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Severe FPS problems when player logging in
Closed, ResolvedPublic

Description

Since 1.26 we have observed STRONG FPS problems that sometimes occur when players log in.
From 2000-3000 FPS the server drops to 1-2 FPS! This cannot be.
After several consultations with other (modded) server owners, it can be attributed to the update itself.
If the server then drops below 1 FPS, i.e. 0 FPS, the server crashes.

I don't mean it in a bad way, but you have to release a patch for this. The problem has already been reported by several users.

Details

Severity
Crash
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 11 x64
Category
General
Steps To Reproduce
  1. High Pop Server from 50 players
  2. Let the server run for about 1 hour and observe the FPS fluctuation

Sometimes the FPS fluctuates so much when a player relogs or logs in.

Additional Information

Server Hardware:
64GB RAM
Intel Core I9 - 14900K

Event Timeline

Geez changed the task status from New to Need More Info.Oct 21 2024, 10:38 AM
Geez added a subscriber: Geez.

Hello KowalskiZ.
Can you please send us the name/IP of the server? Also are you running any mods? If so, can you please provide a modlist? And can you also try if this occurs on vanilla setup?
Regards,
Geez

With all due respect sir, but we are my server that logically works with mods because modding offers the best content. If we were to build a vanilla server with our community, all the players would be gone because they are not with us for that reason.

What we can say 100% - as soon as a player logs in we have FPS drops from 3000 to 1 and sometimes crashes as well.

Modlist:

@Trader
@CF
@BuilderItems
@Dabs Framework
@VPPAdminTools
@Notifications
@Advanced Weapon Scopes
@AdditionalMedicSupplies
@FlipTransport
@CannabisPlus
@BaseBuildingPlus
@Code Lock
@MuchCarKey
@BodyBags
@DNA Keycards
@DayZ Editor Loader
@RaG_Baseitems
@DrugsPLUS
@Fast Travel
@Treasure
@SpawnerBubaku [SERVER]
@PVEZ Reloaded
@BBPItemDropFix [SERVER]
@RaG Hunting Cabin
@Reporter
@Vehicle3PP
@GameLabs [SERVER]

Ah, Name and IP:

Name: Dobermann #1 [PVP/PVE ENG/GER] (SafeBase,Mutants,Keys,etc.) (Standard launcher)
IP: 95.156.230.21 : 2302

Geez added a comment.Oct 22 2024, 11:17 AM

Thank you.
Would it be possible for you to test this without the mods so we can rule out some faulty mod causing this?

KowalskiZ added a comment.EditedOct 22 2024, 10:10 PM

This is our server on Vanilla, completely wiped, maximum 2 players. And you can see the FPS drops a lot, now imagine that with 100 players... that's why it crashes so often. The drops only come when you log in.

(Our IP address and IDs are censored)

