Exploit - Fireplace/Garden Plot stacking used for base boosting still happening in April 2023
- Sep 18 2021, 3:40 AM
- Sep 1 2020, 9:21 PM
- Jun 15 2021, 2:18 PM
Please return my character that was killed on Friday March 31 Played on server dayz AP- DG 4494.
I have this exact issue and I also use NVIDIA Game Filters for sharpness.
616292852 by dayz.cn owner
616292852 This group has been associated with fake server lists, and they have caused many problems
People who disrupt the game environment cause server searches to change. Already found, they appear on the official server
Bro they need to fix this asap, had it happen to my base the other day while I was inside , freaky shit
Similar problem. There is a solution?
allObject is just that all objects would be strange to call it all objects and remove some objects the engine collections already include. But what you ask if for the getter to SPECIFICALLY return out of world objects and ONLY out of world objects. I won’t add that. Using other vehicle commands on backpack you know is a vehicle makes sense, but ok, you can still do it via storing a variable on backpack.
In summary, I'm against changing existing commands to also handle one specific case of being run on backpacks. Its already possible to do everything you want with packed static\drone, just requires some tricks, this command should have made it clear and easy to do that.
In T171260#2424804, @BIS_fnc_KK wrote:
the vehicle is removed from world when it is packed I dont want to make a specific getter for asset that is not supposed to be exposed with api. The fact that it is available via variable reference was overlooked but due to back compatibility would now remain. I am actually trying to make it usable by wider user base, set/getVehicleAmmo is a good example. I can add that and god knows when I will be around that part of the code again, so if you give the list I can do it in one go
I don't get this argument what so ever, even if out vehicles aren't simulated or shouldn't be operated with some scripting commands, so what? And its not like this is arbitrary code execution level security issue, just a matter of entity being limited while hidden. Lets forbid allObjects from returning out vehicles too then, what if user deletes a vehicle from there and ends up getting an RPT error? There are already myriad of ways to break\lag\freeze\crash the game with scripting already, by the nature of modding.
They have them but there strictly for pc and Xbox user only and I agree with you 100%. Paying 50 dollars for the game then paying n extra 20 for Livonia just for the game to not even run right and the devs don't even care as long as there getting money in there pockets instead of listening to the players and trying to fix there problems