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Ciberdead added a comment to T191478: [BUG] AI assignation when dying.

Thanks !

Wed, May 7, 3:23 PM · Arma Reforger
Geez changed the status of T191478: [BUG] AI assignation when dying, a subtask of T191334: [Rework request] AI, from Reviewed to Confirmed Internally.
Wed, May 7, 3:20 PM · Arma Reforger
Geez changed the status of T191478: [BUG] AI assignation when dying from Reviewed to Confirmed Internally.

We indeed have been! Thank you, scheduled for a fix

Wed, May 7, 3:20 PM · Arma Reforger
Ciberdead added a comment to T191478: [BUG] AI assignation when dying.

@Geez Was you able to replicate the issue with the given video ?

Wed, May 7, 3:08 PM · Arma Reforger
Geez closed T191739: The battleye program does not start as Resolved.

Hello Red.
Please check the following https://www.battleye.com/support/faq/.
If you are unable to fix it with the information above, try contacting the BattlEye support directly. Thank you.

Wed, May 7, 2:44 PM · Arma Reforger
Red created T191739: The battleye program does not start.
Wed, May 7, 2:43 PM · Arma Reforger
TRAGER created T191737: soundFakeFall can not work correctly with tank shells with current defined sound.
Wed, May 7, 2:12 PM · Arma 3
Ciberdead renamed T191147: [Request] Server features from [Request] Get server specs and requirements to [Request] Server features.
Wed, May 7, 1:56 PM · Arma Reforger
rennug88 added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

1.3.0.170
still not fixed

Wed, May 7, 1:29 PM · Arma Reforger
EricTViking added a comment to T183177: Difficult to activate hotspots on vehicles when in 3rd person view..

Thanks @Geez - all of your hard work is much appreciated 👍

Wed, May 7, 1:07 PM · Arma Reforger
AdvancedPlayer added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

If I have disabled synchronization

Wed, May 7, 1:03 PM · DayZ
Geez changed the status of T191708: Weather system/scripts are kinda mess from New to Assigned.
Wed, May 7, 12:26 PM · Arma Reforger Modding
Geez added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

Also since you are able to run the exp, could you try the document swap again?
You need to delete all the contents of your DayZ documents folder, disable Steam cloud sync and then take the DayZ Exp documents folder files and copy them over to the DayZ documents folder and then run the game.

Wed, May 7, 12:20 PM · DayZ
Geez added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

It could be a bug in the game version 1.27 with my hardware configuration (amd+rtx), because the exp version works without problems for me.

Wed, May 7, 12:20 PM · DayZ
Geez added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).
Wed, May 7, 12:18 PM · DayZ
Geez added a comment to T191718: Broken car ram desync.

Thank you for the report.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Wed, May 7, 12:15 PM · DayZ
AdvancedPlayer added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

It could be a bug in the game version 1.27 with my hardware configuration (amd+rtx), because the exp version works without problems for me.

Wed, May 7, 12:11 PM · DayZ
Ciberdead updated the task description for T191717: [Rework request] Combat.
Wed, May 7, 11:56 AM · Arma Reforger
Geez changed the status of T191620: cant update mods from New to Need More Info.

Hello.
Is this still an issue at the moment?

Wed, May 7, 11:52 AM · Arma Reforger Modding
Geez changed the status of T191717: [Rework request] Combat from New to Feedback.
Wed, May 7, 11:44 AM · Arma Reforger
Geez changed the status of T191727: Municipal Assembly ("Obecni Vybor") building interior floor does not stop fragmentation from New to Awaiting internal Testing.
Wed, May 7, 11:43 AM · Arma Reforger
Geez closed T183080: Weapon Optics and Head Placement as Resolved.

