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AI Walking through doors
Closed, ResolvedPublic

Description

When the AI are moving through buildings they walk straight through closed doors without opening them. this only appears to be the case at the old out post on the main building

Details

Legacy ID
3387286677
Severity
Minor
Resolution
Fixed
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Place a unit outside of the old out post
order them to move into the main building
AI will proceed to walk up to the building doors and walk straight through them even if closed

Event Timeline

mitcheyybabeyy edited Additional Information. (Show Details)
mitcheyybabeyy set Category to AI Issues.
mitcheyybabeyy set Reproducibility to Always.
mitcheyybabeyy set Severity to Minor.
mitcheyybabeyy set Resolution to Fixed.
mitcheyybabeyy set Legacy ID to 3387286677.May 7 2016, 1:23 PM

never tested it yet, but this is a problem, you couldn't see when the enemy comes while you are waiting for him, and it just isn't realistic.

I saw this problem too

Fixed in DEV version 0.53.103754

MadDogX added a subscriber: MadDogX.May 7 2016, 1:23 PM

According to #7021 this bug still occurs in the latest dev build.

Please do not mix topics.
This bugs(AI going through door depends on models)
These buildings are not same, so this bug is closed and the other one I'll check.