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saymon5
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User Since
Mar 16 2013, 2:05 PM (612 w, 5 d)

Recent Activity

Jun 9 2017

saymon5 removed a watcher for DayZ: saymon5.
Jun 9 2017, 5:31 PM
saymon5 added a watcher for DayZ: saymon5.
Jun 9 2017, 5:27 PM

May 10 2016

saymon5 edited Steps To Reproduce on T98219: Some objects don't have a collision model.
May 10 2016, 10:05 PM · DayZ
saymon5 added a comment to T97154: Can't mend certain clothing.

Change this to items topis rather than environment.

May 10 2016, 9:29 PM · DayZ
saymon5 added a comment to T97146: Zombie drop.

The zombies should be random on the map, but also, they should be there waiting for you rather than just spawn 100 meters from you (it also makes impossible to clear out an area.)

May 10 2016, 9:29 PM · DayZ
saymon5 edited Steps To Reproduce on T97142: When holding a two handed meele weapon and sprinting, it will only play one step at a time..
May 10 2016, 9:28 PM · DayZ
saymon5 edited Steps To Reproduce on T97127: When you empty a pack of ammo outside your inventory, it will disappear.
May 10 2016, 9:28 PM · DayZ
saymon5 edited Steps To Reproduce on T97076: Character should have a five second GOD mode when joining a server due to appearing before gaining control..
May 10 2016, 9:26 PM · DayZ
saymon5 edited Steps To Reproduce on T97075: Changing FOV settings should not zoom the view, only increase viewing angle..
May 10 2016, 9:26 PM · DayZ
saymon5 edited Steps To Reproduce on T97074: [SUGGESTION] Weapons should only be reload-able when the character is holding them in hands. (Realistic, right?).
May 10 2016, 9:26 PM · DayZ
saymon5 edited Additional Information on T97047: Saw a hacker who made the double barrel shotgun shoot auto (lots of bullets).
May 10 2016, 9:25 PM · DayZ
saymon5 added a comment to T97027: Cannot add ammo to a weapon without having to remove what ammo is in the gun first (shotgun for example).

They're called bullets dude...and yeah, it is annoying and unrealistic. Mosin has no magazine and no special ammo holder, you just stack the bullets right in the gun, so you should be able to reload every single one. Maybe not with SKS (not sure) but definitely with the Revolver and the shotgun.

May 10 2016, 9:25 PM · DayZ
saymon5 edited Steps To Reproduce on T97027: Cannot add ammo to a weapon without having to remove what ammo is in the gun first (shotgun for example).
May 10 2016, 9:25 PM · DayZ
saymon5 edited Steps To Reproduce on T97012: Colt 1911 and other semi automatic pistols don't show magazine when reloading + sound desync.
May 10 2016, 9:24 PM · DayZ
saymon5 added a comment to T97010: Dayz.

English motherfucker, do you speak it?

May 10 2016, 9:24 PM · DayZ
saymon5 added a comment to T97002: [SUGGESTION] Items fade/render distance and objects quality should be separated and not controlled together..

You should go search online for DayZ performance tweaks..they could really help you. Have you done anything to startup parameters, .cfg etc..?

May 10 2016, 9:24 PM · DayZ
saymon5 edited Steps To Reproduce on T96991: When a weapon is concealed while ready to fire - character raises hands after the animation (SUPER ANNOYING).
May 10 2016, 9:24 PM · DayZ
saymon5 edited Steps To Reproduce on T96989: when changing or concealing weapons when running, character keeps running even when key is not pressed anymore..
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96988: When reloading a gun and it has to be emptied first, the shells do not auto combine, appear on ground.
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96987: Changing a big magazine (two slot) in M4 with a smaller one (one inv slot). If there is no room in inv. Magazine will disappear..
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96986: Zombies respawn too fast, extremely near and there is no limit to their spawning (area unclear able).
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96973: [PRIMARY REPORT] Pressing reload doesn't work, also weapons cannot be partially reloaded (for ex: shotgun).
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96972: Cannot drag items from vicinity to character's hands..
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96970: Items on the ground visible only when the character gets really near..
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96969: Items on the ground visible only when the character gets really near..
May 10 2016, 9:23 PM · DayZ
saymon5 edited Steps To Reproduce on T96867: When logged out and having a gun in hands, weapon appears in inventory, but player has empty hands..
May 10 2016, 9:19 PM · DayZ
saymon5 edited Additional Information on T96820: [SUGGESTION AND A QUESTION] Different shadow rendering possibility?.
May 10 2016, 9:17 PM · DayZ
saymon5 edited Steps To Reproduce on T96127: SKS doesn't allow full reload after paint.
May 10 2016, 8:53 PM · DayZ
saymon5 edited Steps To Reproduce on T95071: Camera clipping with interiors, ability to see through walls.
May 10 2016, 8:18 PM · DayZ
saymon5 edited Steps To Reproduce on T94544: Pressing R wielding a gun that doesn't have a mag should play an animation reloading the exact ammount..
May 10 2016, 7:57 PM · DayZ
saymon5 edited Steps To Reproduce on T94059: [Suggestion] Weapons that are placed inside of a bag should not be directly usable, need to be taken out first..
May 10 2016, 7:40 PM · DayZ
saymon5 edited Steps To Reproduce on T94058: Weapons bigger than the actual bag can still fit into it..
May 10 2016, 7:40 PM · DayZ
saymon5 edited Steps To Reproduce on T94056: Dead characters do not enter dead state, lie on ground and move head whilst bleeding..
May 10 2016, 7:40 PM · DayZ
saymon5 added a comment to T93245: Ladders=Death.

Happened to me also on top of the firestation. Instant death.

May 10 2016, 7:11 PM · DayZ
saymon5 added a comment to T91036: Items do not spawn in barns, log cabins, deer stands, wooden floor tents, houses with side steps.

Agreed. never found anything. at all.

May 10 2016, 5:53 PM · DayZ
saymon5 added a comment to T91028: Ladders=Death.

Happened to me also on top of the firestation. Instant death.

May 10 2016, 5:52 PM · DayZ
saymon5 edited Steps To Reproduce on T90716: Light from sun goes through walls and iluminates walls, floor etc..
May 10 2016, 5:42 PM · DayZ
saymon5 edited Steps To Reproduce on T89910: Camera collides with mesh, mostly indoor scenes.
May 10 2016, 5:15 PM · DayZ
saymon5 set Category to category:general on T87800: When exit is pressed after death, instead of respawn, player spawns right back in with full inventory..
May 10 2016, 3:54 PM · DayZ
saymon5 edited Steps To Reproduce on T64022: Game speed goes down to about 30%.
May 10 2016, 1:10 AM · Arma 3