Thank you for the report.
According to the dev team this will not be addressed for reforger.
Regards,
Geez

Wed, May 7, 11:19 AM · Arma Reforger
Geez closed T191611: Vigor PC CHEATER - gxrworld10 as Resolved.

banned

Wed, May 7, 11:13 AM · Vigor PC
Geez changed the status of T191247: AI Become Uncontrollable After Player Death Due to Broken Squad Logic from Awaiting internal Testing to Confirmed Internally.
Wed, May 7, 11:10 AM · Arma Reforger Playstation 5
Geez added a comment to T191617: [reforger] Mortar range card difficult to read at low FOV settings.

How about a PDF download of the cards though?

Wed, May 7, 11:09 AM · Arma Reforger
Geez closed T186938: AI Walk Into Open Area Under Fire To Heal... as Resolved.
Wed, May 7, 11:08 AM · Arma Reforger
Geez closed T187358: [1.3 exp] destroyed trees leave shadows when viewed from a distance as Resolved.

Hello,
this has been resolved for one of the upcoming updates.
Regards,
Geez

Wed, May 7, 11:07 AM · Arma Reforger
Geez changed the status of T187770: R-107M first channel unusable from Awaiting internal Testing to Confirmed Internally.
Wed, May 7, 11:07 AM · Arma Reforger
Geez changed the status of T183308: Weapon visual issue from Awaiting internal Testing to Confirmed Internally.
Wed, May 7, 11:06 AM · Arma Reforger
Geez changed the status of T187417: Helicopter blades collide with supplies and smoke grenade, leads to easy griefing from Awaiting internal Testing to Confirmed Internally.
Wed, May 7, 11:06 AM · Arma Reforger
Geez changed the status of T188305: Truncated grid references in some places from Awaiting internal Testing to Confirmed Internally.
Wed, May 7, 11:06 AM · Arma Reforger
Geez closed T187940: Dragons teeth appear to have an odd interaction with running players when placed near the bridge between coastal morton and levie as Resolved.
Wed, May 7, 11:05 AM · Arma Reforger
Geez closed T183177: Difficult to activate hotspots on vehicles when in 3rd person view. as Resolved.
Wed, May 7, 11:05 AM · Arma Reforger
Geez closed T182426: Opening/Closing vehicle Doors as Resolved.
Wed, May 7, 11:05 AM · Arma Reforger
Geez changed the status of T191721: Character Deletion from New to Need More Info.

Hello jayzuzchrist.
Can you please elaborate? Is this about custom characters you create in the game menu? Is this about the characters on the servers? Is this about menu not remembering your characters from the servers?

Wed, May 7, 10:49 AM · DayZ Xbox
Geez changed the status of T191719: To the skies from New to Need More Info.

Hello,
In case you come across any further details that would help us in producing the issue, please let us know.
Regards,
Geez

Wed, May 7, 10:49 AM · DayZ Xbox
Geez merged T191722: Experimental Server - Dynamic zone drop, but no visual. into T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING.
Wed, May 7, 10:48 AM · DayZ
Geez merged task T191722: Experimental Server - Dynamic zone drop, but no visual. into T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING.
Wed, May 7, 10:48 AM · DayZ Xbox
Geez changed the status of T191718: Broken car ram desync from New to Reviewed.
Wed, May 7, 10:47 AM · DayZ
Geez changed the status of T191621: Usage flags from New to Need More Info.

Hello gazmoden.
We havent found issues with the vanilla files. Can you send us your mission files with which you are experiencing the issues?
Regards,
Geez

Wed, May 7, 10:40 AM · DayZ Xbox
Geez changed the status of T191723: Sakhal Experimental 07-05-25 from New to Awaiting internal Testing.
Wed, May 7, 10:39 AM · DayZ
Valiva added a comment to T191725: VIGOR CHEATER 05/06/2025 "sNekkns".

Не могу попасть ни в одну схватку. "Ошибка подключения"

Wed, May 7, 10:35 AM · Vigor PC
Geez added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

Thank you.
At the moment there are no further suggestions I could provide.

Wed, May 7, 10:27 AM · DayZ
Geez added a comment to T191426: API has GREATLY reduced potential to ignite fuel tanks if it passes through a material.

