Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

May 10 2016

BISWizard added a comment to T84952: Arma 3 Launcher has encountered an unexpected error described below. Sorry for the inconvenience..

Hello,
please update game to the latest version.

This particular issue of Launcher with crash error reporting (basically Launcher crashed when it should display a window with information about the game crash) is solved there, so the latest version will be able to provide you with more information about your actual issue with the game.

May 10 2016, 12:22 PM · Arma 3
yasser2013 edited Steps To Reproduce on T84952: Arma 3 Launcher has encountered an unexpected error described below. Sorry for the inconvenience..
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84952: Arma 3 Launcher has encountered an unexpected error described below. Sorry for the inconvenience.: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Killzone_Kid added a comment to T84951: Radio trigger crashes the game.

Should be fixed on Monday

May 10 2016, 12:21 PM · Arma 3
h- added a comment to T84951: Radio trigger crashes the game.

Nice.

This bug was/is weird, just now realised it kinda protects you from it; if you had a 'empty' trigger which was later turned into a radio trigger via scripting there was no crash when pressing 0 (zero) and the radio call did not appear in the UI.

Dunno if related or a separate bug..

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84951: Radio trigger crashes the game: Arma 3.
May 10 2016, 12:21 PM · Arma 3
h- edited Steps To Reproduce on T84951: Radio trigger crashes the game.
May 10 2016, 12:21 PM · Arma 3
jwmcclehelo edited Steps To Reproduce on T84950: "Show" in control settings does not work.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84950: "Show" in control settings does not work: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84950: "Show" in control settings does not work.

Hey, i'm unfortunately unable to reproduce the issue. could you please provide more info? Thanks.

May 10 2016, 12:21 PM · Arma 3
Altsor edited Steps To Reproduce on T84948: lifeState never gets the "INCAPACITATED" state..
May 10 2016, 12:21 PM · Arma 3
Bohemia updated subscribers of T84948: lifeState never gets the "INCAPACITATED" state..
May 10 2016, 12:21 PM · Arma 3
CHIMERACyborg added a comment to T84948: lifeState never gets the "INCAPACITATED" state..

use (player getVariable "bis_revive_incapacitated") for now

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84949: Error when loading loadout saved with bis_fnc_saveInventory: Arma 3.
May 10 2016, 12:21 PM · Arma 3
R3vo set Category to category:edeneditor on T84949: Error when loading loadout saved with bis_fnc_saveInventory.
May 10 2016, 12:21 PM · Arma 3
StJimmy added a comment to T84947: Game launches with small and wrong resolution.

RTSS RivaTuner Statistics Server seems to be the cause of this now. It wasn't back in the day when I reported because this happened even without it. Now this only happens if I've RTSS running.

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84948: lifeState never gets the "INCAPACITATED" state.: Arma 3.
May 10 2016, 12:21 PM · Arma 3
StJimmy added a comment to T84947: Game launches with small and wrong resolution.

The DXGI seems to happen likely because I've to close the task from the task manager. I'm now trying to see if it's Avast doing something though I can likely say sure about that only in the next week. No time to test more.

May 10 2016, 12:21 PM · Arma 3
StJimmy added a comment to T84947: Game launches with small and wrong resolution.

350.12 drivers have the same issue so it isn't that.

I removed those parameters and still the same thing.

May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84947: Game launches with small and wrong resolution.

Try also removing these startup parameters

-exThreads=7 -maxVRAM=3500 -maxMem=8961 -enableHT

May 10 2016, 12:21 PM · Arma 3
StJimmy added a comment to T84947: Game launches with small and wrong resolution.

Workaround solutions for this are launching in windowed mode or clicking the Arma 3 logo on start up when it's loading addons and that stuff. Just need to be careful with the "Arma 3 is not responding" pop-ups that are caused by the clicking because you can quickly accidentally click the close program button. That's why it's likely some kind of a windows focus issue.

EDIT:

Launching windowed is the only workaround.

May 10 2016, 12:21 PM · Arma 3
StJimmy added a comment to T84947: Game launches with small and wrong resolution.

