of T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.
Mon, May 22, 3:43 PM · Arma 3
Maribu edited the description of T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.
Mon, May 22, 3:35 PM · Arma 3
Maribu added a comment to T124215: MASSIV OP JETS against ground, especially Anti-Air-Tanks.

ok i can say: After update now its much more OP!

Mon, May 22, 3:27 PM · Arma 3
Marge created T124929: Contoller customize issue.
Mon, May 22, 2:58 PM · Arma 3
razazel changed the status of T124898: Commands: magazinesDetailVest isEqualTo magazinesDetailUniform isEqualTo magazinesDetailBackpack from "New" to "Reviewed".
Mon, May 22, 12:35 PM · Arma 3
razazel closed T124911: Difficulty Settings - "autoReport" not functioning - Ded. Server as "Resolved".
Mon, May 22, 12:35 PM · Arma 3
Lex added a comment to T124886: Change the "Titan AT" back to it`s old performance .

It would be nice to have a switch on two flight trajectories on the missiles:

  • straight
  • high, canopy from the top down
Mon, May 22, 12:15 PM · Arma 3
razazel claimed T124926: Apex. MQ-12 Falcon Drone. Camera..
Mon, May 22, 11:20 AM · Arma 3
razazel changed the status of T124926: Apex. MQ-12 Falcon Drone. Camera. from "New" to "Reviewed".
Mon, May 22, 11:20 AM · Arma 3
razazel changed the status of T124926: Apex. MQ-12 Falcon Drone. Camera., a task blocking T118532: Apex. MQ-12 Falcon Drone. Camera., from "New" to "Reviewed".
Mon, May 22, 11:20 AM · Arma 3
Lex changed Operating System Version from Arma3\Arma3DEV 1.71 to Arma3 1.70\Arma3DEV 1.71 on T124559: [Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot....
Mon, May 22, 10:46 AM · Arma 3
cxcxxxxx edited the description of T124927: DXGI_ERROR_DEVICE_HUNG.
Mon, May 22, 10:25 AM · Arma 3
cxcxxxxx created T124927: DXGI_ERROR_DEVICE_HUNG.
Mon, May 22, 10:23 AM · Arma 3
razazel added a comment to T124907: Zeus: Suddenly can`t place BLUFOR units.

I`m using plenty of mods. Could it be some mod`s fault?

Mon, May 22, 10:20 AM · Arma 3
razazel changed the status of T124917: JET DLC SPLENDID CAMERA BUG REPORT from "New" to "Need More Info".

thank you for the feedback.

Mon, May 22, 9:43 AM · Arma 3
Lex created T124926: Apex. MQ-12 Falcon Drone. Camera..
Mon, May 22, 9:42 AM · Arma 3
razazel closed T124920: Range Finder does not display the range as "Resolved".
Mon, May 22, 9:34 AM · Arma 3
razazel added a comment to T124920: Range Finder does not display the range.

this is actually not a bug. To get the range with the rangefinder, you now need to use Lase Target, default key for this is T.

Mon, May 22, 9:34 AM · Arma 3
razazel added a comment to T120026: 0x0000005 - STATUS_ACCES_VIOLATION.

@Viper414
Thank you for the crashdumps.

Mon, May 22, 9:08 AM · Arma 3
Chris_C added a comment to T124886: Change the "Titan AT" back to it`s old performance .

-1, keep it that way please

Mon, May 22, 8:17 AM · Arma 3
NetNix added a comment to T124886: Change the "Titan AT" back to it`s old performance .

Pls revert

Mon, May 22, 8:14 AM · Arma 3
Viper414 added a comment to T120026: 0x0000005 - STATUS_ACCES_VIOLATION.

this my problem here is the Zip.. 0xC0000005_-_ACCESS_VIOLATION

Mon, May 22, 7:44 AM · Arma 3
Feint added a comment to T124677: Camera controls.

I have this same issue on Windows 7-64. Very annoying. Is there a way to fix it? I have -showscripterrors turned on, so I can't use the in-game camera for making movies anymore unless I turn that off, and either way it spams the heck out of the .rpt file.

Mon, May 22, 1:36 AM · Arma 3
ceeeb renamed T120117: Fatigue/stamina cost of terrain slope depends on facing, not direction of movement. from "Fatigue/stamina cost of terrain slope depends on direction of facing, not direction of movement." to "Fatigue/stamina cost of terrain slope depends on facing, not direction of movement.".
Mon, May 22, 1:24 AM · Arma 3
ceeeb added a comment to T120117: Fatigue/stamina cost of terrain slope depends on facing, not direction of movement..

Issue persists in 1.70.141764

Mon, May 22, 1:24 AM · Arma 3
ceeeb added a comment to T118766: (Apex) netfence_01_m_d_f.p3d AI cannot move through gaps in chain wire fence (cyclone fence) .

Issue persists in 1.70.141764

Mon, May 22, 1:12 AM · Arma 3
ceeeb added a comment to T119929: The colour of many in game UI/HUD elements ignores the Active Elements setting.

Issue persists in 1.70.141764

Mon, May 22, 1:09 AM · Arma 3
ceeeb added a comment to T72663: High command - commanded group symbols colour cannot be changed from white.

Issue persists in 1.70.141764

Mon, May 22, 1:05 AM · Arma 3
ceeeb added a comment to T85691: Deploying a weapon when prone near a building results in player under ground.

Issue persists in 1.70.141764

Mon, May 22, 1:02 AM · Arma 3
ceeeb renamed T121342: FIXED: Tidal/coastal areas of all maps are covered in pattern of partial yellow squares from "Tidal/coastal areas of all maps are covered in pattern of partial yellow squares" to "FIXED: Tidal/coastal areas of all maps are covered in pattern of partial yellow squares".
Mon, May 22, 12:52 AM · Arma 3
ceeeb added a comment to T121342: FIXED: Tidal/coastal areas of all maps are covered in pattern of partial yellow squares.

Issue resolved in 1.70.141764

Mon, May 22, 12:52 AM · Arma 3
ceeeb added a comment to T76515: Group leader loses formation leadership when boarding an unarmed vehicle in cargo position.

Repro 1 and 3 still create some issues in 1.70.141764

Mon, May 22, 12:48 AM · Arma 3
ceeeb renamed T118336: FIXED: (Apex) AI cannot enter fenced compound at Moddergat on Tanoa from "(Apex) AI cannot enter fenced compound at Moddergat on Tanoa" to "FIXED: (Apex) AI cannot enter fenced compound at Moddergat on Tanoa".
Mon, May 22, 12:14 AM · Arma 3