Hi Geez, firstly, thanks for the work you do as well as the Arma Reforger team.
By cannot be solved, does this mean it will not be solved for Arma Reforger, or that the team does not know how to solve it?
Thank you.

Wed, May 7, 10:26 AM · Arma Reforger
Geez closed T191699: Dayz Modded Server Crashing on Player Join as Resolved.
Wed, May 7, 10:24 AM · DayZ
Ciberdead updated the task description for T191355: [Rework Request] Bases.
Wed, May 7, 9:25 AM · Arma Reforger
Shelia added a comment to T190455: unexpected error.

This error is certainly frustrating and disrupts the workflow. It's difficult to pinpoint the cause without more context. Could you elaborate on what actions you were taking when the error occurred, or what software/system you were using? I hope it gets resolved soon. Maybe try restarting... or is this an issue for the Eggy Car?

Wed, May 7, 6:21 AM · Arma 3
Submarine_Sandwich created T191727: Municipal Assembly ("Obecni Vybor") building interior floor does not stop fragmentation.
Wed, May 7, 6:21 AM · Arma Reforger
Chaney102 created T191726: Critical Mod Manager Issue - Mods Refuse to Download or Update (Version 1.3.0.157).
Wed, May 7, 5:22 AM · Arma Reforger
HAKIM created T191725: VIGOR CHEATER 05/06/2025 "sNekkns".
Wed, May 7, 5:19 AM · Vigor PC
exceptclay added a comment to T186869: Server change problem.
Wed, May 7, 4:57 AM · DayZ
ad.HD added a comment to T189923: SaveCurrentFSMState Crash.

Funny thing is it doesn’t always list a gun, but both times it has listed a gun it’s been an A6 weapon. I don’t think it was the same one last time, I’d have to dig around and see if I can find the screenshot.

Wed, May 7, 3:20 AM · DayZ
obj268 added a comment to T191723: Sakhal Experimental 07-05-25.

Tried Gunter(3 ok weels, 4th broken), barely moved. 0 km/h
Tried truck. had 1 back and 1 front wheel missing, barely moved.
Thats no good. they were drivable like this in previous patch, and even in WRC rally they constatntly drive on 3 wheels, barely noticing the issue....

Wed, May 7, 3:06 AM · DayZ
obj268 created T191723: Sakhal Experimental 07-05-25.
Wed, May 7, 3:06 AM · DayZ
FrostGhostNetworks added a comment to T191699: Dayz Modded Server Crashing on Player Join.

I fixed it, never mind, I apologize, looks like it was a collision in animation based addons. Thank you for your time!

Wed, May 7, 1:07 AM · DayZ
nachoooo added a comment to T189923: SaveCurrentFSMState Crash.

Is it only the A6_AK104 that you're seeing this issue with? Do you see any other guns listed? Its possible the A6_AK104 could be missing an FSM transition or memory point in the model

Wed, May 7, 12:48 AM · DayZ

Yesterday

HahahaRageQuit added a comment to T191721: Character Deletion.

Just in case you're new and dont know, characters are tied to the specific server you created them on. You're free to play on however many servers you like, but each will have it's own character. Hth

Tue, May 6, 11:40 PM · DayZ Xbox
HahahaRageQuit created T191722: Experimental Server - Dynamic zone drop, but no visual..
Tue, May 6, 11:04 PM · DayZ Xbox
jayzuzchrist created T191721: Character Deletion.
Tue, May 6, 10:56 PM · DayZ Xbox
stenny833 added a comment to T191426: API has GREATLY reduced potential to ignite fuel tanks if it passes through a material.

Hi Geez, firstly, thanks for the work you do as well as the Arma Reforger team.
By cannot be solved, does this mean it will not be solved for Arma Reforger, or that the team does not know how to solve it?
Thank you.

Tue, May 6, 9:18 PM · Arma Reforger
StevieB added a comment to T191617: [reforger] Mortar range card difficult to read at low FOV settings.

