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StevieB (Stephen Bavington)
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User Since
Jul 21 2022, 10:19 AM (147 w, 3 h)

Recent Activity

Wed, May 7

StevieB added a comment to T191292: Drop FPS at open Map and Inventory .

Same here. Severe performance drops in map/inventory. It can sometimes be recovered by switching to windowed mode on a low resolution, then back again, but the problem soon returns on entering the inventory. Sometimes you just have to quit the game and re-enter.

Wed, May 7, 7:56 PM · Arma Reforger
StevieB added a comment to T191616: [reforger bug] Cannot roll left/right while bipod is deployed..

Yes, that would work. Just want things to be smoother in game, and for outcomes to be based more on tactical thinking and not on who can press the right button combo quickest. :-)

Wed, May 7, 7:54 PM · Arma Reforger

Tue, May 6

StevieB added a comment to T191617: [reforger] Mortar range card difficult to read at low FOV settings.

How about a PDF download of the cards though?

Tue, May 6, 9:09 PM · Arma Reforger
StevieB added a comment to T191684: [Reforger Inventory screen] : Right side of inventory disappears when more inventory category boxes are added.

Hi Geez.

Tue, May 6, 9:07 PM · Arma Reforger

Mon, May 5

StevieB changed Operating System from os:w10x64 to os:w11x64 on T191616: [reforger bug] Cannot roll left/right while bipod is deployed..
Mon, May 5, 11:50 AM · Arma Reforger
StevieB updated the task description for T191617: [reforger] Mortar range card difficult to read at low FOV settings.
Mon, May 5, 11:42 AM · Arma Reforger
StevieB changed Category from category:general to category:inventory on T191684: [Reforger Inventory screen] : Right side of inventory disappears when more inventory category boxes are added.
Mon, May 5, 11:40 AM · Arma Reforger
StevieB created T191684: [Reforger Inventory screen] : Right side of inventory disappears when more inventory category boxes are added.
Mon, May 5, 11:38 AM · Arma Reforger

Sat, May 3

StevieB edited Additional Information on T191617: [reforger] Mortar range card difficult to read at low FOV settings.
Sat, May 3, 1:29 PM · Arma Reforger

Fri, May 2

StevieB added a comment to T191617: [reforger] Mortar range card difficult to read at low FOV settings.

90° FPFOV

Fri, May 2, 8:56 PM · Arma Reforger
StevieB created T191617: [reforger] Mortar range card difficult to read at low FOV settings.
Fri, May 2, 8:56 PM · Arma Reforger
StevieB created T191616: [reforger bug] Cannot roll left/right while bipod is deployed..
Fri, May 2, 7:54 PM · Arma Reforger
StevieB added a comment to T191594: Frame drop 5 fps and ping issues.

This happens to me whenever I use the inventory screen for too long. The FPS drops to near zero and rarely recovers. I usually have to exit and rejoin.

Fri, May 2, 7:30 PM · Arma Reforger

Mon, Apr 28

StevieB added a comment to T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate..

Bolt action rifle usage

Mon, Apr 28, 11:49 PM · Arma Reforger
StevieB added a comment to T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate..

Reloading M60

Mon, Apr 28, 11:37 PM · Arma Reforger
StevieB created T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate..
Mon, Apr 28, 11:31 PM · Arma Reforger
StevieB created T191483: [Reforger Bug: Critical] Severe performance issue (FPS drop to <3 ) with latest release when accessing inventory screen..
Mon, Apr 28, 10:56 PM · Arma Reforger
StevieB edited Steps To Reproduce on T191481: [Reforger Issue] Cannot use bayonet while in ADS mode.
Mon, Apr 28, 10:34 PM · Arma Reforger
StevieB created T191481: [Reforger Issue] Cannot use bayonet while in ADS mode.
Mon, Apr 28, 10:15 PM · Arma Reforger

Fri, Apr 25

StevieB added a comment to T190436: Headtracking makes sights misaligned.

I have noticed the same problem. It gets worse when prone.

Fri, Apr 25, 7:00 PM · Arma Reforger

Feb 28 2025

StevieB added a comment to T189252: TrackIR blocked by BattlEye launcher.

