When creating multiple code blocks within the cfgEffectArea.json using This template
{ "AreaName": "11fffffxxgg7x4x", "Type": "SpookyArea23", "TriggerType": "SpookyTrigger23", "Data": { "Pos": [ 11000 , 0, 8000], "Radius": 1000, "PosHeight":200, "NegHeight": 200, "InnerRingCount": 8, "InnerPartDist": 45, "OuterRingToggle": 1, "OuterPartDist": 40, "OuterOffset": 0, "VerticalLayers": 0, "VerticalOffset": 0, "ParticleName": "" },
Temperatures will NOT rise or fall, even though my cfggameplay temps are set at -17
as soon as i had removed all the blocks relating to SpookyArea23 / SpookyTrigger23 and restarted server, the temperature problem had fixed itself
This is an ideal Code block to use for my server as i run a hardcore server where Temps are needed regarding survival decisions.