In T191537#2801288, @Geez wrote:Also are other servers reachable?
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Timoti11 updated the task description for T191548: Phantom sounds of footsteps on the grass when it rains if you are at home.
Timoti11 updated the task description for T191548: Phantom sounds of footsteps on the grass when it rains if you are at home.
Timoti11 edited Additional Information on T191548: Phantom sounds of footsteps on the grass when it rains if you are at home.
Timoti11 updated the task description for T191548: Phantom sounds of footsteps on the grass when it rains if you are at home.
lockxfire added a comment to T191537: Dayz error 0x00010001 PS4.
lockxfire added a comment to T191537: Dayz error 0x00010001 PS4.
Groove_C renamed T143981: Mi-48 Kajman APDS/HE ammo selection order is inversed when ordering to switch via CTRL+F from Mi-48 Kajman APDS/HE ammo selection order is inversed when ordering via CTRL+F to Mi-48 Kajman APDS/HE ammo selection order is inversed when ordering to switch via CTRL+F.
Groove_C renamed T143987: AMV-7 Marshall APFSDS-T/GPR-T ammo selection order is inversed when ordering to switch via CTRL+F. from AMV-7 Marshall APFSDS-T/GPR-T ammo selection order is inversed when ordering via CTRL+F. to AMV-7 Marshall APFSDS-T/GPR-T ammo selection order is inversed when ordering to switch via CTRL+F..
Groove_C renamed T143984: BTR-K Kamysh APFSDS-T/MP-T ammo selection order is inversed when ordering to switch via CTRL+F from BTR-K Kamysh APFSDS-T/MP-T ammo selection order is inversed when ordering via CTRL+F to BTR-K Kamysh APFSDS-T/MP-T ammo selection order is inversed when ordering to switch via CTRL+F.
Groove_C renamed T143988: AFV-4 Gorgon APFSDS-T/MP-T ammo selection order is inversed when ordering to switch via CTRL+F from AFV-4 Gorgon APFSDS-T/MP-T ammo selection order is inversed when ordering via CTRL+F to AFV-4 Gorgon APFSDS-T/MP-T ammo selection order is inversed when ordering to switch via CTRL+F.
Groove_C renamed T143989: FV-720 Mora APFSDS-T/MP-T ammo selection order is inversed when ordering to switch via CTRL+F from FV-720 Mora APFSDS-T/MP-T ammo selection order is inversed when ordering via CTRL+F to FV-720 Mora APFSDS-T/MP-T ammo selection order is inversed when ordering to switch via CTRL+F.
Groove_C renamed T148491: List of helicopters/jets where it's impossible to get out when under specific armor fire, due to get out animation restarting non stop, because of specific damage per second from List of helicopters/planes where it's impossible to get out when under armor fire, due to get out animation and DPS (damage per seconde) to the player to List of helicopters/jets where it's impossible to get out when under specific armor fire, due to get out animation restarting non stop, because of specific damage per second.
Groove_C renamed T148411: List of vehicles with commander turret not returned by AI to direction vehicle/armor is facing/driving, when player switches to another seat from List of vehicles with commander turret not returned back by AI to vehicle's direction, when player switches to another seat to List of vehicles with commander turret not returned by AI to direction vehicle/armor is facing/driving, when player switches to another seat.
Groove_C renamed T154433: Tank AI commander with 0 ammo, makes player or AI as gunner reloading 7.62 mm coaxial machinegun after each shot, if/after enemy AI gets spotted from Tank AI commander with 0 ammo, makes player or AI as gunner reloading 7.62 mm coaxial machinegun after each shot, if/after enemy AI get spotted to Tank AI commander with 0 ammo, makes player or AI as gunner reloading 7.62 mm coaxial machinegun after each shot, if/after enemy AI gets spotted.
jaj22 added a comment to T123355: Eventhandlers are compiled before every execution.
