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- Panel Type
- Query Panel
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- ozzbik
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- moviesflix
did you try scrolling while holding the action
In T181192#2606673, @kawalec wrote:It's an issue. Exactly as described above.
It's an issue. Exactly as described above.
Im getting stuck in static weapons entirely and not being able to get off of them.
Update: This seems to extend beyond just the Mi-8 and also some issues with turrets spawned with roadblocks, and the huey's guns too. The AI gets stuck on it just as players do.
For the record, getting in and out of the gunner seat (without anything else, and assuming bug doesn't happen) always messes up the players quick bar as it permanently marks slot 1 as MG.
I'm also in favor of this, it doesn't seem to be a difficult task to implement, a simple hotfix can solve this matter
Trolls always know a way to bypass restrictions, and knowing who initiated the vote will make it even more difficult for them to return to the server
Hello Ricks.
We have tested the issue based on your report but we were unable to reproduce the issue.
Regards,
Geez
An expansion of this could be that direct connect doesn't directly connect, but instead displays all servers on the domain (If it can).
In T180979#2603661, @Geez wrote:Hello flashy.
Can you please try this on Experimental version as well?
yeah same thing happend tryed to run a sever so i can test got to choose country screen froze crashed. happens with mods or even on official severs.
Hello jarvisjenkins61.
Can you please try to produce this on the experimental version as well?
Regards,
Geez
servers are back up now!
Well i think it goes back to rank dependence right? Right now Light vic is far less useful than it used to be. Heavy vic offers more utility in almost every way for very little extra cost, including being far easier to place defensively and build around. Heavy vic can get any vehicle and make full repairs, so really the light vic yard only serves to increase cap time or be used if you don't have the supply for a big one, which you are almost always better off waiting till you do have it for the above reasons.
The rank progression is a key component to the overall progression and it encourages players no matter what stage they join the round to gain rank. It would be nice to see changing up rank requirements and structure progression within experimental
So far so good on experimental
In T180979#2603663, @Geez wrote:Also can you please provide us with the following information?:
- any overclocking on CPU?
- any overclocking on the GPU?
- what PSU are you using? Do you have sufficient headroom to cope with power surges from the GPU/CPU?
- and do you experience this in any other game as well?
@Yamachinu
I prefer when antenna and heavy truck depot are build first. With the truck I can take 15 people so we capture any base in 3 seconds, while in 4 people brought by jeep will wait much longer. Even though the truck droves slower it's faster when capturing bases. And I can use the truck to bring in the supplies.
And, yes we need rank-dependent construction.
I have thought about this issue as well and have reported on it. I think it's just basic human nature to want to get geared and get out. The Problem currently is that only one of those plans can happen on the start of the round. I always try to get a light vehicle up first with a radio, and often the difference is huge. People quickly catch a ride and we get a quick start especially since we you'll have enough to get a UAZ/Jeep right off of the start. This can often make or break a game depending on your MOB spawn. If your team has a far north or far south spawn, speed and mobility are key to not getting trapped. Unfortunately i have also been kicked or yelled at for "putting up the wrong thing first", even when communicating my intention.
+1, started recently for me ( a week ago )
The issue occurs only after opening the map. Sometimes it drops to 2-3 FPS straight away.
Sometimes the drops happens incrementally by 5-15 FPS at a time as you open the map.
Happens on both Vanilla and Modded servers.
Also can you please provide us with the following information?:
Hello flashy.
Can you please try this on Experimental version as well?