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May 10 2016

archimaede added a comment to T78185: Laser Designation Visibility when flying.

"The A10 has been fitted with targeting pods for years IRL. Considering the game takes place in the 2030's, it is perfectly plausible to expect targeting pods on all the attack aircraft in game."

No, if there is no TGP visible on the model, why have the aicraft behave as if it had one ?
It's the same as saying "The A-10 IRL can be fitted with 15 mk82, but the Arma 3 model only shows 4, but I want the game to behave as if I had 15 MK82 since that's possible IRL".
If the vehicle in game is not fitted for it, don't make it behave as if it was. Period.

You can probably have a feature like that with an addon. Don't make it for the vanilla game.

May 10 2016, 8:45 AM · Arma 3
gutsnav added a comment to T78185: Laser Designation Visibility when flying.

And we have no TGP or functioning MFDs on any aircraft (well, maybe the Wildcat, but it has no laser designator) to strike from long ranges.

May 10 2016, 8:45 AM · Arma 3
archimaede added a comment to T78185: Laser Designation Visibility when flying.

If there is no TGP present on the aircraft, why would behave as if it had one ? Why would you be able to lock onto a target if your aircraft is not equipped with systems to do so ?

"apart from freefall and TV guided weapons, most guided weapons are laser guided"
AGM65 mavericks ? heat seeking.
JDAM ? GPS Guided.

So yeah, let's take the most successful CAS aircraft : the A 10. Appart from GBUs, no freaking laser guided weapons, ever.

If you have a JTAC, just communicate with him !

May 10 2016, 8:45 AM · Arma 3
the_Demongod added a comment to T78185: Laser Designation Visibility when flying.

it's also too hard to see a laser from the air
the radar only shows a red square, so you can't tell the laser target apart from any old vehicle.

May 10 2016, 8:45 AM · Arma 3
the_Demongod added a comment to T78185: Laser Designation Visibility when flying.

AGM-65D and G mavericks *do* use thermal cameras, but others use Electro-optical sensors. IR or not, they still work a little differently than say, an AIM-9X or something.

But yes, JDAM is GPS guided. But the key word was "most," not all. And in arma there are not yet JDAMs.

May 10 2016, 8:45 AM · Arma 3
maskedkhan added a comment to T78185: Laser Designation Visibility when flying.

@ archimaede

The A10 has been fitted with targeting pods for years IRL. Considering the game takes place in the 2030's, it is perfectly plausible to expect targeting pods on all the attack aircraft in game.

I am only suggesting to be able to see where the laser is being pointed (in the absence of a PIP monitor in the cockpit)so that you can effectively engage targets on the ground. Why should I have to rely on my JTAC giving me a full description of the laytout of the land in relation to where the targets are, especially when thay might be constantly moving about, when I can just resort to observing exactly where the JTAC is pointing his laser.

I am not requesting that my unguided rockets and 30mm gatling rounds suddenly and magically become laser guided!

May 10 2016, 8:45 AM · Arma 3
Maxsword added a comment to T78185: Laser Designation Visibility when flying.

I think is a fair request. It simulates the presence on board of a targeting pod.

May 10 2016, 8:45 AM · Arma 3
the_Demongod added a comment to T78185: Laser Designation Visibility when flying.

I don't know why this is downvoted, apart from freefall and TV guided weapons, most guided weapons are laser guided. This would make JTAC more of an asset.

May 10 2016, 8:45 AM · Arma 3
maskedkhan added a comment to T78185: Laser Designation Visibility when flying.

Yeah, I would like to know that person's thought process as to why he thinks it is a bad idea. Would be nice to put the gatling gun on the A10 to better use instead of using the 'spray and pray' tactic.

May 10 2016, 8:45 AM · Arma 3
maskedkhan edited Steps To Reproduce on T78185: Laser Designation Visibility when flying.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78185: Laser Designation Visibility when flying: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Iceman added a comment to T78184: Crash Arma 3 / Steam Ticket Check Failed (null).

Hey, it looks like a proble with memory allocators.
Could you please try to run Arma with these parameters and attach another crashdumps?
-enableSteamLogs -debug_steamapi
Thank you very much.

