Page MenuHomeFeedback Tracker
Feed Advanced Search

Jan 9 2024

Lumix created T178302: Mi8 helicopter cockpit wrong airspeed value.
Jan 9 2024, 12:53 PM · Arma Reforger
Lumix created T178291: Vehicles exploding on impact.
Jan 9 2024, 2:57 AM · Arma Reforger

Jan 8 2024

Lumix created T178286: Pointing finger animation stuck.
Jan 8 2024, 8:50 PM · Arma Reforger
Lumix created T178285: Ammo magazine in humvee 50 cal turret disappearing.
Jan 8 2024, 8:47 PM · Arma Reforger

Jan 6 2024

Lumix added a comment to T178250: Multiplayer server list too dark / hard to read.

Yeah I know but we have to hover over each one to see the info, tedious for nothing. Before we could see everything we needed without moving the mouse.

Jan 6 2024, 8:47 PM · Arma Reforger
Lumix created T178250: Multiplayer server list too dark / hard to read.
Jan 6 2024, 4:06 PM · Arma Reforger

Aug 28 2023

Lumix updated the task description for T174984: Black triangle top left corner of screen.
Aug 28 2023, 9:51 PM · Arma Reforger
Lumix updated the task description for T174984: Black triangle top left corner of screen.
Aug 28 2023, 9:51 PM · Arma Reforger
Lumix updated the task description for T174984: Black triangle top left corner of screen.
Aug 28 2023, 7:10 PM · Arma Reforger
Lumix updated the task description for T174984: Black triangle top left corner of screen.
Aug 28 2023, 6:57 PM · Arma Reforger
Lumix created T174984: Black triangle top left corner of screen.
Aug 28 2023, 4:57 PM · Arma Reforger

Aug 15 2023

Lumix added a comment to T174534: [Feedback] Medic.

Thanks a lot for your answer Geez !

Aug 15 2023, 6:50 PM · Arma Reforger

Aug 4 2023

Lumix updated the task description for T174534: [Feedback] Medic.
Aug 4 2023, 1:07 AM · Arma Reforger

Aug 3 2023

Lumix updated the task description for T174534: [Feedback] Medic.
Aug 3 2023, 2:11 PM · Arma Reforger
Lumix created T174534: [Feedback] Medic.
Aug 3 2023, 2:01 PM · Arma Reforger

Aug 1 2023

Lumix created T174489: Weird night lighting on official Combat Ops server.
Aug 1 2023, 3:20 PM · Arma Reforger
Lumix created T174488: [Request] Shell casing for M433 grenade with M203 launcher.
Aug 1 2023, 2:57 PM · Arma Reforger
Lumix created T174486: [Request] Different reload sound for Sa-58.
Aug 1 2023, 2:52 PM · Arma Reforger
Lumix added a comment to T174248: 50 cal doesn't one shot players or make them unconscious.

Thank you for your answer Geez, I understand now !

Aug 1 2023, 12:37 PM · Arma Reforger

Jul 31 2023

Lumix updated the task description for T174458: [Request] Microphone sound test.
Jul 31 2023, 4:39 PM · Arma Reforger
Lumix created T174458: [Request] Microphone sound test.
Jul 31 2023, 4:38 PM · Arma Reforger

Jul 28 2023

Lumix added a comment to T168792: PM iron sights misaligned - handgun firing too low.

Just an update to say that this is still an issue, obviously not critical but, hopefully you didn't forget about it. =)

Jul 28 2023, 8:16 PM · Arma Reforger
Lumix created T174343: Buchanka texture appears white inside building.
Jul 28 2023, 3:11 PM · Arma Reforger
Lumix updated the task description for T174340: Hard to see outside with new exposure effect.
Jul 28 2023, 3:05 PM · Arma Reforger
Lumix created T174340: Hard to see outside with new exposure effect.
Jul 28 2023, 3:04 PM · Arma Reforger
Lumix created T174333: Rolling on mines with flat tires doesn't always trigger them.
Jul 28 2023, 1:32 PM · Arma Reforger

Jul 26 2023

Lumix created T174275: [Feedback] Make players keep the ragdoll position instead of belly up when falling unconscious.
Jul 26 2023, 6:59 PM · Arma Reforger

Jul 25 2023

Lumix created T174249: [Request] Armor degradation.
Jul 25 2023, 5:40 PM · Arma Reforger
Lumix created T174248: 50 cal doesn't one shot players or make them unconscious.
Jul 25 2023, 5:30 PM · Arma Reforger
Lumix added a comment to T174199: Remove Map, Compass, Light, from quick bar by default.

Jeez I didn't even know you could cycle through smokes by typing the 5 key again. I learned something today, thanks. Arma should really have a manual for hidden controls like this.

