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dedmen (Dedmen Miller)Administrator
Programmer, White-hat (usually)

User Details

User Since
Jul 12 2015, 2:45 AM (506 w, 6 d)
Roles
Administrator

Recent Activity

Yesterday

dedmen merged T160502: Xbox Building Needs To Be Addressed into T160498: Xbox Building Needs To Be Addressed.
Fri, Mar 28, 8:48 PM · DayZ Xbox
dedmen merged task T160502: Xbox Building Needs To Be Addressed into T160498: Xbox Building Needs To Be Addressed.
Fri, Mar 28, 8:48 PM · DayZ Xbox

Thu, Mar 27

dedmen closed T190213: 0xC0000005 - STATUS_ACCESS_VIOLATION as Resolved.

Steam Beta Client was bugged for a while and caused crashes. Valve already fixed it.

Thu, Mar 27, 12:16 PM · Arma 3
dedmen closed T190206: STATUS_ILLEGAL_INSTRUCTION as Resolved.

Yeah well "cpu: Pentium(R) Dual-Core CPU E6300 @ 2.80GHz"
Too old CPU (That one is from 2009). That code that used the unsupported instruction was removed on profiling branch, but different code was added that uses the same instruction.
Your CPU is just too old, I'm surprised it can run windows 10.
We will not fix that.

Thu, Mar 27, 12:05 PM · Arma 3
dedmen merged T190355: Game crash when switching seats into T189850: Game crash with new RX 9070 XT.
Thu, Mar 27, 11:59 AM · Arma 3
dedmen merged task T190355: Game crash when switching seats into T189850: Game crash with new RX 9070 XT.
Thu, Mar 27, 11:59 AM · Arma 3
dedmen added a comment to T190355: Game crash when switching seats.

Please. Stop openiing new tickets for the same thing.
You are getting an error message, it tells you why its crashing.

Thu, Mar 27, 11:59 AM · Arma 3
dedmen merged T190122: 2D Texture failed to load crash into T189850: Game crash with new RX 9070 XT.
Thu, Mar 27, 11:54 AM · Arma 3
dedmen merged task T190122: 2D Texture failed to load crash into T189850: Game crash with new RX 9070 XT.
Thu, Mar 27, 11:54 AM · Arma 3
dedmen closed T190106: 0xC0000005 (ACCESS_VIOLATION) as Resolved.

secExt_x64.dll That comes from the @Rocket Life modpack. Ask them. It failed trying to get your hard drives serial numbers.

Thu, Mar 27, 11:53 AM · Arma 3
dedmen added a comment to T190081: [BUG] addMissionEventHandler - MarkerDeleted.

Wiki documentation was wrong. Because https://feedback.bistudio.com/T178348 was not resolved until today. It'll be a thing in 2.20

Thu, Mar 27, 11:34 AM · Arma 3
dedmen changed the status of T178348: [Enhancment] Extend the MarkerDeleted eventhandler with owner information from Assigned to Feedback.

2.20

Thu, Mar 27, 11:33 AM · Arma 3
dedmen closed T190081: [BUG] addMissionEventHandler - MarkerDeleted as Resolved.

??????
MarkerDeleted eventhandler only has two parameters, a string and a bool.
There is no _deleter. Not a bug.

Thu, Mar 27, 11:09 AM · Arma 3
dedmen added a comment to T189988: 0xc00007b.

Something is wrong with your Arma, there are lots of non-game files in the game folder. D3DCompiler, d3dx9, binkw, X3DAudio, xactengine?
Please delete all files (not folders!) in your game directory, then verify game files in steam to clean it up.
Does it still not work? Then https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC000007B_-_STATUS_INVALID_IMAGE_FORMAT (It currently links the wrong c++ 2013, it should be c++2022 now)

Thu, Mar 27, 11:05 AM · Arma 3
dedmen changed the status of T189927: what is this code 0xc000001D status illegal instruction from New to Need More Info.

I need the crsah report files: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Don't believe what a spam bot is saying, it cannot be graphics card, the error is CPU side. It might be your CPU is too old though.

Thu, Mar 27, 10:59 AM · Arma 3
dedmen merged T189867: Sudden unknown 0x000DEAD crash into T189850: Game crash with new RX 9070 XT.
Thu, Mar 27, 10:57 AM · Arma 3
dedmen merged task T189867: Sudden unknown 0x000DEAD crash into T189850: Game crash with new RX 9070 XT.
Thu, Mar 27, 10:57 AM · Arma 3
dedmen added a comment to T189850: Game crash with new RX 9070 XT.