Steam overlay and temps aren't the issue. My drivers are up-to-date so rolling back is the only one that could help.

May 10 2016, 12:21 PM · Arma 3
StJimmy edited Steps To Reproduce on T84947: Game launches with small and wrong resolution.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84947: Game launches with small and wrong resolution: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84947: Game launches with small and wrong resolution.

Exit code 01 can be caused by following.

0x00000001 – UNABLE_TO_INIT_DXGI
The game is unable to initialize a graphical subsystem. Possible solutions:

Update the graphics card drivers to a newer version.
Rollback the graphics card drivers to an older version.
Check the temperature of your GPUs and CPUs.
Disable the Steam Overlay.

May 10 2016, 12:21 PM · Arma 3
CaptColt45 added a comment to T84946: Crahes using Eden after update today when editing new or prio missions when trying to save them..

I open the SQM in notepad++ and line 7969 is repeating the identity, attached is a screen shot. However, it is doing the same thing on new SQM files when I try to save a mission after creating a new one.

May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84946: Crahes using Eden after update today when editing new or prio missions when trying to save them..

Hello, could you please check your .sqf if you dont have member defined twice? Thanks.

May 10 2016, 12:21 PM · Arma 3
CaptColt45 edited Steps To Reproduce on T84946: Crahes using Eden after update today when editing new or prio missions when trying to save them..
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84946: Crahes using Eden after update today when editing new or prio missions when trying to save them.: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Zectbumo added a comment to T84945: Missing large buoy from Eden Editor props list.

Dev Version 1.55.133399

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84945: Missing large buoy from Eden Editor props list: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Zectbumo edited Steps To Reproduce on T84945: Missing large buoy from Eden Editor props list.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a comment to T84943: window bug.

This bug has not been addressed in RC branch and has now made it's way onto stable branch. Now it is more urgent, because this affects gameplay.

May 10 2016, 12:21 PM · Arma 3
Bohemia edited Steps To Reproduce on T84943: window bug.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84944: Unit spawning at marker should face direction of marker: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Zectbumo edited Steps To Reproduce on T84944: Unit spawning at marker should face direction of marker.
May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84942: Eden Editor 3D Camera Freeze AFTER Test Mission..

Hello, this issue was fixed recently on newest devbranch.

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84943: window bug: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia edited Steps To Reproduce on T84942: Eden Editor 3D Camera Freeze AFTER Test Mission..
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84942: Eden Editor 3D Camera Freeze AFTER Test Mission.: Arma 3.
May 10 2016, 12:21 PM · Arma 3
klap50 set Category to category:general on T84941: Arma 3 Troubleshooting Report.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84941: Arma 3 Troubleshooting Report: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84940: BIS_fnc_error does not display an error message: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84939: setRandomLip, lip movement too fast: Arma 3.
May 10 2016, 12:21 PM · Arma 3
R3vo set Category to category:scripting on T84940: BIS_fnc_error does not display an error message.
May 10 2016, 12:21 PM · Arma 3
R3vo set Category to category:scripting on T84939: setRandomLip, lip movement too fast.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a comment to T84938: Mod CBA Interaction with Eden causes crash.

And just so it's understood my point Adam, I have over 500 hours logged into Arma 3 and more then half that time has been in the editor making content for my group. This is the first bug where I have considered it's no longer worth my time. It's that impacting to have the client constantly crash. I don't know if this has any impact but it's the community's support that keeps driving the game and it's expansions.

May 10 2016, 12:21 PM · Arma 3
Killswitch added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Just nothing this here in case people search here for the problem:

The problem has been fixed in CBA 2.2.0 and we hope to release the updated CBA before 1.54 goes stable.

May 10 2016, 12:21 PM · Arma 3
Bohemia added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Hi Adam, really don't agree with that call. The note above from PabstMirror is from a member of the CBA mod community. Within his note he has outlined to you a very simple section of code that is all that's required to reproduce this issue.

Can this please be reviewed again, as you are going to frustrate many of your community that support your game if they issue get a beyond dev branch.

