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Nov 27 2023
About a year I had these spawning on my Chernarus server
That's interesting, because things like those guns couldn't be spawned in as regular loot previously, if the crafted flag was set to 1. A lot of Discord forums are still advising that server owners do that so that stuff like tripwires can be spawned in without actually crafting them in game. Maybe something changed? How long have you had crafted=1 for those items?
In T177478#2537259, @cflynn93 wrote:The firewood would only spawn if the crafted value was set to 0. With it being 1 it won't.
Nov 26 2023
The firewood would only spawn if the crafted value was set to 0. With it being 1 it won't.
Here is another typo, the M14 should be deloot="1" but does not have it, also it is lowercased m14, unknown if this would cause issues
Here is another typo, the sword should be tools not clothing
Nov 25 2023
Issue seems to be resolved now. It may have been a Nitrado issue as I didn't change anything, it fixed its self.
Nov 24 2023
Can I have my characters moved back? That is the purpose of me filing this ticket. I am locked out of my base I spent hours building and have characters in specific locations that I would like to have moved to where I logged out. I did not change servers.
I attempted to log into LA 4287. It froze on that screen for 5 minutes, and then gave me a login timeout error. It just let me log into LA 4287 upon a second attempt. However, now I'm desynchronized. My stamina isn't registering and u can't interact with my inventory
Hello Halfhand2176.
If this is on an official server, you can log into another server that shares your character, your position will then be reset. If this is on a community server then you would have to contact the server owner/admin if they can do something about this.
Thank you, we will check with Nitrado to ensure this does not happen.
@Geez it seriously happened again. please for the love of god get this fixed. EVERY PLAYER ON LA 4296 just lost their spawn locations... for the 3rd time now
Nov 23 2023
@Geez this can be an issue but if this does get a fix, some players would tend to find a work arounds just like when garden plots got the option to have it disabled people found out you can use fireplaces, a simple fix would be a having something similar to the disallowed types for building in underground areas. ("disallowedTypesInUnderground": ["FenceKit","TerritoryFlagKit","WatchtowerKit"]) It would look like this if implemented
"disallowedTypesInClipping": ["GardenPlot","Fireplace"] it's simple but highly effective and won't be any more issues with exploiting objects to climb of wall using small objects that would be similar to a fireplace or garden plot. because the next object could just be placed in this line.
Geez you guys just cant add a new setting where we get to choose to turn off build anywhere for fireplaces only?
Thank you.
Can you please upload your mission folder for us?
The exact problem is that wherever the DMR spawns, the VSD will spawn in the same location even with the VSD having different tags. For example, the VSD has Tier 3 tags and the DMR has Tier 4 tags, the VSD follows where the DMRs tags are set to. If I make it so no DMRs spawn, the VSD will spawn at Tier 3. But as soon as the DMR is set to spawn, the VSD follows it.
Hello SmalllZzy.
Can you please explain exactly what is the problem and what are you trying to do?
Imagine the fun we can have shooting RPGs at vehicles that are coming towards you in a NWAF Runway Showdown Event [A Team of People in Vehicles that have to drive over the Shooters to win vs The Shooters that have to kill the vehicle team while dodging them to win]
Okay thanks for the notice, also Thank you to all the DayZ developers/team for making this game a fun and enjoyable game, Best Game I have ever found. Happy Ten Years DayZ [I know I'm a month early]
Nov 22 2023
Resolved for the upcoming update for 1.23 and also upcoming experimental.
Hello XMC_Cross.
The new exp update has not been released for xbox yet.
In T177036#2535184, @Geez wrote:Hello.
We plan to deploy a fix for this as part of an additional patch for our 1.23 update, which should be deployed very soon. We highly encourage you to try it out on the Experimental branch.
Check rpt logs when you try and start the server and it loops. It should tell you what's wrong then just fix it from there. What I did when 1.23 released.
Nov 21 2023
Yea I’m not even going to lie my guy I miss read that 1.24 as 1.22 while playing the game that’s my bad dude
Just hear to say. Bennet does a lot of work for his member to enjoy his servers and play on a daily basis. It’s pretty insulting to him and his members to not be helping him to get his servers back up as he brings many players to your game.
