Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
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Arma 3 Feedback Tracker "How To" Guide
Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
New to Feedback Tracker or just not sure what to do?
Arma 3 Feedback Tracker "How To" Guide
some suggested running in NVIDIA debug mode. It crashed again - :(
Hello?
Damn, final steps no joy. Did DDU in safe mode. no joy. As with other GPU reinstalls, the first time I play, Arma 3 does not appear to crash for abit longer, maybe 30+ mins.
In T186575#2715490, @Leopard20 wrote:By the way, have you verified your game files yet? Here's how to do that:
- Right click on Arma 3 in Steam
- Select Properties
- Go to Installed Files
- Select Verify integrity
By the way, have you verified your game files yet? Here's how to do that:
If you have something to post, post it here.
ok, thanks for trying. do i leave the thread here or post somewhere else?
I guess you'll have to wait for Dedmen to analyze your crash files then.
Can you also try the performance branch? Maybe the issue is already fixed there.
In case you don't know how to use it:
https://community.bistudio.com/wiki/Arma_3:_Steam_Branches
TL;DR:
OK Thanks for the update. I tried what you suggested but it just crashed again after about 20mins play.
Instead of trying those things, remove these parameters and try again:
-cpuCount=12 -exThreads=7 -malloc=system
the cpuCount and exThreads are especially bad.
We intend on putting this in the Hatchet 60 at some point as well.
For context, we are aiming to use the UI to texture feature for the displays in the Apache mod, but this is causing issues with it due to it having 2 MPDs.
last few things I did yesterday included :-
running dxwebsetup and directx_Jun2010_redist to try to 're-install' DX11/12.
installed latest nvideo 556.63.
i saw a site that suggested going to registry - HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\GraphicsDrivers and change TdrDelay to 0. [Just read a site now saying TdrDelay should be 10 ????]
Your file.io files were deleted.
Can you upload the rpt here? Not on another site?
saw this error at bottom of latest RPT error log -
installed graphics drivers without debloating = still crash
reinstalled Visual C++ redistribution 2013 x64 = still crash
downloaded MemTest86 and ran from USB Boot. 4 passes with default settings = no errors
happening again regularly. i reinstalled GPU drivers (does continuing to debloating with NVCleaninstall and/or clean remove with DDU cause issues?). OC is off.
Happened again just now, after about 15mins of play.
was deemed not feasible sadly
still true :/
works now. HC has cLoop as sub of total (vs sLoop for DS and neither for client)