Hello Oktugi.
Can you please try to delete your C:\Users\*username*\Documents\DayZ folder and relaunch the game? Also please make sure Steam Cloud Sync is disabled before doing so.
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Oct 9 2023
Viewed the merged task and can confirm the same as in picture/description there was no arrow to click to display inventory. Just thought that was worth mentioning.
Thank you, we will investigate with BattlEye.
Thank you, we will investigate with BattlEye.
Agree, a lot of us dump endless hours into running communities/servers because we have a love for the game. Quality-of-life fixes are far more critical and important than getting new items/map additions.
Hello NegoDaPadaria.
This has been resolved for 1.23 update.
I have the same opinion as Joby. People lose interest in playing. It feels like crashes happen every 30-60 minutes. This should be urgently fixed.
BOHEMIA this issue has been causing me issues since 1.22 dropped. I work hard to keep the pop on my server alive and these crash being present for so long is annoying.
How long until you patch this please. I see your putting resources into 1,23 before you have fixed 1,22. it makes no logical sense to add more things before you fix the old update.
All good. I tested the M14 and for it being .308 it is extremely weak against pretty much all forms of armor, so my thought it should be sort of like a side grade to the LAR to make up for how little damage it does (30 when someone is wearing a plate)
Oct 8 2023
Same problem here. Look into the clip:
I had to type my original response really quickly btw I was in a rush to leave, sorry if it came across as being a bit snappy / rude <3
The idea of spawning close to your friends is great. I was never a fan of having to walk endlessly to find each other. This just needs tweaking. Please do not revert back to the old system.
Please fix it
I'm with Mike on this.
I can confirm this. I think it's an issue with collision and it seems to have gotten worse over the last updates. Getting pushed by zombies/players/doors into or against walls, strafing along a wall, having the playermodel squeezed in tight spaces between objects (e.g. between car wrecks), etc. can all result in this bouncing around motion. I can hardly play a session or watch a stream without seeing this happening.
Nah I defintely disagree. Suppressors in DayZ are extremely strong. Being able to suppress a 20round, semi auto .308 weapon is just too much. The balance of these weapons is that they are very strong, but also very loud. Making them very strong and silent is just way too much
same issue here. wasnt able to play on any server (official/community) on exp.
Hmm, i have same problem with official servers, and i use 70Hz.
Hi Geez I have some additional feedback
In T176035#2510154, @JerseyD911 wrote:For 10 years playing Dayz haven't caught a SINGLE transmission, and I'm trying to take radio every time I see it and always turn it on. Maybe if you implemented it in some sort of quest/mission or else, so ppl if they want to find some top/secret or else loot need to care the radio on and listen to a certain frequency or something. Few years ago on community servers you had to have radio on to get notification that airdrop is dropping here or there, if you didn't have radio - no notifications. PPL won't use radio as a communication item, that aspect is dead, everyone is on discord now, but if you implement it in some quest or mission as I said, not for talking to other players, ppl will have to use it if they want to get the loot in the end of that mission. Anyway, you got the point. As current state of things radion is a rudiment, just an item that can provide white noise, nothing more. You can also check professor Legasov mod on workshop as a reference
I'm not a big fan of the changes to the spawn system either. Not really sure who exactly benefits from it, apart from spawnkillers who now get their potential victims served on a golden platter. I was fine with the "old" spawn system and i would be fine if players could choose their spawn location/area along the coast to meet up with their friends or whatever. But being forced to deal (to more or less extent) with all the other players spawning in the same location does not feel right to me.
They are, takes a lot of time to catch open "F" option
Livonia, Swarog, Radar building, 1st floor, doors that leads to the stairs - dame you need to spend 10-20sec to catch that "F" pop up
Sky is good, but the moon needs to be reworked I think
@kuzyn your idea is good, but it's very local. Yes, it will definitelyimprove radio, but without major change nobody will use it
For 10 years playing Dayz haven't caught a SINGLE transmission, and I'm trying to take radio every time I see it and always turn it on. Maybe if you implemented it in some sort of quest/mission or else, so ppl if they want to find some top/secret or else loot need to care the radio on and listen to a certain frequency or something. Few years ago on community servers you had to have radio on to get notification that airdrop is dropping here or there, if you didn't have radio - no notifications. PPL won't use radio as a communication item, that aspect is dead, everyone is on discord now, but if you implement it in some quest or mission as I said, not for talking to other players, ppl will have to use it if they want to get the loot in the end of that mission. Anyway, you got the point. As current state of things radion is a rudiment, just an item that can provide white noise, nothing more. You can also check professor Legasov mod on workshop as a reference
No, just revert and forget the new spawn system.
I would personally like to see this implemented as well
Maybe reduce the amount that can spawn in that bubble before it changes I'd limit it to 3-5 people and have it change every 3 minutes obviously that's just a suggestion my feedback is that like others have said it's very chaotic. Maybe spread out the spawns a bit more spawning players at different t ends of the Same spawn town rather than all at the same spot on the beach. O had it yesterday I spawned in and as I was eating my fruit a player spawned in and t posed next to me for a few seconds I managed to ko him before he had a chance to react which is hardly fair.
Same issue been trying to connect all morning.
Multiple steam restarts
Multiple pc restarts
And verified files.
I tried using the game menu server browser that also didnt work.
I also think the new spawn system is a major miss. I've logged in from Livonia to Chernarus on official (fully geared) and the game spawned me next to 3 other people in the middle of nowhere.. we were approximately 100m from each other. 2 were freshies and one guy was as geared as me. It feels very broken.
I am also having this issue happen. Even on the other side of the building while im walking on the hill i have it happen.
Still getting this error on ALL Official AU and SG Experimental Servers.
Two Community servers are allowing me to load in intermittently but after a restart it may throw up the Connecting Failed 20009 error. Sometimes I'm able to switch between the two community servers from in game server browser, but then I cannot switch back to the previous one without the error.
Becuase first every buddy get herself then meet each other at a point. I think the respawners playing this game wrong, and not change the game because of it.
Same issue as above posters. either 20009 or 10001. Community servers have not been a issue, just official. Can you kill my character and see if having a fresh homie solves it? i would rather play then not.
In T176014#2509878, @In-Whisky wrote:This game is not a COD or CSGO or other games, and i hope they don't change it.
This game is not a COD or CSGO or other games, and i hope they don't change it.
Oct 7 2023
This^