Tested addAction conditions with this code:
conditionFunc = {call{call{call{ call {captive cursorObject}}}} and call{call{call{call{alive cursorObject}}}} and call{call{call{call{typeOf cursorObject == 'CAManBase'}}}}}; for "_i" from 1 to 1000 do { //player addAction ["Title", {}, nil, 2, true, true, "", "call{call{call{call{captive cursorObject}}}} and call{call{call{call{alive cursorObject}}}} and call{call{call{call{typeOf cursorObject == 'CAManBase'}}}}"]; player addAction ["Title", {}, nil, 2, true, true, "", "call conditionFunc"]; };
Frame rate of 220 without either, 102 with the separate function and 93 with the string. Not sure whether that's compilation overhead or just the code locality costs of running 1000 different functions. The main takeaway would be "don't add 1000 addActions to the player".
LSValmont added a comment to T123355: Eventhandlers are compiled before every execution.
KK never gave back feedback it seems, only Dedmen.
Will Dedmen claim ownership of this?
Astropos added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..
tried some basic replication, couldn't trigger it on Livonia.
nachoooo added a comment to T189923: SaveCurrentFSMState Crash.
Happy to help out the community! @Gooon I'd like to have a chat with you, https://discord.gg/killerz
Geez changed the status of T188128: Construction with shovel glitches after using GM/Admin Teleport from Awaiting internal Testing to Need More Info.
Hello PandaTit.
We are unable to reproduce this with the provided repro steps.
Can you please send us a video of the issue and provide more elaborate repro steps? Thank you!
Geez added a comment to T191520: My Dayz project won't load after a power outage..
Hello,
You can try creating a new project (with the same parameters and heightmap) and gradually import all the template libraries from the old project.
Once that's done,you should close Terrain Builder and then add the object layers from the old project to the new one as well, and try loading the new project.
Noballs_Nofalls added a comment to T191477: Crates dissapear with loot / Hacked.
Any tips or tricks to avoid these things perhaps?? Good hackers you can contact or make things unreachable??
Geez added a comment to T191537: Dayz error 0x00010001 PS4.
Also are other servers reachable?
Hello lockxfire.
Once the server restarts, can you let us know if there is an issue still?
Ciberdead updated the task description for T191533: [Rework Request] Supplies System.
Hello Shults.
It seems that you are running an old unsupported CPU. In such case there is nothing we can do on our end.
Regards,
Geez
Hello.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
Resolved for 1.28 stable.
Geez changed the status of T188904: Door component not working when entity is runtime entity from Awaiting internal Testing to Confirmed Internally.
Geez closed T191021: 1.28 experimental Unable to change stance, stand to crouch or crouch to stand, while loading ammo into a magazine and drinking from a canteen as Resolved.
Resolved for 1.28 stable.
Resolved for 1.28 stable.
Resolved for 1.28 stable.
Geez changed the status of T187434: Experimental 1.3.0.18 Training Area Map UX / UI Gamepad Issue from Awaiting internal Testing to Confirmed Internally.
lockxfire renamed T191537: Dayz error 0x00010001 PS4 from Dayz error 0x00010001 to Dayz error 0x00010001 PS4.
Geez changed the status of T189128: Ejection bolts and sliders lock in an opened state even without a magazine clip from Awaiting internal Testing to Confirmed Internally.
Cannot reproduce on the current version.
Geez closed T191036: EXP 1.28 - Some object with slots, like stoves/fires, cannot have items dragged off/out of them once placed. as Resolved.
Resolved for 1.28 Stable
Geez closed T191037: Only able to drop item from hands from specific location in inventory as Resolved.
Resolved for 1.28 Stable
Resolved for 1.28 Stable
Resolved for 1.28 Stable
Cannot reproduce on the current version.
d7_yodar changed Category from category:general to category:gameplay on T191517: PS5 fps.
Geez merged task T191514: Vigor CHEATER PC - PuffBoJang into T191515: Vigor CHEATER PC - PuffBoJang.
Geez changed the status of T191516: [Feature request] BRDM-2 variant without search light from New to Feedback.
Geez changed the status of T191519: Crash due to missing UI class SCR_WidgetExportRuleRoot in version 1.3.0.157 from New to Awaiting internal Testing.
Geez reopened T191195: Unable to maintain position in queue as "Assigned".
Thank you for the report.
This is a known issue that has been reported previously. Closing the ticket as it is a duplicate.