22:05:02 DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED
22:05:02 DX11 - device removed - reason: DXGI_ERROR_DEVICE_RESET

Thu, Mar 27, 10:56 AM · Arma 3
dedmen added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Something is very wrong with that trace file.
The game failed to capture properly, it should not only contain extDB entries.
And no it doesn't seem to be a extDB issue, all the extDB scopes are very short, its just that everything inbetween is somehow missing.
Maybe the normal captureFrame log file shows better info, and its just the trace file that's bad?

Thu, Mar 27, 10:52 AM · Arma 3
dedmen changed the status of T190390: Feature Request - Add CfgAmmo property `explodeParentWhenTriggered` to compliment `deleteParentWhenTriggered` from New to Feedback.

"deleteParentWhenTriggered" has a default value of true
"explodeParentWhenTriggered" has a default value of false

Thu, Mar 27, 10:40 AM · Arma 3

Thu, Mar 20

dedmen added a comment to T189277: Missile fuseDistance config property has no effect.

Problemo. As usual backwards compat bites back.
Missions tend to spawn Missiles/Rockets/Bombs to cause explosions, by spawning them directly inside the target, expecting it to explode immediately (because it hit something).
For example YAAB benchmark is broken by this, it spawns R_60mm_HE rockets and Bo_GBU12_LGB bombs, both of which have a fuseDistance of 50. So after this change, they just don' t explode anymore.

Thu, Mar 20, 12:59 PM · Arma 3

Tue, Mar 18

dedmen added a comment to T190141: Fired event reports wrong projectile on remote entities.

2.20 and next prof

Tue, Mar 18, 3:54 PM · Arma 3
dedmen changed the status of T190141: Fired event reports wrong projectile on remote entities from New to Feedback.
Tue, Mar 18, 3:54 PM · Arma 3

Tue, Mar 11

dedmen changed the status of T187064: ui2t sometimes fails to render multiple displays from New to Feedback.

Should be fixed on profiling branch. There was an error in sorting textures which meant it marked some textures as not being visible on screen

Tue, Mar 11, 12:30 PM · Arma 3

Mon, Mar 10

dedmen changed the status of T188760: CTD Stack Overflow - loadConfig mission.sqm from New to Feedback.

Fixed profiling v26, Arma 2.20

Mon, Mar 10, 8:18 PM · Arma 3
dedmen added a comment to T188760: CTD Stack Overflow - loadConfig mission.sqm.

Indeed specifically binarized files.
Just binarizing this

class AddonsMetaData
{
	class List
	{
		class Item0
		{
		};
	};
};

does repro the issue.

Mon, Mar 10, 8:10 PM · Arma 3
dedmen added a comment to T188802: IgnoreTarget leads to hard freeze/CTD if ignored unit is in or enters a vehicle. .

place blufor survivor and name "ted"
place greenfor survivor and name bill
place empty ATV
Press play (player is in first placed unit, so ted)
run ignoreTarget script.
Get into driver of the ATV, no crash or freeze.
Drive the ATV and run bill over, no crash.

Mon, Mar 10, 2:30 PM · Arma 3
dedmen added a comment to T188597: Animation keyframes not working.

When I asked for repro I did not expect a 6mb mission.sqm with tons of missing mods.

Mon, Mar 10, 2:16 PM · Arma 3
dedmen changed the status of T188692: Procedural UI to texture display identifiers sometimes becomes inaccessible from New to Feedback.

Fixed on profiling branch and dev and 2.20

Mon, Mar 10, 1:32 PM · Arma 3
dedmen changed the status of T188703: Out of Fuel, Can't Fuel from New to Need More Info.

The base game has no jerry cans?

Mon, Mar 10, 1:29 PM · Arma 3
dedmen changed the status of T188704: Player becomes unable to fuel cans or vehicles from New to Need More Info.

You must be talking about some mod, the base game does not have fuel cans?

Mon, Mar 10, 1:28 PM · Arma 3
dedmen changed the status of T188705: Montignac Fuel Station pump rate low from New to Need More Info.

Montignac? Some modded terrain?

Mon, Mar 10, 1:28 PM · Arma 3
dedmen closed T189012: inAreaArrayIndexes in dev/profiling stops taking indexes as input as Resolved.
Mon, Mar 10, 1:26 PM · Arma 3
dedmen added a comment to T189392: DLC nags and broken saves.

Please upload log files.

