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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

dixiegibson added a comment to T119015: Failed to initialize BattlEye Service: Driver Load Error (577) (FAQ not helpful).

I started ArmA 3 directly from Steam. Steam was running the entire time. Restarting the game and Steam didn't fix the issue. valentines day gifts for her I also tried to start the game via Steam while my anti-virus and Windows Firewall were disabled but the issue persists.

Wed, Jan 22, 3:01 AM · Arma 3
HunterCat created T148447: crash access violation after sound bug.
Wed, Jan 22, 2:30 AM · Arma 3
NumbNutsJunior edited Additional Information on T148420: Crew of deleted vehicle are not null.
Wed, Jan 22, 12:15 AM · Arma 3
NumbNutsJunior updated the task description for T148420: Crew of deleted vehicle are not null.
Wed, Jan 22, 12:14 AM · Arma 3
NumbNutsJunior updated the task description for T148420: Crew of deleted vehicle are not null.
Wed, Jan 22, 12:14 AM · Arma 3

Yesterday

NumbNutsJunior added a comment to T148420: Crew of deleted vehicle are not null.

Even worse, this bug seems to only affect the player's own body and it puts allDeadMen out of sync because other players can see and delete the player's corpse.

Tue, Jan 21, 11:53 PM · Arma 3
NumbNutsJunior added a comment to T148420: Crew of deleted vehicle are not null.

Could you please upload a test mission here as well? Thank you.

Tue, Jan 21, 11:22 PM · Arma 3
NumbNutsJunior edited Additional Information on T148420: Crew of deleted vehicle are not null.
Tue, Jan 21, 11:13 PM · Arma 3
mokdevel added a comment to T120197: Headless client issue with AI being naked, and some what broken..

The issue is still active in the current version of Arma. I did extensive debugging on the topic and it's quite easy reproduce. This can be avoided (not fixed) with proper way of handling the moving of group(s) to HC.

Tue, Jan 21, 9:38 PM · Arma 3
Listy added a comment to T142676: Contact - Missing HUD elements in vehicles.

Hi Wulf, no the problem happens with no mods installed or running and also happened after a completely fresh download and install of arma 3. The only thing that stopped the problem was to run arma 3 without the Contact DLC active.

Tue, Jan 21, 9:22 PM · Arma 3
Nomad52 added a comment to T148369: crash access violation after memeor failed to read crash.

Tue, Jan 21, 6:45 PM · Arma 3
z80cpu updated subscribers of T148292: Incorrect weekday displayed in eden editor..

@Wulf closed out my ticket saying it was the same as this ticket - it is NOT.

Tue, Jan 21, 6:06 PM · Arma 3
Wulf merged task T148246: aileronTRightDamaged and aileronBRightDamaged animation source incorrect (issue present on A-164 wipeout speedbrake) into T144897: Strider and Wipeout model issue.
Tue, Jan 21, 5:54 PM · Arma 3
Wulf merged T148246: aileronTRightDamaged and aileronBRightDamaged animation source incorrect (issue present on A-164 wipeout speedbrake) into T144897: Strider and Wipeout model issue.
Tue, Jan 21, 5:54 PM · Arma 3
Wulf claimed T144897: Strider and Wipeout model issue.
Tue, Jan 21, 5:53 PM · Arma 3
Groove_C added a comment to T148246: aileronTRightDamaged and aileronBRightDamaged animation source incorrect (issue present on A-164 wipeout speedbrake).

@Wulf related to T144897.
See the 2rd screen, where you can see the right Wipeout's aileron texture colliding with Falchion-22 air-air missile vs. 3rd screen, where the left Wipeout's aileron has no colision with Falchion-22 air-air missile.
As one can see, right aileron texture is different from left aileron texture.
It's because right aileron is flipped and one sees the texture of its opposite side, which is wrong.
So Wipeout's right aileron must be rotated, so the player sees its texture on the opposite side and it won't collide with missile anymore.

Tue, Jan 21, 4:54 PM · Arma 3
Groove_C added a comment to T60801: Offroad Speedometer doesn't show speed after 140 km/h.

