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Apr 17 2025
the server is working for now
it fixed itself somehow ... hope I dont get this error in the near future
- heatbuff: its good as it is, yes, it takes some time to get the heatbuff(s), but they last very long. certainly way longer than 15-20 minutes.
mines even worse. It's also intermitten. Somtimes that small vicinity bar will accept my inventory items. BUT sometimes I haven't found ANY spot to drag items into (when they decide they don't want to go to the vicinity) so I have to resort to drag into hands and throw, or drag into container that's in vicinity (and leave it there). Not great for combat or QOL.
In game it says feedback, not a bug.. so here it is. ive only ever played Sakhal, ive always watched the game on utube from creators etc. A few things need changed imo. If the devs are hard stuck on us needing a fire every 15-20 min.. fine, but u have to make getting the heat buff faster, please baby jesus. I can do this report, take a dump, make a sandwhich, get back to the game and still won't be fully heat buffed. that's ridiculous. also, thawing food.. i just timed it, i had a piece of reindeer take 13 minutes to defrost from a camp fire.... .... 2nd, NO ONE and i mean NO ONE uses flares, u wanna keep them in the game fine but i shouldnt be finding that dog shit loot in tier 3 or 4 EVER! ESPECIALLY NOT IN DYNAMIC CRATES FFS. A few more quick things.. turn down the screaming zombies from the players perspective down about 70% and pleassssssse turn down the Thunder by about 99.98%. Lastly, a small one, decrease the spawnrate of the electrical wire. no one uses that, nor do i need to find 12 of them in one city.
In T191005#2792031, @Traqu wrote:Did you try manually remove dynamic. files from the storage?
Apr 16 2025
I can confirm that this happening on my end as well.
Watching Marks, seems in my video I must have hit some really bad roads.
Thank you for the report.
This is an issue that has been reported previously and scheduled for a fix. Closing the ticket as it is a duplicate.
Regards,
Geez
Did you try manually remove dynamic. files from the storage?
I do recommend DayZ has more of a look into the check to see if it can just be avoided completely but, chances are it is just needed to operate.
I haven't checked this in a few days. Although yes the check itself is causing the crashing, its primarily because some weapon on your server is causing the crashing. It is checking continuously to see if the state of your weapon is correct and attempts to correct itself, if it can't it, causes the crash. Finding the fix for everyone is like finding a needle in a haystack. But for us, we improve crashing ten-fold by going through every weapon, attachment and checking to see if it is set up correctly. After finding minor issues, it improved. Although we are still getting a crash due to a final weapon we are working out, we can report that it is self fixable. My recommendation is your Units / Weapon Config & setups are all 100% correct. I will be more readily available come Sunday to look into fixing more unique instances that people may be struggling with.
Resolved for 1.28
Hello.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
On Hives:
I think there should be official servers free of the hive, maybe it could be reflected by an addition to their title, for example "5092 | Europe - DE | Hive | 1st Person only
Hello Tomzxc.
Please check the BattlEye faq. https://www.battleye.com/support/faq/
Thank you for the report.
This is an issue that has been reported previously and scheduled for a fix. Closing the ticket as it is a duplicate.
Regards,
Geez
Hello RMatthew1954.
Do you have Steam cloud sync enabled? If so, please try to disable it and then delete the DayZ documents folder again.
Regards,
Geez
I can attest to these on both fronts
I can further attest to this
Life expectency on full sakhal server is quite short unless you really stay hidden all the time because sakhal is small map, which makes it really not worth traveling back and forth tier3/4 and main island. I believe most players would enjoy the gameplay more if tier 3, shantar island and main island would all be connected via dense archipelagago and beautiful but tactical level design with cover and add whole lot of towns/industrial areas to shantar for base building for example. So that going to tier 3/tier 4 doesnt mean that you have to walk all the way back after that, i believe people would enjoy it much more if tier 3/4 area would be their graveyard as well, to save them from traveling back. Meaning make it a warzone and add loads more landmass in form of islands.
.. should've added -- on Experimental :)
related T191005
related T191005
In T189923#2791286, @ad.HD wrote:In T189923#2787568, @DozingChopper wrote:This is primarily not a DayZ core issue, but an issue with mods on the server, I have found the core issues and fixed them on our servers.
Claiming to have a fix for this issue and not sharing it is diabolical.
In T189923#2787568, @DozingChopper wrote:This is primarily not a DayZ core issue, but an issue with mods on the server, I have found the core issues and fixed them on our servers.
The lack of individual hives for Sakhal is pretty limiting for official.
I commented about hive hoping during the streamer exclusive.
I got stuck on an empty server because I didn't want to kill my adventure and randomly hop to another unknown location on the map.
Forcing players to take their summer geared survivor and go to the winter realm... just doesn't sound fun imo.
Apr 15 2025
We are. Been having at least 1-2 of these crashes daily, sometimes more, and it’s really really starting to hurt. We’re still growing and it’s really not helping. Doesn’t matter if we’ve got 5 on or 40… just random weaponfsm.c crashes.
@ELJubJubs Please make a ticket in EscapeFromDayZ discord regarding this so I can look into that further
@Salutesh We are and I’d say a very large majority of popular modded servers do too
Resolved with 1.27 already.
glad to see a lot of these suggestions made it to 1.28. I could not test the new FIX-Me warnings yet, but the changes in the code look very promissing
Is everyone encountering this issue running the Community Framework mod (CF)?
Is there any update on this? This same issue on our server. Have been following this post but not seeing much input from Bohemia on this one.
Hello MeMix_cool.
Could be these reasons:
Hello Yamato.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
Hello Chocizzz.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
КАК ИСПРАВИЛ ОШИБКУ У МЕНЯ ТОЖЕ ТОКАЯ ОШИБКА КАК ИСПРАВИТЬ ЕЁ 0xC0000374 — STATUS_HEAP_CORRUPTION