Mon, Mar 10, 1:24 PM · Arma 3
dedmen added a comment to T189850: Game crash with new RX 9070 XT.
  1. There is something very wrong with "mfr_dogs" mod.
  2. It just says the graphics card disconnected, most likely a driver bug or crash.
Mon, Mar 10, 1:21 PM · Arma 3
dedmen added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Run profiling binary, and profile the game with captureFrame and see where the slowdown is.
It's Arma, not ArmA.

Mon, Mar 10, 1:15 PM · Arma 3
dedmen changed the status of T189277: Missile fuseDistance config property has no effect from New to Feedback.

Bit of a problem is that you'd still expect the missile to hit and do damage, like a bullet does, without exploding.
For that we try to simulate it, like we do with UGL grenades. That is based on the projectile's mass, which for missiles is quite large.
So you can now one-shot kill people by shooting them in the chest with a vorona missile :D

Mon, Mar 10, 1:11 PM · Arma 3

Fri, Mar 7

dedmen changed the status of T189309: "currentZeroing" Command Does Not Work With Laser Rangefinders from New to Feedback.

Fixed in 2.20

Fri, Mar 7, 4:58 PM · Arma 3
dedmen changed the status of T189392: DLC nags and broken saves from New to Feedback.

Everyone has the Old man assets, no matter if they own apex or not.
They are in the "Expansion" folder. Verify you game files in steam.

Fri, Mar 7, 3:58 PM · Arma 3
dedmen closed T189542: Crash when starting the game. Please Help! as Resolved.

If you want support, you gotta buy the game.

Fri, Mar 7, 3:57 PM · Arma 3
dedmen added a comment to T189565: [Feature Request] Change refresh rate from ingame.

refresh entry is only used for full-screen mode selection.
If you play fullscreen windowed (Which I would recommend) it does not apply.

Fri, Mar 7, 3:55 PM · Arma 3

Mon, Mar 3

dedmen added a comment to T175939: DayZ Experimental Linux Server 1.23 - Error decrypting message: error:04099079:rsa routines:RSA_padding_check_PKCS1_OAEP_mgf1:oaep decoding error.

The RSA messages are known, but they are just noise and don't actually cause any issues.
I tried to fix them but couldn't figure it out and couldn't track down why they happen, its something related to bisign validation, I know our input data into openssl is correct (or rather, the same as on windows) but it just doesn't like it.

Mon, Mar 3, 1:41 PM · DayZ

Fri, Feb 28

dedmen merged T189417: No visible Mission Download Progress when skipLobby = 1 and slot - virtual viewer into T175464: No visible Mission Download Progress when skipLobby = 1.
Fri, Feb 28, 3:18 PM · Arma 3
dedmen merged task T189417: No visible Mission Download Progress when skipLobby = 1 and slot - virtual viewer into T175464: No visible Mission Download Progress when skipLobby = 1.
Fri, Feb 28, 3:18 PM · Arma 3

Feb 20 2025

dedmen closed T69358: setPiPEffect [4] doesn't mirror the image as Resolved.

Mirror was never implemented, the wiki was wrong, and the wiki has been fixed since then.
5/6 are fixed in 2.20

Feb 20 2025, 11:32 AM · Arma 3
dedmen closed T67604: setPiPEffect command does not work as Resolved.
Feb 20 2025, 11:31 AM · Arma 3

Feb 17 2025

dedmen closed T84141: Library libSDL2-2.0 as Resolved.
Feb 17 2025, 7:30 PM · Arma 3
dedmen closed T188830: Game crash when audio device disconnects as Resolved.

The crash happened inside Microsofts XAudio code. Nothing we can do about that. We cannot fix Microsoft's errors.

Feb 17 2025, 6:50 PM · Arma 3
dedmen added a comment to T188969: 0xC0000005 Status_Access_Violation.

Well I don't know either...
You have submitted 7 crashes.
Each of these is something different, and they all look random and seem to make no sense, and I have never seen any of them before.

Feb 17 2025, 6:02 PM · Arma 3
dedmen closed T188693: Arma 3 Fails to Boot in 64 bit as Resolved.

The crashing thing seems to be some joystick that you have attached, "vJoy Device"
The crash is actually inside a windows library, nothing we can do about that. Probably just remove your joystick or gamepad.
In the rpt log I also see there are some issues with your joystick

Feb 17 2025, 5:50 PM · Arma 3
dedmen set Ref Ticket to AIII-56784 on T186846: StabilizedInAxes turret config entry doesn't work on ships.
Feb 17 2025, 3:58 PM · Arma 3

Feb 14 2025

dedmen changed the status of T167366: "recoilCoef" parameter in Muzzlecoef doesn't seem to work. from New to Feedback.

