I generally like the reduce carry weight, it makes me have to be mindful and I can have more stamina!
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Aug 24 2024
This would be so cruel and funny lol. I tied up a guy and fed him human meat, i told him dont look away or I'll shoot. he now has a contagious laugh
Seriously, this is the most ridiculous change I’ve seen since I started playing it. I get why we shouldn’t have rifles in bigger backpacks, but this feels like solving a problem with a worse problem. I hate this change in every way.
Update: while wearing running shoes, you also produce 3 bars of sound while crouch walking, on a hard surface, with your weapon raised. So it's not just boots. It goes from 1 to 3 with running shoes, presumably all shoes.
The decision of Bohemia Interactive about reducing the cargo size of the clothings and backpacks is a truly fantastic and congruent decision that goes on par with the nature of DayZ which is about being authentic and unforgiving.
People who oppose to the decision of the reduction of the exaggerated and very permissive cargo of the clothings and the backpacks by threatening to walk away are spoilt children and adults alike who shouldn't be here in the first place and won't keep up anyway with the selection of the authentic and unforgiving nature or (some of the best of them, if they don't want to miss out) may forge a stronger mental control to adapt to this exciting (re)implementation that is just a little bit more congruent and a little bit less incongruent to the core, to the roots and the nature of DayZ.
I encourage Bohemia Interactive to actually reduce more until the T-shirt without a pocket get 0 cargo capacity, block certain sized and voluminous objects to go inside the inventory and storage system and increase fees for oversized baggage by adding a system of cumbersome along with the need to rest due to weight and terrain affectation before even thinking about any authentic compensation and any single compensation should be authentic: considerably increasing the durability of the boots, require backpacks to be in the hands to be able to access its container except for things attached to proxy access like radios, require a sling to attach a weapon/tool on the survivor, make it a possibility to attach binoculars on the character's neck with a shoulder strap and please remove that zoom toggle by the way, it's an overpowered tool and an aberrant camera zoom that affect more than survivors interactions which shouldn't be a possibility and should be replaced with the effort of having to use binoculars, scopes or rangefinders.
Aug 23 2024
The backpack and clothing reduction will make a lot of players walk away. This heavily makes building and loot runs super hard for solos. Community servers will take a huge toll from this. Conquest will be alot less enjoyable and will ruin the gameplay. Official will also suffer from these changes.
I feel as though that the reduction of slots for the bags is unnecessary. Unless if you intend on introducing a new tier of clothing items that replaces the capacity that has been taken from us relatively quickly, I don't see much positive reaction from this. Sure this can help the loot economy but the only way to truly fix that is to out right ban dupers.
I have to agree. Keep all backpacks the same, it gives them great value and a lot of custom community servers who rely on Alice Bags being 90 slots to spawn in uniforms or building supplies would be impacted.
So whats the fix for error code 0x00040046?
Aug 22 2024
Ive been hit with the error code: 0x00040046
i have closed and re-opened the application many many times, and still showing the same error code. unable to play on any Official and Community Servers at all.
To add, if you want to affect backpack accessibility, why not make it to where you can only access your bag if it is in your hands? Would help with those complaining about easily accessing multiple weapons from their bag.
Is there any news of this being changed? It would be much nicer to be able to "hover" over an item quicker. Thanks!
Hello Jspartan117.
Can you please provide exact coordinates of the area where this has occurred? Screenshot of where your character stood would also be ideal. Thank you!
In T182340#2656711, @LaCoalicion wrote:
Server US LA 4383
Pretty mad my fully geared guy passed out do to blood loss and when I woke up I was stuck under the map, I ended up dying and now I've lost all my things including the battery and spark plug to my car. This happened at the SW side of the map near the military tents in the corner
Is there anything we can do about this bug as server owners??? A couple of minutes ago around 14 players got kicked out of my server and they cant go back in!!!!
Awesome, thanks!
Aug 21 2024
Thank you for checking in to this lol - I think 80% of the DayZ community has tinnitus from that dang zombie! haha
@Geez What about the on the spot method? That's the one that's causing so many issues as it's easy to do. I held back a wipe because I assumed you knew about it as you said you were patching the issue plaguing Official.
Agreed. The old random spawn system was great and far more realistic.
Aug 20 2024
Hello Phenix410.
We have been able to place them in entrances and tents. If you want to place them in narrow spaces then that is not going to be visible as sticks will have to stay visible. Could you please provide some coordinates with pictures/videos?
Thanks Geez. Looking forward to it.
In T183807#2655517, @Spectre123 wrote:Use lag switch on netcut. Drop the exit 4times then exit then stop lag switch. Log back in. Clone on spot... known for a while now.
I'm hearing that the on the spot method is still working.
sorry it is on the pc. I am moding for the xbox
Aug 19 2024
Are we getting it patched Geez?
I hope this helps we think it’s either the tree or it’s that building’s bottom left window I’m trying to get back up to tisy an test it again with some people
Use lag switch on netcut. Drop the exit 4times then exit then stop lag switch. Log back in. Clone on spot... known for a while now.
Hello Spectre123.
Which methods are you specificaly aware of that work still?
This would ne a great Quality of life change
Hello everyone.
"Limits" is the only correct variant. This applies for overcast,fog, rain,snowfall, windDirection and windMagnitude. All of those should be using the same format, which is "limits". The mistakes have been reported to the team and the wiki and xml will be edited as soon as possible.
Regards,
Geez
Thank you for the report.
Known and resolved for one of the future updates :)