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Headless Client, accessible usage and implementation.
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Description

Please consider making it possible to select object(unit, waypoint etc) ownership(server, headless client) within the editor, either as part of the UI, or at least a more simple command then what is needed today. Not everyone uses, or is satisfied with having to rely on third party scripts such as UPSMON for their AI. It would help mission makers immensely to be able to set object ownership within the confines of the editor, without having to spawn everything in by script.

Details

Legacy ID
2008669604
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

GodfatherC edited Additional Information. (Show Details)
GodfatherC set Category to Feature Request.
GodfatherC set Reproducibility to N/A.
GodfatherC set Severity to None.
GodfatherC set Resolution to Open.
GodfatherC set Legacy ID to 2008669604.May 7 2016, 7:02 PM
Bohemia added a subscriber: AD2001.Jul 19 2014, 3:26 AM