Page MenuHomeFeedback Tracker

Today

Gews updated the task description for T157782: Magnum has inconsistent damage depending on "muzzle" (1.12 experimental).
Wed, Apr 14, 4:46 AM · DayZ
Gews created T157782: Magnum has inconsistent damage depending on "muzzle" (1.12 experimental).
Wed, Apr 14, 4:44 AM · DayZ
luckydog2128 updated the task description for T157781: Dayz 1.11/1.12 Gate/Combo Lock feedback not bug.
Wed, Apr 14, 1:21 AM · DayZ
luckydog2128 created T157781: Dayz 1.11/1.12 Gate/Combo Lock feedback not bug.
Wed, Apr 14, 12:47 AM · DayZ
Joe_Scrub created T157780: Fireplaces Overheat Players Inflicting Damage.
Wed, Apr 14, 12:04 AM · DayZ

Yesterday

Joe_Scrub added a comment to T157743: Make melee weapons and guns in player inventory have their proper draw animation play when selected (Stable and Experimental).

Pistols, sawn-offs and small tools should use the pulled from holster animation as they are meant to be accessed fast.
Full sized weapons and tools, particularly those kept in backpacks should take longer to pull out of inventory than off of your shoulder.

Tue, Apr 13, 11:39 PM · DayZ
arthur_galvao created T157779: [1.11 & 1.12] Combination lock should de "fixed" into the gate as the barbered wire.
Tue, Apr 13, 10:45 PM · DayZ
arthur_galvao created T157778: [1.11 & 1.12] Base Raiding Bug/Glich.
Tue, Apr 13, 10:42 PM · DayZ
YouGotBolned added a comment to T157772: Add ADS and dead zone to consoles .

Man I can't stand how slow ADS is. This would be such an awesome feature. Good call

Tue, Apr 13, 9:09 PM · DayZ Xbox
akula692009 created T157777: Problem with moving items in inventory. 1.11 - 1.12.
Tue, Apr 13, 9:08 PM · DayZ
DrDeSync created T157776: Hair not properly vanishing when wearing berets (Experimental).
Tue, Apr 13, 8:54 PM · DayZ
arthur_galvao added a comment to T157774: [1.12 Exp] Feature Request.

Realy nice ideia

Tue, Apr 13, 7:20 PM · DayZ
arthur_galvao created T157775: [1.11 & 1.12] Base building Balance Needed.
Tue, Apr 13, 7:19 PM · DayZ
sanguine00 created T157774: [1.12 Exp] Feature Request.
Tue, Apr 13, 6:39 PM · DayZ
paul4422 created T157773: Custom Homework Writer.
Tue, Apr 13, 6:03 PM · Arma 3
paul4422 added a comment to T157538: 0x0000DEAD.

Neon Lights are back in fashion with a completely different and versatile appearance. DECOR TRENDS IN 2021

Tue, Apr 13, 5:17 PM · Arma 3 Creator DLC - Global Mobilization
Leshun created T157772: Add ADS and dead zone to consoles .
Tue, Apr 13, 4:56 PM · DayZ Xbox
JerryK added a comment to T157770: Ligths on the distance.

Check the last comment (the one I posted with 2 screenshots), that issue seems to have been reported many times already. All we can do is wait for the fix.

Tue, Apr 13, 4:30 PM · DayZ
Leopard20 changed Severity from severity:none to severity:feature on T157771: [Feature Request] muzzlePosition/weaponMemoryPointToWorld commands to get the muzzle end.
Tue, Apr 13, 3:53 PM · Arma 3
Leopard20 updated subscribers of T157771: [Feature Request] muzzlePosition/weaponMemoryPointToWorld commands to get the muzzle end.
Tue, Apr 13, 3:53 PM · Arma 3
Leopard20 renamed T157771: [Feature Request] muzzlePosition/weaponMemoryPointToWorld commands to get the muzzle end from [Feature Request] muzzlePosition command to get the muzzle end to [Feature Request] muzzlePosition/weaponMemoryPointToWorld commands to get the muzzle end.
Tue, Apr 13, 3:52 PM · Arma 3
Leopard20 created T157771: [Feature Request] muzzlePosition/weaponMemoryPointToWorld commands to get the muzzle end.
Tue, Apr 13, 3:26 PM · Arma 3
paul4422 added a comment to T157538: 0x0000DEAD.

time tracking tool Record both in Timelogger for simple team management.

