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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Yesterday

TRAGER added a comment to T174022: Jets DLC some scripts incorrect work in MP.

Also there is error message, actionarea mempoint not exist in vanilla planes as far as I could see

Error: Invalid memory point 'actionarea' provided to attachTo on shape 'a3\air_f_epc\plane_cas_01\plane_cas_01_f.p3d'
➥ Context: 	[] L71 (A3\Functions_F_Jets\Functions\Ejection\fn_PlaneEjectionFX.sqf)
Mon, Jul 7, 2:11 PM · Arma 3
FuShengxiejin added a comment to T192773: Problem with sensor system (Aircraft, ground radars, helicopters).

It requires vehicle sensors to be enabled in order to function. In some missions, player resurrection can also cause this phenomenon

Mon, Jul 7, 8:40 AM · Arma 3
XTankKiller added a comment to T193149: AI Characters not moving when using playAction or playMove with attached object.

Actually, using disableAI "MOVE" is not a solution because the character cannot collide with objects anymore.

Mon, Jul 7, 1:03 AM · Arma 3

Sun, Jul 6

skalopio added a comment to T170768: No Requiem Achievement.

Still impossible to complete the mission Salient Force without NATO ruining the "collateral damage" objective. Any progress on this issue?
Being called a war criminal for NATO mistakes is quite frustrating...

Sun, Jul 6, 7:04 PM · Arma 3
XTankKiller added a comment to T193149: AI Characters not moving when using playAction or playMove with attached object.

Nevermind, problem solved using disableAI "MOVE3

Sun, Jul 6, 11:06 AM · Arma 3
XTankKiller edited Additional Information on T193149: AI Characters not moving when using playAction or playMove with attached object.
Sun, Jul 6, 10:53 AM · Arma 3
XTankKiller updated the task description for T193149: AI Characters not moving when using playAction or playMove with attached object.
Sun, Jul 6, 10:48 AM · Arma 3
XTankKiller created T193149: AI Characters not moving when using playAction or playMove with attached object.
Sun, Jul 6, 10:45 AM · Arma 3
Kamimurka created T193148: The console opens when the game is launched, after which there is silence.
Sun, Jul 6, 9:29 AM · Arma 3

Sat, Jul 5

Skaz1l added a comment to T193141: проблема с запуском игры.

Hellp me please

Sat, Jul 5, 11:45 PM · Arma 3
Skaz1l created T193141: проблема с запуском игры.
Sat, Jul 5, 9:49 PM · Arma 3
ibae1 created T193139: Can't launch Arma3.
Sat, Jul 5, 8:07 PM · Arma 3
Moerderhoschi edited Steps To Reproduce on T193138: kicked from server when soundfiles in documents\Arma 3\sound instead of ignoring them and join the server.
Sat, Jul 5, 5:37 PM · Arma 3
Moerderhoschi created T193138: kicked from server when soundfiles in documents\Arma 3\sound instead of ignoring them and join the server.
Sat, Jul 5, 5:36 PM · Arma 3
kju-PvPscene created T193129: After mission load the day of the week in diary record is replaced with random words or sentences while any CDLC loaded.
Sat, Jul 5, 10:16 AM · Arma 3

Fri, Jul 4

h- created T193123: [Feature Request] Sound love for extensions.
Fri, Jul 4, 9:34 PM · Arma 3
h- created T193121: [Feature Request] Back in the day sound update forgot some things...
Fri, Jul 4, 9:24 PM · Arma 3
mickeymen added a comment to T193113: The catapult will only work when the plane is moving.

I find it hard to understand the implications of all this, since I don't understand Arma3 scripting. What does this all mean? Problem cannot be fixed?

Fri, Jul 4, 3:56 PM · Arma 3
TRAGER added a comment to T193113: The catapult will only work when the plane is moving.

For ejection seats one of the tasks is indeed to evacuate pilot at zero altd. & zero speed

A zero-zero ejection seat is designed to safely extract upward and land its occupant from a grounded stationary position (i.e., zero altitude and zero airspeed), specifically from aircraft cockpits. source WIKI

Fri, Jul 4, 3:44 PM · Arma 3
mickeymen edited Steps To Reproduce on T193113: The catapult will only work when the plane is moving.
Fri, Jul 4, 12:48 PM · Arma 3
mickeymen created T193113: The catapult will only work when the plane is moving.
Fri, Jul 4, 12:47 PM · Arma 3

Thu, Jul 3

BIS_fnc_KK set Ref Ticket to AIII-56986 on T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 11:21 PM · Arma 3
BIS_fnc_KK changed the status of T193098: Helicopter do not land on helipad that was placed on object over sea surface. from New to Feedback.
Thu, Jul 3, 11:19 PM · Arma 3
BIS_fnc_KK added a comment to T193098: Helicopter do not land on helipad that was placed on object over sea surface..

