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ryanbeckey0
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User Since
Mar 6 2013, 4:55 PM (387 w, 6 d)

Recent Activity

May 10 2016

ryanbeckey0 added a comment to T66237: AI sent into buildings in custom missions are not situationally aware (stare at walls).

^ agree 100% with everything you said

May 10 2016, 2:33 AM · Arma 3
ryanbeckey0 added a comment to T65488: to join a friend directly from the game or Steam.

this is already in the dev branch, I can invite/join friends via steam

May 10 2016, 2:00 AM · Arma 3
ryanbeckey0 added a comment to T65373: App running but cannot play game.

"We have paid £19.99 for something that cannot be played"

actually you pre-ordered arma 3, and get free access to the alpha and beta phase :)
also sounds like a client side issue ( your computer ), did you check you meet the system requirements?

May 10 2016, 1:57 AM · Arma 3
ryanbeckey0 added a comment to T65053: Where is Revert?.

I agree, there is also no " restart " option

May 10 2016, 1:46 AM · Arma 3
ryanbeckey0 added a comment to T65028: AI Walking through doors.

I saw this problem too

May 10 2016, 1:45 AM · Arma 3
ryanbeckey0 added a comment to T65025: blank menu on waypoint.

its intentional by BIS
something to do with text updates I remember reading

May 10 2016, 1:45 AM · Arma 3
ryanbeckey0 added a comment to T64852: Triggers activate when not supposed to.

im no scripting wonder, this just isn't a major game breaking bug, do as I suggested and you will get much more help http://forums.bistudio.com/forumdisplay.php?162-ARMA-3-ALPHA-MISSION-EDITING-amp-SCRIPTING
make this thread in that forum and you will get a lot more help
it takes time to learn the more advanced aspects of the editor

May 10 2016, 1:39 AM · Arma 3
ryanbeckey0 added a comment to T64852: Triggers activate when not supposed to.

yeah this is far from major/high priority bug, I suggest you guys go on to the ARMA forums and ask these questions there. this is more of a "I don't understand how to use triggers" topic

May 10 2016, 1:39 AM · Arma 3
ryanbeckey0 added a comment to T64852: Triggers activate when not supposed to.

you add to the condition "local player"

^^ that is the problem, you need condition to "this" or it will ignore the present/not present etc. options

May 10 2016, 1:39 AM · Arma 3
ryanbeckey0 added a comment to T64844: Trigger Feature " if PLAYER is present / not present fire trigger" request.

there already is.. group(yes group, not sync) the player to the trigger, then open the trigger and you will have new options

May 10 2016, 1:39 AM · Arma 3
ryanbeckey0 added a comment to T64586: My missions, from editor same error on lanch everytime after new patch.

not a bug. BI did state that patches will break some missions/mods because they will change class names etc.

May 10 2016, 1:29 AM · Arma 3
ryanbeckey0 added a comment to T64226: cant go back to desktop when pressintg winndos button.

press alt+tab instead

May 10 2016, 1:17 AM · Arma 3
ryanbeckey0 added a comment to T64224: Ammo + Weapons.

wrong forum buddy, wasteland is a user-made mission, nothing to do with BIS

May 10 2016, 1:17 AM · Arma 3
ryanbeckey0 added a comment to T64216: IDF (BLUFOR) needs female soldier options..

or maybe IRAN has taken over Israel and is using its technology

May 10 2016, 1:17 AM · Arma 3
ryanbeckey0 added a comment to T63858: please remove the part of the loading screen saying: "this is war"..

anyway, lets see what the voters decide

May 10 2016, 1:01 AM · Arma 3
ryanbeckey0 added a comment to T63858: please remove the part of the loading screen saying: "this is war"..

so you want me to be reminded every time I kill a AI bot in ARMA ,that war is bad and millions of people die.

I would feel terrible after each ARMA session lol

I believe we should keep it the way it is, ARMA lets people play at war without the downsides of real war. and we don't need to be reminded how bad war is each time we play ARMA, we come to ARMA to relax and enjoy ourselves let the News channels show people real war and the downsides

May 10 2016, 1:01 AM · Arma 3
ryanbeckey0 added a comment to T63858: please remove the part of the loading screen saying: "this is war"..

I think OP is a troll, doesn't make any sense
"Call of duty: modern warfare" does OP also have a problem with that title name?

ARMA is a war simulator, hence why it says "this is war" absolutely nothing wrong about it. if you do have a problem then I suggest you don't play war games.. because you obviously feel that strongly against war.

as others say im not trying to be a dick, just saying it how it is

got problem with war games, don't play them

also - http://www.youtube.com/watch?v=Zcps2fJKuAI
a song called "this is war" I think you should send a letter to this band aswell

May 10 2016, 1:01 AM · Arma 3
ryanbeckey0 added a comment to T63858: please remove the part of the loading screen saying: "this is war"..

so you want ARMA a war game to become a Anti war symbol because they used "this is war" in the start up screens
I think OP this is the wrong place to ask for it, you are reading way too much into "this is war"

May 10 2016, 1:01 AM · Arma 3
ryanbeckey0 added a comment to T63738: Complete Underwater Visibility & Blue Lining.

looked at screenshot, got confused.. how do you have a aircraft carrier? lol

May 10 2016, 12:52 AM · Arma 3
ryanbeckey0 added a comment to T63730: Modding what it needs.

please ban this troll

doesn't even know what steps to reproduce means..