May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78185: Laser Designation Visibility when flying.
May 10 2016, 8:45 AM · Arma 3
Tchiko edited Steps To Reproduce on T78184: Crash Arma 3 / Steam Ticket Check Failed (null).
May 10 2016, 8:45 AM · Arma 3
Tchiko added a comment to T78184: Crash Arma 3 / Steam Ticket Check Failed (null).

Hello,

Now, I don't crash anymore during the loading screen, but only during the game, it happens randomly, sometimes, I can play 15 mins sometimes 3hours straight without any crash.

The only thing that I deleted is the dll folder, if the folder is not deleted, I always crash during the loading screen and I can't play.

Here is another link for RPT / DMP files
https://www.dropbox.com/s/l4erbios1rbznr6/CrashArma2.rar

May 10 2016, 8:45 AM · Arma 3
Iceman added a comment to T78184: Crash Arma 3 / Steam Ticket Check Failed (null).

Hello,

could you please upload your DX-Diag file? It would help us a lot.
You can find how to get your file here:
http://www.matrixgames.com/forums/tm.asp?m=1597548

Thank you.

May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78184: Crash Arma 3 / Steam Ticket Check Failed (null): Arma 3.
May 10 2016, 8:45 AM · Arma 3
Tchiko added a comment to T78184: Crash Arma 3 / Steam Ticket Check Failed (null).

Link to profiles and cfg
https://www.dropbox.com/sh/rq3uvf59psuguvq/AADEAzH0TsGIVwwPNqQE2_xJa

May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78183: Handguns are not animated in Nikos Formal Body..
May 10 2016, 8:45 AM · Arma 3
DICS added a comment to T78183: Handguns are not animated in Nikos Formal Body..

Not only in VR. His model is just broken.
http://feedback.arma3.com/view.php?id=17939

May 10 2016, 8:45 AM · Arma 3
L3TUC3 added a comment to T78183: Handguns are not animated in Nikos Formal Body..

Nikos formal body doesn't appear in the virtual arsenal by default.

May 10 2016, 8:45 AM · Arma 3
Tritium edited Steps To Reproduce on T78183: Handguns are not animated in Nikos Formal Body..
May 10 2016, 8:45 AM · Arma 3
Tritium added a comment to T78183: Handguns are not animated in Nikos Formal Body..

I have tried all pistols with nikos body and it does it with all of them.

May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78181: WY-55 Helicat does not have any visible lamps..
May 10 2016, 8:45 AM · Arma 3
Bohemia edited Steps To Reproduce on T78181: WY-55 Helicat does not have any visible lamps..
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78183: Handguns are not animated in Nikos Formal Body.: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Pakislav edited Steps To Reproduce on T78182: Zeus can no longer change units side for both AI and players. There's also a typo - "CHANG>L<E"..
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78182: Zeus can no longer change units side for both AI and players. There's also a typo - "CHANG>L<E".: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78182: Zeus can no longer change units side for both AI and players. There's also a typo - "CHANG>L<E"..
May 10 2016, 8:45 AM · Arma 3
Legolasindar edited Steps To Reproduce on T78180: Import/Export of Virtual Arsenal not work in Multiplayer.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78180: Import/Export of Virtual Arsenal not work in Multiplayer.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78180: Import/Export of Virtual Arsenal not work in Multiplayer: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78179: Separate AA tank gunner camera & turret.
May 10 2016, 8:45 AM · Arma 3
wyattwic added a comment to T78180: Import/Export of Virtual Arsenal not work in Multiplayer.

I could understand why import would be disabled in MP, as it could be a vector of attack.

I don't understand why export would be disabled in MP.

Hey Devs, we should have the option to disable/enable import and export as we see fit. Shouldn't be too hard to make it an extra optional parameter in the function.

May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78181: WY-55 Helicat does not have any visible lamps.: Arma 3.
May 10 2016, 8:45 AM · Arma 3
the_Demongod edited Steps To Reproduce on T78179: Separate AA tank gunner camera & turret.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78179: Separate AA tank gunner camera & turret: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78178: Enhance Radio Protocol to at least match the variety of Arma2 Radio Protocol.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78177: Impossible to reload when in high prone position.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78178: Enhance Radio Protocol to at least match the variety of Arma2 Radio Protocol: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Chairborne edited Steps To Reproduce on T78177: Impossible to reload when in high prone position.
May 10 2016, 8:45 AM · Arma 3
GrumpyOldMan edited Steps To Reproduce on T78178: Enhance Radio Protocol to at least match the variety of Arma2 Radio Protocol.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78177: Impossible to reload when in high prone position: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Iceman added a comment to T78176: APPCRASH arma 3 server.

