Please read carefully before voting.
Night time is a crucial part of DayZ which provides a lot of atmosphere and immersion. As Rocket said in his recent live stream; "Night time is DayZ" (I believe those were his exact words, or near enough, sorry if I've misquoted slightly).
However with a tweak to the gamma and brightness sliders in video settings, night time can be turned into a black and white version of day time which allows you to see far better at night than other players and with virtually no need for a flashlight which gives away your position. The game looks terrible when you do this and my preference is to leave the gamma and brightness at normal levels but if I do this I am at a disadvantage compared to someone who turns them up as soon as it gets dark. I've attached some screenshots showing the difference between using roughly the middle setting for both, turning them up slightly and maxing them out. There is no way this level of what I consider blatant cheating should be built into the game.
I understand people have different monitors but their settings don't vary wildly enough that this level of customisation is actually necessary, and if someone has a monitor with a level of brightness or gamma that is too low they can simply turn it up on the monitor or in their graphics card control panel to get a better picture, however this will not distort the image and show details that shouldn't be visible like the in-game options do, which I believe should be completely removed. It is extremely rare for games to offer a gamma slider (seriously, no one complains that Battlefield 4 doesn't have one), and DayZ is probably the game that suffers the most from its inclusion.
If you are still reluctant to remove the gamma/brightness options, let me offer some alternatives:
- Restrict the level of customisation the sliders provide to a much smaller range. The current level is way too high and this would still allow people to adjust the in-game settings to their liking without the same level of cheating to be possible at night for people who otherwise wouldn't need to do this. This option is still not a good solution, however, because it simply reduces the level to which people can cheat their way through the night, not removing the possibility and I think most people would still end up maxing their sliders at night to see in the dark a bit better. I don't want to have to keep going into my video settings every time it gets dark and every time it gets light again to adjust and readjust my gamma.
- Only allow gamma and brightness to be changed in the main menu. This would require people to log out of the server and log back in after changing their settings, which might be enough of a deterrent for some people, especially if penalties are introduced for logging in and out of servers later on, however if someone decided to play some DayZ after it is already dark they could just change their settings in the main menu before even joining a server, giving them an advantage over everyone else currently playing.
- Allow gamma and brightness to be set once the first time you run the game and then never again, and give people an easy and accurate way to decide the best setting. After the first time they are set, the game would not have any option to change gamma/brightness and would require a complete reinstall to change them (hopefully this is feasible, it should be harder to change than a simple value in an .ini file). This would not be a huge issue for most people as once they have set a comfortable level of brightness/gamma the only time that is likely to change is if they purchased a new monitor, a fairly rare occurrence so reinstalling once every few years or so on average is only a minor hassle, however it would be enough of a deterrent that no-one would realistically want to reinstall their game every time it gets dark.
- Use the solution found in Arma 3 detailed here http://forums.dayzgame.com/index.php?/topic/139346-remove-gamma-and-brightness-settings/
The game adjusts to compensate whenever you change the gamma/brightness so that objects and details that shouldn't be visible at night don't suddenly become visible.
Scroll to the bottom of the attached screenshots to see the differences between roughly default brightness/gamma and maxed out brightness/gamma (I had to reupload some of the brighter ones as their original file sizes were too large, meaning they had to be downloaded to see the differences). The screenshots are taken twice in each position, once with default and once with maxed out gamma/brightness. Notice the details in the trees that become so much more visible, if a player was hiding there I wouldn't have a clue using default settings but just by turning up brightness/gamma it becomes much easier to spot someone, and much easier to see in general, it's like having perma-night vision. In the final screenshots I wouldn't have even known the trees were there without turning up the gamma and brightness settings, and they were 5 metres in front of me! Far more effective than using a torch and without the negative of pointing yourself out to other players. The other screenshots show the levels of brightness/gamma used in the menu, and then show what the game looks like with those settings as I go up from default to slightly raised to maxed out. The argument could be made that night time should look like the screenshots where it is slightly raised, and default is too dark to be realistic or fun, but that is another issue. All of the screenshots were taken on very high cloud quality, meaning they may have even looked darker on a low-spec machine that can't handle very high settings.
In case you think removing these options is pointless because people will just change monitor settings or graphics control panel settings, think again. Changing the options in your monitor or graphics settings does not have the same effect as changing them in-game. In-game they make invisible items visible and actually change the image whereas your monitor can only post-process the image to make it brighter- like in photoshop or something. Erik_TheHighlander explained it well on reddit: "turning up gamma just on the monitor won't work because the gamma turns up ingame lightmaps that are projected on polygon surfaces, not just the rendered picture you see on the screen. If you turn up monitor gamma it will affect only the shown pixels on your screen and if there is no more information than just black and a lil bit of lit surface, the monitor won't be able to simulate the actual 3D environment." http://www.reddit.com/r/dayz/comments/1t029v/dayz_sa_gamma/
That last section is important not only because it disproves the people who think that removing the options won't have an impact on the game, but it actually turns that argument on its head and demonstrates that even without an in-game gamma option people still have plenty of ways to adjust the settings to fit their monitor (monitor gamma/brightness setting, graphics control panel gamma/brightness setting), so the in-game options are not only detrimental to the game, they have no benefit and their removal has no downside.
The point of this feedback report is to be a hopefully intelligent discussion of the issues raised by the in-game brightness and gamma sliders and how to combat them. I believe night time is crucial to DayZ and while this issue isn't "game-breaking" I would certainly say it's night time-breaking and once the main issues and bugs have been cleared up it's something that needs to be addressed, it cannot remain the way it is. As a disclaimer I completely understand it's alpha and there are more pressing concerns for the time-being but I think it makes sense to give as much feedback as possible, and when the devs get around to it hopefully they can come up with a good solution.
For some reason I can't find a way to delete attached photos and some of them won't show in-line if the filesize is too large, so I've re-uploaded some of them at the bottom to show the differences between the different settings more easily. If a moderator could delete the duplicates or tell me how to that would be great.
TL;DR: The gamma sliders are detrimental to night-time gameplay and should be removed. There are good reasons to remove them but there is no reason not to remove them. {F28328} {F28329} {F28330} {F28331} {F28332} {F28333} {F28334} {F28335} {F28336} {F28337} {F28338} {F28339}