When I was trying the throwing feature, sometimes the object thrown just flew throught stuff.
Doors and some fences dont have a collision model so a flying can just goes right through.
When I was trying the throwing feature, sometimes the object thrown just flew throught stuff.
Doors and some fences dont have a collision model so a flying can just goes right through.
Find a throwable object.
Aim at a door or a tall wooden fence (haven't tried with the small ones that houses have in front of them.)
You will see how the object will not collide at all.
Add collision models to objects.
I also think that some interior objects don't have a collision model.
These objects do have some sort of collision model or navmesh because the player does not clip through them. The physics engine might not be checking for collision often, especially if the server is laggy. This is also very similar to the problem where dropped inventory items fall through the floor.