This is a great idea, could be used in many ways to implement RP or PVE gamers spawning into the game, police near police station as The author stated, maybe a hunting/survivalist kit for northern or inland spawns, a semi military kit for cities, and a more survivable kit allowing for new players (still learning) to actually enjoy learning the game, to concentrate on survival, instead of growing bored, just repeatedly dying. Great idea!
Tickets - #475854, #483144
IPs of affected servers
Also ids of the tickets you have opened with nitrado please.
Can you please provide us with the IP's of the affected servers?
In my first message above, you’ll see that I’ve tried this already, many times, without success.
No problem! Have a great day as well :)
I love how the game runs on random events based on random events almost!! Thanks for the help. You've helped me completely. Thank you. My issue is fine, my cars like to spawn in a hand full of spots. Ha. Have a good day.
Hello Walkertech9.
Currently we do not plan to do this. The build anywhere feature is to be enabled only at your own risk.
Hello everyone, please try to untick this if your server is stuck in restart loop.
In T177309#2535077, @HeyHeyHey4302 wrote:Yeah, it seems to be trying to put them in "occupied" spots. Any suggestions to easily make the spawns more effective in placing? Like a simple function to pick from actually available spots, and not a list of all possible spots.
Thank you for assisting me, as well.
Hello.
We plan to deploy a fix for this as part of an additional patch for our 1.23 update, which should be deployed very soon. We highly encourage you to try it out on the Experimental branch.
In T177230#2535076, @Phenix410 wrote:Danger bug with the bullet is still sticking out of the gun currently on 1.23 update. So is the shotguns they have not been resolved at all. I’m currently looking at them right now as I’m playing and typing this message.
In T177337#2535074, @Kahrupted wrote:All you need to dupe is a laptop, 2 xbox's and a program called net cut (on the laptop) ..
I wouldn't know the steps as I'm not a duper but surely you guys can do something with this info??
Hello.
We plan to deploy a fix for this as part of an additional patch for our 1.23 update, which should be deployed very soon. We highly encourage you to try it out on the Experimental branch.
If you uncheck use server time, it'll stop the restart loop if it still causing the issue.
Bennett is a hard working man who puts a lot of effort into giving players an enjoyable experience. Please help resolve this issue and stop giving him the run around <3
Bennett does have the best servers on console. Period. The fact that nothing has been done to fix even a few of the servers is indeed a travesty. And honestly it reflects very poorly on the services Nitrado offers. I for one will not be recommending anyone use their services until this is resolved, please do the right thing and help make dayz on console great again.
Yeah, it seems to be trying to put them in "occupied" spots. Any suggestions to easily make the spawns more effective in placing? Like a simple function to pick from actually available spots, and not a list of all possible spots.
Danger bug with the bullet is still sticking out of the gun currently on 1.23 update. So is the shotguns they have not been resolved at all. I’m currently looking at them right now as I’m playing and typing this message.
Yeah hey Geez I only report bugs that I find in the game when I see them the bugs for the bullets sticking out of the guns are not fix nor are they resolved ok I’m play the game every day for 8 hours or more I have pictures an videos of all the bugs I find
All you need to dupe is a laptop, 2 xbox's and a program called net cut (on the laptop) ..
I wouldn't know the steps as I'm not a duper but surely you guys can do something with this info??
Nov 20 2023
Here is another occurrence of the issue
Please assist in fixing this issue as it is negatively impacting my enjoyment of DayZ on Xbox, and is giving Nitrado a horrible name as far as customer support goes.
Bennett’s DayZ servers are the best on console (Xbox). This is a travesty of service, Nitrado. Please make this right.
as I understand it has already been fixed?
I've applied that. Give me a while and I'll update on any other confusing errors, and progress
Hello HeyHeyHey4302.
This means that either all spawnpoints are occupied or there are players too close to all of them or there might be a misconfiguration
You can enable more loggings to gather more information on it by enabling log_ce_dynamicevent and log_ce_vehicle in cfgeconomycore.xml
Resolved for the 1.24 update.
Resolved for the 1.24 update.
Hello XMC_Cross.
This has been resolved for the 1.24 update.