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thhamm
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User Since
Aug 8 2013, 3:07 PM (361 w, 5 d)

Recent Activity

May 10 2016

thhamm edited Steps To Reproduce on T84931: Headless Clients count as regular players when calculating Vote-Thresholds.
May 10 2016, 12:21 PM · Arma 3
thhamm added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

yeah, will test it, if you give permission :)

May 10 2016, 11:29 AM · Arma 3
thhamm added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

Has someone tried a different -malloc .dll?

Because, somehow "i got a bad feeling about this":

Spotrep:

Tweaked: TBB4 updated to version 4.3u6

May 10 2016, 11:29 AM · Arma 3
thhamm added a comment to T81113: Dedicated Server PhysX Segfault.

At least that one seems different. :) Dedicated was running without Mods this time.

May 10 2016, 10:20 AM · Arma 3
thhamm added a comment to T81113: Dedicated Server PhysX Segfault.

And another one this morning. :I (dump5.7z)

May 10 2016, 10:20 AM · Arma 3
thhamm added a comment to T81113: Dedicated Server PhysX Segfault.

Just checked our clanserver, same setup (Dev with Wine) but with mods. It had two more PhysX crashes since Feb 17.

Attached dump3.7z and dump4.7z.

May 10 2016, 10:20 AM · Arma 3
thhamm added a comment to T81113: Dedicated Server PhysX Segfault.

... and two more. (dump6 and dump7)

May 10 2016, 10:20 AM · Arma 3
thhamm added a comment to T81113: Dedicated Server PhysX Segfault.

Yep, just got another one. Today's DEV 1.41.129399. Not that much load this time.(dump2.7z)

Are the dumps usable at all? I mean, are they just garbage or can't you just not get the relevant info out of it?

Exception code: C0000005 ACCESS_VIOLATION at 01FB484C

Fault time: 2015/02/19 22:40:45
Fault address: 01FB484C 01:001A384C Z:\home\arma3\arma3\PhysX3_x86.dll
file: crcti_kb_118_r27 (__cur_mp)
world: altis
Prev. code bytes: 77 40 85 F6 74 67 8B 46 6C 85 C0 75 03 8B 46 70
Fault code bytes: 8B 40 3C 85 C0 74 0A 8B 4B 60 56 50 E8 C3 E0 02

Registers:
EAX:00000000 EBX:118090D0
ECX:118090D0 EDX:64620100
ESI:81BD1900 EDI:63F94E1C
CS:EIP:0073:01FB484C
SS:ESP:007B:01E0F678 EBP:01E0F684
DS:007B ES:007B FS:0033 GS:003B
Flags:00010246

May 10 2016, 10:20 AM · Arma 3
thhamm added a comment to T81113: Dedicated Server PhysX Segfault.

Sure, if it crashes again i'll add them here,

May 10 2016, 10:20 AM · Arma 3
thhamm edited Steps To Reproduce on T81113: Dedicated Server PhysX Segfault.
May 10 2016, 10:20 AM · Arma 3
thhamm added a comment to T80844: Unit rating flaw.

Anyway it's just very minor, but could cause some confusion in cases ...

May 10 2016, 10:12 AM · Arma 3
thhamm added a comment to T80844: Unit rating flaw.

No mods, vanilla.

But to clarify, this is not about the rating system itself, losing rating for teammates dying is ok with me, point is:

There seems to be a lower limit (-2000) you should never go below by just losing units, only by friendly fire. If at or below -2000 you're "ENEMY" to everyone (see wiki).

But, if your rating is -1999, and you lose a unit worth -100 your rating will be -2099 and you'll be "ENEMY".

If your rating is -2000 and you lose a unit worth -100 nothing happens. Rating will stay at -2000.

At least what i observe.

So, that you won't get any penalty when it's already at or below -2000 tells me that it should never go below that value just from own units dying, but the check for that seems flawed.

May 10 2016, 10:12 AM · Arma 3
thhamm added a comment to T80844: Unit rating flaw.

I'm ok with loosing rating when loosing teammates, but it shouldn't go below -2000 and causing you to be attacked by everyone else. Again, if it's already below -2000 it won't decrease any further if they die normally. So this seems to be bugged.

May 10 2016, 10:12 AM · Arma 3
thhamm added a comment to T80844: Unit rating flaw.

Sorry, use test2.VR.pbo for Repro, other seems to be broken.

May 10 2016, 10:11 AM · Arma 3
thhamm edited Steps To Reproduce on T80844: Unit rating flaw.
May 10 2016, 10:11 AM · Arma 3
thhamm added a comment to T80758: Camera shake after 1.38 update.

