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th3flyboy
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User Since
Mar 10 2013, 4:35 AM (610 w, 5 d)

Recent Activity

May 10 2016

th3flyboy edited Steps To Reproduce on T78833: flowing rivers with currents.
May 10 2016, 9:01 AM · Arma 3
th3flyboy added a comment to T77794: Game crash on helicopter landing in exit strategy, followed by game crashing whenever trying to open the scenerios tab after.

Confirmed, it's tied to what Kju thought it was. I wiped all PBOs from my missions folder and it is gone.

May 10 2016, 8:35 AM · Arma 3
th3flyboy added a comment to T77794: Game crash on helicopter landing in exit strategy, followed by game crashing whenever trying to open the scenerios tab after.

Replacing with a new profile didn't fix the issue. Kju seems to think that it's tied to the following ticket: http://feedback.arma3.com/view.php?id=19121

May 10 2016, 8:35 AM · Arma 3
th3flyboy added a comment to T77794: Game crash on helicopter landing in exit strategy, followed by game crashing whenever trying to open the scenerios tab after.

Correction, the reproduce steps are the following:

miss with a PCML when attempting to take out the helicopter from the house on the hill with the windmills.
try to reload from autosave
*crash*
try to open scenarios
*crash*

May 10 2016, 8:35 AM · Arma 3
th3flyboy edited Steps To Reproduce on T77794: Game crash on helicopter landing in exit strategy, followed by game crashing whenever trying to open the scenerios tab after.
May 10 2016, 8:35 AM · Arma 3
th3flyboy edited Steps To Reproduce on T77328: Make it easier to add custom grenades to mods without causing issues for other grenade adding mods.
May 10 2016, 8:24 AM · Arma 3
th3flyboy edited Steps To Reproduce on T77211: Aircraft launched missile sample.
May 10 2016, 8:21 AM · Arma 3
th3flyboy edited Steps To Reproduce on T76320: Dev branch crashes when trying to start campaign mission "Bingo Fuel".
May 10 2016, 7:57 AM · Arma 3
th3flyboy edited Steps To Reproduce on T73795: MRE model.
May 10 2016, 6:51 AM · Arma 3
th3flyboy added a comment to T72759: Steam Workshop does not load scenarios.

I can reproduce on my end as well. It might possibly be a regression of #0013034

May 10 2016, 6:20 AM · Arma 3
th3flyboy added a comment to T72558: Add OFP/ArmA1/2/OA soundtracks available in ArmA3.

I personally would love to see this.

May 10 2016, 6:16 AM · Arma 3
th3flyboy added a comment to T71320: RPT file logging for steam workshop related events in the scenerios menu.

It works now, thanks!

May 10 2016, 5:42 AM · Arma 3
th3flyboy added a comment to T71320: RPT file logging for steam workshop related events in the scenerios menu.

http://www.mediafire.com/download/jmr3yu4iv9j11m0/arma3_2013-08-22_00-35-46.rpt

It seems to me like it's stalling on a specific mission file, but I'm not sure which one. If I unsubscribe from a good chunk of the missions, it works fine, but for some reason, at some point, it dies when I subscribe to a lot of missions. Would it be possible to echo out to the rpt file which missions are being loaded, followed by if they are successfully loaded, so that it would be easier to find the culprit and see if there's anything in that mission in the workshop that would lead to the bug?

May 10 2016, 5:42 AM · Arma 3
th3flyboy added a comment to T71320: RPT file logging for steam workshop related events in the scenerios menu.

http://www.mediafire.com/download/mq4q42i4wmxzk6e/arma3_2013-08-20_17-23-55.rpt

It doesn't look very useful though.

May 10 2016, 5:42 AM · Arma 3
th3flyboy edited Steps To Reproduce on T71320: RPT file logging for steam workshop related events in the scenerios menu.
May 10 2016, 5:42 AM · Arma 3
th3flyboy edited Steps To Reproduce on T70766: "Development Helper" module category.
May 10 2016, 5:24 AM · Arma 3
th3flyboy edited Steps To Reproduce on T69435: Scripting command to lock a missile on to specified target.
May 10 2016, 4:35 AM · Arma 3
th3flyboy edited Steps To Reproduce on T69160: Potentially exploitable access violation originating from PhysX3_x86.dll.
May 10 2016, 4:25 AM · Arma 3
th3flyboy added a comment to T69149: PhysX game crash.

I have gotten the same crash, link to logs below:
http://www.mediafire.com/download/3a2icp5sqp6ci9s/arma3_2013-06-29_23-19-12.zip

May 10 2016, 4:25 AM · Arma 3
th3flyboy edited Steps To Reproduce on T69145: Sounds when walking through foliage.
May 10 2016, 4:24 AM · Arma 3
th3flyboy added a comment to T68744: FEATURE REQWEST: SPACESHIPS.

I have a feeling this ticket is for teh lulz.

May 10 2016, 4:07 AM · Arma 3
th3flyboy edited Steps To Reproduce on T68702: When seated in an SDV and submerged, divers do not have their masks on even when the hatch is open.
May 10 2016, 4:05 AM · Arma 3
th3flyboy added a comment to T68697: Aircraft external view restriction.