Hello,
Thank you for reporting the issue.
We need crash dump files from this folder for solve your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 5000k, you can attach it here. When package is bigger, please use some free sharing service and post link here.

How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name). Please try to provide as many crashdumps as possible, it helps us investigating the problem in a big way.

Thank you.

http://feedback.arma3.com/how-to-user.html

May 10 2016, 8:45 AM · Arma 3
cavalcante edited Steps To Reproduce on T78176: APPCRASH arma 3 server.
May 10 2016, 8:45 AM · Arma 3
cavalcante added a comment to T78176: APPCRASH arma 3 server.

thanks for the help,but I gotta run disabling permissions on server. tks a lot.

May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78176: APPCRASH arma 3 server: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Iceman added a comment to T78174: bootcamp mission stops after securing convoy.

Thank you for reporting the problem, we applied a fix. It should be on Steam Dev today or tomorrow.
Have a nice day!

May 10 2016, 8:45 AM · Arma 3
Fireball added a comment to T78174: bootcamp mission stops after securing convoy.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78175: Headless Client, accessible usage and implementation.: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78175: Headless Client, accessible usage and implementation..
May 10 2016, 8:45 AM · Arma 3
Lehmann added a comment to T78174: bootcamp mission stops after securing convoy.

@Dr. Death
I was close to it already and the task to secure the convoy was completed (see screenshot). I don't think the soldiers would go to the wounded, if I hadn't killed all enemies first. :(

What is supposed to happen after that? Healing the soldier myself doesn't help.

May 10 2016, 8:45 AM · Arma 3
GodfatherC edited Steps To Reproduce on T78175: Headless Client, accessible usage and implementation..
May 10 2016, 8:45 AM · Arma 3
Unknown Object (User) added a comment to T78174: bootcamp mission stops after securing convoy.

i think you had to be close to the exact truck with a soldier laying in the side, and you had to make sure you killed all FIA

May 10 2016, 8:45 AM · Arma 3
EyesoreS added a comment to T78174: bootcamp mission stops after securing convoy.

This happens to me as well :( no mods, steam version (if that matters?).

May 10 2016, 8:45 AM · Arma 3
Lehmann added a comment to T78174: bootcamp mission stops after securing convoy.

@AD2001
Nope, no mods.

May 10 2016, 8:45 AM · Arma 3
AD2001 added a comment to T78174: bootcamp mission stops after securing convoy.

Are you using any mods?

May 10 2016, 8:45 AM · Arma 3
Lehmann edited Steps To Reproduce on T78174: bootcamp mission stops after securing convoy.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78174: bootcamp mission stops after securing convoy: Arma 3.
May 10 2016, 8:45 AM · Arma 3
amandla36 edited Steps To Reproduce on T78173: Workshop scenario returns not enough disk space error.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78173: Workshop scenario returns not enough disk space error: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78173: Workshop scenario returns not enough disk space error.
May 10 2016, 8:45 AM · Arma 3
Iceman added a comment to T78172: Arma 3 Appcrash D3DCOMPILER43.dll.

Hello,
thank you for reporting the problem. Could you please disable all mods, run Arma without any startup parameters and try to crash it again? If it crashes, could you please upload new crashdumps (crashdump is rpt + bidmp + mdmp file with same name)?
Thank you very much.

May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78172: Arma 3 Appcrash D3DCOMPILER43.dll: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Scrumbee edited Steps To Reproduce on T78172: Arma 3 Appcrash D3DCOMPILER43.dll.
May 10 2016, 8:45 AM · Arma 3
the_Demongod edited Steps To Reproduce on T78171: Units gain armor from entering static weapons.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a comment to T78170: Can't add flag to Independent Uniform with SetObjectTexture.

Please feel free to close this - there's no bug. Can't seem to close it myself!