May 10 2016, 12:21 PM · Arma 3
Bohemia added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Nice job of debug work PabstMirror thanks :) all the mods I used require cba or were simply map packs.

May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Hey, we have analyzed the dump files. Unfortunately the issue is in CBA and we cannot do anything about that. the best bet would be to report the issue to the CBA Team.

May 10 2016, 12:21 PM · Arma 3
SterlingC added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Sounds like the exact problem I am having. It doesn't make the editor completely useless, but if I want to test the mission more than once then Arma has to be restarted. Hopefully it gets fixed soon!

May 10 2016, 12:21 PM · Arma 3
Bohemia added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Thanks for trying Adam, let me try and help out more.

It does appear to be somewhat random on how it wants to crash, but I can always make it crash :)

Did just repro twice with the new version of DevBranch: Version: 1.55.133399, but it may take you a few attempts.

Steps to repro:

  1. Loaded Stratis in 3d editor
  2. loaded Test_3d
  3. Hit Play Scenario
  4. Hit Return to Editor
  5. Crash

Attempt before:

  1. Loaded Stratis in 3d editor
  2. Loaded Test_3d
  3. Hit Play Scenario
  4. Hit Return to Editor
  5. Press Ok on msg box
  6. Hit Play Scenario
  7. Crash

CBA Version: 2.1.2.151016

Please find attached the sample mission I used that simply has a single unit.

May 10 2016, 12:21 PM · Arma 3
PabstMirror added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Important reproduction step is that this has to be a saved mission.

Problem seems to be caused by saving missionConfigFile in an array during preInit.
Crash can be reproduced with vanilla + a mod with just

class CfgFunctions {

class PABST {
    class test {
        class crashGAme {
            file = "pabst_test\preInit.sqf";
            preInit = 1;
        };
    };
};

};

which does

diag_log text "PABST PRE_INIT";
x3 = [missionConfigFile];
diag_log text "PABST saved missionConfigFile in x3";

May 10 2016, 12:21 PM · Arma 3
PabstMirror added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Probable cause of the error messages seems to be that missionConfigFile doesn't always exist when exiting from in-game back to threeden editor.

eg isClass missionConfigFile = false

But handling this doesn't seem to fix crash.

May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Hello, i was unfortunately unable to reproduce the crash. Could you please provide more info? (such as: What version of CBA Are you using etc.)

May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Hey, the bidmp file is missing could you please attach it? It is gonna have the same name as the .RPT and .MDMP files you have attached. Thanks.

May 10 2016, 12:21 PM · Arma 3
Bohemia added a comment to T84938: Mod CBA Interaction with Eden causes crash.

Missed putting it in the zip, added thanks Adam. The CBA bug I logged also is: https://github.com/CBATeam/CBA_A3/issues/198

May 10 2016, 12:21 PM · Arma 3
Bohemia edited Additional Information on T84938: Mod CBA Interaction with Eden causes crash.
May 10 2016, 12:21 PM · Arma 3
Pennyworth edited Steps To Reproduce on T84937: Transition from Inventory Animation to "Toggle Raise Weapon" Cycles Through Primary When Handgun is Currently Equipped.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84938: Mod CBA Interaction with Eden causes crash: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84937: Transition from Inventory Animation to "Toggle Raise Weapon" Cycles Through Primary When Handgun is Currently Equipped: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia updated subscribers of T84936: Item Duplication Using Vehicle Inventories.
May 10 2016, 12:21 PM · Arma 3
Pennyworth edited Steps To Reproduce on T84936: Item Duplication Using Vehicle Inventories.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84936: Item Duplication Using Vehicle Inventories: Arma 3.
May 10 2016, 12:21 PM · Arma 3
h- added a comment to T84935: Building "Land_i_Shed_Ind_F" is bugged.

