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havena
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User Since
May 7 2014, 1:49 AM (280 w, 2 d)

Recent Activity

May 10 2016

havena added a comment to T85601: Headless Client error.

same here

May 10 2016, 12:42 PM · Arma 3
havena added a comment to T85476: setViewDistance/setObjectViewDistance.

@razazel http://feedback.arma3.com/view.php?id=25219

May 10 2016, 12:39 PM · Arma 3
havena added a comment to T85234: Uniforms disappear or are only visible to one player.

same here, but player are already visible but in underwear

May 10 2016, 12:30 PM · Arma 3
havena edited Steps To Reproduce on T85166: cursortarget on animals return NULL since 1.54.
May 10 2016, 12:28 PM · Arma 3
havena added a comment to T85164: Some building return cursortarget NULL & disapear from map on altis since 1.54.

yes same for fuelstations

May 10 2016, 12:28 PM · Arma 3
havena edited Steps To Reproduce on T85164: Some building return cursortarget NULL & disapear from map on altis since 1.54.
May 10 2016, 12:28 PM · Arma 3
havena edited Steps To Reproduce on T84930: some of subcontainers not being deleted with vehicles.
May 10 2016, 12:21 PM · Arma 3
havena edited Steps To Reproduce on T83936: server performance drop when "NetServer::SendMsg: cannot find channel".
May 10 2016, 11:52 AM · Arma 3
havena edited Steps To Reproduce on T83935: error in fn_GUImessage.
May 10 2016, 11:52 AM · Arma 3
havena edited Steps To Reproduce on T83934: Suspending not allowed in this context.
May 10 2016, 11:52 AM · Arma 3
havena edited Steps To Reproduce on T83781: script start from initserver.sqf is not return by diag_activeXXX fnc.
May 10 2016, 11:48 AM · Arma 3
havena added a comment to T83726: "The memory could not be written" error code 0xC0000005 - STATUS_ACCESS_VIOLATION.

https://mega.nz/#!SkJnCQ5S!e3SmPU2h5jEU5fCk8rP2w5Rr8jqNlBMdKsuLqS2mP5U

pf enable 8367Mo
https://hubic.com/home/pub/?ruid=aHR0cHM6Ly9sYjEwNDAuaHViaWMub3ZoLm5ldC92MS9BVVRIXzlmN2I4ZDUxNzBkMDhmNTNhOTE5YzM5YmNiMzc5NWZmL2RlZmF1bHQvLm92aFB1Yi8xNDQxMDYwNzc3XzE0NDE5MjQ3Nzc/dGVtcF91cmxfc2lnPTZhNjY5OWU5ZDM4MThhYTgwNmVhOWY3YmM0NThhZjc5NjY1OGVmNDgmdGVtcF91cmxfZXhwaXJlcz0xNDQxOTI0Nzc3

May 10 2016, 11:46 AM · Arma 3
havena edited Steps To Reproduce on T83726: "The memory could not be written" error code 0xC0000005 - STATUS_ACCESS_VIOLATION.
May 10 2016, 11:46 AM · Arma 3
havena added a comment to T83726: "The memory could not be written" error code 0xC0000005 - STATUS_ACCESS_VIOLATION.

related : http://feedback.arma3.com/view.php?id=25358
http://feedback.arma3.com/view.php?id=25352
http://feedback.arma3.com/view.php?id=25355
http://feedback.arma3.com/view.php?id=25343
http://feedback.arma3.com/view.php?id=25326

May 10 2016, 11:46 AM · Arma 3
havena added a comment to T83726: "The memory could not be written" error code 0xC0000005 - STATUS_ACCESS_VIOLATION.

other player :

http://img15.hostingpics.net/pics/364825Erreur3.png
http://img15.hostingpics.net/pics/326915erreur4.png
http://img15.hostingpics.net/pics/436494erreur1.png

May 10 2016, 11:46 AM · Arma 3
havena added a comment to T83726: "The memory could not be written" error code 0xC0000005 - STATUS_ACCESS_VIOLATION.

