Arma 3Project
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Description

Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Arma 3 Feedback Tracker "How To" Guide

Recent Activity

Today

GunnyTomHighway added a comment to T121987: arma 3 doesn't want to launch.

Since I can't attach it by upload - here is a link to my Google Drive.

Fri, Dec 9, 7:32 AM · Arma 3
GunnyTomHighway added a comment to T121987: arma 3 doesn't want to launch.

I can't attach the launcher log. Here is my 3rd try.

Fri, Dec 9, 7:29 AM · Arma 3
GunnyTomHighway added a comment to T121987: arma 3 doesn't want to launch.
Fri, Dec 9, 7:25 AM · Arma 3
Stormridge added a comment to T121736: 1.66 HandleDisconnect event does not fire on MP disconnects.

Yes, this is working now.

Fri, Dec 9, 6:57 AM · Arma 3
Larrow created T121993: EH SeatSwitchedMan and SeatSwitched.
Fri, Dec 9, 6:36 AM · Arma 3
vivaldi0 created T121991: Slow after update.
Fri, Dec 9, 5:49 AM · Arma 3
Larrow added a comment to T121988: Prevent killing of unconscious players waiting for revival.

You can already bypass the BI damage handler whilst unconscious if you which see this thread.

Fri, Dec 9, 5:48 AM · Arma 3
Larrow renamed T121990: Improvements to User Vars from "Improvments to User Vars" to "Improvements to User Vars".
Fri, Dec 9, 5:38 AM · Arma 3
Larrow edited the description of T121990: Improvements to User Vars.
Fri, Dec 9, 5:35 AM · Arma 3
Larrow created T121990: Improvements to User Vars.
Fri, Dec 9, 5:31 AM · Arma 3
Jawsh added a comment to T121989: Error when using the Arma 3 Launcher (System.OutOfMemoryException).

@Ex3s, for future reference please attach files (drag and drop) to the feedback tracker rather than pasting their contents.

Fri, Dec 9, 2:53 AM · Arma 3
Jawsh added a comment to T121987: arma 3 doesn't want to launch.

@GunnyTomHighway, could you attach a copy of the launcher logs for the developers to review?

Fri, Dec 9, 2:47 AM · Arma 3
Jawsh added a comment to T121986: arma 3 crash on open file from editor.

Are you able to reproduce the crash, @GunnyTomHighway?

Fri, Dec 9, 2:45 AM · Arma 3
Ex3s created T121989: Error when using the Arma 3 Launcher (System.OutOfMemoryException).
Fri, Dec 9, 2:01 AM · Arma 3
d3nn16 created T121988: Prevent killing of unconscious players waiting for revival.
Fri, Dec 9, 1:52 AM · Arma 3
Storm117 added a comment to T121737: AA missle warning working as intended?.

Update fixed it for me.

Fri, Dec 9, 1:30 AM · Arma 3
Storm117 added a comment to T121732: Unresponsiveness of the Zoom in Tanks.

Was not fixed with the update, still very bad.

Fri, Dec 9, 1:29 AM · Arma 3
GunnyTomHighway edited Steps To Reproduce on T121986: arma 3 crash on open file from editor.
Fri, Dec 9, 1:24 AM · Arma 3
GunnyTomHighway edited Steps To Reproduce on T121987: arma 3 doesn't want to launch.
Fri, Dec 9, 1:23 AM · Arma 3
GunnyTomHighway created T121987: arma 3 doesn't want to launch.
Fri, Dec 9, 1:23 AM · Arma 3
GunnyTomHighway added a comment to T121986: arma 3 crash on open file from editor.

Crash report => ArmaReport_Log_20161209T001217_Milivoj.zip

Fri, Dec 9, 1:19 AM · Arma 3
GunnyTomHighway created T121986: arma 3 crash on open file from editor.
Fri, Dec 9, 1:18 AM · Arma 3
markocro added a comment to T121809: FOV reverting back to default.

Yeah now we wait for next patch until DEVs get back from holidays :(

Fri, Dec 9, 12:43 AM · Arma 3
DanielNL added a comment to T121720: Titan AT launcher cannot be zoomed in in Multiplayer.

Yes, BIS of course. Still, this bug still hasn't been fixed by todays patch.

Fri, Dec 9, 12:31 AM · Arma 3
black_flash added a comment to T121973: 08/12/2016 hotix update broke BattlEye Launcher.

I can confirm this issue too. But i have no error messages. The game won't start via launcher

Fri, Dec 9, 12:18 AM · Arma 3
Lynxaa added a comment to T121809: FOV reverting back to default.

Updated some info since something so basic wasn't addressed in the most recent hotfix.