Problem still relevant, since the speedometer has numbers going up to 200 km/h and this is also the speed you can reach driving it, but the arrow stops at 140 km/h, even if you're diving 200 km/h.

Tue, Jan 21, 4:39 PM · Arma 3
oyunpazar73 created T148436: Arma 3 Publisher Error.
Tue, Jan 21, 4:16 PM · Arma 3
Wulf added a comment to T148420: Crew of deleted vehicle are not null.

Could you please upload a test mission here as well? Thank you.

Tue, Jan 21, 3:53 PM · Arma 3
Wulf added a comment to T148138: Edit Terrain Object modules fail to be applied before mission start when many modules exist before them.

Thank you for the report. Could you please upload the mission folder with the .sqm file?

Tue, Jan 21, 3:36 PM · Arma 3
Wulf changed the status of T148246: aileronTRightDamaged and aileronBRightDamaged animation source incorrect (issue present on A-164 wipeout speedbrake) from New to Reviewed.

Thank you for the report. We will have a look at it.

Tue, Jan 21, 2:52 PM · Arma 3
falagor added a comment to T148399: Wrong "mortar" translation in russian (when AI reproting).

Ideally even exact reproduction steps (how to reach the issue).

Tue, Jan 21, 2:43 PM · Arma 3
falagor changed the status of T148399: Wrong "mortar" translation in russian (when AI reproting) from New to Need More Info.

Hi, thanks for your report! Unfortunately, cannot find such instance. Please provide screenshot and exact text of the error (if in paragraph or sentence. Otherwise I cannot fix it. Thank you!

Tue, Jan 21, 2:42 PM · Arma 3
dave_palmer added a comment to T147989: Crash on loading campaign menu or missio briefing.

Hi, yes it still crashes in vanilla with no mods, see below;

Tue, Jan 21, 2:37 PM · Arma 3
Wulf changed the status of T148411: List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat from New to Acknowledged.
Tue, Jan 21, 2:25 PM · Arma 3
Wulf added a comment to T148220: Game Crash Exit code: 0xC0000005 - STATUS_ACCESS_VIOLATION.

Thank you for the report. Do you happen to do anything specific?

Tue, Jan 21, 1:51 PM · Arma 3
Wulf changed the status of T148354: The Ifrit's shadows are broken by hiddenSelectionsMaterials or setObjectMaterial from New to Reviewed.

Thank you for the report. There should be a fix coming soon.

Tue, Jan 21, 1:40 PM · Arma 3
Wulf changed the status of T148400: Speedboat Minigun commander turret direction indicator not working from New to Reviewed.

Thank you for the report we will have a look at it.

Tue, Jan 21, 1:40 PM · Arma 3
BufordTJ added a comment to T148310: Enoch clutter lodding..

The clutter is popping because of thicker Alpha/transparency texture in LODs. otherwise the grass would get extremely thin/transparent in the distance and you would see soldiers and other models through it. The pop is much more noticeable on your video, because there is very big contrast between ground texture, satelite map and the clutter. Try to reduce the contrast and the "pop" will be much less noticeable. As on Livonia.

Tue, Jan 21, 1:29 PM · Arma 3
dedmen added a comment to T136477: ArmA 3 Units Emblem not loading on Linux Dedicated Server.

Second confirmation.
When arma does a lookup on the squad path, it does a "tolower" on the path before looking it up, which will make the lookup fail on linux.

Tue, Jan 21, 1:27 PM · Arma 3
dedmen added a comment to T136477: ArmA 3 Units Emblem not loading on Linux Dedicated Server.

Confirmed on my linux server
Unit: https://units.arma3.com/unit/wolfcorps
If you "show image" on the avatar, you get https://units.arma3.com/groups/img/3666/WbGwmxkqXv.png
-> WbGwmxkqXv.png
on my server I have /home/wolf/.local/share/Arma 3/squads/Wolf Corps/WbGwmxkqXv.paa
log spam on windows client: Cannot load texture c:\users\dedmen\appdata\local\arma 3\squads\wolf corps\WbGwmxkqXv.paa.
I assume the linux server can't find the texture as it looks it up in lowercase, and thus doesn't transmit to client.