3 more crash from other player https://mega.nz/#!SkJnCQ5S!e3SmPU2h5jEU5fCk8rP2w5Rr8jqNlBMdKsuLqS2mP5U

May 10 2016, 11:46 AM · Arma 3
havena edited Steps To Reproduce on T83586: setobjectviewdistance / viewdistance and GUI bug.
May 10 2016, 11:42 AM · Arma 3
havena added a comment to T83569: NTO pike (netcode bug) brings down a3server CPU usage and therefore FPS/CPS.

http://i.imgur.com/RGa2EIu.png

May 10 2016, 11:41 AM · Arma 3
havena edited Additional Information on T83569: NTO pike (netcode bug) brings down a3server CPU usage and therefore FPS/CPS.
May 10 2016, 11:41 AM · Arma 3
havena added a comment to T83557: No speaker given for xxx.

@Adam yes but appear foreach ai in mission.sqm. I Forget some cfg ?

May 10 2016, 11:41 AM · Arma 3
havena added a comment to T83556: Strange convex componentxxx.

@Adam yes, (ace cba rhs etc) but nothing who change a3 plant/rocks/structures

May 10 2016, 11:41 AM · Arma 3
havena set Category to category:config on T83557: No speaker given for xxx.
May 10 2016, 11:41 AM · Arma 3
havena set Category to category:anims on T83556: Strange convex componentxxx.
May 10 2016, 11:41 AM · Arma 3
havena added a comment to T83555: RPT ERROR : Cannot delete class & Cannot update non class from class xxx.

Yes, but do you know how to fix it?

May 10 2016, 11:41 AM · Arma 3
havena set Category to category:config on T83555: RPT ERROR : Cannot delete class & Cannot update non class from class xxx.
May 10 2016, 11:41 AM · Arma 3
havena added a comment to T83554: RPT NEED MORE INFO : Cannot register unknown string & Unsupported language xxx in stringtable & Item xxx listed tw.

@Adam yes! Thats why it would be great to know file or pbo or classe for fix it easly

May 10 2016, 11:41 AM · Arma 3
havena set Category to category:config on T83554: RPT NEED MORE INFO : Cannot register unknown string & Unsupported language xxx in stringtable & Item xxx listed tw.
May 10 2016, 11:41 AM · Arma 3
havena added a comment to T83321: RPT Spam : Object not found / Overflow.

i always have some obj not found with deleteVehicle localy.

14:06:05 Client: Object 2:5732 (type Type_119) not found.
14:06:05 Client: Object 2:5732 (type Type_91) not found.
14:06:05 Client: Object 2:5732 (type Type_399) not found.

14:02:22 Server: Object 3:120 not found (message Type_399)
14:02:22 Server: Object 3:119 not found (message Type_119)
14:02:22 Server: Object 3:126 not found (message Type_91)
14:02:22 Server: Object 3:132 not found (message Type_399)

May 10 2016, 11:34 AM · Arma 3
havena added a comment to T83321: RPT Spam : Object not found / Overflow.

repro send to dwarden

May 10 2016, 11:34 AM · Arma 3
havena added a comment to T83321: RPT Spam : Object not found / Overflow.

@Adam : perhaps this : http://feedback.arma3.com/view.php?id=24573

i have a script on HC who remove useless vehicle etc.

{

if(test some param) then {
  deleteVehicle _x;
};

}foreach vehicles;

i do same for empty groups but localy

//Group clean (Local)
{
if(local _x && {(count units _x == 0)}) then {

		deleteGroup _x;

};
} foreach allGroups;

i will test to do deleteVehicle localy.

May 10 2016, 11:34 AM · Arma 3
havena edited Steps To Reproduce on T83321: RPT Spam : Object not found / Overflow.
May 10 2016, 11:34 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

up...

@Adam @DnA fulldump here https://mega.co.nz/#!ekhHxLaT!ML68ZUwS0TzmyDj6OqO586zOICTrybg86omy7ZLnyhs

4 new crash with cba debug log :
http://feedback.arma3.com/file_download.php?file_id=12189&type=bug
http://feedback.arma3.com/file_download.php?file_id=12190&type=bug
http://feedback.arma3.com/file_download.php?file_id=12191&type=bug

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

up..

crash happend only when player > 80.

lot of memory pagefault before crash.

fix it before 1.50...

