Please consider making it possible to select object(unit, waypoint etc) ownership(server, headless client) within the editor, either as part of the UI, or at least a more simple command then what is needed today. Not everyone uses, or is satisfied with having to rely on third party scripts such as UPSMON for their AI. It would help mission makers immensely to be able to set object ownership within the confines of the editor, without having to spawn everything in by script.
Description
Description
Details
Details
- Legacy ID
- 2008669604
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Category
- Feature Request