Hello, Just providing general feedback for the conflict game mode, this is not a bug. Could not find a form to provide a general feedback.
One issue I see in the conflict game mode is the unfettered access to items in the Arsenal. This often leads to many players with supply heavy load outs, causing bases to be depleted of resources quickly.
one way to potentially solve this as well as incentivize players to "squad up" is to add a class system which gates what equipment you can get from the arsenal and what classes are available depend on the number of players in the squad. Each class dictates what equipment you can get from the Arsenal.
A player that creates the group must be squad leader
2: players: unlocks rifleman and medic
3: "radio"
4: anti-tank, machine gunner, grenadier
5: marksman, sapper
max classes per squad:
1 squad lead
2 medic
1 radio
unlimited riflemen
2 anti tank
2 grenadier
1 Marksman
1 sapper