Jul 25 2023, 3:23 AM · Arma Reforger
Lumix created T174234: [Feature Request] Chemlights.
Jul 25 2023, 3:16 AM · Arma Reforger
Lumix created T174233: Buchanka glass shader.
Jul 25 2023, 2:45 AM · Arma Reforger
Lumix created T174232: [Feedback] Increase American truck reverse speed.
Jul 25 2023, 2:35 AM · Arma Reforger

Jul 24 2023

Lumix updated the task description for T174229: Bullets ricochet off helmets too easily.
Jul 24 2023, 11:04 PM · Arma Reforger
Lumix created T174229: Bullets ricochet off helmets too easily.
Jul 24 2023, 10:57 PM · Arma Reforger

Jul 23 2023

Lumix created T174161: Buchanka white wheels from afar.
Jul 23 2023, 3:19 AM · Arma Reforger

Jul 21 2023

Lumix added a comment to T174116: Keybindings not resetting / leftover keybinds bug.

Yes, it's in your Documents/ My Games/ ArmaReforger / profile

Jul 21 2023, 5:45 PM · Arma Reforger

Jul 20 2023

Lumix added a comment to T174116: Keybindings not resetting / leftover keybinds bug.

Solved issue by deleting everything in the profile folder. But maybe other players who have the same problem don't know about this.

Jul 20 2023, 11:31 PM · Arma Reforger
Lumix added a comment to T174115: Mouse Buttons not working properly.

Ok this issue has to do with T174116.
I solved my problem by deleting the config files in the profile folder.

Jul 20 2023, 11:29 PM · Arma Reforger
Lumix created T174116: Keybindings not resetting / leftover keybinds bug.
Jul 20 2023, 8:50 PM · Arma Reforger
Lumix created T174115: Mouse Buttons not working properly.
Jul 20 2023, 8:42 PM · Arma Reforger

Jul 10 2023

Lumix added a comment to T172786: Crashes, crashes and more crashes.

Had exactly the same crash yesterday, uploaded my logs on a private ticket.

Jul 10 2023, 11:34 AM · Arma Reforger

May 31 2023

Lumix added a comment to T172443: Gamemaster AI input controls glitched.

Hello Geez,
No I didn't have any mods running. I tried out now and the bug doesn't seem to occur anymore !
However switching views from 1st to 3rd person or vice versa doesn't work sometimes on AI. Should I open a new ticket for this ?

May 31 2023, 7:01 PM · Arma Reforger

May 29 2023

Lumix created T172876: Shells from grenade launcher stuck in the air.
May 29 2023, 7:36 PM · Arma Reforger

May 17 2023

Lumix added a comment to T172373: Gate Duplicate.

No problem !
I always do a quick search to check if an issue has already been adressed before submitting, but didn't find anything this time, haha ^^
Sorry if this was reported twice !

May 17 2023, 1:42 AM · Arma Reforger

May 16 2023

Lumix created T172443: Gamemaster AI input controls glitched.
May 16 2023, 4:38 PM · Arma Reforger
Lumix created T172434: Humvee 50 cal disapears when damaged by explosives.
May 16 2023, 2:43 AM · Arma Reforger
Lumix created T172433: Humvee 50 cal long arms.
May 16 2023, 2:41 AM · Arma Reforger
Lumix created T172432: [Request] Vehicle Damage Model.
May 16 2023, 2:35 AM · Arma Reforger
Lumix created T172431: [Feedback] M16A2 Gun Sound.
May 16 2023, 2:26 AM · Arma Reforger

May 14 2023

Lumix created T172393: [Feedback] Cloud shadows.
May 14 2023, 5:34 PM · Arma Reforger

May 13 2023

Lumix created T172373: Gate Duplicate.
May 13 2023, 12:13 PM · Arma Reforger

May 5 2023

Lumix created T172176: M72A3 LAW sights clipping.
May 5 2023, 11:54 PM · Arma Reforger

Apr 26 2023

Lumix created T171896: [Conflict] Map location indicator wrong cardinal direction.
Apr 26 2023, 9:50 PM · Arma Reforger

Dec 2 2022

Lumix added a comment to T168899: Ural truck handbrake activating when switching headlights.

Hello Geez !
As promised, just came to say the bug is not present anymore =)

Dec 2 2022, 7:20 PM · Arma Reforger

Nov 28 2022

Lumix added a comment to T168899: Ural truck handbrake activating when switching headlights.

