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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

reekoj created T173012: [Multiplayer] setViewDistance bypass server view distance ?.
Fri, Jun 2, 4:06 PM · Arma 3
ToneyMorales created T173004: Top Features of Doors Software.
Fri, Jun 2, 11:28 AM · Arma 3
SaMatra created T173002: Expand unsafeCVL to whitelist createable classes.
Fri, Jun 2, 9:31 AM · Arma 3
samanthagreen added a comment to T76820: Planes get stuck to the ground and won't move..
Fri, Jun 2, 6:31 AM · Arma 3

Yesterday

TRAGER edited Steps To Reproduce on T172971: No particle effects when bullet hitting some surfaces on Dev branch.
Thu, Jun 1, 12:43 PM · Arma 3
TRAGER created T172971: No particle effects when bullet hitting some surfaces on Dev branch.
Thu, Jun 1, 12:38 PM · Arma 3
TRAGER created T172970: Laser pointer beam is invisible if object view distance lower 526 meters and player direct laser to the air.
Thu, Jun 1, 12:19 PM · Arma 3

Wed, May 31

FlyingSaucer created T172937: DCexplosion danger cause should trigger with actual explosions.
Wed, May 31, 8:59 PM · Arma 3
Jaske09 added a comment to T171746: A scripting command to check if position (or entity) is inside Geometry LOD of another entity.

Can't control ai unit after choose switch gunner in arma 3 zeus, cannot control my own unit as well on https://9apps.ooo/download/.

Wed, May 31, 4:54 PM · Arma 3
dedmen closed T172782: Game Crash as Resolved.

You are on profilintg branch, this bug was fixed on v9 which was released on the 26th

Wed, May 31, 11:07 AM · Arma 3
SamanthasMorales created T172929: How to Generate Bingx Referral Code and Share It.
Wed, May 31, 8:37 AM · Arma 3

Tue, May 30

BlackJack1992 added a comment to T172782: Game Crash .

It did not crash on the Rhs server last night but I noticed that my fan curve settings were turned off on my speedfan program. Decided to turn my settings up to Ultra.

Tue, May 30, 7:53 PM · Arma 3
Jaske09 added a comment to T171643: An error in BIS_fnc_hasItem.

Cant control ai unit after choose switch gunner in arma 3 zeus, cannot control my own unit as well vidmate .

Tue, May 30, 5:10 PM · Arma 3
Jaske09 added a comment to T172283: cant control ai unit arma 3 zeus.

It seems that this happens when near the character there is a border of any object, from the left or from the right from the shoulder, or behind the back. This can happen anywhere, with any item of https://testmyspeed.onl/ inventory or surroundings.

Tue, May 30, 5:09 PM · Arma 3
BIS_fnc_KK changed the status of T159347: !alive vehicles continues plays siren sound from Assigned to Feedback.
Tue, May 30, 1:18 PM · Arma 3
BIS_fnc_KK added a comment to T159347: !alive vehicles continues plays siren sound.

Next dev hopefully

Tue, May 30, 1:18 PM · Arma 3
BlackJack1992 added a comment to T172782: Game Crash .

I never had the crash on the 55th delta server. Will try RHS again and will provide latest .mdmp

Tue, May 30, 9:13 AM · Arma 3
BIS_fnc_KK added a comment to T172855: Blood slops are not visible to the player who is injured.

Indeed there seems to be some problem with syncing the bleeding in MP

Tue, May 30, 8:24 AM · Arma 3
BIS_fnc_KK claimed T172855: Blood slops are not visible to the player who is injured.
Tue, May 30, 8:23 AM · Arma 3
crashdome added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

On the subject of interfaces, I have been doing this exactly (prior to the new changes);

Tue, May 30, 2:06 AM · Arma 3
crashdome added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

Re: rev. 150658 - you guys are awesome!

Tue, May 30, 12:42 AM · Arma 3

Mon, May 29

TRAGER created T172860: Health System issues → damage value in MP → «Treat unit» actions not hide after treatment.
Mon, May 29, 2:05 PM · Arma 3
TRAGER created T172855: Blood slops are not visible to the player who is injured.
Mon, May 29, 12:49 PM · Arma 3
BIS_fnc_KK claimed T172258: Decon Showers don't work well on a dedicated server → no able to disable effects → player able to generate infinitely many particle effects → only who activate the shower see particles.
Mon, May 29, 11:09 AM · Arma 3
TRAGER updated the task description for T172258: Decon Showers don't work well on a dedicated server → no able to disable effects → player able to generate infinitely many particle effects → only who activate the shower see particles.
Mon, May 29, 9:38 AM · Arma 3
TRAGER added a comment to T172258: Decon Showers don't work well on a dedicated server → no able to disable effects → player able to generate infinitely many particle effects → only who activate the shower see particles.

