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Objects spawned through ObjArray do not follow render distance settings
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Description

As in title, my object on top of a hill (other items like native trees etc. were loaded) did not render untill I got closer, that may cause an issue in certain cases when there is bases/players inside - giving you free wallhack

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

Traqu created this task.Fri, Oct 18, 1:47 PM