May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78170: Can't add flag to Independent Uniform with SetObjectTexture.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78171: Units gain armor from entering static weapons: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78170: Can't add flag to Independent Uniform with SetObjectTexture: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Badlego added a comment to T78169: Cannot disable vehicle HUD on higher difficulties.

I agree that every hus should be turn-off able.

May 10 2016, 8:45 AM · Arma 3
Bohemia edited Steps To Reproduce on T78170: Can't add flag to Independent Uniform with SetObjectTexture.
May 10 2016, 8:45 AM · Arma 3
Bohemia edited Steps To Reproduce on T78169: Cannot disable vehicle HUD on higher difficulties.
May 10 2016, 8:45 AM · Arma 3
the_Demongod added a comment to T78168: Offroad HMG shouldn't have a radar.

+1 for "machinegun on a stick"

May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78169: Cannot disable vehicle HUD on higher difficulties.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a comment to T78169: Cannot disable vehicle HUD on higher difficulties.

I believe the Offroad radar is off now! Saw it labelled as fixed today! Yay!

May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78169: Cannot disable vehicle HUD on higher difficulties: Arma 3.
May 10 2016, 8:45 AM · Arma 3
DarkDruid added a comment to T78168: Offroad HMG shouldn't have a radar.

Offroad (and any other ground vehicle except AAs) doesn't have a radar. That thing which looks like radar is only compass. You can't see any targets on it.

May 10 2016, 8:45 AM · Arma 3
IcyTorrent added a comment to T78167: Improvement to workshop mission tagging.

I have to agree with this. On the workshop I'm very annoyed when I use a specific filter such as "Addon Type: Terrain" and scenarios pop up.

"Addon Type: Terrain" is for custom maps to be published under. Not missions. This is a rampant issue with nigh every category and needs to be fixed. This wouldn't directly address the issue in full, but it would help to mitigate more things being published falsely.

May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78168: Offroad HMG shouldn't have a radar: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78167: Improvement to workshop mission tagging.
May 10 2016, 8:45 AM · Arma 3
Bohemia edited Steps To Reproduce on T78168: Offroad HMG shouldn't have a radar.
May 10 2016, 8:45 AM · Arma 3
L3TUC3 edited Steps To Reproduce on T78167: Improvement to workshop mission tagging.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78166: SetPos on Dedicated Server don't work correctly.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78166: SetPos on Dedicated Server don't work correctly: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78167: Improvement to workshop mission tagging: Arma 3.
May 10 2016, 8:45 AM · Arma 3
swatSTEAM edited Steps To Reproduce on T78166: SetPos on Dedicated Server don't work correctly.
May 10 2016, 8:45 AM · Arma 3
danil-ch added a comment to T78165: Movement sounds are broken (after 1.24 update).

Please close this ticket. Fixed long time ago.

May 10 2016, 8:45 AM · Arma 3
Koala added a comment to T78165: Movement sounds are broken (after 1.24 update).

According to the author the issue seems to be resolved.

May 10 2016, 8:45 AM · Arma 3
danil-ch added a comment to T78165: Movement sounds are broken (after 1.24 update).

EXE rev. 126651
Seems to be fixed.

May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78164: Arma 3 Bootcamp Launcher.
May 10 2016, 8:45 AM · Arma 3
danil-ch edited Steps To Reproduce on T78165: Movement sounds are broken (after 1.24 update).
May 10 2016, 8:45 AM · Arma 3
Ramon edited Steps To Reproduce on T78164: Arma 3 Bootcamp Launcher.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78165: Movement sounds are broken (after 1.24 update): Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78165: Movement sounds are broken (after 1.24 update).
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78163: Compass, map, watch and GPU are overlays - it's not realistic.: Arma 3.
May 10 2016, 8:45 AM · Arma 3
Bohemia edited Steps To Reproduce on T78163: Compass, map, watch and GPU are overlays - it's not realistic..
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78163: Compass, map, watch and GPU are overlays - it's not realistic..
May 10 2016, 8:45 AM · Arma 3
Bohemia updated subscribers of T78162: Compass angle makes it hard to read compared to Arma 2.
May 10 2016, 8:45 AM · Arma 3
Bohemia added a project to T78164: Arma 3 Bootcamp Launcher: Arma 3.
May 10 2016, 8:45 AM · Arma 3