Tue, Jan 21, 1:20 PM · Arma 3
dedmen added a comment to T136477: ArmA 3 Units Emblem not loading on Linux Dedicated Server.

Ref
https://forums.bohemia.net/forums/topic/186322-arma-3-units-feedback-thread/?do=findComment&comment=3393339

Tue, Jan 21, 1:15 PM · Arma 3
Wulf added a comment to T148369: crash access violation after memeor failed to read crash.

Thank you for the report. Could you please upload your dump files? Here is how to do that.

Tue, Jan 21, 1:06 PM · Arma 3
Wulf added a comment to T148374: Crashing when turning on aerial vehicles.

Tested it and I experienced no crashes. What mods did you use before? Also does a dump file(.mdmp) always create after a crash? Please, trigger the crash a couple of times and upload the Report log once more.

Tue, Jan 21, 12:46 PM · Arma 3
dave_palmer added a comment to T147989: Crash on loading campaign menu or missio briefing.

I will go back to vanilla and check

Tue, Jan 21, 12:38 PM · Arma 3
Wulf closed T140907: Placeable AK-12 issue. as Resolved.

Fixed.

Tue, Jan 21, 12:33 PM · Arma 3
Wulf added a comment to T148357: Random Crash.

Does this happen often? Can it be recreated?

Tue, Jan 21, 12:14 PM · Arma 3
Wulf added a comment to T148137: Random Crash.

Thank you for the report. The crashes being random is kinda bad the dumps show different things meaning it is not a specific issue. How often does the crash happen?

Tue, Jan 21, 12:14 PM · Arma 3
Wulf added a comment to T148356: Full PC crash and lockup.

Thank you for the report. Unfortunately you will have to contact the mod maker with this issue.

Tue, Jan 21, 11:58 AM · Arma 3
Wulf added a comment to T147989: Crash on loading campaign menu or missio briefing.

Thank you for the report. I see that you are using the mod SP Campaign- TURNING POINT. Does the crash happen when playing this mod or in the regular Campaign "East Wind"? DO the crashes occur without the mod?

Tue, Jan 21, 11:56 AM · Arma 3
Wulf merged task T148340: Calendar Dates/Days Are Wrong And So Are Moon Phases into T148292: Incorrect weekday displayed in eden editor..
Tue, Jan 21, 11:43 AM · Arma 3
Wulf merged T148340: Calendar Dates/Days Are Wrong And So Are Moon Phases into T148292: Incorrect weekday displayed in eden editor..
Tue, Jan 21, 11:43 AM · Arma 3
Wulf added a comment to T142676: Contact - Missing HUD elements in vehicles.

Tested this and everything seems to look ok. Are you by any chance using any mods that are enhancing the HUD?

Tue, Jan 21, 10:52 AM · Arma 3
Wulf closed T148167: Blue Screen on launch / startup as Resolved.

No problemo will mark it for you. :)

Tue, Jan 21, 10:27 AM · Arma 3

Mon, Jan 20

NumbNutsJunior edited Additional Information on T148420: Crew of deleted vehicle are not null.
Mon, Jan 20, 10:01 PM · Arma 3
NumbNutsJunior created T148420: Crew of deleted vehicle are not null.
Mon, Jan 20, 10:00 PM · Arma 3
Groove_C renamed T148411: List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat from List of vehicles with commander/gunner turret(s) not returned back by AI to vehicle's direction, when player switches to another seat to List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat.
Mon, Jan 20, 4:52 PM · Arma 3
Groove_C created T148411: List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat.
Mon, Jan 20, 4:44 PM · Arma 3
Groove_C updated the task description for T148400: Speedboat Minigun commander turret direction indicator not working.
Mon, Jan 20, 12:34 PM · Arma 3
Groove_C created T148400: Speedboat Minigun commander turret direction indicator not working.
Mon, Jan 20, 12:04 PM · Arma 3