Regards,
Geez
Geez changed the status of T191520: My Dayz project won't load after a power outage. from New to Assigned.
Geez changed the status of T191531: Items above tier 4 do not spawn in on Linux Servers from New to Awaiting internal Testing.
Geez changed the status of T191532: Egregious item weight - saline, saline IV, masks from New to Awaiting internal Testing.
Geez changed the status of T191482: Rubber Banding After Respawn Since 1.27 Patch from Awaiting internal Testing to Confirmed Internally.
Geez added a comment to T182856: Freelook Conflict.
Hello CW5-Player.
We have tested this on our end but we were unable to reproduce the issue on the current version.
Regards,
Geez
Geez changed the status of T191478: [BUG] AI assignation when dying from Awaiting internal Testing to Confirmed Internally.
Resolved for 1.28 stable.
Geez changed the status of T189746: Underwater ragdoll physics from Awaiting internal Testing to Acknowledged.
Geez changed the status of T191384: LAV-25: Fuel Gauge, 2 bugs in 3PP and 1PP from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T189131: Weapon animation - M249 SAW, M60, PKM, PKMN & UK-59L - belt shows wrong cartridge state if the last two cartridges are left from Feedback to Confirmed Internally.
As designed.
Geez changed the status of T190660: Rebinding the "Roll Left" keybind results in only rolling right from Awaiting internal Testing to Confirmed Internally.
Geez closed T187528: [1.3.0.25 Experimental] Vehicles Don't Fall From Roof When Buildings Are Destroyed as Resolved.
Resolved for one of the upcoming updates.
Geez changed the status of T188868: [1.3.0.52] LAV25 commander seat radio module spelling mistake from Awaiting internal Testing to Confirmed Internally.
Geez closed T187530: [1.3.0.25 Experimental] BRDM-2 Reconnaissance Vehicle Commander's Death Pose Causes Clipping as Resolved.
Resolved for one of the upcoming update.
Geez changed the status of T190235: [1.3.0.125] Personal belongings don't show real player name in Conflict from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T189125: M9 Pistol - weapon animation - hammer suddenly cocked after tactical reload from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T189428: [1.3.0.84] (BRDM-2) The commander's turret moves at an angle that is too large for a human to move from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T189906: URAL-4320 Construction / Arsenal / Ammo Trucks Have Impenetrable Canopies against all projectiles, AT even rockets. from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T190342: [1.3.0.125] Assertion Failed When Shooting RPG at Rear of LAV Spawned in Workbench from Awaiting internal Testing to Confirmed Internally.
Broxy_SVK updated the task description for T191518: Vigor CHEATERs DUO - Fekélybolha / CAMPER_KILL.
frankuta9000 edited Additional Information on T191531: Items above tier 4 do not spawn in on Linux Servers.
frankuta9000 changed Operating System Version from Ubuntu 6.8.0-58-generic to Ubuntu 24.04 6.8.0-58-generic on T191531: Items above tier 4 do not spawn in on Linux Servers.
Geez changed the status of T190432: AI used to spawn spread out in towns last update, new update changed it back. from Awaiting internal Testing to Confirmed Internally.
Hello carlosuax.
This is a community server which is not under our administration. There is nothing we can do on our end. as we are not owners of the server.
Regards,
Geez
Ciberdead added a comment to T188022: [1.3.0.25] A missile hit causes the player to be ejected from the helicopter..
However i see something that is a bug. On the video you are marked as suicide which makes you loose XP. I've seen similar issues with some vehicules while exploding on mines or taking rockets. The pilot get is suicided and the other and considered TK, which makes him loose a whole bunch of tickets
bluesparkwiz added a comment to T191215: 127 Linux: Unable to load playerdb causing player to be in unknown load state..
I have experienced this on a couple of occasions as well.
Dmitriy1977 created T191526: Crach.
MollyMagoo added a comment to T191522: .28 EXP Cars not Spawning on the Many Cars servers..
Please close.
They are there, just super rare at the mo.
Xandon added a comment to T184235: [Feature Request] Ability to bind Controller/Wheel/Pedal/Hotas Axis on PC.
I would also like to see this