This showers seems work correct if change statements in user actions this way

Mon, May 29, 9:36 AM · Arma 3
Leopard20 updated the task description for T172811: EntityCreated mission EH triggers when Fx things (simulation=thingeffect) are created.
Mon, May 29, 7:51 AM · Arma 3
Leopard20 created T172847: [Feature Request] EntityDeleted mission event handler.
Mon, May 29, 7:43 AM · Arma 3

Sun, May 28

Leopard20 created T172811: EntityCreated mission EH triggers when Fx things (simulation=thingeffect) are created.
Sun, May 28, 6:19 PM · Arma 3
BIS_fnc_KK added a comment to T159347: !alive vehicles continues plays siren sound.

confirmed, the issue appears when vehicle is local to dedicated server

Sun, May 28, 12:14 PM · Arma 3
BIS_fnc_KK changed the status of T159347: !alive vehicles continues plays siren sound from Feedback to Assigned.
Sun, May 28, 12:13 PM · Arma 3
TRAGER added a comment to T159347: !alive vehicles continues plays siren sound.

wow! on dedicated server sirens still won't stop when a vehicle is destroyed

Sun, May 28, 6:26 AM · Arma 3

Sat, May 27

BlackJack1992 created T172782: Game Crash .
Sat, May 27, 11:39 PM · Arma 3
Leopard20 created T172770: [Feature Request] Add mod to allAddonsInfo.
Sat, May 27, 5:30 PM · Arma 3
BIS_fnc_KK changed the status of T172757: do3DENAction can be executed on mission preview with severe consequenses from New to Feedback.
Sat, May 27, 5:17 PM · Arma 3
BIS_fnc_KK added a comment to T172757: do3DENAction can be executed on mission preview with severe consequenses.

Revision: 150668

Sat, May 27, 5:16 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55698 on T172757: do3DENAction can be executed on mission preview with severe consequenses.
Sat, May 27, 5:09 PM · Arma 3
TRAGER added a comment to T172731: Request to add any tooltip when player turns on their weapon IR Laser pointer.

Instead or in addition may make an alert in the weapon information panel?
With vanilla icon, plus there is a localized taxt 'laser' str_a3_itemtype_laser can also inform us if IR Laser Poiner is enabled

Sat, May 27, 1:42 PM · Arma 3
BIS_fnc_KK changed the status of T119475: setUnitLoadout mess ammocount from Reviewed to Feedback.
Sat, May 27, 12:01 PM · Arma 3
BIS_fnc_KK added a comment to T119475: setUnitLoadout mess ammocount.

Revision: 150667

Sat, May 27, 12:00 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55697 on T119475: setUnitLoadout mess ammocount.
Sat, May 27, 11:53 AM · Arma 3
BIS_fnc_KK edited Steps To Reproduce on T119475: setUnitLoadout mess ammocount.
Sat, May 27, 11:51 AM · Arma 3
BIS_fnc_KK claimed T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
Sat, May 27, 11:16 AM · Arma 3
BIS_fnc_KK claimed T172757: do3DENAction can be executed on mission preview with severe consequenses.
Sat, May 27, 11:05 AM · Arma 3
R3vo created T172757: do3DENAction can be executed on mission preview with severe consequenses.
Sat, May 27, 10:03 AM · Arma 3
Leopard20 added a comment to T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..

I've actually noticed this several times. I thought I'd made a ticket but looks like I forgot...

Sat, May 27, 9:58 AM · Arma 3
FlyingSaucer updated the task description for T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
Sat, May 27, 4:23 AM · Arma 3
FlyingSaucer updated the task description for T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
Sat, May 27, 4:22 AM · Arma 3
FlyingSaucer updated the task description for T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
Sat, May 27, 4:20 AM · Arma 3
FlyingSaucer changed Severity from severity:none to severity:major on T172751: Vehicle Tire Marks On Terrain Are Not Garbage Collected Correctly..
Sat, May 27, 4:19 AM · Arma 3