Revision: 153035

Thu, Jul 3, 11:19 PM · Arma 3
BIS_fnc_KK claimed T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 10:08 PM · Arma 3
DAP created T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 7:26 PM · Arma 3
BIS_fnc_KK closed T179189: Remote Control breaks AI aiming after release. as Resolved.
Thu, Jul 3, 6:44 PM · Arma 3
BIS_fnc_KK closed T83435: Zeus remote control of infantry breaks their aiming/firing upon release as Resolved.
Thu, Jul 3, 6:43 PM · Arma 3
BIS_fnc_KK closed T83435: Zeus remote control of infantry breaks their aiming/firing upon release, a subtask of T179189: Remote Control breaks AI aiming after release., as Resolved.
Thu, Jul 3, 6:43 PM · Arma 3
BIS_fnc_KK added a comment to T192877: 3den editor viv loading feedback..

Thats why I am asking for the *exact* repro, so I can recreate it on my side

Thu, Jul 3, 6:43 PM · Arma 3
DeltaTimo added a comment to T179189: Remote Control breaks AI aiming after release..

Confirmed! Seems to be working now! (profiling 2.20.153025)

Thu, Jul 3, 6:42 PM · Arma 3
DeltaTimo added a comment to T83435: Zeus remote control of infantry breaks their aiming/firing upon release.

Seems to be fixed in profiling 2.20.153025!

Thu, Jul 3, 6:41 PM · Arma 3
BIS_fnc_KK changed the status of T83435: Zeus remote control of infantry breaks their aiming/firing upon release from New to Feedback.
Thu, Jul 3, 6:40 PM · Arma 3
BIS_fnc_KK changed the status of T83435: Zeus remote control of infantry breaks their aiming/firing upon release, a subtask of T179189: Remote Control breaks AI aiming after release., from New to Feedback.
Thu, Jul 3, 6:40 PM · Arma 3
BIS_fnc_KK added a comment to T83435: Zeus remote control of infantry breaks their aiming/firing upon release.

Seems to be also fixed in Revision: 152992

Thu, Jul 3, 6:40 PM · Arma 3
dedmen closed T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture as Resolved.
Thu, Jul 3, 1:07 PM · Arma 3
dedmen set Ref Ticket to AIII-56983 on T192853: Wind emitter object.
Thu, Jul 3, 1:05 PM · Arma 3
LoisBarfield added a comment to T192140: Qilin gunner does not fire when doing doSuppressiveFire .
Thu, Jul 3, 11:48 AM · Arma 3
DomingoAaron added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.
Thu, Jul 3, 9:39 AM · Arma 3

Wed, Jul 2

Bl4ck0ut edited Steps To Reproduce on T193072: VTOL aircraft spawned via script will not lift off from a ship object..
Wed, Jul 2, 10:34 PM · Arma 3
Bl4ck0ut created T193072: VTOL aircraft spawned via script will not lift off from a ship object..
Wed, Jul 2, 10:33 PM · Arma 3
tommi1978 added a comment to T192877: 3den editor viv loading feedback..

I tested now pure vanilla even cba3 not loaded and the issue persists.

Wed, Jul 2, 8:49 PM · Arma 3
NikkoJT created T193057: UH-80 Ghost Hawk (stub wings) - wings are hidden when vehicle is destroyed but pylon weapons are not.
Wed, Jul 2, 6:34 PM · Arma 3
zeiktuvai added a comment to T192865: Publisher steam error 8.

After a long email chain with steam, the support tech apparently looked at some logs somewhere and believes without a doubt that it is an issue with the publisher application.

Wed, Jul 2, 4:03 PM · Arma 3
BIS_fnc_KK changed the status of T192877: 3den editor viv loading feedback. from New to Need More Info.
Wed, Jul 2, 7:57 AM · Arma 3
BIS_fnc_KK added a comment to T192877: 3den editor viv loading feedback..

I tried Hemmt with Huron Ammo Container, the warning sound plays and No Space message is displayed.

Wed, Jul 2, 7:57 AM · Arma 3

Tue, Jul 1

tommi1978 added a comment to T192877: 3den editor viv loading feedback..

Steps to reproduce. I place a vehicle which is viv capable in the editor. Eg. cargo version of Hemmt. Then i place eg. cup c.130 in the editor and drag that with mouse on top of the Hemmt. The icon goes orange as previous, but the audible feedback sound and the text promt informing that loading failed due "no room in vehicle" dont occure as previously happened.

Tue, Jul 1, 8:57 PM · Arma 3
tommi1978 added a comment to T192877: 3den editor viv loading feedback..

All vehicles. Vanilla and modded.

Tue, Jul 1, 8:53 PM · Arma 3
Sertica changed Category from category:general to category:aiaimingshooting on T154408: Stomper Camera Control.
Tue, Jul 1, 5:56 PM · Arma 3
Sertica updated the task description for T154408: Stomper Camera Control.
Tue, Jul 1, 5:55 PM · Arma 3