22:02:03 [CE][Hive] :: Initializing of spawners done.
22:02:03 [CE][Hive] :: Init sequence finished.
22:02:04 Average server FPS: 88.91 (measured interval: 1 s)
22:02:05 Average server FPS: 1543.00 (measured interval: 1 s)
22:02:06 Average server FPS: 4927.00 (measured interval: 1 s)
22:02:07 Average server FPS: 7628.00 (measured interval: 1 s)
22:02:08 Average server FPS: 4703.00 (measured interval: 1 s)
22:02:09 Average server FPS: 4410.00 (measured interval: 1 s)
22:02:10 Average server FPS: 5747.00 (measured interval: 1 s)
22:02:11 Average server FPS: 7196.00 (measured interval: 1 s)
22:02:12 Average server FPS: 12373.00 (measured interval: 1 s)
22:02:13 Average server FPS: 7729.00 (measured interval: 1 s)
22:02:14 Average server FPS: 11022.00 (measured interval: 1 s)
22:02:15 Average server FPS: 9374.00 (measured interval: 1 s)
22:02:16 Average server FPS: 5753.00 (measured interval: 1 s)
22:02:17 Average server FPS: 4535.00 (measured interval: 1 s)
22:02:18 Average server FPS: 3567.00 (measured interval: 1 s)
22:02:19 Average server FPS: 8225.00 (measured interval: 1 s)
22:02:20 Average server FPS: 5664.00 (measured interval: 1 s)
22:02:21 Average server FPS: 8107.00 (measured interval: 1 s)
22:02:22 Average server FPS: 9874.00 (measured interval: 1 s)
22:02:23 Average server FPS: 2756.00 (measured interval: 1 s)
22:02:24 Average server FPS: 4326.00 (measured interval: 1 s)
22:02:24 KowalskiZ benutzt modifizierte Daten-Datei
22:02:24 [Login]: Adding player KowalskiZ (**********) to login queue at position 0
22:02:24 [LoginMachine]: Add player KowalskiZ (********** **********)
22:02:24 [StateMachine]: Player KowalskiZ (dpnid ********** uid ) Entering AuthPlayerLoginState
22:02:25 [IdleMode] Leaving OUT
22:02:25 BattlEye Server: Player #0 KowalskiZ (**********) connected
22:02:25 Spieler KowalskiZ verbindet.
22:02:25 [StateMachine]: Player KowalskiZ (dpnid ********** uid ) Entering WaitAuthPlayerLoginState
22:02:25 BattlEye Server: Connected to BE Master
22:02:25 Average server FPS: 4414.00 (measured interval: 1 s)
22:02:26 BattlEye Server: Player #0 KowalskiZ - BE GUID: **********
22:02:26 Average server FPS: 4509.00 (measured interval: 1 s)
22:02:27 Average server FPS: 6561.00 (measured interval: 1 s)
22:02:27 BattlEye Server: Verified GUID (**********) of player #0 KowalskiZ
22:02:27 Spieler KowalskiZ  (ID = **********) verbunden.
22:02:27 Player "KowalskiZ"(steamID=76561198199234667) is connected
22:02:27 [StateMachine]: Player KowalskiZ (dpnid ********** uid ) Entering WaitPlayerAssignedLoginState
22:02:27 RPowerSpeed benutzt modifizierte Daten-Datei
22:02:27 [Login]: Adding player RPowerSpeed (**********) to login queue at position 0
22:02:27 [LoginMachine]: Add player RPowerSpeed (********** 5.10.186.142:44190)
22:02:27 [StateMachine]: Player RPowerSpeed (dpnid ********** uid ) Entering AuthPlayerLoginState
22:02:27 BattlEye Server: Player #1 RPowerSpeed (5.10.186.142:44190) connected
22:02:27 Spieler RPowerSpeed verbindet.
22:02:27 [StateMachine]: Player RPowerSpeed (dpnid ********** uid ) Entering WaitAuthPlayerLoginState
22:02:28 Average server FPS: 9787.00 (measured interval: 1 s)
22:02:28 BattlEye Server: Player #1 RPowerSpeed - BE GUID: **********
22:02:29 Average server FPS: 5789.00 (measured interval: 1 s)
22:02:30 BattlEye Server: Verified GUID (**********) of player #1 RPowerSpeed
22:02:30 Spieler RPowerSpeed  (ID = **********=) verbunden.
22:02:30 Player "RPowerSpeed"(steamID=76561198257332893) is connected
22:02:30 [StateMachine]: Player RPowerSpeed (dpnid ********** uid ) Entering WaitPlayerAssignedLoginState
22:02:30 [StateMachine]: Player KowalskiZ (dpnid ********** uid ) Entering PlayerAssignedLoginState
22:02:30 [StateMachine]: Player KowalskiZ (dpnid ********** uid **********) Entering DBGetLoginTimeLoginState
22:02:30 [StateMachine]: Player KowalskiZ (dpnid ********** uid **********) Entering DBWaitLoginTimeLoginState
22:02:30 Average server FPS: 7145.00 (measured interval: 1 s)
22:02:31 [StateMachine]: Player RPowerSpeed (dpnid ********** uid ) Entering PlayerAssignedLoginState
22:02:31 [StateMachine]: Player RPowerSpeed (dpnid ********** uid **********=) Entering DBGetLoginTimeLoginState
22:02:31 [StateMachine]: Player RPowerSpeed (dpnid ********** uid **********=) Entering DBWaitLoginTimeLoginState
22:02:31 Average server FPS: 4382.00 (measured interval: 1 s)
22:02:32 Average server FPS: 7243.00 (measured interval: 1 s)
22:02:33 Average server FPS: 6485.00 (measured interval: 1 s)
22:02:34 Average server FPS: 5853.00 (measured interval: 1 s)
22:02:35 Average server FPS: 3779.00 (measured interval: 1 s)
22:02:36 Average server FPS: 7808.00 (measured interval: 1 s)
22:02:37 Average server FPS: 6216.00 (measured interval: 1 s)
22:02:38 Average server FPS: 9355.00 (measured interval: 1 s)
22:02:39 Average server FPS: 6571.00 (measured interval: 1 s)