Tue, Apr 13, 3:25 PM · Arma 3 Creator DLC - Global Mobilization
srreven created T157770: Ligths on the distance.
Tue, Apr 13, 3:01 PM · DayZ
Beavis added a comment to T157706: 1.12 Exp - Armour Values Balancing.

Sorry, I can't quite understand the reasoning behind these changes. Interestingly the STAB vest - which is supposedly designed for law enforcement to use as lightweight protection from knives and other melee violence - is MUCH better vs projectiles than vs melee. Also, in the current 1.12 the hit point changes to tactical and leather vests make them superior to the STAB vest vs melee. It is downright silly, I'm sorry but it is.

Tue, Apr 13, 2:43 PM · DayZ
paul4422 added a comment to T157538: 0x0000DEAD.

shopify developers toronto Here at Shopifyninja, we have sorted Shopify Developers in Toronto who are practically trained and qualified to create a perfect web

Tue, Apr 13, 2:36 PM · Arma 3 Creator DLC - Global Mobilization
eas1ly added a comment to T157656: Game freezes after some zombie kills.

Hi guys, i did the following:
I went to the game folder, right-clicked on the "DayZ_x64.exe" file, checked the "Disable full screen optimization" checkbox. This helped me, but I did not completely get rid of the friezes, there are still micro-friezes. I also noticed a significant drop in FPS in the game, does anyone know how to fix this? (Dropped from about 120 fps to 70)

Tue, Apr 13, 2:15 PM · DayZ
Beavis updated subscribers of T157734: Incorrect "initSpeedMultiplier" on SKS, CR527 and Pioneer rifles (1.12 Exp).

Thank you Gews! @Geez guys please acknowledge this issue while 1.12 is still in experimental. These guys hints should not be allowed to slip into stable...

Tue, Apr 13, 2:08 PM · DayZ
paul4422 added a comment to T157538: 0x0000DEAD.
Tue, Apr 13, 1:32 PM · Arma 3 Creator DLC - Global Mobilization
paul4422 added a comment to T157538: 0x0000DEAD.

Cyber Security Services Cyber-attacks are increasing in number and becoming harder to identify that is why we offer modern cyber security solutions at a fraction of cost.

Tue, Apr 13, 1:30 PM · Arma 3 Creator DLC - Global Mobilization
paul4422 added a comment to T157538: 0x0000DEAD.

Ecommerce website development We even streamline the billing and shipping process for your e-commerce web development services.

Tue, Apr 13, 1:20 PM · Arma 3 Creator DLC - Global Mobilization
Caimbra_consoles created T157768: ITENS OU INVENTÁRIO BUGADOS.
Tue, Apr 13, 1:15 PM · DayZ PlayStation
Hunterz added a comment to T157764: [Feature Request] please stay on realistic features do not add pokeballs.

ok understand, thanks

Tue, Apr 13, 12:12 PM · DayZ
jgaz-uk added a comment to T157572: Dedicated server problems.

No markers showing on Dedicated servers with forcedDifficulty active, even when set to ON

Tue, Apr 13, 12:04 PM · Arma 3
DafixCz updated the task description for T157762: Blood bag not filling up to 100%.
Tue, Apr 13, 11:39 AM · DayZ
Geez closed T157764: [Feature Request] please stay on realistic features do not add pokeballs as Resolved.

Hello Hunterz.
This item is exclusive only to the experimental branch and will never make it to stable as it was ment as an easter egg for the easter holidays.

Tue, Apr 13, 11:37 AM · DayZ
mallinga created T157767: SPAR-17 shadow of fire mode switch out of place (on right side).
Tue, Apr 13, 11:12 AM · Arma 3
falagor closed T157556: PC Set Russian Translate as Resolved.

Will be fixed, thank you.

Tue, Apr 13, 11:10 AM · Arma 3
falagor closed T157526: Identical Camping objects translated differently as Resolved.

Will be fixed, thank you.

Tue, Apr 13, 11:07 AM · Arma 3
ParanoiaLP added a comment to T157758: [Experimental 1.12] Loot spawning inside prison walls.

I found the same bug yesterday, no need to relog or something like that but clothes and other items are clipping inside walls

Tue, Apr 13, 11:05 AM · DayZ