The infected being able to hear doors open and hearing you through walls is intended?
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May 31 2024
Game Version number:1.2.0.38
Modded?: No
Hello KobaconGaming.
Can you please try to reinstall BattlEye?
Batch scripts for installing/uninstalling BattlEye are located in the game installation folder BattlEye
Seems to be happening same time at night{F4018207}
Hello GlutenFreeVapes.
Please provide the following information:
Unrelated apparently ...
It didn't fix it
Tracing route to 195.82.158.110 over a maximum of 30 hops
u want me to ping that server ip and post screenshot here?
Hello VillPom.
According to the developers the collision of the character is intended.
Regards,
Geez
Hello everyone.
We have tested this on our end but we were unable to find any issues.
Regards,
Geez
Please post the traceroute results here.
Hello Lus.
Please include the server name/IP and precise time of the occurrence.
Regards,
Geez
dayz livonia EU - DE4295(1st person only) just did it two times same everytime
Hello swe.reaper.
Please check the following.
Hello simbattu.
Can you please try to do a traceroute towards one of the servers you are trying to connect to?
Regards,
Geez
Thank you, we will investigate with BatllEye.
Regards,
Geez
Me and a friend were looking at what the objectspawner is doing while this error occurs, and each time I see there is Adding PileOfWoodenPlanks mentioned.
In the new enclosed types.xml, I see the PileOfWoodenPLanks item has gone to a new set of spawn variables, more like a regular item.
Indeed, it seems to always occur on items spawning, the boot up goes fine
p.s the only one gas pump what is working are in Lembork
In T181572#2615702, @unvaxedsavage wrote:could everyone share their modlist or ip/port so we can check. I noticed in the above mod list these similarities
drippysneakers
fliptransport
rag hunting cabin
cannabis plus
drugs plus
DNA Keycards
DayZ Editor Loader
Snafu Weapons
Gamelabs
Code Lock
BaseBuildingPlus
gebsfish
SpawnerBubaku
CZ No Fly Zones
In T181572#2615871, @gjvdheuvel wrote:I just threw out Expansion as a test, it is not related. Just was a coincidence I saw it in the first three or so servers that mentioned the problem
I just threw out Expansion as a test, it is not related. Just was a coincidence I saw it in the first three or so servers that mentioned the problem
Unfortunately there is nothing else I can suggest at the moment.
Regards,
Geez
Hello sanguine00.
This fix should be included in the upcoming update/hotfix.
Regards,
Geez
Large stone can be obtained from the quarry. Windows PC
51.161.199.40:27016 https://dayzsalauncher.com/#/servercheck/51.161.199.40:27016
51.161.199.40:27015 https://dayzsalauncher.com/#/servercheck/51.161.199.40:27015
could everyone share their modlist or ip/port so we can check. I noticed in the above mod list these similarities
Итт
Also it looks like the guy who was invincible was also the one who was floating before, we didnt test it out as we didnt notice it until now.
no, we do not use expansion mod
Basically the answer is here https://forums.dayz.com/topic/259783-dayz-update-125/?do=findComment&comment=2494547
May 30 2024
In T179126#2614793, @rekt0ro wrote:https://www.youtube.com/watch?v=04qiw3y0G1c
This is the worst one it's very annoying, it happens mostly during sunrise or sunset, pls fix it...
In T181572#2615639, @gjvdheuvel wrote:Just a question to all maybe here. Are we all using Expansion? It seems to be a common denominator maybe?
Just a question to all maybe here. Are we all using Expansion? It seems to be a common denominator maybe?
@Geez Noticed this ticket was marked as resolved. Just curious, did this get fixed for an upcoming update? Thank you.
I also noticed this while playing on another person's server. Zombie alertness seems to be very high. Even crouching I was getting aggro from other 40 meters away (not sprinting) with buildings between me and them
First time seeing this last night since upgrade server I assume became non responsive or crashed and managed by Omega to restart
NS5012925, 30.05 2024 23:34:29
Unhandled exception
@WeirdXone I think DayOne just had some weather persistence weirdness when going from vanilla weather --> cfgweather.xml. This was done to make it always sunny (which DayOne often does with Livonia), but we could sit there in Community Online Tools and watch the rain value increase despite overcast was pegged at 0. We even set the reset flag in cfgweather.xml to '1', and we were stable to observe the same issue.
Lost stuff for no reason
Tested today on dev 2.17.151835. Can confirm the fix is working. Thank you. Ticket can be closed.
This would be very helpful indeed.
In T181593#2614214, @Geez wrote:Hello seniura.
Please try to do a clean installation of your GPU drivers. Also check your drivers and OS for any corrupted files and installations by running sfc scannow. https://support.microsoft.com/en-us/topic/use-the-system-file-checker-tool-to-repair-missing-or-corrupted-system-files-79aa86cb-ca52-166a-92a3-966e85d4094e
I've also discovered more info, this ONLY occurs when playing the game with a controller
Another crash report I got just now
@Geez Sorry I can't provide the cfgWeather.xml.
I was playing on DayOne Livonia server. Honestly this might be DayOne Livonia server specific issue/setting since I was watching Smoke's stream on twitch today, and he didn't have a single cloud in the sky during his like 6 hours playthrough. The same was when I played, and it wasn't related to first 15 minutes after restart. It was happening constantly throughout 3-4 hours of my playtime there. And since I was playing solo I wasn't able to ask anyone else if they're having the same issue... I didn't have the time to test other servers or official.
Since I won't be able to check it out for few more days, unless you guys can reproduce the issue, it might be best to close the ticket for now ( if nobody else reported it ).
In T181594#2615100, @Geez wrote:In T181594#2614795, @Sm0ky wrote:@Geez, can you please mark it as "not solved"?
I have 2 IPv4 addresses assigned to my Windows Server because I don't need 2 physical machines. I have a 7950X, so I can divide the server through IPs.
We can set up 193.25.252.10:27016 and 193.25.252.20:27016 on the same machine without any problems. It will allow it.
One DayZ server has the command line -ip 193.25.252.10, and the other has -ip 193.25.252.20.
The game ports 2302 and 2302 are used for both IPV4 addresses. The Steam Query is 27016. They all work correctly.
There's no reason why RCON wouldn't work. It's either a DayZ bug or a BattlEye bug.
https://www.battleye.com/support/documentation/
It's mentioned here that we can define the IP address. I already did it for both servers, but they don't work if the same rcon port is used, even with the IPs being different.
So one IP needs to have 2305 and the other one, for example, 2405.
Can you please take a look at this?
Have you tried to contact BattlEye about this? https://www.battleye.com/contact/
That did the trick. I gave it a try and several official servers and works perfectly now!