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urvile
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User Since
Jan 12 2014, 8:18 AM (359 w, 5 d)

Recent Activity

May 11 2016

urvile added a comment to T110618: Still stuck in falling loop.

okay, fixed now, thank you JStewart!

May 11 2016, 5:25 AM · DayZ
urvile edited Steps To Reproduce on T110618: Still stuck in falling loop.
May 11 2016, 5:25 AM · DayZ
urvile added a comment to T110534: I am stuck and would like to be unstuck without being killed..

this is on my 3pp public server character, non-exp server.

May 11 2016, 5:23 AM · DayZ
urvile added a comment to T110534: I am stuck and would like to be unstuck without being killed..

Altering game files seems like an excellent way to get banned. Interesting about pulling the cable though. May give that a shot, but the thing is, I can't run. I can;t move at all, I am stuck continually falling about 1 foot, just moving up and down. I can move my camera up and down but that's it. I just need an admin to move me to the front back left or right about 12 inches and I should be all set.

Very frustrated right now.

May 11 2016, 5:23 AM · DayZ
urvile added a comment to T110534: I am stuck and would like to be unstuck without being killed..

I just need to be moved over like 12 inches. help please?

May 11 2016, 5:23 AM · DayZ
urvile edited Steps To Reproduce on T110534: I am stuck and would like to be unstuck without being killed..
May 11 2016, 5:23 AM · DayZ
urvile set Category to category:server on T105465: Can't log in to 3rd person / normal exp. servers.
May 11 2016, 2:21 AM · DayZ

May 10 2016

urvile added a comment to T99738: Green hoodie slot.

you probably have a 'ghost' soda can in the slot. When you quit and relog, you may see that you have a soda can there that wasn't there before. This bug has been around a log time unfortunately. It happens if you have an empty slot in your inventory and select "drink" from a can that is on the floor.

May 10 2016, 10:57 PM · DayZ
urvile set Category to category:items on T99537: Non-lootable items spawn in walls at devils castle.
May 10 2016, 10:50 PM · DayZ
urvile added a comment to T99536: Dayz crash, cannot restart Dayz or quit Steam.

I added the link to the DayZ folder info in a private post. Let me know if you have any issues with it.

May 10 2016, 10:50 PM · DayZ
urvile set Category to category:gamecrash on T99536: Dayz crash, cannot restart Dayz or quit Steam.
May 10 2016, 10:50 PM · DayZ
urvile added a comment to T99276: Rubberbanding not fixed..

In a few hours of gameplay on the .45 stable patch, I have had two rubberbands, both while in outdoor/forest areas. Vastly improved over prior exp patch, still happening on occasion

May 10 2016, 10:41 PM · DayZ
urvile set Category to category:items on T99237: alcohol tincture model invisible after 10 feet.
May 10 2016, 10:40 PM · DayZ
urvile set Category to category:weapons on T99229: dropping weapon on stairs causes it to teleport.
May 10 2016, 10:40 PM · DayZ
urvile edited Steps To Reproduce on T99133: character reset after exp. RB patch.
May 10 2016, 10:36 PM · DayZ
urvile added a comment to T99133: character reset after exp. RB patch.

Perhaps to be expected by us, the question is, was it expected by them? if it wasn't, then it's a bug, and should get reported, which I did.

May 10 2016, 10:36 PM · DayZ
urvile edited Steps To Reproduce on T96120: MKII Amphibious S is not suppressed for zed aggro.
May 10 2016, 8:53 PM · DayZ
urvile added a comment to T96073: Can only Chamber Round into painted SKS.

confirmed with green painted sks on exp 42.116002

May 10 2016, 8:51 PM · DayZ
urvile added a comment to T95740: Sandbags of the watchtower building are invisible.

confirmed. However, it is still possible to drop an item inside the sandbags, making that item irretrievable as they still have collision enabled.

May 10 2016, 8:41 PM · DayZ
urvile added a comment to T95131: Item dupe with containers.

confirmed this with a bag of rice. odd bug. messing around with inventory created a graphical dupe but not an actual item dupe for me.

May 10 2016, 8:20 PM · DayZ
urvile added a comment to T95066: Ammo Stack Quantity Changing to 0.

I have noticed if you quit and relog, you get the "box ammo" quantity back, but lose the loose rounds. E.G., if you had a 25 rnd .45 box, and 6 loose rounds, you'd end up with 0 rnds. But after quitting and logging back in, i had a 25 rnd stack and no loose rnds. Wierd.

May 10 2016, 8:18 PM · DayZ
urvile added a comment to T94578: Weapons are duplicated when logging out.

this is fixed on exp 42.116002

May 10 2016, 7:59 PM · DayZ
urvile added a comment to T93464: Hackers ESP, Wallhack etc..

^ Ummm....no.

May 10 2016, 7:19 PM · DayZ
urvile added a comment to T93193: Character being reset after server disconnecting.

This has happened to me three times, even when just logging off regularly.

May 10 2016, 7:02 PM · DayZ
urvile added a comment to T93057: Dropped item appears inside another object and cannot be retrieved.

now on 37.115791 - happened again at the two-level sandbag platform at NWAF. dropped a pistol, and it fell inside the sandbags, becoming unretrievable. Sidenote: the sandbag wall is invisible in this build so I could see the pistol, but still could not grab it.

May 10 2016, 6:58 PM · DayZ
urvile edited Steps To Reproduce on T93057: Dropped item appears inside another object and cannot be retrieved.
May 10 2016, 6:58 PM · DayZ
urvile added a comment to T92996: Player getting stuck in unenterable houses / rooms.

hours gathering stuff, now I am inside an unenterable/exitable room on the ship on the NE corner of map

May 10 2016, 6:56 PM · DayZ
urvile added a comment to T92769: Character loss appears to be fixable..

wish i had known this earlier. lost three fully geared characters to random resets.

May 10 2016, 6:49 PM · DayZ
urvile added a comment to T91672: Bullets hitting ground while proned.

This also happens in crouch, and if you are anywhere near a tree. I have been two feet from a tree, and have had shots hit the tree instead on going downrange.

May 10 2016, 6:15 PM · DayZ
urvile added a comment to T90824: Stomach feels stuffed - dieing of starvation.

I'd like to add that I have a similar related issue with the healing status not going away, same as the stuffed status.I've been both healthy and healing for a long time now.

May 10 2016, 5:45 PM · DayZ
urvile added a comment to T90554: Bullets impacting 'invisible wall' while shooting.

This happens all the time to me. I can be two feet from a tree, but hit the tree. I can be firing well over a wall or window, and hit the window. Grass, bushes, rocks, trees, any kind of obstacle.

It makes firing from cover pretty much useless. You have to actually walk out into the open if you don't want your shots to be occluded by the environment.

May 10 2016, 5:37 PM · DayZ
urvile added a comment to T87495: Items removed from inventory (into Vicinity tab) disappear, then become visible again after reconnect.

Just had this happen at SW military base in one of the barracks. 75rnd drum and fnx mag disappeared when dropped. waited around to see if they would appear again, after 15 minutes or so they had not. Logged out and back in and they were there again. on stable 45.124426

May 10 2016, 3:39 PM · DayZ
urvile added a comment to T87202: Night time can be easily cheated away with gamma/brightness sliders for night vision.

just no. this doesn't need "fixing"

May 10 2016, 3:22 PM · DayZ
urvile added a comment to T86782: quick swap 1-9 doesn't work correctly 100% of the time.

It has gotten noticeably worse in the current .46 exp build

May 10 2016, 2:41 PM · DayZ