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May 10 2016

DeadlyDanDaMan edited Steps To Reproduce on T91902: Rubberbanding still happening.
May 10 2016, 6:22 PM · DayZ
DeadlyDanDaMan added a comment to T91898: Running, freeze glitch.

I have had this happen too. It ALWAYS happens when sprinting for some reason...

May 10 2016, 6:22 PM · DayZ
DeadlyDanDaMan added a comment to T91861: [EXPLOIT] Ammo boxes that can store anything...

This is a known issue with ALL inventory items that have space, especially mountain backpacks. Please read other posts first or use search function.

May 10 2016, 6:21 PM · DayZ
DeadlyDanDaMan added a comment to T91330: Reloading game respawns items.

Are you saying this happens when you play on the SAME server and reload? Or are you switching servers? Because that would explain the loot respawning. No one has taken it yet on that server. Server hopping is already known about.

May 10 2016, 6:02 PM · DayZ
DeadlyDanDaMan added a comment to T90736: Water Canteen will not fill.

Put canteen in hand. Use the scroll wheel up or down to bring up list of actions. Select "Fill Canteen". Enjoy:)

May 10 2016, 5:43 PM · DayZ
DeadlyDanDaMan set Category to category:featurerequest on T90617: Please add an in game Blood U.I. counter..
May 10 2016, 5:39 PM · DayZ
DeadlyDanDaMan added a comment to T89778: GPU / CPU Low Utilization & Performance @ Objects.

I'd like to know what your "fps drops in half" is. The human eye at max can only see 60 fps. Normal conditions 30 fps. So if it's less than 30, it's probably your rig, since the entire map is already loaded onto your cpu minus the spawns which are handled server side. Any graphical issues are going to be related to your rig. Other than spawns of course:)

May 10 2016, 5:10 PM · DayZ
DeadlyDanDaMan added a comment to T89707: Water ponds/fountains allow spamming of drinking water without infection.

Probably something they just haven't put in yet, which is why the water purification tablets don't do anything yet. Future feature more than likely.

May 10 2016, 5:07 PM · DayZ
DeadlyDanDaMan added a comment to T89680: Doors should make noise.

Open a door IRL once....does it make noise? Open your garage door. Does it make a ton of noise? I thought so....

May 10 2016, 5:06 PM · DayZ
DeadlyDanDaMan added a comment to T89662: No other channels than Direct...why ?.

Direct is all we need, use teamspeak if you're playing with friends. Do not bring back global or side chat.

May 10 2016, 5:05 PM · DayZ
DeadlyDanDaMan added a comment to T89408: Canteens say full but aren't, cannot refill, and has two different values (damaged, prestine, etc.) when looking in summary.

Put it in your hand then use the scroll wheel and the option to refill the canteen will pop up on the list.

May 10 2016, 4:56 PM · DayZ
DeadlyDanDaMan added a comment to T89287: Blood regeneration.

Also confirmed. Never regained color after stopping blood loss, eating and drinking to full health and whenever prompted. Stayed black and white for many hours afterward. Probably around 10 hours or so for me.

May 10 2016, 4:52 PM · DayZ
DeadlyDanDaMan added a comment to T88679: Trees sway in the wind.

So how is this a bug?? They do that IRL...

May 10 2016, 4:30 PM · DayZ
DeadlyDanDaMan added a comment to T88673: hunger and thirst weirdly acting.

Seems to me then that they finally "fixed" thirst and hunger, before I couldn't go 10 feet without being thirsty or hungry, no matter how much I ate/drank.

May 10 2016, 4:29 PM · DayZ
DeadlyDanDaMan added a comment to T88649: Servers don't show when server will restart..

I agree with the warning timer. Simple solution.

May 10 2016, 4:29 PM · DayZ
DeadlyDanDaMan added a comment to T88504: Novy Sobor Spawn.

I haven't had this happen yet, but if others are saying its happening, then it needs to be fixed. Upvoted.

May 10 2016, 4:23 PM · DayZ
DeadlyDanDaMan added a comment to T88191: Infinite bags.

Simple solution, don't let use put bags inside of bags, or clothes inside of clothes. Limit one item type per person. Problem solved. I know it might not be "realistic", but for game mechanic purposes and the way the game is "intended" to be played, this would work perfectly.

May 10 2016, 4:11 PM · DayZ
DeadlyDanDaMan edited Steps To Reproduce on T88109: Dead bodies flying off along the ground!!.
May 10 2016, 4:07 PM · DayZ
DeadlyDanDaMan added a comment to T88013: Items temporarily disappearing when dropped on the ground..

Also confirmed. Happened to me with a backpack and a pair of pants.

May 10 2016, 4:02 PM · DayZ
DeadlyDanDaMan added a comment to T87935: Water purification tablets disappear on use; the whole pack..

Also confirmed.

May 10 2016, 3:59 PM · DayZ
DeadlyDanDaMan added a comment to T87839: Hi, I Vitalik.

Please remove this.

May 10 2016, 3:55 PM · DayZ
DeadlyDanDaMan added a comment to T87251: Bodies Disappearing after being killed.

Please add a de-spawn timer to dead bodies. Even 2 minutes would be sufficient.

May 10 2016, 3:29 PM · DayZ
DeadlyDanDaMan added a comment to T87239: Lagswitch.

Well they already put a new anti-cheat system in called Battle Eye. Maybe this will stop it. Its in build 113953 if you want to check it out.

May 10 2016, 3:29 PM · DayZ
DeadlyDanDaMan added a comment to T87202: Night time can be easily cheated away with gamma/brightness sliders for night vision.

Flashlights need to be improved by 100%. Especially indoors. They are just to small to see effectively at night. They should cast a MUCH wider ray area.

May 10 2016, 3:21 PM · DayZ
DeadlyDanDaMan added a comment to T86888: Third person gives unfair advantage / decreases experience of the game.

This has nothing to do with in-game bugs. Please remove. Downvoted.

May 10 2016, 3:06 PM · DayZ
DeadlyDanDaMan added a comment to T86833: Hunger/Thirst/Stamina Rate Too High [PRIMARY REPORT].

Basically, we just need a clearer U.I. system for food and hunger. Hell, EVERYTHING. Which I HOPE the Dev's are working on. The old system worked fine, but I'm sure they want to put their own spin on it:)

May 10 2016, 2:52 PM · DayZ
DeadlyDanDaMan added a comment to T86833: Hunger/Thirst/Stamina Rate Too High [PRIMARY REPORT].

Please also make it so we don't START thirsty and hungry. Our character should be at full thirst/hunger to start. When I start playing it immediately says you are thirsty/hungry.

May 10 2016, 2:47 PM · DayZ
DeadlyDanDaMan added a comment to T86782: quick swap 1-9 doesn't work correctly 100% of the time.

Confirmed. Almost always happens with my FNX.

May 10 2016, 2:39 PM · DayZ
DeadlyDanDaMan added a comment to T86495: Zeds clipping through objects [PRIMARY REPORT].

Please fix this ASAP. It's getting really annoying having zombies run through walls at me...

May 10 2016, 1:15 PM · DayZ