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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

davidm added a comment to T177752: DR OZ Kelly Clarkson Weight Loss Diet.

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Sat, Dec 9, 10:17 AM · Arma 3
SaMatra added a comment to T177010: Submunition of `shotShell` is duplicated.

This also happens in RHS, when you fire HEDP grenade ammo rhsusf_40mm_HEDP (shotShell), it has submunitionAmmo = "rhs_ammo_40mmHEDP_penetrator"; (shotBullet) which is also duplicated. It does damage only on one client but effects are multiplied by number of clients (lots of craters and thick smoke deleting all smokes from the scene due to hitting cloudlets limit).

Sat, Dec 9, 8:02 AM · Arma 3
DROZKelly created T177752: DR OZ Kelly Clarkson Weight Loss Diet.
Sat, Dec 9, 7:55 AM · Arma 3

Yesterday

Darkbelg created T177745: Group event handler combat modes returns wrong modes.
Fri, Dec 8, 10:12 PM · Arma 3
NikkoJT added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

Also, please don’t ignore the second part of the problem, I see no one wants to discuss this.

It's not being ignored. It's the same problem and can be fixed as part of the same change. When the Logic Entity is assigned to the correct side, the icon will simply not appear at all.

Fri, Dec 8, 8:05 PM · Arma 3
mickeymen updated subscribers of T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

@NikkoJT thank you for clarification

Fri, Dec 8, 7:45 PM · Arma 3
Vespade created T177742: [Feature Request] WeaponSlotItemChanged EventHandler.
Fri, Dec 8, 6:58 PM · Arma 3
kju-PvPscene created T177737: [Feature Request] Port serverStartMission SQF command from ARGO .
Fri, Dec 8, 5:18 PM · Arma 3
NikkoJT added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

The blue icon does not belong to the character. The blue icon belongs to an invisible virtual Logic Entity. The virtual Logic Entity is created by BIS_fnc_ambientAnim for technical reasons. The function has a mistake, which causes the virtual Logic Entity to be a BLUFOR unit, instead of belonging to the Virtual side.

Fri, Dec 8, 5:17 PM · Arma 3
mickeymen added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

I didn't understand much of what you said. In your screenshot, I also see red units with blue icons.
A red soldier should not have a blue icon.
Also, the icon of an animated character should not remain after the death or exit from the animation of this animated character.
Can't it be fixed?

Fri, Dec 8, 4:19 PM · Arma 3
dedmen merged T171306: Ability to re-texture facemasks/goggles and HMD into T86032: Make it possible to texture Weapons, Vests ans Helmets.
Fri, Dec 8, 4:16 PM · Arma 3
dedmen merged task T171306: Ability to re-texture facemasks/goggles and HMD into T86032: Make it possible to texture Weapons, Vests ans Helmets.
Fri, Dec 8, 4:16 PM · Arma 3
dedmen added a comment to T171306: Ability to re-texture facemasks/goggles and HMD.

Please don't re-create duplicated tickets.
Yes its missing some parts, but its still fundamentally the same thing.
You can post a comment on the old ticket, but not really needed as duplicate tickets are linked and will be seen when the ticket is processed.

Fri, Dec 8, 4:16 PM · Arma 3
dedmen added a comment to T151696: [Feature Request] New eventhandler: WeaponSwitched.

Relted to T151698

Fri, Dec 8, 4:13 PM · Arma 3
dedmen set Ref Ticket to AIII-55646 on T169615: Script command to control zoom of pilot camera .
Fri, Dec 8, 3:52 PM · Arma 3
dedmen set Ref Ticket to AIII-56137 on T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..
Fri, Dec 8, 2:49 PM · Arma 3
dedmen added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..
the AI-animated character ([this,"WATCH","FULL"] call BIS_fnc_ambientAnimCombat;) icon does not match the color of the faction.

Incorrect. It does match.

Fri, Dec 8, 2:46 PM · Arma 3
dedmen changed the status of T176526: VisualSensor Component from New to Feedback.

Next week dev branch

Fri, Dec 8, 2:23 PM · Arma 3
WillKMJ added a comment to T174804: Game crashes if bluetooth audio device changes.

Seems to be fixed in Win11

Fri, Dec 8, 2:21 PM · Arma 3
aparentlink added a comment to T177559: arma3_x64.exe.

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Fri, Dec 8, 10:54 AM · Arma 3
riteway211 added a comment to T177724: Change EPEContactStart to fire before HandleDamage the collision procudes.
Fri, Dec 8, 7:47 AM · Arma 3
Angel17 added a comment to T177674: Exit code: 0x00000035.
Fri, Dec 8, 7:10 AM · Arma 3
Andurias added a comment to T177674: Exit code: 0x00000035.

I followed the instructions in the guide and I can't start the game when battle eyes is active.