May 10 2016, 12:52 AM · Arma 3
ryanbeckey0 added a comment to T63728: Health Problem.

troll much?

btw steps to reproduce is asking you how to recreate the problem not how to fix it

May 10 2016, 12:52 AM · Arma 3
ryanbeckey0 added a comment to T63468: Ai Accuracy " LONG RANGE" unreal.

steps to reproduce isnt asking how to fix it.
its asking you how to recreate the problem

May 10 2016, 12:41 AM · Arma 3
ryanbeckey0 added a comment to T63467: AI See you ALWAYS, Cant sneak.

incase you didnt realise both blufor and opfor have night vision goggles now.
could proberly do with a more descriptive scenario of how you came to this conclusion

like did you have a silencer? attack from the back? any other enemy close by?

May 10 2016, 12:41 AM · Arma 3
ryanbeckey0 added a comment to T63174: addmagazine issue.

this isnt a bug, next time you want to know something like this go to the BI forums , under editing and scripting
the code your looking for is

this addmagazines ["30Rnd_65x39_caseless_green",10];

May 10 2016, 12:32 AM · Arma 3
ryanbeckey0 added a comment to T63151: Alpha keys can't play multiplayer.

voted down, as it was already stated alpha lite wont have multiplayer or modding support. so this isn't a bug so why have you listed this as major and priority high, just wasting developers time
proberly get more luck posting this in BI forums

ps. if the alpha lite had multiplayer, hackers would be running wild
as soon as they got banned they would just send the invite to another account

the lite version is for your friends to see the new features and test if they can run it. when the game is released there will most likely be a demo with multiplayer support

May 10 2016, 12:31 AM · Arma 3

May 9 2016

ryanbeckey0 added a comment to T61847: AI has to high awareness and too high accuracy at long ranges.

@OCBGavin both blufor and opfor have NV goggles, that might explain how they saw you?

May 9 2016, 11:26 PM · Arma 3
ryanbeckey0 added a comment to T61839: Vehicle repair.

in the full game you will have support vehicles for rearm/fuel/repair like in all previous arma games
it is a Alpha and we only have limited content
for the first few months they want to focus on infantry combat which is why we dont have tanks/support/aircraft and many other vehicles

May 9 2016, 11:25 PM · Arma 3
ryanbeckey0 added a comment to T61324: Red Ring on map visible even on harder difficultys.

remove your GPS = no red ring

May 9 2016, 10:58 PM · Arma 3
ryanbeckey0 edited Steps To Reproduce on T61199: Moored Naval Mines dont work on assault boats.
May 9 2016, 10:54 PM · Arma 3
ryanbeckey0 added a comment to T61199: Moored Naval Mines dont work on assault boats.

https://www.dropbox.com/s/89sfur0lbio21b5/killtheofficer.Stratis.pbo?m

link to mission that shows the problem ^^
at the start just drive over the mines near the coast and your boat wont be destroyed

May 9 2016, 10:54 PM · Arma 3
ryanbeckey0 added a comment to T60815: MH-9 Passengers / firing position.

i second this too,
bringing me flashbacks to black hawk down, with the delta snipers in the blackhawks

May 9 2016, 10:03 PM · Arma 3
ryanbeckey0 added a comment to T60775: AI and buildings.

i would also like to see a AI that moves into buildings on its own free will
without someone ordering/placing it there

May 9 2016, 9:58 PM · Arma 3
ryanbeckey0 added a comment to T60570: hair shows through the top of hats.

anyone know if this has been fixed in newest dev version?

May 9 2016, 9:49 PM · Arma 3
ryanbeckey0 added a comment to T60570: hair shows through the top of hats.

added picture from another report that made no sense in explaining the problem

from report 0005563

May 9 2016, 9:49 PM · Arma 3
ryanbeckey0 edited Steps To Reproduce on T60570: hair shows through the top of hats.
May 9 2016, 9:49 PM · Arma 3
ryanbeckey0 added a comment to T60094: Arma 3 blows.

its a alpha..

May 9 2016, 9:26 PM · Arma 3
ryanbeckey0 added a comment to T60025: No female soldiers models available.

you guys this isnt a chat room. its a issue tracker
you will have more luck going onto the BI forums than posting it here

May 9 2016, 7:28 PM · Arma 3
ryanbeckey0 added a comment to T59948: Bullets damage and health.

are you using the divers gun?

May 9 2016, 7:20 PM · Arma 3
ryanbeckey0 added a comment to T59942: Cannot take items out of vehicles unless you enter as driver first.

it works if you get into the vehicle then exit and then try to take the gear

+1 vote

May 9 2016, 7:20 PM · Arma 3
ryanbeckey0 edited Steps To Reproduce on T59554: Dead driver/passenger animation when in vehicles.
May 9 2016, 7:01 PM · Arma 3
ryanbeckey0 edited Steps To Reproduce on T59549: No sound after i teamswitch.
May 9 2016, 7:01 PM · Arma 3
ryanbeckey0 added a comment to T59543: pressing caps lock = screen flashing black.

thanks for the reply, and no I cant reproduce it anymore

thanks guys

May 9 2016, 7:01 PM · Arma 3
ryanbeckey0 added a comment to T59543: pressing caps lock = screen flashing black.

I don't, its fine on arma 2 CO
just in arma 3 if I press caps lock or num lock the screen flashes black, nothing game breaking :) just a bit annoying when using the mic

thanks for the advice

May 9 2016, 7:01 PM · Arma 3
ryanbeckey0 edited Steps To Reproduce on T59543: pressing caps lock = screen flashing black.
May 9 2016, 7:01 PM · Arma 3