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Yesterday
Tue, Feb 18
Mon, Feb 17
Sun, Feb 16
Like this mod
Relates to T66212
Relates to T180825
Relates to T180825
Relates to T180825
Relates to T187294
The new system has its drawbacks, but it's better than the current one, where you have to dig up a base, and sometimes even that doesn't help - that is, the radio mechanics are less predictable.
Relates to T179390
Relates to T172843
In T181877#2619558, @Kurbstomp4 wrote:especially if they were not labeled on the map but intel could be gained that would reveal there location.
Relates to T177072
Second point relates to T188793
Duplicate of T176698
It seems that some of the ideas from here have already been implemented in one way or another.
Partially related to T182860
In 1.3 this problem will be mostly fixed
I like this idea!
Yes, it would be cool to set up several sets of equipment once in the main menu, in a separate section, and then select them in the game.
Relates to T182098
But if the game crashes (which it does a lot atm) you lose your loadout and have to manually setup your kit all over again.
Sat, Feb 15
Thu, Feb 13
I hope this is a temporary issue with .52 or .55 updates, as I haven't noticed this before in 1.3.
Workaround:
You can create a new group and add new AIs to it
Wed, Feb 12
Tue, Feb 11
@Geez hi
@Geez hi
Mon, Feb 10
In T189050#2753035, @Yamachinu wrote:Solid ideas. ...
@Geez Maybe it's better to complete this ticket?
@Geez Maybe it's better to complete this ticket?
@Geez зroblem solved
@Geez hi :)
Most likely, because of this, vehicles in this area can also be decommissioned.