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

@Adam @DnA full dump send to dwarden

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

one more perf2 crash http://feedback.arma3.com/file_download.php?file_id=12085&type=bug

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

repro send to dwarden

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

one more http://feedback.arma3.com/file_download.php?file_id=12120&type=bug

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

1 crash with perf2 http://feedback.arma3.com/file_download.php?file_id=12077&type=bug

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

No crash today with perf1. I give you a new feedback on 24h

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

1 crash with perf1 @ 75 players (http://feedback.arma3.com/file_download.php?file_id=12067&type=bug)

Exception code: C0000005 ACCESS_VIOLATION at 0117C44C
Version 1.48.131629
Fault time: 2015/07/25 22:26:56
Fault address: 0117C44C 01:0014B44C C:\Games\ArmA3\A3Master\arma3server.exe
file: altisfrrp (__cur_mp)
world: altis
Prev. code bytes: 24 51 8B 49 04 8B D4 85 C9 74 09 B8 01 00 00 00
Fault code bytes: F0 0F C1 01 89 0A 8B 4C 24 0C E8 55 96 B8 00 8B

Registers:
EAX:00000001 EBX:00000000
ECX:00000002 EDX:02B0EE94
ESI:9AAD7260 EDI:9AAD7110
CS:EIP:0023:0117C44C
SS:ESP:002B:02B0EE94 EBP:4E033138
DS:002B ES:002B FS:0053 GS:002B
Flags:00210202

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

@Adam 3 more perf1 crash http://feedback.arma3.com/file_download.php?file_id=12073&type=bug

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

so stop trolling. i run this server since arma3 alpha. i have add and correct mods 1 by 1. this crash appear with 1.48. Its perhaps related to mod but its not the "cause". best regards.

ps : @DnA @Adam i use HC perhaps a clue. (but no crash for HC)

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

90% of mods we use are customized / modified / corrected.

RDS are complitly rewrote by ourselves, caf & rhs never cause issue.

thx for your help

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

here some windows event : http://pastebin.com/tenFYqh3

@vlad_8011 : which? 90% of mods we use are customized / modified / corrected

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

Without RC server cant handle more than 50players, now handle more but always (less) crash randomly. I send u another RC dump crash, this crash happend after 4h with >60players.

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

Fixed on Arma3Test148RC?

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

Always crash with RC update, but much less (only 1 crash tonight http://feedback.arma3.com/file_download.php?file_id=12044&type=bug )

May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83267: server crash randomly since 1.48 update.

i have try with jemalloc but, look worst, server crash every hour

May 10 2016, 11:32 AM · Arma 3
havena edited Steps To Reproduce on T83267: server crash randomly since 1.48 update.
May 10 2016, 11:32 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@DnA for shadow and textures details? yes i think.

May 10 2016, 11:30 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@DnA fps drop fixed but Shadows and some details are struggling to load when you enter a town

May 10 2016, 11:30 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@DnA RC work fine for client fps drop but not for server crash : http://feedback.arma3.com/view.php?id=24900

May 10 2016, 11:30 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@DnA thx,

i dont think its related (happend before 1.48) but "setViewDistance -1;" mess.
after use it, display on video menu is totaly wrong (ex : display 6K, reality 2K).

I have try viewdistance & objviewdistance on 1.46/1.48 RV mission and its look work nice. view distances are correct.

Yes its a "temp" issue depending on objdistance & number of players/obj in area

May 10 2016, 11:30 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@DnA sure, http://pastebin.com/95jP8Ei2
FPS down to 19, when i set viewdistance 12K / obj 6 K.

Are u sure objdistance are OK on 1.48?
set objview at 3K on 1.48 as the same effect on FPS as 12K on 1.46.

Perhaps the display/number of meter is wrong ? perhaps divided by 4?
a bug related to new command getobjviewdistance? can u take a look on commit related to this command and confirm its not related?

May 10 2016, 11:30 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

one more... time i repeat... its related to Objviewdistance.

http://pastebin.com/HG1K4rd2

May 10 2016, 11:30 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

I dont use steam beta and dont use workshop

May 10 2016, 11:30 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

never happend on 1.44 / 1.46.
Server > 100 players.
no player report before 1.48.

