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Thu, Jul 17
Thu, Jul 17
Andr1y added a comment to T193401: Bug Report: Crash after latest update – STATUS_ACCESS_VIOLATION (0xC0000005).
Geez changed the status of T193108: Console Inventory Issues from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T193359: [Crash] Game crashes on server join or shortly after- RTX 5070 Ti (Access Violation via OpenAdapter10 / D3D12) from Assigned to Reviewed.
Hello, please update your drivers to the newest one or from last year.
Currently you are running drivers which are more prone to crashes.'
Regards,
Geez
That is possible.
Such dumps do not contain any info so that does not bring us any closer.
However you are running a lot of modded content which could be the cause of the issues.
Sahnex3 edited Additional Information on T193415: Playstation performance problems - memory leak of some sort?.
Sahnex3 updated the task description for T193415: Playstation performance problems - memory leak of some sort?.
Sahnex3 updated the task description for T193415: Playstation performance problems - memory leak of some sort?.
Since my earliest comment on this thread I have tried many other remedies, including using process lasso, playing on a community server with zero other players and no AI, replaying the tutorial, and playing on Linux (bazzite on fedora 42) using multiple versions of proton and proton GE. I noticed slightly fewer stutters on the server with no AI and no other players, somewhat fewer stutters on Linux, and substantial and very frequent stutters in the tutorial. The thing I remember most about my time having just started the game was the amount of stuttering in the tutorial, so it's been since at least 1.2.
Bryanreavis87 added a comment to T193387: DayZ Freezing & Crashing Since Recent Update – RTX 2080 Super & Ryzen 3700X, No Mods, Clean System.
In T193387#2836338, @Zeeky wrote:I was having this problem as soon as I walked in a building. I worked out Dayz can't handle 2.4 GHz frequency from my headset. When I switched to bluetooth, it resolved
Made an account just for this. I have been experiencing the same stuff OP and people in the replies have been experiencing. Bluescreens, variants of freezing where they come in bursts and sometimes it's permanent so I have to restart the whole pc again.
Have tried multiple methods but nothing fixes it.
Hi I would like to report multiple glitches on PlayStation, 1. Ghosting where the player can literally go invisible and kill you 2. There’s a glitch where they can lag switch you basically they lag the server so there character is still and you can see them moving and they kill you 3.skywalk a glitch where you can literally fly in the sky and shoot people from above no clue how to do it. 4. Duping basically people are using something called netcut to dupe and it dupes your character and you just kill the character to duplicate your kit. I would really appreciate it if you looked into these glitches as I am a 10000 hour veteran on the game and the only reason I lose interest and take breaks from your game are for these reason
Wed, Jul 16
Wed, Jul 16
They were generated on both server instances, however they are all 0 KB in size :(
Maybe thats why it didnt generate a crash guid?
Alexi_Blue updated the task description for T193410: Help combatting griefing by making votekicking easier (karma system).
Alexi_Blue updated the task description for T193410: Help combatting griefing by making votekicking easier (karma system).
Alexi_Blue updated the task description for T193410: Help combatting griefing by making votekicking easier (karma system).
Flying trucks have reached the server.
I have to turn my graphics settings all the way down (ps5 resolution to 1080 or lower) in order to improve performance but the game looks horrible and there’s still lag and stutters. Absolutely sucks.
In T193405#2836596, @purechaos wrote:There's server side minimum graphics setting, this issue has been fixed a long time ago.
There's server side minimum graphics setting, this issue has been fixed a long time ago.
if instead of the sound of a bottle we hear the sound of a canister - this is something that can wait. but if the game has become unplayable - this is not something that can be considered for weeks or months, but something that must be fixed in the coming days as a matter of urgency.
In T192374#2836590, @RainSenshi wrote:Weeks with no acknowledgement. Sad.
TT_12345 added a comment to T193399: The PhysX interface function addForce in Arma 3 does not work properly under certain circumstances..
After testing step by step, I discovered that the reason units weren't responding to the addForce function was because they had already been killed (this was an issue with my mod). So the conclusion is: addForce doesn't work on units that have just been killed — it takes a few seconds before it starts working normally. During that time, even executing _man awake true has no effect. Sorry for wasting your time. I think this case can be closed.
Weeks with no acknowledgement. Sad.
In T193324#2836024, @dedmen wrote:It sounds like your game cannot save to your "My documents" folder.
Inside the Arma launcher, go to Parameters. Under All Parameters/Advanced you will find "Profile Directoy", create some new directory somewhere for the game to store its data in.
Then try if it works then
Series X, never used/had external storage devices either.
ookexoo added a comment to T193389: Crash when trying to subclass from template that calls a method of another subclassed template.
Also crashes when replacing
//------------------------------------------------------------------------------------------------ class ConcreteContainer : IContainer<ConcreteElement> { }
with
//------------------------------------------------------------------------------------------------ class Client : Managed { protected ref IContainer<ConcreteElement> m_pInstance; }
so subclassing the container is not even necessary for producing a crash.
TT_12345 added a comment to T193399: The PhysX interface function addForce in Arma 3 does not work properly under certain circumstances..
Here are the conclusions from my further testing:
Geez changed the status of T192946: Inventory Ui misaligned from Awaiting internal Testing to Confirmed Internally.
SDA_stockerdanieladolf updated the task description for T193404: Feedback "Request to change an official server to ‘Conflict Montignac’".