Update. Yesterday this started working again, and BattlEye stopped blocking the TrackIR dll, so it's possible something has solved this. TrackIR was not updated and this was prior to the latest update released today, so I don't know if BattlEye itself resolved it? I will monitor for a few more days then consider it resolved.

Feb 28 2025, 1:30 AM · Arma Reforger

Feb 22 2025

StevieB changed Category from category:general to category:battleye on T189252: TrackIR blocked by BattlEye launcher.
Feb 22 2025, 8:11 PM · Arma Reforger
StevieB created T189252: TrackIR blocked by BattlEye launcher.
Feb 22 2025, 8:10 PM · Arma Reforger

Feb 5 2025

StevieB added a comment to T188820: [Reforger Experimental]: Lightly bumping into a fuel supply depot causes huge explosion.

Another one :-)

Feb 5 2025, 12:13 AM · Arma Reforger

Feb 1 2025

StevieB created T188950: [Reforger Conflict Bug: ] Sandbag walls can be destroyed with smoke grenades.
Feb 1 2025, 9:05 PM · Arma Reforger

Jan 29 2025

StevieB added a comment to T188702: Conflict Session Supplies Reset to Default After Server Restart Using LoadSessionSave.

To add to this, restarting also recreates any demolished structures, such as roadblocks and walls, and also any disarmed or exploded mines are recreated, so cleared minefields reappear as active.

Jan 29 2025, 11:59 PM · Arma Reforger
StevieB added a comment to T188105: Explosives no longer detonate mines.

I couldn't even shoot them last time I tried.

Jan 29 2025, 11:55 PM · Arma Reforger
StevieB created T188820: [Reforger Experimental]: Lightly bumping into a fuel supply depot causes huge explosion.
Jan 29 2025, 6:43 PM · Arma Reforger
StevieB added a comment to T187577: Feature request: in game notepad.

Ideally a Filofax, to keep with the period setting.

Jan 29 2025, 5:34 PM · Arma Reforger
StevieB added a comment to T177762: [Reforger Bug:] When prone on sloping ground, gun is held at the same angle, breaking usability of the scope..

Video take on Arland, near the SW lighthouse, but can be reproduced anywhere on non-level ground. This was EX 1.3 but same occurs in the main release as well. No mods.

Jan 29 2025, 5:23 PM · Arma Reforger
StevieB added a comment to T188790: [Reforger: bug] M60 emplaced in nest or on vehicle gunsight issues.

Jan 29 2025, 5:16 PM · Arma Reforger
StevieB added a comment to T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..

So, could the code be updated so they spawn in gear? That might solve it.

Jan 29 2025, 4:30 PM · Arma Reforger

Jan 28 2025

StevieB created T188793: [Conflict: Feature request]. Make fuel a valuable resource..
Jan 28 2025, 9:55 PM · Arma Reforger
StevieB updated the task description for T168861: M60 machine gun nest iron sight misalligned.
Jan 28 2025, 9:46 PM · Arma Reforger
StevieB updated the task description for T188790: [Reforger: bug] M60 emplaced in nest or on vehicle gunsight issues.
Jan 28 2025, 9:44 PM · Arma Reforger
StevieB updated the task description for T168861: M60 machine gun nest iron sight misalligned.
Jan 28 2025, 9:43 PM · Arma Reforger
StevieB updated the task description for T188792: [Reforger: Feature request] Switch engine on/off and lights on/off from outside the cab..
Jan 28 2025, 9:43 PM · Arma Reforger
StevieB created T188792: [Reforger: Feature request] Switch engine on/off and lights on/off from outside the cab..
Jan 28 2025, 9:41 PM · Arma Reforger
StevieB changed Severity from severity:none to severity:minor on T188790: [Reforger: bug] M60 emplaced in nest or on vehicle gunsight issues.
Jan 28 2025, 9:31 PM · Arma Reforger
StevieB created T188791: [Conflict: Feedback] Removing option to toggle radio voice on/off negatively impacts gameplay..
Jan 28 2025, 9:31 PM · Arma Reforger
StevieB edited Steps To Reproduce on T188790: [Reforger: bug] M60 emplaced in nest or on vehicle gunsight issues.
Jan 28 2025, 9:17 PM · Arma Reforger
StevieB edited Steps To Reproduce on T188790: [Reforger: bug] M60 emplaced in nest or on vehicle gunsight issues.
Jan 28 2025, 9:16 PM · Arma Reforger
StevieB created T188790: [Reforger: bug] M60 emplaced in nest or on vehicle gunsight issues.
Jan 28 2025, 9:14 PM · Arma Reforger
StevieB added a comment to T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..

