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Today
Can you show this problem in screenshots?
Issue is fixed.
its actually unusable
Yesterday
I'm not sure why my fellow commenters think this is a feature request.
Giving the game, a platform, only 25 gig is an issue, given the fact that most servers require a serious amount of storage to even play.
What is the technical reason for the 25gig limit?
100 gig is not the solution, thats a hot fix. Get rid of the limit or set it to some high number. Let users decide on how many mods they want or need.
I don't want to play Arma Reforger in vanilla mode. I want the real sh*t, like blue f***ing tape around my arm!
Would be cool to have an option to dismantle the search light at base with the wrench
Fri, May 9
In T191740#2804974, @Stratora wrote:It seems like they are patching the game on GeForce NOW side. I will report back if issue is resolved.
In T187674#2805782, @Geez wrote:Hello Ponezun.
This should be adjustable with user settings such as Aim sensitivity curve. These are can be set up separately for mouse, gamepad and gyro.
Default is 100% which means linear reduction with magnification.
Is it possible you have set it to zero? As that would disable the input scaling with FOV.
I'm pretty sure it's 100%. In some version of 1.2-1.3 this problem existed. In the current version the aiming sensitivity is correctly reduced with magnification but it's still too high for me, in some mods there are some sights that are fixed and some that change with magnification I don't know if it's a mod problem or yours, shouldn't this setting be mandatory for all sights? I also think that the default sensitivity setting is not enough, shouldn't you separate the sensitivity settings for mechanical and magnification scopes (or PIP scopes for that matter)? Also it should be possible to set the scale of the aimer's magnification change yourself, for me it's too fast sensitivity at high magnification (4x+) and then I'll reduce the sensitivity at high magnification!
I understand the description. But in fact there should be one more passenger seat, as it is provided for by the design.
To be specific, I am for increasing the actual number of seats in transport.
Version 1.3.0.170
UAZ-469
4 passengers in description - 4 passengers actually
Cargo van
1 passenger in description - 1 passenger actually
In T187795#2805184, @Ninjacrackr_124 wrote:1.3 is here. The crashing issue is still prevalent on xbox. Do we have an idea of when this will be fixed?
Hello Ponezun.
This should be adjustable with user settings such as Aim sensitivity curve. These are can be set up separately for mouse, gamepad and gyro.
Default is 100% which means linear reduction with magnification.
Is it possible you have set it to zero? As that would disable the input scaling with FOV.
Hello Yamachinu.
This should be greatly improved on the current version.
Regards,
Geez
@rennug88 Look closely at the ticket description. It's not about ambulances or trucks.
I'm talking about specific vehicles and specific characteristics.The concept of "decoration and not working" is completely unacceptable.
Thu, May 8
Haven't been able to update my scenario mod due to this error out of the blue. My larger mods update fine, but the smaller scenario mod keeps failing to 403 with no explanation given... No servers running the scenario are able to boot up with previous version of the mod after update either.
The crash presented here is caused by a memory cleanup issue happening during world transition, so once the server restarts the mission. Sadly not much more details other than that some unidentified script component seems to be involved.
yep this is currently right now as im posting this took me about 4-5 trys to update this time (i got lucky). My life has dwindled to desperately pressing publish, while the time before I have to go to work slowly gets closer... Will the mod update and server be stable for the rest of the day, the world may never know xD{F5565465}
In T187734#2780980, @Anurai_Tawkamiya wrote:Hello. This issue is still present in stable version 1.3
Path for playback:
- Enter any game mode.
- Spawn or get UAZ469, UAZ452 cargo.{F5186291
- Inspect the number of seats in the model.
- Compare this to how many people you can put in cars. As a result, you will get one seat less than in the model of these cars. This applies to all fractions with cars of this type.
Still a problem for version 1.3.0.170.
@Geez Still a problem for version 1.3.0.170.
Will there be a reconsideration after providing additional information?
In T189275#2805266, @llama86 wrote:Red Line - Fuel Consumption Testing on ArmA Reforger 2025
https://feedback.bistudio.com/T188669/
3 Commando Brigade Discord:
https://discord.gg/3-commando-brigade https://thatsnotmyneighbor.org/ that's not my neighbor
Pasted below are the headings for this report in case others might like to use a similar format.I think I will try to learn how to do logistics - it's fun and useful for the team!
I think I will change it to fit my code
On myside? No.
In general, there is a shutdown in the Russian Federation for the Arma workshop and the Battlleye
Red Line - Fuel Consumption Testing on ArmA Reforger 2025
https://feedback.bistudio.com/T188669/ Among Us
3 Commando Brigade Discord:
https://discord.gg/3-commando-brigade
Pasted below are the headings for this report in case others might like to use a similar format.
I think I will try to learn how to do logistics - it's fun and useful for the team!
Was it crashing?
1.3 is here. The crashing issue is still prevalent on xbox. Do we have an idea of when this will be fixed?
Wed, May 7
Update: After 5 - 6 trys (3 hours) it worked.
In T187251#2805122, @Alan101 wrote:As of THE LATEST UPDATE which rendered consoles crossplay-less for 1 hour, it is safe to say that the game freezes and crashes are still NOT GONE. Game is trying so hard to silence me too as I'm trying to say Bohemia didn't fix this.
Top video is 2nd, bottom video is 1st.
As of THE LATEST UPDATE which rendered consoles crossplay-less for 1 hour, it is safe to say that the game freezes and crashes are still NOT GONE. Game is trying so hard to silence me too as I'm trying to say Bohemia didn't fix this.
Top video is 2nd, bottom video is 1st.
Any news about it? It's really annoying that in first person, you can't look through the oculars and you need to stick the head out of the vehicle.
Same here. Severe performance drops in map/inventory. It can sometimes be recovered by switching to windowed mode on a low resolution, then back again, but the problem soon returns on entering the inventory. Sometimes you just have to quit the game and re-enter.
Yes, that would work. Just want things to be smoother in game, and for outcomes to be based more on tactical thinking and not on who can press the right button combo quickest. :-)
The situation repeated itself
It seems like they are patching the game on GeForce NOW side. I will report back if issue is resolved.
In T191739#2804914, @Geez wrote:Hello Red.
Please check the following https://www.battleye.com/support/faq/.
If you are unable to fix it with the information above, try contacting the BattlEye support directly. Thank you.
Hi, issue should be now solved in 1.3.0.170 by introducing download queue which should limit how many addons are downloaded at once and with that also how many file descriptors are used.
In T191739#2804914, @Geez wrote:Hello Red.
Please check the following https://www.battleye.com/support/faq/.
If you are unable to fix it with the information above, try contacting the BattlEye support directly. Thank you.
In T190344#2804846, @rennug88 wrote:1.3.0.170
still not fixed
Thanks !
We indeed have been! Thank you, scheduled for a fix