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xKSAx added a comment to T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop.

same

Tue, Dec 6, 5:08 PM · Arma 3
Tetrahidrokanabinol added a comment to T169158: PC crashes on DayZ startup.

Sorry for late reply, buldozer mode resolved the problem.
Thank you so much!

Tue, Dec 6, 5:00 PM · DayZ
WestTGD created T169246: Arma 3 Launcher does not detect, nor show newly subscribed mods from the Steam Workshop.
Tue, Dec 6, 4:55 PM · Arma 3
WestTGD added a comment to T169206: Launcher not showing ANY steam mods, wont downlaod new mods.

I also have this issue, as do many people in the official Arma3 Discord. While my launcher recognizes old mods it does not recognize new ones.

Tue, Dec 6, 4:48 PM · Arma 3
Geez changed the status of T169244: Game Crash, from New to Reviewed.

Hello Garbo.
Please verify the game data through Steam and delete the configuration files when prompted to do so (make sure Steam cloud sync is disabled for DayZ before doing this) - you can also delete the config files manually by clearing the C:\Users\*username*\Documents\DayZ folder. Also make sure your Windows is up to date.
Regards,
Geez

Tue, Dec 6, 4:04 PM · DayZ
bacon_8008 added a comment to T165829: Mod load order different on client and server causing gameplay issues.

@bacon_8008 are you still able to reproduce this issue with 0.9.7?

Tue, Dec 6, 3:33 PM · Arma Reforger Modding
bacon_8008 added a comment to T165829: Mod load order different on client and server causing gameplay issues.
Tue, Dec 6, 3:32 PM · Arma Reforger Modding
nikobon added a comment to T152979: DAYZ HC Official server updated and now it has a password on it..

Hi all
seems like this issue is back. i was playing few minutes ago, i loged out and from this moment a password is asked
is it possible tofix this?
thank you very much in advance

Tue, Dec 6, 3:12 PM · DayZ
Geez closed T167518: SCR_NavigationBarUI is not very mod friendly as Resolved.
Tue, Dec 6, 3:00 PM · Arma Reforger Modding
Arkensor updated subscribers of T167518: SCR_NavigationBarUI is not very mod friendly.

@Geez this issue was resolved as of 0.9.7.

Tue, Dec 6, 2:25 PM · Arma Reforger Modding
reyhard added a comment to T165829: Mod load order different on client and server causing gameplay issues.

@bacon_8008 are you still able to reproduce this issue with 0.9.7?

Tue, Dec 6, 2:13 PM · Arma Reforger Modding
Garbo added a comment to T169244: Game Crash, .

Tue, Dec 6, 12:58 PM · DayZ
Garbo created T169244: Game Crash, .
Tue, Dec 6, 12:49 PM · DayZ
Geez changed the status of T169199: AMD Drivers beyond 22.5.1 cause game to crash at attempt to launch from Awaiting internal Testing to Reviewed.

Hello GraphicEqualiser.
It seems that the crashing comes from inside one of the AMD .dll files, so there is nothing we can do here. Please contact the AMD support about this.
Regards,
Geez

Tue, Dec 6, 11:41 AM · DayZ
dedmen changed the status of T154274: [Feature Request] New scripting command for returning the first element of array1 in array2: findIn/findAny from Assigned to Feedback.

Released in 2.10

Tue, Dec 6, 11:15 AM · Arma 3
dedmen added a comment to T169150: plees help.

See the error message that you got before the game crashed. That says what's actually wrong

Tue, Dec 6, 11:10 AM · Arma 3
Geez changed the status of T169232: Dayz crashes when loading into a server. from New to Reviewed.

Hello Algate04.
Please try the following:

Tue, Dec 6, 8:43 AM · DayZ
papersheet56 created T169241: Luna park missing ambient sounds.
Tue, Dec 6, 7:32 AM · DayZ
GlutenFreeVapes created T169240: Connection with backend lost when downloading.
Tue, Dec 6, 5:42 AM · Arma Reforger
Aky added a comment to T166879: Plastic explosive major issue.

Still occurs.