Just been testing some more, and it does seem the trucks do spawn with the handbrake technically applied. However the end result is still the same. When on a slope, the truck will often roll away.

Jan 28 2025, 8:56 PM · Arma Reforger
StevieB added a comment to T177759: [Feature request: Conflict] Remove structures/roadblocks action..

Id be happy with using explosives to remove structures, but some parts cannot be removed (gun emplacements, camo netting some bits of road furniture, even a buried tyre.) Plus, you can remove enemy structures when capturing bases with the shovel, but some parts are just hard coded to be non-removable, despite having the menu prompt to do so.).

Jan 28 2025, 8:51 PM · Arma Reforger
StevieB added a comment to T177762: [Reforger Bug:] When prone on sloping ground, gun is held at the same angle, breaking usability of the scope..

This is still happening in 1.2.1.189, when will this be resolved?

Jan 28 2025, 7:59 PM · Arma Reforger

Jan 1 2025

StevieB created T187836: [Reforger] Open vehicle doors should close when driven forward..
Jan 1 2025, 7:24 PM · Arma Reforger

Aug 13 2024

StevieB added a comment to T182947: Vehicle HUD not showing.

It would be nice if the vehicle HUD could be enabled/disabled independently of the 1st/3rd person view situation.

Aug 13 2024, 6:36 PM · Arma Reforger

Jan 13 2024

StevieB created T178372: [Conflict bug] Cannot place sandbags on pier structure.
Jan 13 2024, 2:09 PM · Arma Reforger

Jan 7 2024

StevieB added a comment to T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..

This is still happening.

Jan 7 2024, 12:39 PM · Arma Reforger
StevieB added a comment to T177891: [Reforger: Conflict bug] AI can spawn inside locked containers.

It has also been seen at Regina supply depot

Jan 7 2024, 12:27 PM · Arma Reforger

Jan 6 2024

StevieB added a comment to T177891: [Reforger: Conflict bug] AI can spawn inside locked containers.

That one was at the airfield{F3551239}, Everon.

Jan 6 2024, 3:49 PM · Arma Reforger

Dec 21 2023

StevieB added a comment to T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).

Hospital at Le Moule

Dec 21 2023, 7:42 PM · Arma Reforger
StevieB added a comment to T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).

Not a player built structure as such, but Supplies at Lamentin.

Dec 21 2023, 7:40 PM · Arma Reforger
StevieB added a comment to T177755: [Reforger: Bug] Friendly AI won't get out of the way of vehicles..

Hello. Thanks for responding, it's good to see your own design thoughts.

Dec 21 2023, 7:36 PM · Arma Reforger

Dec 17 2023

StevieB added a comment to T175878: [Bug report: Conflict] Can't stop vehicle engine after exiting and re-entering vehicle with R key..

Not having this problem anymore, I think it was fixed with 1.0.

Dec 17 2023, 12:17 AM · Arma Reforger

Dec 16 2023

StevieB updated the task description for T177891: [Reforger: Conflict bug] AI can spawn inside locked containers.
Dec 16 2023, 5:26 PM · Arma Reforger
StevieB added a comment to T177891: [Reforger: Conflict bug] AI can spawn inside locked containers.

Dec 16 2023, 5:25 PM · Arma Reforger
StevieB created T177891: [Reforger: Conflict bug] AI can spawn inside locked containers.
Dec 16 2023, 5:23 PM · Arma Reforger
StevieB added a comment to T177762: [Reforger Bug:] When prone on sloping ground, gun is held at the same angle, breaking usability of the scope..

Example of problem on sloping ground.

