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Binarization - packing problems.
Assigned, NormalPublic

Description

<building a land class list from unbinarised wrp contents>
.ModelInfo.htMax is not a float

This error is thrown when trying to pack a custom made map.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

MrBundai created this task.Oct 20 2024, 7:33 PM
Geez changed the task status from New to Assigned.Oct 21 2024, 11:45 AM
Geez added a subscriber: Geez.Oct 22 2024, 10:04 AM

Hello MrBundai.
Can you please provide us full logs from the occurrence?
Regards,
Geez

verifying model.cfgs(if any)...
<scanning files to pack (and verifying mlods if any)>
</end scan>
<using Dayz\binarize.exe" for wrp, p3d or rtms>
<copying/crunching to temp>

<building a land class list from unbinarised wrp contents>
ModelInfo.htMax is not a float

dz\structures\walls\wall_fen1_5.p3d DeP3d:Error

wall_fen1_5.p3d Error
failed
failed

Please get this issue sorted so we can play modded servers again.

Geez added a comment.Tue, Oct 29, 10:58 AM

DayZ Experimental Tools was updated with a fix for the binarize.exe crash. Please try it out.

Ensure your DayZ Experimental Tools is updated. Make sure to have opened it once through Steam, and then navigate to /Bin/Binarize inside the install folder of DayZ Experimental Tools and see if there exists binarize.exe and steam_api64.dll.

When packing, you may have to update the paths inside Addon Builder as by default they may point to DayZ Tools instead of DayZ Experimental Tools. Navigate to "Options", then click "Tools" and untick "Use default" on the four provided tools, change the paths to the DayZ Experimental Tools version.

If you use a third party tool then we can't help you. Provide this information to who makes the tool and they will be able to assist you.

Kiker added a subscriber: Kiker.Wed, Nov 13, 10:45 PM