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Oct 21 2024
Oct 21 2024
Hello everyone.
Can you please zip all files in the mission folder and send them to us?
Regards,
Geez
{F4458694}Here is the bug report you asked for.
Geez added a comment to T185452: Crashing Navmeshserver while Navmeshgeneration is running (Deerisle).
Hello JohnMcLane.
The link to the mod does not appear to be working for us.
Thank you, we will investigate this with BattlEye.
Geez changed the status of T185472: Heavy punch sometimes not using stamina when paired with a light attack first from New to Awaiting internal Testing.
Geez changed the status of T185470: Central Economy issues since 1.26 from New to Awaiting internal Testing.
Geez changed the status of T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment from Awaiting internal Testing to Assigned.
Geez changed the status of T185466: Terrain Builder, Buldozer, flickering objects after selecting a street segment from New to Awaiting internal Testing.
Ok, but I need some time, thanks for the answer
Respectfully, RaSp1zDYaY
Okay so i have done some testing here.
Geez changed the status of T185501: incorrect name on the plate from New to Awaiting internal Testing.
Geez changed the status of T185489: Issue With New Server Manager from New to Awaiting internal Testing.
Geez changed the status of T185488: Community server - Sakhal very poor server FPS from New to Reviewed.
Hello Aykut.
Seems like the issue occurs when the server is restarting. However currently we do not know what could this be caused by. Further investigation by the dev team would be required, which is currently not possible due to internal priorities.
Hi @Geez not 100% sure what triggers it, its when players place the item it sometimes has no collision. when we respawn the tent then it works.
Geez changed the status of T185519: Objects spawned through ObjArray do not follow render distance settings from New to Assigned.
Geez changed the status of T185510: Bug with Vanilla Car Tent - Collision and Inventory Access from New to Need More Info.
Hello FUBAR88.
If you can provide more information in regards to this issue, specifically what triggers the issue, please let us know.
Regards,
Geez
Hello FUBAR88.
Can you please provide more information in regards to this problem? Have you modified something on the server?
Geez changed the status of T185532: TB objects on newly added Layers can't be manipulated in BD [Project specific] from New to Assigned.
Geez changed the status of T185542: Stamina Handler NULL Pointer Flooding Crash Logs from New to Awaiting internal Testing.
Geez changed the status of T185577: Items in jackets or vests not getting wet status on Sahkal from New to Awaiting internal Testing.
Geez changed the status of T185572: Wrong paths in RVMat from Awaiting internal Testing to Assigned.
Geez changed the status of T185569: Not able to grab lighter off floor in caravan from New to Reviewed.
Geez changed the status of T185566: Roccat Kone Air mouse extra buttons not working since patch from New to Awaiting internal Testing.
Geez changed the status of T185584: Lavonia Radunin gas zone is invisible from New to Awaiting internal Testing.
Geez changed the status of T185586: DayZ laucher "Server can't transmit all data; list of required mods might be incomplete." from New to Reviewed.
Geez changed the status of T185547: Feature Request: Add server descriptions to DayZ Launcher from New to Feedback.
Geez changed the status of T185551: Add a version of Land_MobileLaboratory that is empty from New to Feedback.
Geez changed the status of T185597: Sakhal: Floating shipping crates in south sea Sky from New to Awaiting internal Testing.
Intended design change.
Geez changed the status of T185602: Vehicles are very costly to client FPS from New to Awaiting internal Testing.
Hello RaSp1zDYaY_.
Please click on "show details and prepare report" when the issue appears and then upload the generated archive to this ticket.
Regards,
Geez
Geez changed the status of T185609: Missing text in "types.xml" and items spawning under bunkers. from New to Awaiting internal Testing.
Geez changed the status of T185611: Grenades no longer work with diag.exe from New to Awaiting internal Testing.
Geez changed the status of T185612: TerrainBuilder: Moving object on every Layer as long "Did you know..." is open -> Crash/Freeze from New to Assigned.
Geez changed the status of T185613: Sakhal Map Wind simulation from New to Awaiting internal Testing.
Thank you for the report MrBundai.