May 10 2016, 11:29 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

"You can roll back to 1.46 and test if it really occurred with 1.48 (within 1.47 dev cycle) or if external influences, such as drivers or OS patches are to blame"

it's related to 1.48 ffs. happend on all clients, every OS, every GPU, every CPU. stop joke and fix it asap. plz

May 10 2016, 11:29 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@Adam KB3079904 already installed on win7, always freeze.

May 10 2016, 11:29 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@Adam no RPT error when freeze come / no new RPT spam since 1.48

May 10 2016, 11:29 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

@Adam u sure its not related to "Added: New scripting command getObjectViewDistance" ?

freeze happend when distance > X. (X = ~ 2500 without players / X = ~ 500m with 60 players)

May 10 2016, 11:29 AM · Arma 3
havena added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

happend on RPG/KFTH/Epoch/etc... when objviewdistance > ~1100

May 10 2016, 11:29 AM · Arma 3
havena added a comment to T82940: Deleting non-local object produces RPT spam.

i try _object remoteExecCall ["deleteVehicle",_object];

but always the same spam

May 10 2016, 11:21 AM · Arma 3
havena added a comment to T82940: Deleting non-local object produces RPT spam.

already try with bis_fnc_mp but without success

May 10 2016, 11:21 AM · Arma 3
havena added a comment to T82940: Deleting non-local object produces RPT spam.

whats wrong? try Publicvariableserver until PV from client.

//============================ EXEC ON CLIENT:

  • spawn { QS_client_objectTest = TRUE; QS_client_testObj = objNull; publicVariableServer 'QS_client_testObj'; while {QS_client_objectTest} do { if (isNull QS_client_testObj) then { QS_client_testObj = createVehicle ['C_man_1',[-10,-10,0],[],0,'NONE']; publicVariableServer 'QS_client_testObj'; }; if (!isNil 'QS_server_testObj') then { if (!isNull QS_server_testObj) then { deleteVehicle QS_server_testObj; QS_server_testObj = objNull; publicVariableServer "QS_server_testObj"; }; }; uiSleep 1; };

};

May 10 2016, 11:21 AM · Arma 3
havena added a comment to T82906: Group system: Observer in cargo of -> Client.rpt Spam (Multiplayer).

yes

Following message reported 32x in the last 30.9 seconds
16:49:05 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 20x in the last 32.9 seconds
16:49:03 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 16x in the last 34.9 seconds
16:49:01 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 9x in the last 25.8 seconds
16:49:10 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 7x in the last 27.9 seconds
16:49:08 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 34x in the last 29.9 seconds
16:49:06 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 2x in the last 37.5 seconds
16:48:58 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 8x in the last 31.1 seconds
16:49:04 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 19x in the last 33.5 seconds
16:49:02 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 2x in the last 24.9 seconds
16:49:11 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 5x in the last 26.5 seconds
16:49:09 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 21x in the last 35.9 seconds
16:49:00 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 5x in the last 28.9 seconds
16:49:07 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
Following message reported 28x in the last 36.9 seconds
16:48:59 Observer C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10) in cargo of C Bravo 4-2:2 (Greg Paoli) REMOTE (civ_10)
16:49:36 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:37 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:37 Group C Alpha 2-3 (0x8f46b580) - network ID 2:3939
16:49:37 - no main subgroup
16:49:37 Network simulation, time = 2201.689
16:49:38 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:39 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:40 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:41 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:42 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:43 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:44 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:45 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
Rpt messages map size: 14
16:49:46 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)
16:49:47 Observer C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5) in cargo of C Alpha 2-1:6 (Diego Montemayor) REMOTE (civ_5)

May 10 2016, 11:19 AM · Arma 3
havena added a comment to T82439: Headless client : RPT Error on startup.

@Adam Repro send to dwarden

May 10 2016, 11:03 AM · Arma 3
havena added a comment to T82439: Headless client : RPT Error on startup.

yes i use extDB & CBA too

May 10 2016, 11:03 AM · Arma 3
havena edited Steps To Reproduce on T82439: Headless client : RPT Error on startup.
May 10 2016, 11:03 AM · Arma 3
havena added a comment to T82350: animals (agents) invisible (only shadow).

please close http://dev.withsix.com/issues/76205

May 10 2016, 11:00 AM · Arma 3
havena added a comment to T82350: animals (agents) invisible (only shadow).

yes not able to move too. (look like simulation disabled)

May 10 2016, 11:00 AM · Arma 3
havena edited Steps To Reproduce on T82350: animals (agents) invisible (only shadow).
May 10 2016, 11:00 AM · Arma 3
havena added a comment to T82131: reverse damage on static object are bugged for JIP.

and perhaps add a feature on engine for reset terrain object after X min/when no player are nearby (no player in X m around).

