Hello toddclifton7.
Can you please provide us with a video of the issue?
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Sep 10 2024
Hello Dr_Alzamon.
Is this still an issue now?
Resolved for 1.26 stable.
As of right now, the server just went offline by itself without a reset. I had a red chain link icon and was lagging bad but I know my internet is fine as I run wired. I was in the server and there was a 5 seconds delay on doing any action. I reset my game and the server disappeared from the list. Tried to join through someone’s name and it just said Login Timeout Error. It will probably come back up if it resets itself.
Sep 9 2024
Resolved for 1.26 update.
Resolved for 1.26 update.
Regards,
Geez
Resolved for 1.26 stable.
Regards,
Geez
Resolved for stable 1.26.
Regards,
Geez
In T182850#2663637, @DeadShotTEX wrote:Any update?
Sep 8 2024
In T183911#2663645, @Riddick_2K wrote:The reduction of slots is seen favorably only by "COD style" players. Those who don't need to carry around a lot of stuff to survive, just have some weapons and go look for a wretch to kill.
In fact, the usual complaint is that "you can hide weapons inside your jacket"... mi mi mi mi mi... You're scared and you're "anti-sports"! Instead of learning to play, you try to make it difficult for your opponent by changing the characteristics of the game. It's an anti-sports mentality.
Who pays the consequences?
Those who really play DayZ to survive (as advertised by the game) and have to carry around a lot of stuff, even huge ones (like repair kits), because this "crazy" game consumes everything like butter (boots, weapons, equipment, knives, etc...) and with all the limitations of a very, very ARCADE game.
But maybe this is the real goal, to push players towards the community servers, modified and modded.
Good suggestion to add a modifier in the server settings to multiply the space of the various categories of objects... so as not to force you to use mods.
I bet they will never do it.P.S.
If it were just a "realism" problem (this game is ALL a "poor realism problem" !!!!), it would have been enough to make storage blocks of certain objects in certain containers.
Sep 7 2024
The reduction of slots is seen favorably only by "COD style" players. Those who don't need to carry around a lot of stuff to survive, just have some weapons and go look for a wretch to kill.
In fact, the usual complaint is that "you can hide weapons inside your jacket"... mi mi mi mi mi... You're scared and you're "anti-sports"! Instead of learning to play, you try to make it difficult for your opponent by changing the characteristics of the game. It's an anti-sports mentality.
Who pays the consequences?
Those who really play DayZ to survive (as advertised by the game) and have to carry around a lot of stuff, even huge ones (like repair kits), because this "crazy" game consumes everything like butter (boots, weapons, equipment, knives, etc...) and with all the limitations of a very, very ARCADE game.
But maybe this is the real goal, to push players towards the community servers, modified and modded.
Good suggestion to add a modifier in the server settings to multiply the space of the various categories of objects... so as not to force you to use mods.
I bet they will never do it.
Any update?
Sep 6 2024
It says operating system: Windows 7 but this occurred on Xbox. Just to clarify.
Sep 5 2024
Sep 3 2024
In T183911#2661955, @MyrthGraal wrote:In T183911#2661935, @Haas wrote:The nerf is massively needed but not in its current form.
with maximum slot bags and clothes, you can carry 3 full size tree logs without it impacting your speed other than general weight reduction to stamina.
or you can wear nothing at all and have one log in your arms and you can only walk, barely walk at that.The inventory needs nerfing, however it needs to factor in size of items on console.
for example, vests should not be allowed to carry full size guns in plate carrier pouches etc.number of slots taken as an inventory system is a poor system and very out of date.
I see no difference for the "size of items on console" as on PC you have to actually rotate and organize your items to fill in the weight and on Console it just has an weight indicator which makes it no different than pc and both work the same with no advantage over one another.
In T183911#2661935, @Haas wrote:The nerf is massively needed but not in its current form.
with maximum slot bags and clothes, you can carry 3 full size tree logs without it impacting your speed other than general weight reduction to stamina.
or you can wear nothing at all and have one log in your arms and you can only walk, barely walk at that.The inventory needs nerfing, however it needs to factor in size of items on console.
for example, vests should not be allowed to carry full size guns in plate carrier pouches etc.number of slots taken as an inventory system is a poor system and very out of date.