It was ignored for player used weapons, not for AI.

Feb 14 2025, 5:46 PM · Arma 3
dedmen added a comment to T189016: ctrlMapSetPosition breaks interaction with RscMapControl in RscControlsGroup if the Groups X/Y is not 0.

2.20 also adds config entry for map controls
useRealViewport = 1 to enable it by default, then you don't need to use script command

Feb 14 2025, 2:49 PM · Arma 3
dedmen added a comment to T116708: Control types 100 & 101 do not respect controls groups.

Fixed in https://feedback.bistudio.com/T189016
due to backwards compatibility you need to run a command, or add a config entry to enable it.

Feb 14 2025, 2:48 PM · Arma 3
dedmen closed T82543: RscMapControl dont work as expected when placed in controls group as Resolved.

Fixed in https://feedback.bistudio.com/T189016
due to backwards compatibility you need to run a command, or add a config entry to enable it.

Feb 14 2025, 2:47 PM · Arma 3
dedmen added a comment to T78273: RscMapControl does not work with RscControlsGroup.

Fixed in https://feedback.bistudio.com/T189016
due to backwards compatibility you need to run a command, or add a config entry to enable it.

Feb 14 2025, 2:47 PM · Arma 3
dedmen changed the status of T189016: ctrlMapSetPosition breaks interaction with RscMapControl in RscControlsGroup if the Groups X/Y is not 0 from New to Feedback.
Feb 14 2025, 2:46 PM · Arma 3
dedmen added a comment to T189016: ctrlMapSetPosition breaks interaction with RscMapControl in RscControlsGroup if the Groups X/Y is not 0.

Okey.
Due to backwards compatibility, we need to mess around a bit.

Feb 14 2025, 11:34 AM · Arma 3

Feb 13 2025

dedmen added a comment to T189016: ctrlMapSetPosition breaks interaction with RscMapControl in RscControlsGroup if the Groups X/Y is not 0.

ctrlMapSetPosition, ADDS the position of the controls group, to the position of the map.

Feb 13 2025, 3:16 PM · Arma 3

Feb 12 2025

dedmen changed the status of T182084: [Feature Request] Return value from drop command from New to Feedback.

2.20

Feb 12 2025, 4:40 PM · Arma 3
dedmen added a comment to T189083: [Feature Request] cameraView update Mission EH.

Is there currently some non-eventhandler script way to detect this?
"cameraView" command?

Feb 12 2025, 4:34 PM · Arma 3
dedmen added a comment to T188318: Nvidia Adaptive Vsync doesn't work in windowed fullscreen.

Won't fix. I have no idea where to look.

Feb 12 2025, 4:12 PM · Arma 3
dedmen changed the status of T188707: Game crush when sound set use delay parameter for vehicles from New to Feedback.

Very nice find, thank you.

Feb 12 2025, 4:10 PM · Arma 3
dedmen set Ref Ticket to AIII-55603 on T188336: [Feature request] Fisheye effect.
Feb 12 2025, 1:15 PM · Arma 3

Feb 5 2025

dedmen changed the visibility for T188988: https://www.facebook.com/GoldenReviveReviews/.
Feb 5 2025, 3:27 PM
dedmen added a comment to T188988: https://www.facebook.com/GoldenReviveReviews/.

Feb 5 2025, 3:27 PM
dedmen changed the visibility for F4912164: arma3.txt.
Feb 5 2025, 3:27 PM
dedmen closed T188988: https://www.facebook.com/GoldenReviveReviews/ as Resolved.
Feb 5 2025, 3:21 PM

Jan 26 2025

dedmen merged T188501: Fix the launcher into T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.
Jan 26 2025, 5:57 AM · DayZ
dedmen merged task T188501: Fix the launcher into T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.
Jan 26 2025, 5:57 AM · DayZ
dedmen merged T188650: launcher into T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.
Jan 26 2025, 5:57 AM · DayZ
dedmen merged task T188650: launcher into T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.
Jan 26 2025, 5:57 AM · DayZ
dedmen added a comment to T188501: Fix the launcher.

Reporting problems is good.
Creating new, duplicated tickets, even though you're fully aware that tickets for the issue already exist, is spam.
You insulting and throwing slurs at developers, now that gets you banned. Try to behave.