May 10 2016, 10:53 AM · Arma 3
havena added a comment to T82131: reverse damage on static object are bugged for JIP.

@Adam please dont forget this please, if we can revert damage, we can lower JIP network usage and reduce server reboot delay and up server perf !!

May 10 2016, 10:53 AM · Arma 3
havena edited Steps To Reproduce on T82131: reverse damage on static object are bugged for JIP.
May 10 2016, 10:53 AM · Arma 3
havena added a comment to T82131: reverse damage on static object are bugged for JIP.

after JIP, set damage to 1 (no visual effect), then back to 0 make the obj look "alive".

I have take a look on BIS fnc, but i dont find any array of damaged objs for MP JIP.

May 10 2016, 10:53 AM · Arma 3
havena added a comment to T81120: arma3.exe crash for all players in the same zone.

without alloc, yes. without mod... dunno cause its random.

happends on MP.

players can join back without crash after some times (15 min)

May 10 2016, 10:21 AM · Arma 3
havena edited Steps To Reproduce on T81120: arma3.exe crash for all players in the same zone.
May 10 2016, 10:20 AM · Arma 3
havena added a comment to T78859: Massive crash players on my server.

http://feedback.arma3.com/view.php?id=20488

May 10 2016, 9:02 AM · Arma 3
havena added a comment to T78848: Some player use huge bandwith 1.26 RC/ 1.28.

I specify that this bug often causes a massive players drop ("client not responding" or if you set a max ping "ping too high")and flood server rpt with "network message xxx is pending"

May 10 2016, 9:02 AM · Arma 3
havena added a comment to T78848: Some player use huge bandwith 1.26 RC/ 1.28.

another screen :

etc.. etc..

May 10 2016, 9:02 AM · Arma 3
havena added a comment to T78848: Some player use huge bandwith 1.26 RC/ 1.28.

i try to lower maxbandwith to 50mbps, server use 50 / some "Server: Network message xxxxxx is pending"
i try to lower maxbandwith to 30mbps ...server use 70 / lot "Server: Network message xxxxxx is pending"

May 10 2016, 9:02 AM · Arma 3
havena edited Steps To Reproduce on T78848: Some player use huge bandwith 1.26 RC/ 1.28.
May 10 2016, 9:02 AM · Arma 3
havena added a comment to T78848: Some player use huge bandwith 1.26 RC/ 1.28.

It also seems to happen with few player(50), when server have lot FPS/CPS but just when player connecting to server (then bandwith down). This look correct compared to other.
http://i.imgur.com/b1ovKY6.jpg

May 10 2016, 9:02 AM · Arma 3
havena added a comment to T77652: SW keep height animation used for xxx.p3d.

1.48 :
20:28:54 SW keep height animation used for a3\structures_f\civ\accessories\timbers_f.p3d

May 10 2016, 8:31 AM · Arma 3
havena added a comment to T77128: Arma network traffic corruption - causes lag/desync + client connection lost.

i see also a lot of rpt error like :

19:01:58 NetServer::SendMsg: cannot find channel #1935177040, users.card=120
Rpt messages map size: 8
19:01:58 NetServer: users.get failed when sending to 1935177040
19:01:58 Message not sent - error 0, message ID = ffffffff, to 1935177040 (Matteo Di Dracos)

May 10 2016, 8:19 AM · Arma 3
havena edited Steps To Reproduce on T77128: Arma network traffic corruption - causes lag/desync + client connection lost.
May 10 2016, 8:19 AM · Arma 3
havena edited Steps To Reproduce on T77106: use setObjectTextureGlobal break JIP clearWeaponCargoGlobal clearMagazineCargoGlobal clearItemCargoGlobal.
May 10 2016, 8:18 AM · Arma 3