How about a PDF download of the cards though?

Tue, May 6, 9:09 PM · Arma Reforger
StevieB added a comment to T191684: [Reforger Inventory screen] : Right side of inventory disappears when more inventory category boxes are added.

Hi Geez.

Tue, May 6, 9:07 PM · Arma Reforger
Lapsa created T191720: game crash.
Tue, May 6, 8:21 PM · Arma 3
GalaxyWatermyuserwastaken created T191719: To the skies.
Tue, May 6, 8:07 PM · DayZ Xbox
ad.HD added a comment to T189923: SaveCurrentFSMState Crash.

It’s A6 Weapons. I think a lot of people in this thread might be using them. It’s a private weapons mod that costs a good bit of money.

Tue, May 6, 7:50 PM · DayZ
etwas added a comment to T191695: "Many cars" servers to release version! .

Wouldn't that be totally against the whole concept of the game?

Tue, May 6, 7:41 PM · DayZ
slavatheshrimp added a comment to T191695: "Many cars" servers to release version! .

Can we please keep many cars on official post experimental?

Tue, May 6, 5:51 PM · DayZ
801vax created T191718: Broken car ram desync.
Tue, May 6, 5:43 PM · DayZ
LouMontana renamed T119230: Cars are not persistent, tents and cars face the same direction from C to Cars are not persistent, tents and cars face the same direction.
Tue, May 6, 5:32 PM · DayZ
FrostGhostNetworks added a comment to T191699: Dayz Modded Server Crashing on Player Join.

I can connect on vanilla servers, and when I loaded in one mod at a time it does seem to work fine but as soon as more than 5 or so mods get loaded at once, no matter what combination of mods it just doesn't want to let me load in.

Tue, May 6, 5:23 PM · DayZ
AdvancedPlayer added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

I've also done this, and I've also disabled the applications that were running in the background. The RAM is new. I bought it because I thought it was a RAM problem. I also wiped the disk and formatted the computer.

Tue, May 6, 5:18 PM · DayZ
Geez added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

In such case, can you please check if there is enough memory allocated and there are no other programs running that could be eating up your memory?

Tue, May 6, 3:22 PM · DayZ
Ciberdead created T191717: [Rework request] Combat.
Tue, May 6, 3:21 PM · Arma Reforger
AdvancedPlayer added a comment to T191660: DayZ freezes on startup and fills up RAM (no mods or connection).

I've also tried Geez and it's still the same.

Tue, May 6, 3:07 PM · DayZ
Geez added a comment to T191654: Access violation. Illegal read by 0x7ff9e03aeb97 at 0x300000025.

Tue, May 6, 2:03 PM · DayZ
R34P3R added a comment to T191616: [reforger bug] Cannot roll left/right while bipod is deployed..

@Geez, yes but you have to undeploy first. I think he like to have a autofunction. So, pressing Q or E while deployed, cancel deploy and start rolling. Its just a bit faster.

Tue, May 6, 1:22 PM · Arma Reforger
Geez closed T191105: Running through water has no sound effect EXP 1.28 as Resolved.

Resolved for 1.28 stable.

Tue, May 6, 12:51 PM · DayZ
Geez changed the status of T191610: [Rework request] Graphics from New to Feedback.
Tue, May 6, 12:37 PM · Arma Reforger
Geez changed the status of T191613: [Feature Request] Add forage-cap from New to Feedback.
Tue, May 6, 12:37 PM · Arma Reforger
Geez changed the status of T191618: [Rework Request] Vehicles from New to Feedback.
Tue, May 6, 12:37 PM · Arma Reforger
Geez closed T190673: farm as Resolved.

