Arma 3Project
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Description

Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

TheCapulet changed Severity from severity:none to severity:block on T122994: Vehicle Weapon UI not consistent with Layout settings.
Fri, Jun 23, 6:43 AM · Arma 3
TheCapulet added a comment to T122994: Vehicle Weapon UI not consistent with Layout settings.

Still not resolved.

Fri, Jun 23, 6:42 AM · Arma 3
hhss0914 edited Additional Information on T125809: F/A-181 Black wasp II sinks into ground on aircraft carrier.
Fri, Jun 23, 6:04 AM · Arma 3
hhss0914 changed Severity from severity:tweak to severity:major on T125809: F/A-181 Black wasp II sinks into ground on aircraft carrier.
Fri, Jun 23, 5:59 AM · Arma 3
hhss0914 created T125809: F/A-181 Black wasp II sinks into ground on aircraft carrier.
Fri, Jun 23, 5:57 AM · Arma 3
Nomad420 created T125808: Combat Patrol - Tanoa Location Bug.
Fri, Jun 23, 5:12 AM · Arma 3
Roddis added a comment to T61872: New technique for rendering grass at far distance.

120+ subscribers and BiS ignore that. Years later.

Fri, Jun 23, 5:07 AM · Arma 3
alexander.stec1 created T125806: Arma 3 Tools BankRev Giving Microsoft .NET Framework Crash.
Fri, Jun 23, 4:30 AM · Arma 3
dedmen added a comment to T78558: DLL/SO Extension Signature Checks.

#chris5790 from Arma Discord got me that Idea.
This could also solve the "Battleye master Server is down and is blocking our Extensions. So we can't use ACRE/TFAR/ACE anymore"
I get messaged a couple times per month with "Battleye blocks my TFAR". I feel like the Bisigns for Extensions could completly replace the Battleye whitelisting process. If servers allow Bisigns for Hacks. We can't do much about it anyway.

Fri, Jun 23, 2:28 AM · Arma 3
Lex added a comment to T120491: Bug Zafir RCO lying position.

At 1.72 the problem is not solved.

Fri, Jun 23, 1:25 AM · Arma 3
heroicator added a comment to T125767: Blocked loading of file. .

Lex. I just tried that, and when I go to Start Arma3Battleye, it says "Failed to read initialization file."

Fri, Jun 23, 1:24 AM · Arma 3
KIRKOBANEJR edited Additional Information on T125802: Pointer Problems.
Fri, Jun 23, 1:19 AM · Arma 3
KIRKOBANEJR created T125802: Pointer Problems.
Fri, Jun 23, 1:16 AM · Arma 3
Lex added a comment to T82570: UAV Darter waypoints do not always work.

At 1.72, there are good changes in the behavior of Darter. It can easily be stabilized when it can not come to the waypoint.
It's very good that he does not try to come to the waypoint when I remove the waypoint. It's almost a victory. Many thanks. I hope you will be able to teach Darter to fly, and not make unnecessary turns around the axis.

Fri, Jun 23, 1:15 AM · Arma 3
claws01 created T125801: F/A-181 sink inside uss99 deck.
Fri, Jun 23, 1:03 AM · Arma 3
BradleyConley added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Still having this issue, this is my updated .rpt file if it helps... vanilla game no mods.

Fri, Jun 23, 12:46 AM · Arma 3

Yesterday

Lex added a comment to T120795: Awning (canopy) - a guillotine. .

Awning (canopy) guillotine 2 - Killers now on Malden
https://youtu.be/RuX2Y7W-VQE

Thu, Jun 22, 11:15 PM · Arma 3
Gascon edited the description of T125531: Server Messages Displayed On Screen.
Thu, Jun 22, 11:13 PM · Arma 3
Gascon changed Severity from severity:minor to severity:none on T125791: Resolved. Delete this please..
Thu, Jun 22, 11:10 PM · Arma 3
Gascon renamed T125791: Resolved. Delete this please. from "Shortcut Key for Disabling Text Chat Window" to "Resolved. Delete this please.".
Thu, Jun 22, 11:09 PM · Arma 3
Lex added a comment to T124274: Collisions of cars with obstacles often cause not characteristic behavior..

At 1.72 the problem is not solved.

Thu, Jun 22, 11:01 PM · Arma 3
Gascon created T125791: Resolved. Delete this please..
Thu, Jun 22, 11:00 PM · Arma 3
Lex added a comment to T83842: The medical logo by truck shines through textures of objects..

At 1.72 the problem is not solved.
https://youtu.be/_ku80-V3JSI

Thu, Jun 22, 10:58 PM · Arma 3
Gascon added a comment to T125537: Game forgets weapon's fire mode.

Also I believe it is very easy for devs to fix this predicament with a script (maybe 20 minutes) and allow the player to choose if he wants the game avatar to remember his previous firemode or just use the first firemode that is next to safety mode.

Thu, Jun 22, 10:55 PM · Arma 3
Gascon added a comment to T125537: Game forgets weapon's fire mode.

Someone said that it is because of "Realism" and "Safety". He explained that the avatar set's the firemode to Safety when you switch weapons and then when you switch back to the original weapon the avatar sets the firemode to the first mode after Safety mode.
In response to that argument I must say that if the game avatar is doing that without the Player telling him to do so, that means the avatar is has some sort of willpower of his own. If that is the case why doesn't he remember which firemode the player had commanded him to use?

