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[SUGGESTION] Items fade/render distance and objects quality should be separated and not controlled together.
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Description

Objects quality is the most "laggy" option in the game and even on high end machines setting it beyond low/normal will kill the 60 fps target, but setting it to low also makes the items (loot) like food and weapons disappear from a shorter distance so I really think that Objects quality and Items fade/render distance should be separated (they should not be tied together) for a better control of the game graphics because items are way more important than good looking trees.

Maybe in the future items could be rendered at a way longer distance without being that laggy, that way we could look for loot with a sniper scope or with binoculars for example.

That's my dream.

Details

Legacy ID
1514596941
Severity
None
Resolution
Open
Reproducibility
Always

Event Timeline

mrbridgesix set Category to category:items.Apr 10 2014, 9:55 AM
mrbridgesix set Reproducibility to Always.
mrbridgesix set Severity to None.
mrbridgesix set Resolution to Open.
mrbridgesix set Legacy ID to 1514596941.May 8 2016, 5:50 PM
saymon5 added a subscriber: saymon5.May 8 2016, 5:50 PM

You should go search online for DayZ performance tweaks..they could really help you. Have you done anything to startup parameters, .cfg etc..?

@saymon5

The issue was totally changed due the fact that I can't delete it.

The old one was futile and didn't show my true issue.