Hello Sir Raz and thank you for your quick reply.
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Jul 1 2016
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
thank you for the feedback.
I can confirm that it's now working normally on RC
Jun 30 2016
Works. All OK now. Thx.
Hello,
could you please go to Options menu in Launcher, export Launcher logs from there and upload the file please?
It also affects VON sometimes. Even if you disable certain channels completely, regardless of if you do it in the description.ext or via script command, people are still able to speak sometimes.
enableSentences false works in SP, but has no effect in MP
This needs to be fixed
seems like an oversight that needs to be fixed
i m french
I restart the game without battleeye and it does not work toujour
Hello,
please try to disable BattlEye in Launcher and then start the game again.
thank you for the feedback.
please do so if you encounter the crash again. Also if the game freezes first, please try to wait for a few minutes for the game to eventually crash. The report you've sent contains only rpt and bidmp files, missing a mdmp files which would help us most to determine what the issue might be.
Hi Razazel,
Sorry I'm on dev branch ATM...I'll check when the MB gap between dev and RC is small
sorry for not replying for a while, we are looking into the issue.
thank you for the feedback. The issue should be fixed, could you please confirm?
fix should be available in the development branch and in the RC shortly. Once next update for these branches is out, please check it out and let me know.
fix should be available in the development branch and in the RC shortly. Once next update for these branches is out, please check it out and let me know.
21:35:54 Process page file used 3490 MB (3660476416 B)
ErrorMessage: DX11 error : CreateTexture failed : E_OUTOFMEMORY
@KittyCitrus
In the upper right corner of the page (next to you profile pic) there's a plus button where you can create the ticket.
Why collect a ton of error report? Solve this ticket.
https://feedback.bistudio.com/T118335
I hope you have some ideas. Why, Arma3 \ 32bit, 32bit one of the applications that are not able to work correctly with the RAM?
How do you make these. The ui for this website is dumb hard. Can someone please address the issue of AI not using bridges in tanoa http://puu.sh/pKKKF.jpg
Jun 29 2016
game version is 1.60.136470.
Looks like this got fixed! Thanks to BIS! <3
well imo standard type should slow down leaving trails
if that was the type I used, there was a clear hit seen on underwater surfaces just like from high-speed bullet
the second image just shows all the pain, how cool
From my point of view this is not a duplicate.
It is me again.
the turning and lowering weapon movement bug already has its own ticket: Lowering weapon while turning issue