Dec 16 2023, 5:22 PM · Arma Reforger
StevieB added a comment to T177755: [Reforger: Bug] Friendly AI won't get out of the way of vehicles..

US drives at US friendly AI. The AI make no response to the oncoming vehicle and just stand there and get run over.

Dec 16 2023, 2:58 PM · Arma Reforger

Dec 13 2023

StevieB added a comment to T177762: [Reforger Bug:] When prone on sloping ground, gun is held at the same angle, breaking usability of the scope..

Update. If you have a bipod and deploy it, then it corrects the error. However that only works with a bipod, the problem remains otherwise.

Dec 13 2023, 1:04 AM · Arma Reforger

Dec 9 2023

StevieB renamed T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items) from [Conflict bug: Building] Poor rendering and placement of buildings/structures, clipping and angles to [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).
Dec 9 2023, 5:02 PM · Arma Reforger
StevieB added a comment to T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).

Helipad platform elevated

Dec 9 2023, 5:01 PM · Arma Reforger
StevieB added a comment to T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).

Helipad in wheat fields

Dec 9 2023, 5:00 PM · Arma Reforger
StevieB changed Severity from severity:none to severity:minor on T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).
Dec 9 2023, 2:09 PM · Arma Reforger
StevieB changed Severity from severity:none to severity:feature on T177756: [Feature request] Inspect Vehicle option.
Dec 9 2023, 2:09 PM · Arma Reforger
StevieB renamed T177755: [Reforger: Bug] Friendly AI won't get out of the way of vehicles. from Friendly AI won't get out of the way of vehicles. to [Reforger: Bug] Friendly AI won't get out of the way of vehicles..
Dec 9 2023, 2:08 PM · Arma Reforger
StevieB created T177762: [Reforger Bug:] When prone on sloping ground, gun is held at the same angle, breaking usability of the scope..
Dec 9 2023, 2:05 PM · Arma Reforger
StevieB edited Steps To Reproduce on T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).
Dec 9 2023, 1:53 PM · Arma Reforger
StevieB edited Steps To Reproduce on T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).
Dec 9 2023, 1:44 PM · Arma Reforger
StevieB created T177761: [Conflict bug: Building] Poor rendering and placement of constructions on uneven ground (clipping and floating items).
Dec 9 2023, 1:38 PM · Arma Reforger
StevieB created T177760: [Bug report: Reforger] Cannot read/use compass when prone.
Dec 9 2023, 1:22 PM · Arma Reforger
StevieB created T177759: [Feature request: Conflict] Remove structures/roadblocks action..
Dec 9 2023, 1:19 PM · Arma Reforger
StevieB created T177758: [Feature request] Broken bones and splints.
Dec 9 2023, 1:14 PM · Arma Reforger
StevieB created T177757: [Feature Request] Check injury improvements.
Dec 9 2023, 1:05 PM · Arma Reforger
StevieB created T177756: [Feature request] Inspect Vehicle option.
Dec 9 2023, 12:54 PM · Arma Reforger
StevieB renamed T177753: [Conflict bug] Vehicles are disappearing again! from Vehicles are disappearing again! to [Conflict bug] Vehicles are disappearing again!.
Dec 9 2023, 12:46 PM · Arma Reforger
StevieB created T177755: [Reforger: Bug] Friendly AI won't get out of the way of vehicles..
Dec 9 2023, 12:41 PM · Arma Reforger
StevieB created T177754: When prone, soldiers eyepoint moves forwards/backwards depending on azimuth..
Dec 9 2023, 12:34 PM · Arma Reforger
StevieB created T177753: [Conflict bug] Vehicles are disappearing again!.
Dec 9 2023, 11:56 AM · Arma Reforger

Nov 11 2023

StevieB added a comment to T176557: Shooting gun when canting (roll rotation), bullet goes off to the side..

Canting should not exist like this ever. A trained soldier/marksmen would hold the rifle upright otherwise zeroing would be pointless and the aim messed up. This really needs a fundamental fix so that weapons are held upright regardless of the angle of the ground underneath.

Nov 11 2023, 6:07 PM · Arma Reforger

Nov 1 2023

StevieB added a comment to T176568: Gun Stuck in Inventory.

