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[SUGGESTION] Weapons should only be reload-able when the character is holding them in hands. (Realistic, right?)
Closed, ResolvedPublic

Description

When a player wants to reload a gun, he should put it in his hands first when he drags the ammo on it. This is not just real,but also a bigger challenge during a gun fight. Also, it is logical and realistic.

Details

Legacy ID
1957133283
Severity
None
Resolution
Suspended
Reproducibility
Always
Steps To Reproduce

Get a weapon
You want to reload
Promt: Weapon needs to be in hands first
Drag ammo on the weapon in inventory
Reloading animation is played
Tadah!

Additional Information

Please upvote, if you agree!

Event Timeline

saymon5 edited Steps To Reproduce. (Show Details)Apr 14 2014, 11:50 AM
saymon5 edited Additional Information. (Show Details)
saymon5 set Category to category:weapons.
saymon5 set Reproducibility to Always.
saymon5 set Severity to None.
saymon5 set Resolution to Suspended.
saymon5 set Legacy ID to 1957133283.May 8 2016, 5:51 PM
daf added a subscriber: daf.May 8 2016, 5:51 PM
daf added a comment.Apr 14 2014, 5:06 PM

Sorry, disagree... The problem is - when a player wants to do anything in the game, it would be more realistic to put everything in his hands, so weapon doesn't seem too special (why not to make the same with plastic box, emptying ammo box etc.). In my humble opinion we should consider a difference between realism of conditions or obstacles (sickness, dangers, needs in some equipment etc.) and realism of simple human's actions for this game. Shouldn't care about the second. Because for the second thing it's better to take real gun or a bow and to find real forest around own home for shooting some cans or bottles instead of enjoying simulation in front of PC. It will be 100% real and hard then.