The nerf is massively needed but not in its current form.
with maximum slot bags and clothes, you can carry 3 full size tree logs without it impacting your speed other than general weight reduction to stamina.
or you can wear nothing at all and have one log in your arms and you can only walk, barely walk at that.
Sep 2 2024
Yeah I just logged in there’s no problems whatsoever
4287 is perfectly fine for me, I think your internets just bad
Sep 1 2024
In T183911#2658511, @Scronkyy wrote:In T183911#2657516, @Neue-Germania wrote:I have to agree. Keep all backpacks the same, it gives them great value and a lot of custom community servers who rely on Alice Bags being 90 slots to spawn in uniforms or building supplies would be impacted.
They could always add a Cargo Capacity Multiplier to the cfggameplay.xml, allowing servers to easily adjust the multiplier from the default ('1'). This would let community servers increase or decrease the cargo capacity/slot size in all clothing—a simple workaround for server customization.
Exactly, of all the comments of DayZ in the years never have i seen anyone complain about needing a sensitivity option and what we got now is all we need; usually the only people i see complain about the aiming features are those whom use 3rd party cheating devices to enable mouse and keyboard or similar technology.
Aug 31 2024
A COD style of aiming sensitivity feature wouldn't fit the dayz world. They are a completely different style of game. I don't think this would work well with dayz.
Aug 30 2024
No to je shit a porad ta sama chyba a navíc porad jen ps4 hra v době kdy tu budeme mít ps6 bude stále tato hra než aby šli z dobou a předělal to na ps5 aby se to tak skur... nesekalo kdyz jedete autem přitom ta hra není špatná jen to chce aby se tomu ty šanci věnovali kdyz zaplaceno dostaly to je dnes trend že u každé hry je něco v píči uz me to fakt štve mám 500 her a kdyz musím u každý něco řešit tak to je fakt v p.
Aug 29 2024
Agree x million, the backpack nerf is excessive & almost a little bit crass in its execution.
Aug 27 2024
Aug 26 2024
In T178978#2658279, @Swe_Skoog wrote:In T178978#2658277, @Steve777 wrote:In T178978#2594559, @Geez wrote:If the server performance icon appears, we suggest to check custom mission scripts. The problem might lie in the server modifications.
Yeah for sure that could be the issue, but I’m positive that there isn’t any problem with the scripts of those files, have used that same exact files before w/o any issue.
Don’t think that an error in one of the files would cause slow log update either.
Hello mattruss24.
What sort of trouble are you experiencing? Are you sure the cap is not ruined and you are not wearing any headgear in any other slot?
In T183911#2657563, @VasiliPrtogN wrote:The backpack and clothing reduction will make a lot of players walk away. This heavily makes building and loot runs super hard for solos. Community servers will take a huge toll from this. Conquest will be alot less enjoyable and will ruin the gameplay. Official will retro bowl also suffer from these changes.
Aug 25 2024
In T183911#2657516, @Neue-Germania wrote:I have to agree. Keep all backpacks the same, it gives them great value and a lot of custom community servers who rely on Alice Bags being 90 slots to spawn in uniforms or building supplies would be impacted.
In T178978#2658277, @Steve777 wrote:In T178978#2594559, @Geez wrote:If the server performance icon appears, we suggest to check custom mission scripts. The problem might lie in the server modifications.
In T178978#2594559, @Geez wrote:If the server performance icon appears, we suggest to check custom mission scripts. The problem might lie in the server modifications.
Aug 24 2024
In T178978#2594477, @RSWhitehorn wrote:This is the lack of support I keep mentioning. I messaged them with my problem and they have replied with an excuse rather than a solution. Plus they've added on a bit which I didn't query. It's not good enough. Their servers were not able to keep up with the demand so we were having problems. Or, they were messing with something. Either way, to suggest I need to do more restarts is absurd. I didn't need to do more restarts before the problem, and anyhow, I do the required 6 a day, as they suggest, already.
As a community, we feel we should have the chance to work with a company that provides stable servers, and if they do go wrong, work hard to correct it. If they keep going wrong, we should be able to move to a provider that can meet our requirements. Currently, we just have to accept it and come to you to get help. We shouldn't be treated as cash cows.