Maybe I didn't phrase this properly. Allowing someone to be able to do that is a problem because you can't turn your head that far in real life. Furthermore, you are just acting like a troll, and won't win anyone over with this kind of behaviour. I strongly suggest cutting the name calling, as it doesn't help your case at all, and just makes *you* look like an asshole.

May 10 2016, 4:05 AM · Arma 3
th3flyboy added a comment to T68697: Aircraft external view restriction.

The current method is more realistic. This would cause a lot of issues in dogfighting with people using external views to see their sixes.

May 10 2016, 4:05 AM · Arma 3
th3flyboy edited Steps To Reproduce on T67201: Squadmates with stealth ROE will fire at will on enemies using unsuppressed weaponry.
May 10 2016, 3:10 AM · Arma 3
th3flyboy edited Steps To Reproduce on T65437: Access violation from TBB dll in dev 0.55.103923.
May 10 2016, 1:59 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64792: Dynamic mod downloading and loading.
May 10 2016, 1:36 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64730: Allow for custom editor tools and interfaces.
May 10 2016, 1:35 AM · Arma 3
th3flyboy added a comment to T64612: Wing Suit for long range stealth missions.

It might be useful for covert ops missions, upvoted.

And don't mind John, from what I've seen he's just a troll.

May 10 2016, 1:30 AM · Arma 3
th3flyboy added a comment to T64512: snakes opening doors.

Was he under a cardboard box?

Seriously however, this should be fixed.

May 10 2016, 1:27 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64182: Linux support.
May 10 2016, 1:15 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64181: Allow access to geometry and tesselation shaders in custom materials..
May 10 2016, 1:15 AM · Arma 3
th3flyboy added a comment to T64181: Allow access to geometry and tesselation shaders in custom materials..

That's not the point of this, and that could be accomplished using pixel and vertex shaders/the supershader. The point of this is to allow for modders to create custom materials that use the geometry and tessellation shaders to do things such as create procedural geometry on the GPU, similar to a normal map.

May 10 2016, 1:15 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64180: Streaming paged terrain.
May 10 2016, 1:15 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64179: Vehicle loadout editing.
May 10 2016, 1:15 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64178: Vehicle livery selection (camo, numbers, squadrons, nose art, pilot name).
May 10 2016, 1:15 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64177: Weapon and attachment skins.
May 10 2016, 1:15 AM · Arma 3
th3flyboy edited Steps To Reproduce on T64175: More attachment points on weapons.
May 10 2016, 1:15 AM · Arma 3
th3flyboy added a comment to T63945: Caves.

Furthermore, just because Stratis is based on Greece doesn't mean someone won't create an Afghanistan based map, upvoted.

May 10 2016, 1:05 AM · Arma 3
th3flyboy added a comment to T63732: OPFOR infantry patrols on Escape from Stratis act as though they are set to careless.

No worries, I just at times like to joke around a bit. There was some discussion going on in Skype, but I think this has to do with the AI, not the module. The repro mission doesn't use modules.

May 10 2016, 12:52 AM · Arma 3
th3flyboy added a comment to T63732: OPFOR infantry patrols on Escape from Stratis act as though they are set to careless.

The theory I was testing with the repro mission was that it was framerate related. The repro mission brings my system to a crawl. Ironically I was only trying to screw around when I made that mission.

May 10 2016, 12:52 AM · Arma 3
th3flyboy added a comment to T63732: OPFOR infantry patrols on Escape from Stratis act as though they are set to careless.

I just attached a repro mission. Initially AI will go in to combat, but later on nobody wants to shoot anybody as frame rate drops, while I confirmed that the Iranians still have plenty of ammo.

May 10 2016, 12:52 AM · Arma 3
th3flyboy added a comment to T63732: OPFOR infantry patrols on Escape from Stratis act as though they are set to careless.

It was happening out in the wild on the south eastern part of the island. It appears to have been the AI module, as this only happened with groups of 2-3 enemy men.

May 10 2016, 12:52 AM · Arma 3
th3flyboy added a comment to T63732: OPFOR infantry patrols on Escape from Stratis act as though they are set to careless.

I'm not sure then, in my opinion it's worth looking more in to though.

Edit: I was playing the mission alone, with nothing but AI backing me up, trying to skirt around the south east end of the island.

May 10 2016, 12:52 AM · Arma 3
th3flyboy edited Steps To Reproduce on T63732: OPFOR infantry patrols on Escape from Stratis act as though they are set to careless.
May 10 2016, 12:52 AM · Arma 3
th3flyboy added a comment to T63467: AI See you ALWAYS, Cant sneak.

I'm actually getting the exact opposite. I can be standing right in front of one of them and they don't shoot me.

May 10 2016, 12:41 AM · Arma 3

May 9 2016

th3flyboy edited Steps To Reproduce on T61957: Integrated script editor.
May 9 2016, 11:37 PM · Arma 3
th3flyboy edited Steps To Reproduce on T61955: Loadout editor integrated in the mission editor.
May 9 2016, 11:37 PM · Arma 3