I think this is the same as an issue I reported. T174346

Nov 1 2023, 7:54 PM · Arma Reforger

Oct 30 2023

StevieB added a comment to T176563: [Reforger Experimental CTD on startup] Exception: Access violation. Illegal read by 0x7ff7a23c1d10 at 0xffffffffffffffff.

Hey, that worked, thanks.

Oct 30 2023, 6:32 PM · Arma Reforger
StevieB created T176640: [Reforger: Everon building error] Ladder points through hatch on top of office building..
Oct 30 2023, 12:01 AM · Arma Reforger

Oct 29 2023

StevieB added a comment to T176563: [Reforger Experimental CTD on startup] Exception: Access violation. Illegal read by 0x7ff7a23c1d10 at 0xffffffffffffffff.

All except dxdiag.txt uploaded (Can't find that one)

Oct 29 2023, 9:05 PM · Arma Reforger
StevieB added a comment to T176563: [Reforger Experimental CTD on startup] Exception: Access violation. Illegal read by 0x7ff7a23c1d10 at 0xffffffffffffffff.

Oct 29 2023, 9:04 PM · Arma Reforger

Oct 26 2023

StevieB created T176563: [Reforger Experimental CTD on startup] Exception: Access violation. Illegal read by 0x7ff7a23c1d10 at 0xffffffffffffffff.
Oct 26 2023, 6:27 PM · Arma Reforger

Oct 5 2023

StevieB created T175950: [Feature Request] Additonal server option for "Third Person view - only when driving".
Oct 5 2023, 11:41 PM · Arma Reforger

Oct 4 2023

StevieB created T175891: [Bug report: Reforger] Vehicle hazard lights stop flashing after a few minutes.
Oct 4 2023, 7:29 PM · Arma Reforger

Oct 3 2023

StevieB created T175878: [Bug report: Conflict] Can't stop vehicle engine after exiting and re-entering vehicle with R key..
Oct 3 2023, 11:35 PM · Arma Reforger
StevieB created T175877: [Conflict Bug report] New vehicles have handbrake disengaged when spawning (and roll downhill)..
Oct 3 2023, 10:23 PM · Arma Reforger
StevieB added a comment to T174340: Hard to see outside with new exposure effect.

I agree, the light levels are too extreme. If inside a dark room it ramps up the outside light levels to a really excessive level. It effectively reacts how a digital camera would react, not how a human eye would. This doesn't happen like that in real life.
Outside, normal light levels


Inside, totally over exposed

Oct 3 2023, 10:10 PM · Arma Reforger
StevieB added a comment to T174340: Hard to see outside with new exposure effect.
Oct 3 2023, 9:58 PM · Arma Reforger
StevieB created T175876: [Feature Request: Conflict QOL improvement] Default spawn point should be more useful..
Oct 3 2023, 9:42 PM · Arma Reforger

Oct 2 2023

StevieB added a comment to T175819: Unable to use weapons randomly.

I've had this, reported as T174346

Oct 2 2023, 11:32 PM · Arma Reforger

Sep 26 2023

StevieB added a comment to T174346: [Bug report] Exiting a vehicle causes gun malfunction.

Seems to be either a known issue, or very similar to one. Dev Report 19

Sep 26 2023, 7:40 PM · Arma Reforger

Sep 18 2023

StevieB added a comment to T174346: [Bug report] Exiting a vehicle causes gun malfunction.

Also tested in gamemaster mode as well, same thing happens.

Sep 18 2023, 9:21 PM · Arma Reforger
StevieB edited Steps To Reproduce on T174346: [Bug report] Exiting a vehicle causes gun malfunction.
Sep 18 2023, 9:10 PM · Arma Reforger
StevieB added a comment to T174346: [Bug report] Exiting a vehicle causes gun malfunction.

I have done further testing, I think it may be more reproducable.
I notice this most often happens when entering a vehicle, and then interacting with the vehicle cargo.
Suggested steps.
Enter vehicle, and drive
Open inventory, and swap some items around to/from the cargo area.
Exit the vehicle and test you can reload weapons, swap weapons or pick up /drop items.

Sep 18 2023, 9:07 PM · Arma Reforger