Tue, Dec 6, 5:15 AM · DayZ Xbox
iury2802 created T169237: Infected with problem entering the doors.
Tue, Dec 6, 12:39 AM · DayZ

Yesterday

ShootingManGold added a comment to T167384: Composition Issue with both variants of CH-67 Huron and Falcon Drone Texture/Material Issue.

Select Play Scenario then attempt to place down the composition or have the helos having the other camo

What do you mean by placing a composition after playing? You mean placing it in Zeus? Custom camo not working when the composition is placed via Zeus?

Edit: Okey I got it now, when starting mission it reverts to default texture, I couldn't repro when I last tried.
And I don't know what you mean by compositions.

Mon, Dec 5, 10:42 PM · Arma 3
Callatic added a comment to T168144: Car Simulation Rear Wheel Animation issue.

Which issues specifically here are we talking about that are fixed? Wheel animation issue? gears been out of sync issue?
Have you managed to fix both for 1.20? Also do we have a timespan on roughly when we get first release of 1.20 either to experimental or live?

Mon, Dec 5, 10:23 PM · DayZ
mickeymen added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.

Could you remove this multiplier?

No, too late to change it now, it can break backward compatibility

Mon, Dec 5, 9:16 PM · Arma 3
PauloHS created T169236: Desync Problem.
Mon, Dec 5, 8:28 PM · DayZ Xbox
PauloHS edited Additional Information on T169235: Problem to exit of M1025(Humvee).
Mon, Dec 5, 7:55 PM · DayZ Xbox
PauloHS updated the task description for T169235: Problem to exit of M1025(Humvee).
Mon, Dec 5, 7:47 PM · DayZ Xbox
PauloHS updated the task description for T169235: Problem to exit of M1025(Humvee).
Mon, Dec 5, 7:42 PM · DayZ Xbox
PauloHS created T169235: Problem to exit of M1025(Humvee).
Mon, Dec 5, 7:33 PM · DayZ Xbox
traeng created T169234: Default New Project location wrong if windows is not in English language.
Mon, Dec 5, 6:30 PM · Arma Reforger Modding
Tenshi added a comment to T169215: Status Access Violation (Going through the logs shows an error with d3d11.dll.

Hello,
We've checked your crashfiles and the issue seems to be connected to the steam overlay.
Can you try with that turned off?

Mon, Dec 5, 4:23 PM · Arma 3
kju-PvPscene updated the task description for T169233: [Feature Request] Extended drawIcon/drawIcon3d with isVisible parameter.
Mon, Dec 5, 4:21 PM · Arma 3
JerseyD911 added a comment to T169210: Question.

Thanks man

Mon, Dec 5, 4:19 PM · DayZ
kju-PvPscene created T169233: [Feature Request] Extended drawIcon/drawIcon3d with isVisible parameter.
Mon, Dec 5, 4:15 PM · Arma 3
Tenshi added a comment to T169198: Arma 3 não abre via launcher 0xc0000135 dll not found.

Hello, i checked your report but there are no crashes logged.
They also seem to be from 24-30 November.
Can you look in your files and look for your most recent .rtp and .mdmp of the same date.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mon, Dec 5, 3:47 PM · Arma 3
Tenshi closed T169208: Misstake as Resolved.
Mon, Dec 5, 3:07 PM · Arma 3
Tenshi added a comment to T169186: Can't launch game .

Does the game also crash without mods?

Mon, Dec 5, 3:05 PM · Arma 3
Geez changed the status of T169210: Question from New to Reviewed.

Hello JerseyD911.
There is no relation of the vest shape and the damage system when worn on player character. It is simplified in a sense that the damage zone on a character is tied to specific inventory slots and if hit, it reads properties of entities, attached to the slot, to process the damage (on character, but also on items).
Regards,
Geez

Mon, Dec 5, 2:03 PM · DayZ
Bad_0_0_Girl added a comment to T169223: Exit code: status access violation.

Ok thank you

Mon, Dec 5, 1:39 PM · DayZ
Geez changed the status of T168165: Add Enable/Disable Projectile Effects (TimerTriggerComponent/ExplosionEffect) from Reviewed to Acknowledged.
Mon, Dec 5, 12:46 PM · Arma Reforger Modding