Sure ! :)
I should have specified that this only impacts the 3D handbrake in the truck's cabin. It makes it move up and down but has no incidence on locking the rear wheels. Sorry if I was a bit unclear.
Can't wait for the next update :D

Nov 28 2022, 5:29 PM · Arma Reforger

Nov 13 2022

Lumix created T168922: [Feature Request] Add option to disable platoon channel.
Nov 13 2022, 11:25 AM · Arma Reforger

Nov 12 2022

Lumix created T168918: Blinding Lights.
Nov 12 2022, 11:37 PM · Arma Reforger
Lumix created T168917: Christmas tree lighting bug.
Nov 12 2022, 11:24 PM · Arma Reforger
Lumix created T168915: [Conflict] Objective list shows up each time the map is opened.
Nov 12 2022, 8:03 PM · Arma Reforger

Nov 11 2022

Lumix created T168899: Ural truck handbrake activating when switching headlights.
Nov 11 2022, 10:26 PM · Arma Reforger

Nov 6 2022

Lumix created T168792: PM iron sights misaligned - handgun firing too low.
Nov 6 2022, 11:41 AM · Arma Reforger

Nov 2 2022

Lumix updated the task description for T168723: [Feature Request] Add HMMWV variant with bulletproof turret.
Nov 2 2022, 8:54 PM · Arma Reforger
Lumix updated the task description for T168723: [Feature Request] Add HMMWV variant with bulletproof turret.
Nov 2 2022, 8:43 PM · Arma Reforger
Lumix created T168723: [Feature Request] Add HMMWV variant with bulletproof turret.
Nov 2 2022, 8:41 PM · Arma Reforger

Oct 4 2022

Lumix added a comment to T168008: [CHARACTER/CONFIG] Solider's head clipping into the view from 1st person perspective.

Had the same problem not long ago. I reinstalled the game for another reason and now I don't have it anymore. Sometimes it disappeared when changing some graphic settings, then it reappeared or it was flashing on and off on the screen.

Oct 4 2022, 8:24 PM · Arma Reforger

Oct 1 2022

Lumix added a comment to T166713: Kicked from server with Category='Replication' and Reason=6.

I'm playing on the experimental client version 0.9.6.38, and just wanted to inform you that the issue is still present. Same error message (reason 6 stalled).
I hope you'll find the source of the issue =)

Oct 1 2022, 7:47 PM · Arma Reforger

Sep 30 2022

Lumix created T167930: Weapon with bolt catch reload animation.
Sep 30 2022, 10:31 PM · Arma Reforger

May 21 2017

Lumix added a comment to T121837: BUG - Scope zoom in/Zoom out is intermittant after the patch.

I can confirm there's no issue with rifle scopes anymore, me and my friend checked on a vanilla custom server.
Thanks for the fix !

May 21 2017, 2:20 AM · Arma 3

Jan 9 2017

Lumix added a comment to T121837: BUG - Scope zoom in/Zoom out is intermittant after the patch.

I ran into the same problem a few days ago (and still today) with a friend on my vanilla custom server, when we both had " zoomable scopes " on our rifles like the LRPS, MOS, AMS... one of us could not change the zoom of his scope. He was stuck in one of the two zoom positions in the scope, and when the player without the bug died or entered in a vehicle the bug was passed to him while the bugged player wasn't bugged anymore.

Jan 9 2017, 1:15 AM · Arma 3

Jun 12 2016

Lumix updated the task description for T117570: Helicopters/Planes Engine Shut Off Sound Bug.
Jun 12 2016, 5:29 PM · Arma 3
Lumix updated the task description for T117570: Helicopters/Planes Engine Shut Off Sound Bug.
Jun 12 2016, 5:29 PM · Arma 3
Lumix renamed T117570: Helicopters/Planes Engine Shut Off Sound Bug from Helicopters/Planes Engine Shut Off Sound to Helicopters/Planes Engine Shut Off Sound Bug.
Jun 12 2016, 5:28 PM · Arma 3

Jun 10 2016

Lumix updated the task description for T117570: Helicopters/Planes Engine Shut Off Sound Bug.
Jun 10 2016, 12:27 PM · Arma 3
Lumix created T117570: Helicopters/Planes Engine Shut Off Sound Bug.
Jun 10 2016, 12:24 PM · Arma 3

May 10 2016

Lumix set Category to category:featurerequest on T84633: Auto Throttle Advanced Flight Model.
May 10 2016, 12:12 PM · Arma 3
Lumix set Category to category:featurerequest on T84582: Saving Fire Selector Mode.
May 10 2016, 12:11 PM · Arma 3
Lumix set Category to category:featurerequest on T84580: New 5.56 / 6.5 / 7.62mm supressors.
May 10 2016, 12:11 PM · Arma 3
Lumix set Category to category:visualweapons on T84577: MX Black missing marking.
May 10 2016, 12:11 PM · Arma 3
Lumix edited Steps To Reproduce on T84468: 30mm HE rounds underpowered.
May 10 2016, 12:08 PM · Arma 3
Lumix added a comment to T83494: Opfor CSAT unform to much armor.