Fri, Dec 8, 6:29 AM · Arma 3
ksi9302 added a comment to T177395: No Sound for Arma 3 at all.

Hey there,

Fri, Dec 8, 3:45 AM · Arma 3

Thu, Dec 7

veteran29 added a comment to T177010: Submunition of `shotShell` is duplicated.

Does it actually spawn multiple smoke effects then? visible for all players?

Thu, Dec 7, 10:54 PM · Arma 3
dedmen closed T176582: Campaign as Resolved.
Thu, Dec 7, 6:40 PM · Arma 3
dedmen changed the status of T176670: arma 3 king of the hill chiusura anomala from New to Need More Info.

https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Thu, Dec 7, 6:37 PM · Arma 3
dedmen added a comment to T177053: Arma 3 Dedicated Server Fatal Crash.

3 times the exact same crash.
But I cannot explain how that happens...

Thu, Dec 7, 6:36 PM · Arma 3
dedmen set Ref Ticket to AIII-56136 on T177010: Submunition of `shotShell` is duplicated.
Thu, Dec 7, 6:33 PM · Arma 3
dedmen added a comment to T177010: Submunition of `shotShell` is duplicated.

Does it actually spawn multiple smoke effects then? visible for all players?

Thu, Dec 7, 6:33 PM · Arma 3
dedmen changed the status of T177221: my game is crashing and failing to import mods from New to Need More Info.

https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Thu, Dec 7, 6:28 PM · Arma 3
dedmen set Ref Ticket to AIII-53291 on T151339: LDF Combat Fatigues too much armor.
Thu, Dec 7, 6:26 PM · Arma 3
dedmen set Ref Ticket to AIII-55191 on T78917: onUnload handler of rscTitles nested classes is never called.
Thu, Dec 7, 6:26 PM · Arma 3
dedmen set Ref Ticket to AIII-56011 on T175731: Neverending cook off tank explosions in Multiplayer.
Thu, Dec 7, 6:25 PM · Arma 3
dedmen set Ref Ticket to AIII-56020 on T176047: A scripting command to select throwable muzzle and magazine.
Thu, Dec 7, 6:24 PM · Arma 3
dedmen set Ref Ticket to AIII-56043 on T176248: selectThrowable fails on some grenade types.
Thu, Dec 7, 6:24 PM · Arma 3
dedmen set Ref Ticket to AIII-56047 on T176371: ctrlScrollValues/ctrlSetScrollValues work with values greater than 1.
Thu, Dec 7, 6:23 PM · Arma 3
dedmen set Ref Ticket to AIII-55281 on T166810: [Feature Request] Using -1 to select the last element in arrays.
Thu, Dec 7, 6:23 PM · Arma 3
dedmen set Ref Ticket to AIII-56053 on T176547: Overload distance and distanceSqr to take scalars inside of vectors.
Thu, Dec 7, 6:22 PM · Arma 3
dedmen set Ref Ticket to AIII-56054 on T176559: A scripting command to quickly check is there is a non-nil variable in entity, varspace or hashmaps.
Thu, Dec 7, 6:22 PM · Arma 3
dedmen set Ref Ticket to AIII-56063 on T176809: playSound3D not respecting speed of sound.
Thu, Dec 7, 6:22 PM · Arma 3
dedmen set Ref Ticket to AIII-56057 on T176691: ctrlActivate open configured control url.
Thu, Dec 7, 6:20 PM · Arma 3
dedmen set Ref Ticket to AIII-56070 on T177038: ButtonClick no longer handles ESC menu closing.
Thu, Dec 7, 6:19 PM · Arma 3
dedmen set Ref Ticket to AIII-56118 on T177167: playSound3D doesn't work over network if path starts with leading slash.
Thu, Dec 7, 6:19 PM · Arma 3
dedmen changed the status of T177262: Server problem from New to Need More Info.
Thu, Dec 7, 6:17 PM · Arma 3
veteran29 added a comment to T126837: Ragdoll de-sync in MP.

this is because player is killed by the rotor only on one client

Thu, Dec 7, 6:15 PM · Arma 3
dedmen set Ref Ticket to AIII-56127 on T177344: deleteVehicle <array>.
Thu, Dec 7, 6:14 PM · Arma 3
dedmen set Ref Ticket to AIII-56128 on T176122: Script error when editing Hide Terrain Objects Module's attributes.
Thu, Dec 7, 6:14 PM · Arma 3
dedmen set Ref Ticket to AIII-56114 on T177258: Clicking on progresss bar in utils 4 skips the song.
Thu, Dec 7, 6:14 PM · Arma 3
dedmen set Ref Ticket to AIII-56067 on T176785: Eden Editor - player attribute reset after changing unit type and undoing.
Thu, Dec 7, 6:13 PM · Arma 3