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[Suggestion] Persist load out between games in Conflict
Feedback, NormalPublic

Description

Experimental version 1.2.0.52
No mods

It would be great if you could save your load out between games. In a session you can save your loadout to the armoury by selecting the option and holding the F key. If you die and respawn you can respawn with your saved loadout at a base with an armoury.

But if the game crashes (which it does a lot atm) you lose your loadout and have to manually setup your kit all over again.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Please include reproduction steps here!!!!

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Jun 13 2024, 1:56 PM
Geez changed the task status from Awaiting internal Testing to Feedback.
FanHe added a subscriber: FanHe.EditedJun 13 2024, 9:10 PM

Just let us save loadouts on our client, don't list a loadout if it's not possible to build it or have it greyed out, pretty much like Virtual Arsenal loadouts worked in Arma 3, why not use the same system here? even the arsenal itself, I'm not sure why we went back to Virtual Ammobox days, takes so much longer to find whatever you need

"But if the game crashes (which it does a lot atm) you lose your loadout and have to manually setup your kit all over again."

This is really annoying. I love the auto reconnect on a crash, but the fact you lose your saved kit is just sucks.
More depth in the saved kit system would be a great QOL improvement. Having some presets or additional saved kit slots would be a huge. With supply and cost being much bigger factors to spawning, having the option to have different budget options would also be a nice change.

But if the game crashes (which it does a lot atm) you lose your loadout and have to manually setup your kit all over again.

It seems that in 1.3 this was improved and now when the game crashes or leaves the server, the saved set is not forgotten

Yes, it would be cool to set up several sets of equipment once in the main menu, in a separate section, and then select them in the game.

If something is missing, due to rank or mission restrictions, then equip a soldier without these items and simply write that such and such an item was not added for such and such a reason

Have been asking for this forever. In some cases, if the server session is the same and rejoin, it does have your loadout. I see it all the time so the ability is there. At some points it just stops working. Just save loadouts on the client or private server side already. Stop trying to reinvent the wheel.

RickJamesBitch added a comment.EditedWed, Feb 26, 11:01 AM

Issue still persists in 1.3.0.84 vanilla.

Have to recreate loadout if..

Player leaves and then returns to same server session.
Game crashes player returns in time to fill reserved slot (has loadout but not saved in arsenal and player does not show up in squad)
Game crashes and player returns after reserved slot times out.
Server is stopped and resumed.

WCS_loadout mod seems to be a fix for this. Can crash, quits, stop server and saved loadout is present in call cases. Sounds like BI needs to hire whoever is working on WCS.

Also created on Jun 12 of 24 and has not been touched or even acknowledged really. Makes me believe they have no plans to address it.