SDA_stockerdanieladolf updated the task description for T193404: Feedback "Request to change an official server to ‘Conflict Montignac’".
SDA_stockerdanieladolf updated the task description for T193404: Feedback "Request to change an official server to ‘Conflict Montignac’".
SDA_stockerdanieladolf added a comment to T193404: Feedback "Request to change an official server to ‘Conflict Montignac’".
I have counted.
There are currently 334 official servers.
146 x Conflict Everon
52 x Conflict Arland
28 x Game Master Everon
16 x Game Master Arland
58 x Combat Ops Everon
34 x Combat Ops Arland
Geez changed the status of T193404: Feedback "Request to change an official server to ‘Conflict Montignac’" from New to Feedback.
Geez changed the status of T193403: Saving A Character Doesn't Actually "Save" It from New to Reviewed.
Geez changed the status of T193401: Bug Report: Crash after latest update – STATUS_ACCESS_VIOLATION (0xC0000005) from New to Need More Info.
Hello,
please attach the crash dump files.
Geez changed the status of T193292: Ukrainian localization error from Awaiting internal Testing to Confirmed Internally.
Confirmed that these are indeed both the same issues. In that case there is not much else I can do as this issue is not going to be addressed in Reforger.
Regards,
Geez
Geez changed the status of T193389: Crash when trying to subclass from template that calls a method of another subclassed template from New to Assigned.
Geez changed the status of T193392: Not able to load weapons ammo or consumables from New to Need More Info.
Hello.
Could they be in the Workbench tab rather than the Loadout?
Geez changed the status of T193397: M151A2 Armed Variants show as having Repairing Trait from New to Awaiting internal Testing.
Geez changed the status of T193391: "Change number of charge rings" action on mortar shell does not work from New to Awaiting internal Testing.
Geez changed the status of T193380: Equipment cannot be thrown away or moved (working with inventory of objects). from New to Awaiting internal Testing.
Geez changed the status of T193340: Extinguishing a fire with water bottle makes a metal barrel sound from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T193299: Fire barrel has no sound after logout/login from Awaiting internal Testing to Reviewed.
Hello,
We have been testing the issue on our end but we are unable to reproduce it on our end.
Regards,
Geez
Hello,
we have been testing this extensively but we are unable to reproduce the issue.
Regards,
Geez
Geez changed the status of T193384: Heap corruption when arguments to a function contain conditionals from New to Assigned.
Geez changed the status of T193387: DayZ Freezing & Crashing Since Recent Update – RTX 2080 Super & Ryzen 3700X, No Mods, Clean System from New to Reviewed.
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Geez changed the status of T192296: SCR_AmbientPatrolSystem hardcoded tickrate is a very likely cause of poor performance on high population Conflict servers w/ AI from Awaiting internal Testing to Confirmed Internally.
However, I will double check if this is the same issue as in https://feedback.bistudio.com/T188790 and close this ticket if confirmed.
In T181213#2836008, @berkut_8 wrote:@Geez
The issue with the machine gun sight not working (on vehicles and tripods) is still not resolved (Arma Reforger stable version 1.4.0.48). It has been around for a long time, but is not listed as a known issue on the Bohemia website (https://reforger.armaplatform.com/known-issues). This issue affects all players. It seems to have been forgotten.Can I get feedback on the current status of the solution to this issue?
if mdmp is generated during these crashes you can upload it.
Resolved for 1.29
XTankKiller edited Steps To Reproduce on T193149: AI Characters not moving when using playAction or playMove with attached object.
There is nothing we can do as this is a community server, not a server of Bohemia Interactive.
Please stop creating further tickets on this topic.
XTankKiller edited Steps To Reproduce on T193149: AI Characters not moving when using playAction or playMove with attached object.
XTankKiller added a comment to T193149: AI Characters not moving when using playAction or playMove with attached object.
Here is a repoduction showing how it can be done. The game has been launched with no mods and default parameters.
https://www.youtube.com/watch?v=ScDzOJ0W18c
Zeeky added a comment to T193387: DayZ Freezing & Crashing Since Recent Update – RTX 2080 Super & Ryzen 3700X, No Mods, Clean System.
I was having this problem as soon as I walked in a building. I worked out Dayz can't handle 2.4 GHz frequency from my headset. When I switched to bluetooth, it resolved
Also would it help to send the mdmp for both servers? It did not give me a crash guid which is also very strange.
why would it say out of memory when it says I have more than 10 times the Free sysMem requested?
No, I do not run any vanilla servers, nor do I have the player base to test such a thing. I run a PVE community so there is very little interest in PVP if any at all.
Tue, Jul 15
Tue, Jul 15
still happening
I don't know what features were added in the last two updates, but they are definitely not worth it to worsen the performance so much. with the current performance it has become impossible to play in the cities. when I enter the server with 10 players on the server and run through the forest, I can't believe my eyes, how smooth the picture is and how pleasant it is to the eye. something needs to be done about the performance urgently.
Bryanreavis87 added a comment to T193387: DayZ Freezing & Crashing Since Recent Update – RTX 2080 Super & Ryzen 3700X, No Mods, Clean System.
DayZ_comped.zip23 MBDownload
How is this feedback? Colonel and General are actually in Vanilla and unusable, along with other insignias to use but unable to due to the Custom 1-10 cannot be used.
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