Fri, Dec 9, 12:05 AM · Arma 3
Lynxaa changed Severity from severity:minor to severity:major on T121809: FOV reverting back to default.
Fri, Dec 9, 12:04 AM · Arma 3

Yesterday

THERUSSIA added a comment to T121976: Players own footsteps sound coming from behind bug.

It's as if the footsteps are synced to 500ms later than the player, I've moved back to jsrs as they are basically unusable if you plat 1st person.

Thu, Dec 8, 10:40 PM · Arma 3
rogerx added a comment to T64182: Linux support.

They also desperately need to get audio (ie. microphone) working for the ARMA client within Linux! Steam even pickups the microphone audio just fine using something like the following:

Thu, Dec 8, 10:34 PM · Arma 3
celticalliance added a comment to T121973: 08/12/2016 hotix update broke BattlEye Launcher.

I can confirm this issue may be related to mods. Used Vanilla preset and no issues.

Thu, Dec 8, 9:21 PM · Arma 3
ImranZak added a comment to T121973: 08/12/2016 hotix update broke BattlEye Launcher.

Same thing happened to me and a friend. Tried restart computer, steam-- deleted arma3battleye.exe and redownloaded using steam verify integrity -- issue persists.
I narrowed down the issue to Mods (at least for me)
Launching the game using No Mods works fine can play on servers as usual.
However, launching using CUP - Units or TRYK (more mods are probably effected but these were the only ones I used that had the issue) my launcher stops responding and stuck on loading screen when I join servers.
Deleted + re-downloaded all mods didn't work.
Status logs are the same with and without crash--

Thu, Dec 8, 8:53 PM · Arma 3
Centrifugal added a comment to T121976: Players own footsteps sound coming from behind bug.

I experience this as well with a 7.1 surround sound headset (Razor Kraken Forged). I know of other people experiencing the same problem, not sure what their configurations are.

Thu, Dec 8, 7:08 PM · Arma 3
Roddis edited the description of T121977: Footsteps obstacle reduction sound issue 1.66 .
Thu, Dec 8, 6:42 PM · Arma 3
Roddis created T121977: Footsteps obstacle reduction sound issue 1.66 .
Thu, Dec 8, 6:41 PM · Arma 3
Roddis added a watcher for Arma 3: Roddis.
Thu, Dec 8, 6:06 PM
razazel closed T121730: selectPlayer Break Respawn System as "Resolved".
Thu, Dec 8, 6:05 PM · Arma 3
jokoho482 added a comment to T121730: selectPlayer Break Respawn System.

yes we can confirm that this is fixed.
thanks for the fast fix

Thu, Dec 8, 5:41 PM · Arma 3
razazel changed the status of T121976: Players own footsteps sound coming from behind bug from "New" to "Reviewed".
Thu, Dec 8, 5:31 PM · Arma 3
TacticalDropBear created T121976: Players own footsteps sound coming from behind bug.
Thu, Dec 8, 5:17 PM · Arma 3
Hungry created T121975: Start wolrd evrytime tanoa.
Thu, Dec 8, 5:16 PM · Arma 3
vicious removed a watcher for Arma 3: vicious.
Thu, Dec 8, 5:14 PM
celticalliance added a comment to T121973: 08/12/2016 hotix update broke BattlEye Launcher.

Verifying game cache does not fix the issue.

Thu, Dec 8, 5:04 PM · Arma 3
RoidRage added a comment to T121793: Flight Rader Bugged.

No access to Arma currently but I have posted a announcement in the koth and wasteland community. I will have a concrete answer for you soon.

Thu, Dec 8, 5:01 PM · Arma 3
vicious added a watcher for Arma 3: vicious.
Thu, Dec 8, 4:40 PM
ExileMod added a comment to T121717: onPlayerKilled not invoked in 1.66 anymore.

Multiple communities are reporting that it is working again, no we can assume it is solved.

Thu, Dec 8, 4:35 PM · Arma 3
celticalliance created T121973: 08/12/2016 hotix update broke BattlEye Launcher.
Thu, Dec 8, 4:33 PM · Arma 3
ghost47 added a watcher for Arma 3: ghost47.
Thu, Dec 8, 4:32 PM
razazel changed the status of T121793: Flight Rader Bugged from "Reviewed" to "Feedback".

Should be fixed in new hotfix, can you confirm?

Thu, Dec 8, 4:28 PM · Arma 3
razazel changed the status of T121736: 1.66 HandleDisconnect event does not fire on MP disconnects from "Reviewed" to "Feedback".

Should be fixed in new hotfix, can you confirm?

Thu, Dec 8, 4:27 PM · Arma 3
razazel changed the status of T121717: onPlayerKilled not invoked in 1.66 anymore from "Need More Info" to "Feedback".

Should be fixed in new hotfix, can you confirm?

Thu, Dec 8, 4:27 PM · Arma 3