Resolved for stable 1.28

Tue, May 6, 12:35 PM · DayZ
Geez changed the status of T190578: Network View Distance Not Working from Awaiting internal Testing to Confirmed Internally.
Tue, May 6, 12:34 PM · Arma Reforger
Geez closed T191615: Vigor PC CHEATER - Blacksheep_bandit as Resolved.

banned

Tue, May 6, 12:33 PM · Vigor PC
Geez changed the status of T188753: [1.3.0.38] The player's nickname is not centered on the head from Awaiting internal Testing to Confirmed Internally.
Tue, May 6, 12:33 PM · Arma Reforger
Geez closed T191239: LAV has misconfigured materials as Resolved.

Resolved for 1.3.0.170 and higher

Tue, May 6, 12:32 PM · Arma Reforger
Geez closed T191111: HE grenades in the game do too much damage to crews in armored vehicle as Resolved.

Resolved for 1.3.0.170 and higher.

Tue, May 6, 12:32 PM · Arma Reforger
Geez closed T187913: 1.3 Experimental Vehicle doors and Windows Take Alot of bullets or outright stop them as Resolved.

Hello Maddy98
M998 has glass which can withstand some fire.
Door glass on vehicles like the Humvee is usually thinner and weaker than the front windshield.
This is as designed.

Tue, May 6, 12:31 PM · Arma Reforger
Geez closed T191616: [reforger bug] Cannot roll left/right while bipod is deployed. as Resolved.

Hello
The weapon bipod is deployed by pressing "V". If you pres "C" it will activate the lock position function, which increases stability and reduces recoil. In this mode you cannot use "Q" and "E" to roll as by design.
Regards,
Geez

Tue, May 6, 12:30 PM · Arma Reforger
Geez changed the status of T191688: Vehicle Engines starting by itself from Awaiting internal Testing to Confirmed Internally.
Tue, May 6, 12:29 PM · Arma Reforger
Geez closed T187369: Training mission - Special weapons course in experimental branch as Resolved.
Tue, May 6, 12:29 PM · Arma Reforger
Geez closed T187271: Vehicles do not give way - 1.2.1.169 as Resolved.
Tue, May 6, 12:29 PM · Arma Reforger
Geez changed the status of T187556: Damage to players when driving into roadblocks unpredictable at best, US roadblocks unsuccessful at preventing trucks from passing from Awaiting internal Testing to Confirmed Internally.
Tue, May 6, 12:28 PM · Arma Reforger
Geez closed T191617: [reforger] Mortar range card difficult to read at low FOV settings as Resolved.

Hello StevieB.
There are no plans to fix this as this is caused only by non default FOV.
Regards,
Geez

Tue, May 6, 12:28 PM · Arma Reforger
Geez closed T191484: [Reforger Issue] Reloading when using bipod causes weapon rest to deactivate. as Resolved.

Hello,
This is a limitation of the feature. Wont fix.
Regards,
Geez

Tue, May 6, 12:27 PM · Arma Reforger
Geez changed the status of T186459: Shot vehicles smoke after extinguishing from Awaiting internal Testing to Reviewed.

Hello,
we have tested this on our end but we are unable to produce this on the current version.
Regards,
Geez

Tue, May 6, 12:27 PM · Arma Reforger
Geez changed the status of T191641: 14.5x114mm 50rnd KPVT IAI Belt -- has tracers from Awaiting internal Testing to Confirmed Internally.
Tue, May 6, 12:26 PM · Arma Reforger
Geez changed the status of T190362: AI left as gunner (removed from group) still treated as part of team from Awaiting internal Testing to Confirmed Internally.
Tue, May 6, 12:26 PM · Arma Reforger
Geez closed T191426: API has GREATLY reduced potential to ignite fuel tanks if it passes through a material as Resolved.

Currently this cannot be solved.
Regards,
Geez

Tue, May 6, 12:26 PM · Arma Reforger
Geez changed the status of T191650: This lumber pile don't have particle effects when shooting at them from Awaiting internal Testing to Confirmed Internally.
Tue, May 6, 12:25 PM · Arma Reforger
Geez changed the status of T191697: construction not available from New to Awaiting internal Testing.
Tue, May 6, 12:25 PM · DayZ PlayStation