22:02:40 Average server FPS: 9182.00 (measured interval: 1 s)
22:02:41 Average server FPS: 5147.00 (measured interval: 1 s)
22:02:42 Average server FPS: 5053.00 (measured interval: 1 s)
22:02:43 Average server FPS: 5697.00 (measured interval: 1 s)
22:02:44 Average server FPS: 5487.00 (measured interval: 1 s)
22:02:45 [StateMachine]: Player KowalskiZ (dpnid ********** uid **********) Entering DBGetCharacterLoginState
22:02:45 [StateMachine]: Player KowalskiZ (dpnid ********** uid **********) Entering CreateNetObjectsLoginState
22:02:45 Player KowalskiZ dpid=********** at pos (10832.3, 9.9, 2695.1) 
22:02:45 [StateMachine]: Player KowalskiZ (dpnid ********** uid **********) Entering PreloadCamLoginState
22:02:45 [StateMachine]: Player KowalskiZ (dpnid ********** uid **********) Entering WaitPreloadCamLoginState
22:02:45 Average server FPS: 4833.00 (measured interval: 1 s)
22:02:46 [StateMachine]: Player RPowerSpeed (dpnid ********** uid **********=) Entering DBGetCharacterLoginState
22:02:46 [StateMachine]: Player RPowerSpeed (dpnid ********** uid **********=) Entering CreateNetObjectsLoginState
22:02:46 Player RPowerSpeed dpid=********** at pos (10809.5, 6.0, 2619.2) 
22:02:46 [StateMachine]: Player RPowerSpeed (dpnid ********** uid **********=) Entering PreloadCamLoginState
22:02:46 [StateMachine]: Player RPowerSpeed (dpnid ********** uid **********=) Entering WaitPreloadCamLoginState
22:02:46 Average server FPS: **7266.00** (measured interval: 1 s)
22:02:47 [CE][LootRespawner] (PRIDummy) :: Item [0] causing search overtime: "Mag_SSG82_5rnd"
22:02:47 [StateMachine]: Player KowalskiZ (dpnid ********** uid **********) Entering GetLoadedCharLoginState
22:02:47 <LOAD EXISTING CHAR>:
    charID 2
    playerID 2
    dpnid **********
    uid **********
22:02:47 Average server FPS: **1333.58** (measured interval: 1 s)
22:02:47 [CE][LootRespawner] (PRIDummy) :: Item [1] causing search overtime: "M79"
22:02:48 Average server FPS: 4491.00 (measured interval: 1 s)
22:02:49 Average server FPS: 5106.00 (measured interval: 1 s)
22:02:50 Average server FPS: 4481.00 (measured interval: 1 s)
22:02:51 Average server FPS: 3415.00 (measured interval: 1 s)
22:02:52 Average server FPS: 4278.00 (measured interval: 1 s)
22:02:53 Average server FPS: 6241.00 (measured interval: 1 s)
22:02:54 Average server FPS: 4931.00 (measured interval: 1 s)
22:02:55 Average server FPS: 6366.00 (measured interval: 1 s)
22:02:56 Average server FPS: 6182.00 (measured interval: 1 s)
22:02:57 Average server FPS: 5023.00 (measured interval: 1 s)
22:02:58 Average server FPS: 2494.00 (measured interval: 1 s)
22:02:59 Average server FPS: 3151.00 (measured interval: 1 s)
22:03:00 Average server FPS: 4881.00 (measured interval: 1 s)
22:03:01 [StateMachine]: Player RPowerSpeed (dpnid ********** uid **********=) Entering GetLoadedCharLoginState
22:03:01 <LOAD EXISTING CHAR>:
    charID 1
    playerID 1
    dpnid **********
    uid **********=
22:03:01 Average server FPS: 4748.00 (measured interval: 1 s)
22:03:02 Average server FPS: 4354.00 (measured interval: 1 s)
22:03:03 Average server FPS: 4360.00 (measured interval: 1 s)
22:03:04 Average server FPS: 3957.00 (measured interval: 1 s)
22:03:05 Average server FPS: 5913.00 (measured interval: 1 s)
22:03:06 Average server FPS: 8653.00 (measured interval: 1 s)
22:03:07 Average server FPS: 7901.00 (measured interval: 1 s)
22:03:08 Average server FPS: 3723.00 (measured interval: 1 s)
22:03:09 Average server FPS: 3728.00 (measured interval: 1 s)
22:03:10 Average server FPS: 3650.00 (measured interval: 1 s)
22:03:11 Average server FPS: 3608.00 (measured interval: 1 s)
22:03:12 Average server FPS: 4341.00 (measured interval: 1 s)
22:03:13 Average server FPS: 4171.00 (measured interval: 1 s)
22:03:14 [CE][LootRespawner] (PRIDummy) :: Item [2] causing search overtime: "Mag_SSG82_5rnd"
22:03:14 [CE][LootRespawner] (PRIDummy) :: Item [3] causing search overtime: "M79"
22:03:14 Average server FPS: 6058.00 (measured interval: 1 s)
22:03:15 Average server FPS: 8606.00 (measured interval: 1 s)
22:03:16 Average server FPS: 6267.00 (measured interval: 1 s)

maybe a problem with "GetLoadedCharLoginState"?

kirafr added a subscriber: kirafr.Oct 22 2024, 11:33 PM
Geez added a comment.Oct 23 2024, 11:52 AM

Thank you KowalskiZ.
Would it be possible to get data from the server when it is under full player load? Also, what is the machine hardware? And how many players do you allow on the server?

I can only give you data under player load from our modded server, our community is not interested in a vanilla server.

Hardware:
64GB RAM
Intel Core I9 - 14900K

We allow 100 players, but from 30/40 the problems start. Other servers with the problems have the slots set to 70/80 and still have the problems.

Problem solved - defective server hardware...

Geez closed this task as Resolved.Mon, Nov 4, 9:23 AM
Geez claimed this task.