Thu, Jun 22, 10:52 PM · Arma 3
Phronk changed Category from category:featurerequest to category:von on T124140: [Feature Request] Locally Mute Player Script Command.
Thu, Jun 22, 10:47 PM · Arma 3
Phronk created T125790: fadeSpeech doesn't work in ArmA 3.
Thu, Jun 22, 10:45 PM · Arma 3
Lex added a comment to T121186: Remote Designator. Tilt angles. .

At 1.72 the problem is not solved.

Thu, Jun 22, 10:45 PM · Arma 3
Lex added a comment to T123383: Keys of teams in certain cases don't work at a mortar. 3D look..

At 1.72 the problem is not solved.

Thu, Jun 22, 10:41 PM · Arma 3
Lex added a comment to T123546: Visual elements of crew of cars. .

I like the transparent background, but it's hard to read.

Thu, Jun 22, 10:38 PM · Arma 3
Lex added a comment to T121235: A-143 Buzzard(AA). 2 invisible AA rockets, not on the place..

At 1.72 the problem is solved. Thank you, close the ticket.

Thu, Jun 22, 10:37 PM · Arma 3
Lex added a comment to T123793: A-143 Buzzard Receives acceleration from start of rockets.

At 1.72 the problem is solved. Thank you, close the ticket.

Thu, Jun 22, 10:36 PM · Arma 3
Lex added a comment to T82562: Incredibly low FPS when in multiplayer servers. When the status "reviewed" will change to "resolved"?.

64 bit solved my problems. Many thanks. Close the ticket.

Thu, Jun 22, 10:35 PM · Arma 3
Lex added a comment to T82651: Opportunity to change color of messages "a line of a chat" in game settings..

I like the transparent background, but the chat is hard to read.

Thu, Jun 22, 10:34 PM · Arma 3
Lex added a comment to T119472: MQ-12 Falcon Drone. The camera - zones, viewing angles..

At 1.72 the problem is solved. Thank you, close the ticket.

Thu, Jun 22, 10:29 PM · Arma 3
Lex added a comment to T120280: UAV type "support" . Error or unknown type ?.

At 1.72 the problem is not solved.

Thu, Jun 22, 10:26 PM · Arma 3
Lex added a comment to T123306: Laser Designator drone camera moves in a strange way to the horizon, in some cases..

At 1.72 the problem is not solved.

Thu, Jun 22, 10:21 PM · Arma 3
Lex added a comment to T83081: PIP + Quality of PIP and influence on productivity of system. The landscape in the PIP window does not influence FPS..

Make in DEV 1.73. It is necessary to try it.

Thu, Jun 22, 10:15 PM · Arma 3
Lex added a comment to T124926: Apex. MQ-12 Falcon Drone. Camera..

At 1.72 the problem is solved. Thank you, close the ticket.

Thu, Jun 22, 10:12 PM · Arma 3
StalkerBR added a comment to T124840: Helicopter camera.

Weapon updated today 06/22/2017.

Thu, Jun 22, 7:29 PM · Arma 3
Mr.Camptastic created T125787: Arma 3 wont launch..
Thu, Jun 22, 7:24 PM · Arma 3
Wilco added a comment to T124802: Mass Battle Eye Kicks on Multiplayer servers..

Just to confirm after the 1.72 update we are still experiencing mass kicks.

Thu, Jun 22, 7:16 PM · Arma 3
revengeuk added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Just tested the latest release of ARMA 3 ... appears now turning off the virtual surround no longer works!! Only by using the 32-bit Client is this game playable with a USB 7.1 Surround headset and AMD CPU.

Thu, Jun 22, 6:14 PM · Arma 3
tspate added a comment to T122385: 64 bit executable audio and stuttering problem (Please help!).

Bumping this because it's still an issue and it's getting old. Is there any other information the devs need from us that can help speed up the fix development?

Thu, Jun 22, 5:22 PM · Arma 3
Gespenter added a comment to T125721: Arma 3 Launcher launches then starts trying to acquire data then crashes.

Also, defraging my computer didnt work and i have the latest version of microsoft.net

Thu, Jun 22, 5:04 PM · Arma 3
That1Drifter added a comment to T124140: [Feature Request] Locally Mute Player Script Command.

This would be quite useful in several situations.

Thu, Jun 22, 4:11 PM · Arma 3
dedmen added a comment to T124835: Debug Console Security Changes.

@BIS_fnc_KK If no mission param is defined Nope again. https://feedback.bistudio.com/T125778

Thu, Jun 22, 3:07 PM · Arma 3
mickeymen renamed T124222: The wounded AI-soldier, wait medic-support in full erect position (stock-still) from "The Wounded AI wait medic support in erect position (stock-still)" to "The wounded AI-soldier, wait medic-support in full erect position (stock-still)".
Thu, Jun 22, 3:05 PM · Arma 3
mickeymen renamed T124297: Durring reload Launcher, the switching player stance (crouch/erect ) not works. from "Durring reload Launcher, the change player position (crouch/erect ) not works!" to "Durring reload Launcher, the switching player stance (crouch/erect ) not works.".
Thu, Jun 22, 3:01 PM · Arma 3
mickeymen renamed T118971: Random Start positions is not visible in the EDEN (3D view) from "The system marker, need for a random start is not visible in the EDEN (3D view)" to "Random Start positions is not visible in the EDEN (3D view)".
Thu, Jun 22, 2:55 PM · Arma 3