Closing the ticket as this is a known issue and ticket on this already exists.
Regards,
Geez
Also, have you been unconscious prior to respawning?
Geez changed the status of T185052: Sakhal: Respawn bugged after Death from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T185617: A working fix for the long standing “AuthPlayerLoginState” issue from New to Feedback.
Geez changed the status of T185619: The game stay with black screen after I die from Need More Info to Confirmed Internally.
Geez changed the status of T185623: Underground item spawnpoint from New to Awaiting internal Testing.
Thank you, we will investigate with BattlEye.
Regards,
Geez
Geez changed the status of T185630: cannot set position or orientation on local spawned vehicle entities from New to Assigned.
Geez changed the status of T185635: Low performance on AMD GPUs, DXNAVI/DXXP on RDNA3/7000-Series AMD GPUs from New to Feedback.
Geez changed the status of T185638: Missing sound effect for breaking a long stick from New to Awaiting internal Testing.
Geez merged tasks T185631: Heat Buff Indicator Not Showing, T185455: Heat buffer symbols (+++) are no longer indicated on the screen, T185495: Heat buff symbol invisible , Restricted Maniphest Task into T185255: Sakhal: heat buff doesn't always show .
Geez changed the status of T185642: Wolves spawn/somehow run into the sides of mountains from New to Awaiting internal Testing.
@mCaverylow I am the server owner and I did apply that fix and no it didnt work for ours
Geez changed the status of T185644: Sakhal: Wind doesn't affect fireplace smoke in new apartments from New to Awaiting internal Testing.
Geez changed the status of T185548: Major - you guys have broken Green Houses / Polly Tunnels from New to Awaiting internal Testing.
Geez changed the status of T185632: Severe FPS problems when player logging in from New to Need More Info.
Hello KowalskiZ.
Can you please send us the name/IP of the server? Also are you running any mods? If so, can you please provide a modlist? And can you also try if this occurs on vanilla setup?
Regards,
Geez
Geez changed the status of T185601: Sakhal: South Harbor in Tier4 very very GPU hitching from New to Awaiting internal Testing.
EDITED so that there is no confusion who my response is towards.
Geez changed the status of T185556: Crash report / Black screen after selecting respawn from New to Need More Info.
Hello travisvox.
Is this on a community modded server or on an official server?
Hello Dreadnaught.
Is this on a community modded server or on an official server?
Geez changed the status of T185619: The game stay with black screen after I die from New to Need More Info.
Hello Lubenow.
Is this on a community modded server or on an official server?
In T184094#2684201, @Geez wrote:We had to do a number of changes on these panels as we have stumbled upon performance issues with using these in higher quantities.
As suggested earlier, for the custom server-side (inict.c, json,..) placements, it has to be corrected manually (or through some customized script that adjusts the height by an offset).
For the map makers using the Terrain Builder, the fix should be to load the project on top of 1.26 data (not 1.25!), Terrain Builder should correct the placement of the panels automatically. If that wont help, you will have to adjust the placement (correct the relative height). This can be (for example) done by right clicking on the template library item, selecting "select all objects" and moving them down manually in Buldozer. Exporting all the panels, deleting them out of the map, adjusting the export txt file to compensate for the offset through a script can be done too.
In T184094#2688182, @DeGrinchy wrote:+ Ok, fair enough good sir, let me ask you these questions.
Which maps are you working on?
Are these Official maps you work with editor or in game vpp admin object builder?Are these maps your own build(s)?
And even more important, what tools are you using for packing your world? and when was your last successful pack?
there are numerous people affected by this update, trying to minimize that by focusing on one point in my post which to try and debunk the undeniable fact that this was a known and intentional issue they pushed can not be taken back not denied by anyone else my friend.
If you are going to try and tell me there was no way anyone knew this object adjustment was going to impact all maps using the object, then any conversation between yourself and I need not happen further if that is the case.
Doesn’t make sense at all considering the map is constantly cold. Make it all the same. I don’t care about irl when playing a video game. Hunting clothing is warm, so make it warm. Do you wear a light jacket in the winter?
+ Ok, fair enough good sir, let me ask you these questions.
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