Iceman, i think it's gone in the current DEV branch. At least i never had it since. And i think it always happened simultaneously to the "Overflow / Matrix Spam". Maybe it's related?

May 10 2016, 10:09 AM · Arma 3
thhamm added a comment to T80216: Dedicated Server requires Steam account.

Yep, confirmed fixed. Thx!

May 10 2016, 9:46 AM · Arma 3
thhamm added a comment to T80216: Dedicated Server requires Steam account.

I can confirm that. Only if the "regular" steam client is running and logged in the dedicated server will connect to the steam network. If not, the .rpt stops at:

21:28:06 InitSound ...
21:28:06 InitSound - complete
21:28:06 PhysX3 SDK Init started ...
21:28:06 PhysX3 SDK Init ended.

and missing:

21:25:18 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
21:25:20 Connected to Steam servers

Then everyone trying to connect gets kicked immediately.

May 10 2016, 9:46 AM · Arma 3
thhamm edited Steps To Reproduce on T80100: AI leaving assigned vehicles and boarding other vehicle in group.
May 10 2016, 9:42 AM · Arma 3
thhamm added a comment to T80100: AI leaving assigned vehicles and boarding other vehicle in group.

Just happened in the repro, the unassigned commander did board the chopper, but another crew took his place in the AMV. Weird.

May 10 2016, 9:42 AM · Arma 3
thhamm edited Steps To Reproduce on T79858: PhysX segfault 01EB039F 01:0012F39F.
May 10 2016, 9:35 AM · Arma 3
thhamm added a comment to T79530: ViewDistance and ObjectViewDistance.

Well, as my wish came true in rev. 129494, please close. :)

May 10 2016, 9:24 AM · Arma 3
thhamm edited Steps To Reproduce on T79530: ViewDistance and ObjectViewDistance.
May 10 2016, 9:24 AM · Arma 3
thhamm edited Steps To Reproduce on T79425: Add possibility to open player map (by script) without loading the background texture.
May 10 2016, 9:21 AM · Arma 3
thhamm edited Steps To Reproduce on T79283: MoveInCargo crashes Dedicated Server.
May 10 2016, 9:15 AM · Arma 3
thhamm added a comment to T79276: "MAPI Error, email not sent" when exporting to multiplayer missions.

Yes, confirmed fixed.

May 10 2016, 9:15 AM · Arma 3
thhamm added a comment to T79276: "MAPI Error, email not sent" when exporting to multiplayer missions.

I see that too, and for me it actually opens my E-Mail client, just like Send by Email.

May 10 2016, 9:15 AM · Arma 3
thhamm added a comment to T78868: Purchase Successful pop up window on screen while playing.

http://www.vsbw.de/~tomi/playarma.png

:)

May 10 2016, 9:03 AM · Arma 3
thhamm added a comment to T78868: Purchase Successful pop up window on screen while playing.

Had this too a few moments ago. Though i own the supporter edition. Somehow scary. :)

May 10 2016, 9:03 AM · Arma 3
thhamm added a comment to T78716: Massive desynchs on high population servers.

Same here, even with guaranteedUpdates = false;, instant desync even with 2 players.

Sorry, DEV version that is, started with the tuesday patch i guess.

May 10 2016, 8:58 AM · Arma 3
thhamm added a comment to T76285: Serverside change of overcast value causing small freezes on clients.

greetz to redstone from KB btw :P

May 10 2016, 7:56 AM · Arma 3
thhamm added a comment to T76285: Serverside change of overcast value causing small freezes on clients.

Yep, seems to be gone in 1.15.116219. Thanks a lot! :)

May 10 2016, 7:56 AM · Arma 3
thhamm edited Steps To Reproduce on T76285: Serverside change of overcast value causing small freezes on clients.
May 10 2016, 7:56 AM · Arma 3
thhamm added a comment to T71111: Client random crashes when joining a dedicated Server..

Same for me, but more like 99% crash probability :)

http://www.vsbw.de/~tomi/a3dump.7z
http://www.vsbw.de/~tomi/DxDiag.txt

May 10 2016, 5:36 AM · Arma 3
thhamm added a comment to T70883: Many BIS Missions on a Dedicated server fails to reach the slot selection screen (Dev Branch).

seems to be fixed for me since 14-08-2013, EXE rev. 08982.

May 10 2016, 5:28 AM · Arma 3
thhamm added a comment to T70883: Many BIS Missions on a Dedicated server fails to reach the slot selection screen (Dev Branch).

confirmed. same here.

May 10 2016, 5:28 AM · Arma 3
thhamm added a comment to T70194: setObjectViewDistance appears to do nothing + wiki error.

I'll be darned. :D Thanks!

May 10 2016, 5:03 AM · Arma 3