After doing a test I found that on consoles the aiming curvature bar is infact a deadzone not a option for exponential and linaer which is misguiding to players and the player base also after doing the test I have found having deadzones of 0.15 which I believe is 15% when the aiming curvature bar is full and 0.80 which I also believe is 80% when the bar is empty nothing to do with a curvature line as players we should be able to have the option to choose exponential and or linear and also choose what deadzone the player want like between 0% to 80% like the pc players can choose what ever options they want to use sensitivity wise
Here is the test
Hopefully u can see the numbers at the side if the screen
https://youtu.be/NXg9faDmirA
Thank you for ur time hopefully someone will look at this and not just ignore it