By default, if you open the player map after mission start / JIP it will also load the large background texture, which is rather time consuming IMO.
Would it be possible to extend/add a command to prevent that (without addons)?
By default, if you open the player map after mission start / JIP it will also load the large background texture, which is rather time consuming IMO.
Would it be possible to extend/add a command to prevent that (without addons)?
Just an optional bool added to showMap / forceMap would be nice. :)