some player seems to have no bandwith limits.
sometime i see on network activity, some player with 1 to 4mbp/s when all other use only 0.08 to 0.30 mbps
generally i use only 12 mbps for 90 players, look great (~0.1mbps by player), but often some players use 1/2mbps :) (more than HC !)
and sometime theyre is 10/15 players like this (~ 15/50mbps in excess)
I look this player and... they did nothing.. was static .. 2mbps for a static guy !
I see, ingame, player bandwith info grow too ~ 2000. but why a static player have 2k bandwith where an moving fired player use 400/800?
i dont use VON :
disableVoN = 1;
vonCodecQuality = 0;
ex : http://i.imgur.com/BMQoa1m.jpg 6players use 7.3mbps / 19mbps.
the number of "buggy bandwith" players look scales when number of player grow/server fps down (disappears when server fps > 30, = ~ 70players)
1.26 network usage compare to 1.24 (~ 100/120 players) http://i.imgur.com/Ach4J6c.jpg
buggy players appears/disappears http://i.imgur.com/Kze224e.jpg
1.28 huge increase http://i.imgur.com/4ePqkY9.jpg
another 1.28 http://i.imgur.com/2jPcV97.jpg
{F24687} {F24688} {F24689} {F24690} {F24691} {F24692} {F24693}