Seems to have been silently fixed in today's dev update

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84935: Building "Land_i_Shed_Ind_F" is bugged: Arma 3.
May 10 2016, 12:21 PM · Arma 3
h- edited Steps To Reproduce on T84935: Building "Land_i_Shed_Ind_F" is bugged.
May 10 2016, 12:21 PM · Arma 3
KDN added a comment to T84934: Clients crashing on Dedicated Server Dev Branch.

rgr, thank you

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84934: Clients crashing on Dedicated Server Dev Branch: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84934: Clients crashing on Dedicated Server Dev Branch.

Will be fixed on devbranch in the coming days.

May 10 2016, 12:21 PM · Arma 3
KDN set Category to category:dedicatedserver on T84934: Clients crashing on Dedicated Server Dev Branch.
May 10 2016, 12:21 PM · Arma 3
Bohemia updated subscribers of T84933: Crash syncing a trigger to an empty vehicle.
May 10 2016, 12:21 PM · Arma 3
DonElSarjo edited Steps To Reproduce on T84933: Crash syncing a trigger to an empty vehicle.
May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84933: Crash syncing a trigger to an empty vehicle.

Will be fixed on devbranch in the coming days.

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84933: Crash syncing a trigger to an empty vehicle: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84932: Arma 3 Multiplayer losing connection to server: Arma 3.
May 10 2016, 12:21 PM · Arma 3
ZeroTheKing added a comment to T84932: Arma 3 Multiplayer losing connection to server.

I actually retested it and I can play on servers that don't run Battleye.
Any idea how to fix that?

May 10 2016, 12:21 PM · Arma 3
ZeroTheKing edited Steps To Reproduce on T84932: Arma 3 Multiplayer losing connection to server.
May 10 2016, 12:21 PM · Arma 3
thhamm edited Steps To Reproduce on T84931: Headless Clients count as regular players when calculating Vote-Thresholds.
May 10 2016, 12:21 PM · Arma 3
Bohemia updated subscribers of T84931: Headless Clients count as regular players when calculating Vote-Thresholds.
May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84930: some of subcontainers not being deleted with vehicles.

Is that still the case after the dev-branch update?

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84931: Headless Clients count as regular players when calculating Vote-Thresholds: Arma 3.
May 10 2016, 12:21 PM · Arma 3
havena edited Steps To Reproduce on T84930: some of subcontainers not being deleted with vehicles.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84930: some of subcontainers not being deleted with vehicles: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia updated subscribers of T84929: Difficulty settings do not hide group leader hexagon.
May 10 2016, 12:21 PM · Arma 3
Eichi set Category to category:modding on T84929: Difficulty settings do not hide group leader hexagon.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84929: Difficulty settings do not hide group leader hexagon: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84928: Please allow the Ares mod on the Official Servers.: Arma 3.
May 10 2016, 12:21 PM · Arma 3
TheMasterofBlubb set Category to category:server on T84928: Please allow the Ares mod on the Official Servers..
May 10 2016, 12:21 PM · Arma 3
Eichi edited Steps To Reproduce on T84927: Dupe every item in vanilla Arma.
May 10 2016, 12:21 PM · Arma 3
Moricky added a comment to T84926: Error after mission preview.

Duplicate of #26572

May 10 2016, 12:21 PM · Arma 3
Bohemia updated subscribers of T84926: Error after mission preview.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84927: Dupe every item in vanilla Arma: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84926: Error after mission preview: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Tony_Abbott set Category to category:edeneditor on T84926: Error after mission preview.
May 10 2016, 12:21 PM · Arma 3
TheMasterofBlubb added a comment to T84925: Add an End Game mission on Stratis.

I would say add a Stratis End Game scenario. Then finish your work on End Game (i mean so that you are proud of it) and than maybe add some more locations. That would be nice for the official servers.

May 10 2016, 12:21 PM · Arma 3
Bohemia added a project to T84925: Add an End Game mission on Stratis: Arma 3.
May 10 2016, 12:21 PM · Arma 3
Nightmare515 set Category to category:featurerequest on T84925: Add an End Game mission on Stratis.
May 10 2016, 12:21 PM · Arma 3
Adam added a comment to T84924: Memory cannot be written ..

Can you please try reproducing the issue without any mods? Thanks.

May 10 2016, 12:21 PM · Arma 3