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Technicolourmatador (Daniel)
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User Since
Aug 26 2024, 6:04 AM (12 w, 5 d)

Recent Activity

Thu, Oct 31

Technicolourmatador created T186007: Deploying detonator at the three story white building north of coastal base morton places the detonator through the floor.
Thu, Oct 31, 4:20 AM · Arma Reforger

Oct 13 2024

Technicolourmatador added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

This remains an issue and i cannot for the life of me fathom why. Make it so that a player has a 3 second cooldown between each time they drop supplies, not even the lowest latency server would be effected then. You dont even have to fix the underlying issue just make it impossible to drop supplies without waiting a few seconds inbetween and this exploit will be fixed.

Oct 13 2024, 9:51 AM · Arma Reforger
Technicolourmatador added a comment to T185308: Crash.

Worth having a look at your gpu drivers, the game started crashing on me every like 15 minutes recently, turns out the drivers werent downloading automatically anymore.

Oct 13 2024, 9:46 AM · Arma Reforger

Sep 20 2024

Technicolourmatador created T184741: Leaving and then rejoining match cancels vote to kick.
Sep 20 2024, 2:00 PM · Arma Reforger

Sep 19 2024

Technicolourmatador created T184704: Anti tank mines can be placed inside of vehicle wheels.
Sep 19 2024, 5:11 AM · Arma Reforger

Sep 13 2024

Technicolourmatador created T184547: 7.62x54mm Armor-piercing incendiary for SVD in experimental seems over powered.
Sep 13 2024, 6:28 AM · Arma Reforger
Technicolourmatador added a comment to T183987: Exiting gun on machinegun nest results in falling animation.

I continued to encounter this issue when I tested the same spot with the new experimental build version 1.2.1.76 on an official game master eden lobby [13481319 (US-LA)]

Sep 13 2024, 1:34 AM · Arma Reforger
Technicolourmatador added a comment to T183987: Exiting gun on machinegun nest results in falling animation.

This continues to be an issue on version 1.2.0.124
I tested both the soviet and US heavy machinegun nests earlier on an official game master lobby
Im not sure if there is a more up to date version but the current version on official lobbies still suffers from this issue

Sep 13 2024, 1:00 AM · Arma Reforger

Aug 26 2024

Technicolourmatador created T183989: Soviet razor wire disappears after placing from command tent.
Aug 26 2024, 8:10 AM · Arma Reforger
Technicolourmatador renamed T183988: Characters are able to jump/run on top of soviet constructed razor wire from Characters are able to jump/run on top of razor wire to Characters are able to jump/run on top of soviet constructed razor wire.
Aug 26 2024, 7:26 AM · Arma Reforger
Technicolourmatador added a comment to T177072: [1.2.0.124] Existing supplies can be duplicated.

This is a constant issue on every game I play on official servers. I also have a suspicion that the reason so many games crash so often is directly related to this, whether it be because the server freaks out directly due to this glitch or if the abundance of supplies allows people to make far more vehicles and AI than they would otherwise be able to, putting strain on the servers that would be almost impossible if supplies were being generated and transported the way that is intended and not easily replicated at will.

Aug 26 2024, 6:52 AM · Arma Reforger
Technicolourmatador updated the task description for T183988: Characters are able to jump/run on top of soviet constructed razor wire.
Aug 26 2024, 6:44 AM · Arma Reforger
Technicolourmatador created T183988: Characters are able to jump/run on top of soviet constructed razor wire.
Aug 26 2024, 6:43 AM · Arma Reforger
Technicolourmatador created T183987: Exiting gun on machinegun nest results in falling animation.
Aug 26 2024, 6:25 AM · Arma Reforger