Jan 26 2025, 5:52 AM · DayZ
dedmen merged T188661: Dayz Launcher into T188501: Fix the launcher.
Jan 26 2025, 5:49 AM · DayZ
dedmen merged task T188661: Dayz Launcher into T188501: Fix the launcher.
Jan 26 2025, 5:49 AM · DayZ

Jan 21 2025

dedmen closed T167534: Several issues with "compatibleItems" and "compatibleMagazines" as Resolved.
Jan 21 2025, 4:11 PM · Arma 3
dedmen changed the status of T180138: [Feature Request] Comprehensive getter for cameraEffect from New to Feedback.
Jan 21 2025, 4:05 PM · Arma 3

Jan 7 2025

dedmen added a comment to T159809: connectToServer does not work with DNS.

Also btw the old script join method that pressed buttons in the server browser no longer works

Jan 7 2025, 6:51 PM · Arma 3
dedmen changed the status of T159809: connectToServer does not work with DNS from New to Feedback.

Profiling branch v18 and 2.20

Jan 7 2025, 5:02 PM · Arma 3
dedmen set Ref Ticket to AIII-56763 on T159809: connectToServer does not work with DNS.
Jan 7 2025, 5:02 PM · Arma 3
dedmen closed T185903: Direct Connect from server browser does not work as Resolved.
Jan 7 2025, 5:01 PM · Arma 3
dedmen changed the status of T187807: Additional server information from New to Feedback.
Jan 7 2025, 4:57 PM · Arma 3
dedmen added a comment to T187807: Additional server information.

If server has no config file (like player hosted server) many config dependent entries will be missing.

Jan 7 2025, 3:05 PM · Arma 3

Jan 6 2025

dedmen closed T187148: Game cannot find file despite many different attempts. as Resolved.
Jan 6 2025, 6:21 PM · Arma 3
dedmen set Ref Ticket to AIII-56755 on T126283: UGV Following Not Working.
Jan 6 2025, 4:49 PM · Arma 3
dedmen set Ref Ticket to AIII-56739 on T178500: Most human sounds not audible for other players.
Jan 6 2025, 4:33 PM · Arma 3
dedmen set Ref Ticket to AIII-56735 on T59444: Snakes can open doors.
Jan 6 2025, 4:29 PM · Arma 3
dedmen set Ref Ticket to AIII-56735 on T66646: All wildlife can open doors (Snakes, Rabbits, boars).
Jan 6 2025, 4:29 PM · Arma 3
dedmen merged task T80719: Animals can open door (snakes too) into T66646: All wildlife can open doors (Snakes, Rabbits, boars).
Jan 6 2025, 4:28 PM · Arma 3
dedmen merged T80719: Animals can open door (snakes too) into T66646: All wildlife can open doors (Snakes, Rabbits, boars).
Jan 6 2025, 4:28 PM · Arma 3
dedmen merged task T67930: SNAKE CAN OPEN DOORS into T59444: Snakes can open doors.
Jan 6 2025, 4:28 PM · Arma 3
dedmen merged task T60326: Snakes opening doors into T59444: Snakes can open doors.
Jan 6 2025, 4:28 PM · Arma 3
dedmen merged tasks T86273: Snakes open doors, T66959: snakes open doors, T66520: Snakes can open doors!!!, T64512: snakes opening doors, T63866: Solid Snakes, T60776: Snakes able to open doors, T60326: Snakes opening doors, T67930: SNAKE CAN OPEN DOORS into T59444: Snakes can open doors.
Jan 6 2025, 4:28 PM · Arma 3
dedmen merged task T60776: Snakes able to open doors into T59444: Snakes can open doors.
Jan 6 2025, 4:28 PM · Arma 3
dedmen merged task T63866: Solid Snakes into T59444: Snakes can open doors.
Jan 6 2025, 4:27 PM · Arma 3
dedmen merged task T64512: snakes opening doors into T59444: Snakes can open doors.
Jan 6 2025, 4:27 PM · Arma 3
dedmen merged task T66520: Snakes can open doors!!! into T59444: Snakes can open doors.
Jan 6 2025, 4:27 PM · Arma 3
dedmen merged task T66959: snakes open doors into T59444: Snakes can open doors.
Jan 6 2025, 4:27 PM · Arma 3
dedmen merged task T86273: Snakes open doors into T59444: Snakes can open doors.
Jan 6 2025, 4:27 PM · Arma 3
dedmen added a comment to T187352: Arma 3 latest build quites responding if you switch to another app resulting in black screen / Arma crashes.

That is not a new bug. We're aware of it, and its unlikely to be fixed. You can play in fullscreen windowed instead.

Jan 6 2025, 4:10 PM · Arma 3