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- Query Panel
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- JohnnieSimms (JohnnieSimms)
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- JohnnieSimms's Dashboard
I've noticed this as well. As far as I can tell, the issue isn't the game putting the map marker in the wrong place - the map marker object itself (comprising the marker and its text) is incorrectly centred. It's centred on the point between the marker and its text, when it should be centred on the centre of the icon. If you place a marker and then zoom in and out on the map, you can see the marker scaling on this central point. This makes precise marker placement impossible, as its precision is dependant on the current zoom level.
Do you think it will be possible to get these bases restored or is that a lost hope? There’s a lot of people very frustrated that all their weeks of work is potentially gone
I've noticed this same issue since the 1.3 update. It wasn't happening beforehand, and it doesn't happen with freelook. When using freelook (even with TrackIR running), freelook rotation seems scaled correctly regardless of zoom level. When trying to freelook with TrackIR, rotation is scaled correctly while at normal zoom, but seems to be at about 0.5x scale when zoomed in (in other words, you can use TrackIR to turn your character's head 90 degrees to the right, then when you hold down the zoom button, the view will zoom in and your character's head will only be turned 45 degrees to the right - returning to 90 degrees when releasing the zoom in button).
Thank you, we are going to look into this with the highest urgency
And I did remove those two lines as suggested but walls are still all gone. These people didn’t just build them after the patch. They’ve been building them for several days. Just all gone after the patch.
In T190640#2784273, @S2pidMunkey wrote:This is on our community server. Xbox server. HnC Lootopia. I can get the ip I think if you need it
Fix has been released in todays patch, please let us know.
This is on our community server. Xbox server. HnC Lootopia. I can get the ip I think if you need it
Was this on your own community server or one of the officials? Can you provide IP and name?
Hello ilvosius.
This could be some sort of software issue on your end. We suggest making sure all drivers are up to date nor are corrupted (run sfc/scannow and try a clean installation possibly). It could also stem from faulty hardware.
Regards,
Geez
Can you also upgrade the severity on this. It’s affecting all servers
Hello RidicNick.
Can you try to disable Steam cloud sync, delete the contents of your DayZ documents folder and verify again?
Also can you try on vanilla without any mods?
In T190640#2784185, @DrZiLLo wrote:check your ignorelist and delete Fence and Watchtower
check your ignorelist and delete Fence and Watchtower
Hello Bucks131.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
How?
Resolved for 1.28
Resolved for 1.28
In T189923#2784140, @ArtemDozhd wrote:@Geez Another update came out today, was the issue in this ticket fixed with this update or do we have to wait some more?
@Geez Another update came out today, was the issue in this ticket fixed with this update or do we have to wait some more?
Resolved for 1.28
Resolved for 1.28
There is an update coming. Servers will be back up once update is complete.
4/2 still an issue. Will test today after patch.
Resolved in 1.28
Resolved for 1.28
Resolved in 1.28
Resolved for 1.28
Hello XL
Can you please send us coordinates for the faulty loot spawns?
Hello 6ix9ueve.
This is not a cheat nor hack. This is an ingame glitch that is known to us and it is being worked on.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
In T190604#2783693, @Bdubbs98 wrote:Does resolved mean it was taken care of or being further investigated just asking for the sake of all the insane amount of loot me and my team have at base and don’t want to lose it to someone teleporting to us and robbing It @Geez
Resolved in 1.28
Can you please provide videos of this still occurring especially with REBAR enabled?
Resolved in 1.28
Resolved in 1.28
Resolved in 1.28
Resolved in 1.28
Solved.
In T190524#2781744, @Akibuua-FIN- wrote:Did you use the radio to report the kill and then that you are at the exfil site?
(Choose radio, inspect it and use the function feature to send information in morse code)
yes, this is also the way. :D only the construction will be much longer than the Slovak highways.. :D
Now it's 08:35 AM GMT+9, but it keeps showing (0x0004000A) and disconnecting for about 4 hours.
Server status indicator is also red.
When is the patch? I've got the same error. I can't get on any servers
Also having this issue after being kicked
That sounds nice!
I will. 1.3 No mods
I was disconnected from the server once a minute. 04:48 AM GMT+9
The server disconnects us once every 5~10 minutes.
04:23 AM GMT+9
This problem seems to occur randomly, regardless of the time of day.
@Geez This issue is still prevalent in 1.3.0.130 if not worse
I know I can find it in DZSA, but I wanted to report this problem and I couldn't find anything similar. Sorry
Launcher issue. use DZSA
In T186407#2768454, @M4ketech wrote:I was thinking is something wrong with weather settings, seems like not.