That's because the game is already balanced. If you haven't noticed, CSAT forces spawns without body armor, NATO in the contrary has a bunch of thick body armor, that way what NATO wears as protection on their vests is the same as the armor of the CSAT uniforms.
Plus, it's a part of the scenario, CSAT gear is more futuristic than NATO's, they have a ventilation system in their headgear and uniform, that way it explains why their uniforms are more protected than NATO ones.

A NATO unit in body armor and a CSAT unit without body armor will have the same amount of protection. So if you play PvE CSAT won't spawn with armor vests, if you play PvP, desactivate the body armors for the CSAT team.

Cheers ! =)

May 10 2016, 11:39 AM · Arma 3
Lumix added a comment to T83464: Sandstorm MLRS Titan 230mm Rockets are AA missiles.

Can't stop laughing XD. You naughty cluster shell, you've hidden it well x).
Wanted to see those fucking clusters but each time i couldn't find where the bomb launded and always missed the moment of explosion so I gave up, thanks you did that for me ! Those AT missiles poping out of a mortar shell made my day XD.

May 10 2016, 11:38 AM · Arma 3
Lumix edited Steps To Reproduce on T83464: Sandstorm MLRS Titan 230mm Rockets are AA missiles.
May 10 2016, 11:38 AM · Arma 3
Lumix added a comment to T83410: Please make realistic vehicle damage system.

Hey there ! I completely agree with you, Arma is a wonderful game, and I really love it, and trust me I would love to see Arma with a physic engine like Euphoria, used in Grand Theft Auto series. But you know, Bohemia is not making it on purpose, they are completely aware that a lot of stuff are not as realistic as they could be, and if they are the way they are now, that's for sure because they can't make it another way.
First because you can't focus on everything, making an engine like Euphoria or the one used in BeamNG is fucking hard and takes a lot of time and money. They have to focus on the simulated physics, like bullets, infantry damage, ammunition used, side of impact, wind, and a lot of other things that i'm even not aware of !

Trust me, I've done a little of programmation myself, and players don't know how each little invisible thing of the game has his proper line of code. What the customer sees is only the content, so he can complain on why there are not many weapons or vehicles, but a program is much more complicated and detains so much more information than only visual content.

Second, and I think that's the real big deal why the physics are not as beautiful as for exemple GTA physics, (GTA car crashes are not realistic at all, but are pleasant to the eye, a car in real life would be crushed like an aluminium can) because Arma the way it is now take already a fucking lot of GPU and CPU power, because Altis is super huge and rendered in real time for all the players on the map, and textures are way more High Definition than other games. Integrating a new physic engine would burn most of players GPU cards nowadays and it would result in an even more laggy game with even more desync issues, and that's not what we want.
I think that Bohemia matter number 1 at the moment is multiplayer stability and fluidity, and surely a lot of their acutal physic engine bugs, no offense ^^.

Sorry for this huge post, just know that i upvoted your request, because I agree with you, I would really like to see a wonderful realistic Arma, in both terms of non seen physics like bullets and visual physics like vehicles crashes, but I think Bohemia is really doing their best, and they are not a huge team like most of the blockbusters video games teams, so they focus on the simulation, and not always on the visual physics. Though I think not making a vehcile explode by simple bullets is not really hard to do and i'm sure they will add this in future updates ! =)

Cheers !

May 10 2016, 11:37 AM · Arma 3
Lumix edited Steps To Reproduce on T83366: Buzzard CAS missiles misplaced.
May 10 2016, 11:35 AM · Arma 3
Lumix added a comment to T82993: Kajman AFM stall crash because of not enough lift power.

Agreed, Kajman stalls way to easily with AFM, moreover it's super hard to control the power with a keyboard, a little too high the heli goes up, a little too less the heli stalls.

Can't we have the AFM activated without the control of the power ?

Definitly AFM is not meant for a keyboard, thats too bad cause Bohemia did a great job to improve helos realism, but really unplayable with keyboard.

May 10 2016, 11:22 AM · Arma 3
Lumix added a comment to T77829: Compass Issue.

Still an issue there, wanted to post a report but I checked for similar ones already posted, and I found yours.

The compass is stuck on " minimize " position for me, and i can't get it to change by double clicking on it like a few months ago when it worked fine.

The compass is just translating when I double click on it, but don't get bigger, and get back to its position when i double click again. The position animation of the compass is there but it doesn't zoom.

I would be glad if this could get fixed ! Upvote.

May 10 2016, 8:36 AM · Arma 3